(05-19-2014, 02:38 PM)Parth Makeo Wrote:(05-19-2014, 02:24 PM)Ignacius Wrote:*Raises Hand*(05-19-2014, 01:48 PM)Naunet Wrote: Your delusion is incredibly powerful, but if it makes you happy... >_>Hey, I never heard of pugging MC back in the day.
Usually had to pug for 1-5 people if we were missing them for guild. I may not of killed Rag but we did get up to him. We at least managed to grab people to let them see the content.
Oh and I use to go to pug AQ20 and ZG 20 as well as was a pug for AQ 40 first two bosses (Not including the bug family).
Really though, the game has gotten at least somewhat more complicated. True some bosses are still super straightforward but first boss of Heart of Fear.
http://wowpedia.org/Imperial_Vizier_Zor%27lok
I remember wiping more times on him than I did on Lucifron. and for a scale...
http://wowpedia.org/Lucifron
And the reason why I died more to Viz over Luci? Luci had 40 people and all the fight was is a Dispel convention and add killing due to Mc but you could LOS the MC. Viz you had to avoid ring of shockwaves, deal with a stun channel that can kill non tanks if tanks don't get in it, had to run silencing smoke that harmed you, deal with an AOE pulse by standing in bubbles and MC mechanics...then when he clears the room of the gas you dealt with all three at once in a timed order.Â
Heroic Mode he left projections behind so you had to kill the projection as well or force a raid wipe if no one could tank him.
Yes those are first bosses of their respective releases. Heart of fear was the first raid of the two with tier gear.
Did you really die that often on Vizier? Â I don't recall that being very difficult. Â It sounds complicated to say, but it wasn't really that hard to get the movement pattern down. Â I remember people not getting the Geddon fight.
It might be you're right, and just the easier modes of the dungeon before heroic get people better prepared. Â There were no heroic modes of vanilla raids, so they were infinitely harder. Â Your first experience with Rag was walking into the room. Â Who knows, I know how hard it was playing MC when it was released and I remember doing Heart of Fear once it was out, and MC was definitely a lot more frustrating and difficult for us. Â Then again, the first time I did heroic HoF, I'd done it normal, so maybe I was prepared?
It's all I can think of to explain it outside of the mechanics of an actual raid being a LOT different than today. Â It's complicated to explain, say, the Shamans in SoO, but actually doing the fight's pretty easy. Â It's easy to explain Geddon, but it was a lot harder to actually pull off. Â The Garrosh fight, even on heroic, wasn't nearly as bad as C'thun was, for instance, even though they aren't necessarily more or less complicated than the other. Â However, that might be because the raid mechanics at the time made healing and mitigation for that fight was a LOT harder to deal with than it is now. Â There's more add management, I'll give it that, but it's still easier.
But honestly, I don't recall either of those bosses you mentioned being exceptionally difficult. Â I think we downed Lucifron first day. Â I wasn't sure how widespread that was. Â I remember Baron Geddon being a brick wall for us, though, in a way no boss post-Wrath ever was.
It's hard to describe to someone that wasn't there. Â At face value, Ragnaros wasn't even the most complicated fight in Molten Core. Â It was definitely the hardest, because if ANYONE in your raid dicked their DPS rotation, you didn't have enough to kill Ragnaros. Â Overhealing by the healers meant the difference between surviving two or three waves, whereas now you've got people racing for heals per second.
I'll give you that point, though. Â Fights are more complicated to explain and, honestly, more complicated to attempt. Â You don't really have to overcome raw numbers as much as learn the fight and you have a lot of opportunity to run an easier version before they toss in a few harder abilities. Â But if you can't follow directions but you've got a mind like a calculator, modern WoW might well be harder for you. Â Most people don't have that particular problem, though, and I rarely hear people who honestly raided both say that vanilla was an easier time for raiding. Â The raw numbers and limits you had made it a lot more difficult to actually play those raids.
It may be that having a DF, normal, and heroic mode of MC back in the day would have made it just as easy, though. Â I can't say. Â All I know is I raided both, and I know which was harder. Â After a few runs in modern dungeons, I know where to stand and move to avoid damage and don't have problems finding targets I need to kill and avoiding ones I avoid. Â It sounds complicated, but most of those fights aren't actually that hard to do. Â Imagine not being able to clear Heart of Fear for months because there simply wasn't a margin for error in your DPS until you geared up. Â I can't say any modern raid has been impassible for that long. Â You just eventually learn the mechanics.