
No, bosses weren't more difficult. Mechanics in boss fights from vanilla WoW were objectively less complex. Most of the sense of difficulty came from the game (and the genre) being relatively young and "Ooooh must organize 40 people!" The original incarnation of Naxxramas came close (though that was in large part due to its high gear requirement compared to what the majority of players were in), but if you look at the layers of mechanics in the majority of fights across end game content in vanilla WoW, you will see that Blizzard has, over the years, stepped it up quite a bit.
I suggest you read this article. I apologize for trying to shatter your rose tinted glasses but really, don't let nostalgia color history so much.
I suggest you read this article. I apologize for trying to shatter your rose tinted glasses but really, don't let nostalgia color history so much.
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