((This is a rough draft of what I will eventually post in Balmung events. As such it is totally up for thoughts, constructive criticism, additions, and changes. Also please note, Jin’li is now the primary villain of this, and the doctor, who we’ve decided is not Askier though looks similar, is only going to be playing a minor role as an npc in one event, episode 4. As for Askier, he is on the good guys side this time so will be treated as such by Jin'li.))
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“The Question of Blue Blood on the Sands†((working title) is a joint,community based episodic rp event (Could that title get any longer?) being run by myself on my alt, Jin’li, Melkire, and Kahn’a, with loads of other amazing rpers taking on roles. The story will involve a band of heroes attempting to stop a group of Imperial spies from bring Ul’dah to its knees. My desire is that this event helps bring the Balmung community together in a similar way that my last event “Saga of the Wind Swept Sands†did.
Â
Okay, you have my attention. So how does this all work?
We are breaking the rp involved in this event into two categories:
Â
Major events will be weekly episodes that will be of a more scripted nature an are designed to help move the main plot along. My plan is that each episode will take roughly two hours so people can fit it into their busy schedules. Each week, everyone will log in at a set place and we will run the story from there. These will take place on Thursday nights starting at 8pm CST.
Â
Then there are minor events.
This will include rp and plots going on between our various characters such as assassination attempts, which do not require everyone to be aware of. Already I have several rpers who are working for Jin’li who already have targets.
Heros, that was your heads up. My desire of these minor events is to give everyone more control over how they want to impact the story without having to wait for a major event or for the team leaders to give them orders.
Â
Unlike my last event, I am going to be recording the panic levels and death count of the civilians of Ul’dah that will be based on the major events. The goal of this is help create an atmosphere to tension and give a sense of accomplishment for the villains and sense of stakes for the heroes.
Â
There will be two sides.Â
The heroes and the spies.
Â
If you wish you join the spies, you will need to meet IC with Jin'li. He will give you a linkpearl and your orders. Jin’li is much less hands onthan Askier and will be allowing any spies to accomplish their task however they deem appropriate.
Â
Heroes will need to meet with Melkire or Kahn’a, since they are running this show for the heroes, again, because they are awesome. Thank you two!
Â
There are five planned stages for this event. (Warning Spoilers ahead.)
The idea of these major events is to determine which of the two final episodes happens. The winning team of two of the three middle events determines which episode occurs. Note, it is possible the change or greatly influence the middle three events via minor event rp.Â
During “Saga of the Wind Swept Sands†the fourth Episode was Dramatically changed due to rp that occurred. And Episode 5 ended in a way I NEVER imagined I would have.
Stage 1 is registration and a meet and greet. This has already begun since Jin’li’s agents have already started spreading panic inside the refugee camps outside Ul’dah. This is a chance to bring new people on-board and get them caught up and start the wheels Turing
Episode 2: “Enemy at the Gates†will be the kick starting event that throws the entire city into a panic. I’m considering having this one on June 12[sup]th[/sup], giving people a bit more than a week to get involved. This can be changed however.
Episode 3: “Who fiddled while Ul’dah burned?†– Information forth coming
Â
Stage 4: “The Doctor is in.â€- Information forth coming
Episode 5: Heroes win 2 of the three events: “To Stop a Runt.â€Â Baddies win 2: “Invasion of Ul’dah.â€
That was a lot of text. So about dem Rules:
1) IC knowledge does not equal OOC knowledge. For this role-play it is imperative that you don't use OOC information. I know this will be a problem though since oyu are all awesome rpers.Â
2) Please note that no character may be harmed or killed without their player’s consent (OOC) Does not mean you can’t attack them and miss all day lolÂ
3) Combat: There will be fighting in this. Rules are below.
4) Have fun! My last event like this was amazing and I really hope this one can become just as good hopefully better. However, I PROMISE there will be a few hiccups along the way and plans will get messed up, just like how Zac and Melkire threw off my entire sub-plot with Saravena during Episode 4 and left her and I scrambling to adjust mid-event…lol was awesome though. That said, I ask that you be understanding and go with the flow. This is a ton of work for those running this and we can’t foresee every development. =D
5) Registration. Once registered, I will put your name on a list for your chosen side so players can rp together for minor events. At this time, there will be no limit the amount of players in this event.Â
6) We request that any orders myself, Kahn’a,or Melkire give during this event either IC or OOC, be obeyed simply for the sake of keeping this thing organized.
Combat: to make combat a smooth action and to remove level gaps from the equation, we will be rping combat. However, to keep things from getting bogged down, we will be using the following rules.
1) Combat will take place as a back-and-forth. One side will go, making their attack (or attacks, if multiple attackers) first. To see if your attack hits, please have a simple, everyday house die with six sides nearby. Combat will be based on dice rolls with Attacker and defender trying to role higher than the other. When attacking, you will post how you want to attack and roll the dice, adding the dice roll to the post: Ex:
 -Tom rolls his dice and then posts in game : Adin draws his sword and lunges forward, trying to impale his foe with the pointy end. (( rolled 4))
It's important that your post says what you're trying to do, not that you hit, because the defender will roll and then post what happens. Ex:
 - Ali rolls her dice and gets a five. Since the result is higher,she takes no damage. Ali posts: Meera steps to the side and avoids the attack, grinning. ((Rolled 5))
Now that Tom's attack is resolved, it is Ali's turn to attack. In the likely situation of multiple attackers on one person, all players on one side attack first, each going in order from left to right making an attack and letting the defender defend. Ex:
 -Tom keeps missing so Fred joins in. Tom is on left so he goesfirst - Adin attacks ((Rolls 3))
 - Ali rolls and posts "Meera dodge." ((5))
 - Fred rolls and posts - Torin attacks with an axeswing. ((6))
 - Ali rolls and scowls as she posts - "Aliis struck with a glancing blow on the shoulder and blood rushes out. ((rolled 3))
Now it's Ali's turn to attack but she can only attack one so she must becareful.
But what happens when you are hit? You lose a hit point! All characters have 3 hp (this is subject to change based on player numbers on either side.)
Once you have 0 hp, you are knocked out, or forced to flee, player's choice.
Healing classes can, instead of attacking, heal a wound on someone. Note, can only do this once every three rounds to prevent over healing.
2) No one player may be engaged in combat with more than 3 opponents simultaneously. To indicate you are in combat with someone, walk up to them and unsheathe your weapon. Once a player has 3 people standing in front of them, no other player may enter the fray until a player is beaten. An example of said formation is below with "O"representing one side and "X" the other
OÂ OÂ O
   X
3) But what if a friend is in trouble against three people? You may run over and engage one of the enemies one on one by walking over and standing in front of them with your weapon unsheathed. Whisper them you are engaging them and both you and the person you've engaged move a few feet away to show your ally is only engaged with 2 people now. Visual example below.
OÂ OÂ O = OÂ OÂ O =Â OÂ OÂ Â Â Â Â O
   X    =    X X =      X     X
4) IMPORTANT:  During combat, your emotes should be no more than a few sentences long. This is to keep combat flowing quickly and from jumbling up the chat window with long posts.
Â
“The Question of Blue Blood on the Sands†((working title) is a joint,community based episodic rp event (Could that title get any longer?) being run by myself on my alt, Jin’li, Melkire, and Kahn’a, with loads of other amazing rpers taking on roles. The story will involve a band of heroes attempting to stop a group of Imperial spies from bring Ul’dah to its knees. My desire is that this event helps bring the Balmung community together in a similar way that my last event “Saga of the Wind Swept Sands†did.
Â
Okay, you have my attention. So how does this all work?
We are breaking the rp involved in this event into two categories:
Â
Major events will be weekly episodes that will be of a more scripted nature an are designed to help move the main plot along. My plan is that each episode will take roughly two hours so people can fit it into their busy schedules. Each week, everyone will log in at a set place and we will run the story from there. These will take place on Thursday nights starting at 8pm CST.
Â
Then there are minor events.
This will include rp and plots going on between our various characters such as assassination attempts, which do not require everyone to be aware of. Already I have several rpers who are working for Jin’li who already have targets.
Heros, that was your heads up. My desire of these minor events is to give everyone more control over how they want to impact the story without having to wait for a major event or for the team leaders to give them orders.
Â
Unlike my last event, I am going to be recording the panic levels and death count of the civilians of Ul’dah that will be based on the major events. The goal of this is help create an atmosphere to tension and give a sense of accomplishment for the villains and sense of stakes for the heroes.
Â
There will be two sides.Â
The heroes and the spies.
Â
If you wish you join the spies, you will need to meet IC with Jin'li. He will give you a linkpearl and your orders. Jin’li is much less hands onthan Askier and will be allowing any spies to accomplish their task however they deem appropriate.
Â
Heroes will need to meet with Melkire or Kahn’a, since they are running this show for the heroes, again, because they are awesome. Thank you two!
Â
There are five planned stages for this event. (Warning Spoilers ahead.)
The idea of these major events is to determine which of the two final episodes happens. The winning team of two of the three middle events determines which episode occurs. Note, it is possible the change or greatly influence the middle three events via minor event rp.Â
During “Saga of the Wind Swept Sands†the fourth Episode was Dramatically changed due to rp that occurred. And Episode 5 ended in a way I NEVER imagined I would have.
Stage 1 is registration and a meet and greet. This has already begun since Jin’li’s agents have already started spreading panic inside the refugee camps outside Ul’dah. This is a chance to bring new people on-board and get them caught up and start the wheels Turing
Episode 2: “Enemy at the Gates†will be the kick starting event that throws the entire city into a panic. I’m considering having this one on June 12[sup]th[/sup], giving people a bit more than a week to get involved. This can be changed however.
Episode 3: “Who fiddled while Ul’dah burned?†– Information forth coming
Â
Stage 4: “The Doctor is in.â€- Information forth coming
Episode 5: Heroes win 2 of the three events: “To Stop a Runt.â€Â Baddies win 2: “Invasion of Ul’dah.â€
That was a lot of text. So about dem Rules:
1) IC knowledge does not equal OOC knowledge. For this role-play it is imperative that you don't use OOC information. I know this will be a problem though since oyu are all awesome rpers.Â
2) Please note that no character may be harmed or killed without their player’s consent (OOC) Does not mean you can’t attack them and miss all day lolÂ
3) Combat: There will be fighting in this. Rules are below.
4) Have fun! My last event like this was amazing and I really hope this one can become just as good hopefully better. However, I PROMISE there will be a few hiccups along the way and plans will get messed up, just like how Zac and Melkire threw off my entire sub-plot with Saravena during Episode 4 and left her and I scrambling to adjust mid-event…lol was awesome though. That said, I ask that you be understanding and go with the flow. This is a ton of work for those running this and we can’t foresee every development. =D
5) Registration. Once registered, I will put your name on a list for your chosen side so players can rp together for minor events. At this time, there will be no limit the amount of players in this event.Â
6) We request that any orders myself, Kahn’a,or Melkire give during this event either IC or OOC, be obeyed simply for the sake of keeping this thing organized.
Combat: to make combat a smooth action and to remove level gaps from the equation, we will be rping combat. However, to keep things from getting bogged down, we will be using the following rules.
1) Combat will take place as a back-and-forth. One side will go, making their attack (or attacks, if multiple attackers) first. To see if your attack hits, please have a simple, everyday house die with six sides nearby. Combat will be based on dice rolls with Attacker and defender trying to role higher than the other. When attacking, you will post how you want to attack and roll the dice, adding the dice roll to the post: Ex:
 -Tom rolls his dice and then posts in game : Adin draws his sword and lunges forward, trying to impale his foe with the pointy end. (( rolled 4))
It's important that your post says what you're trying to do, not that you hit, because the defender will roll and then post what happens. Ex:
 - Ali rolls her dice and gets a five. Since the result is higher,she takes no damage. Ali posts: Meera steps to the side and avoids the attack, grinning. ((Rolled 5))
Now that Tom's attack is resolved, it is Ali's turn to attack. In the likely situation of multiple attackers on one person, all players on one side attack first, each going in order from left to right making an attack and letting the defender defend. Ex:
 -Tom keeps missing so Fred joins in. Tom is on left so he goesfirst - Adin attacks ((Rolls 3))
 - Ali rolls and posts "Meera dodge." ((5))
 - Fred rolls and posts - Torin attacks with an axeswing. ((6))
 - Ali rolls and scowls as she posts - "Aliis struck with a glancing blow on the shoulder and blood rushes out. ((rolled 3))
Now it's Ali's turn to attack but she can only attack one so she must becareful.
But what happens when you are hit? You lose a hit point! All characters have 3 hp (this is subject to change based on player numbers on either side.)
Once you have 0 hp, you are knocked out, or forced to flee, player's choice.
Healing classes can, instead of attacking, heal a wound on someone. Note, can only do this once every three rounds to prevent over healing.
2) No one player may be engaged in combat with more than 3 opponents simultaneously. To indicate you are in combat with someone, walk up to them and unsheathe your weapon. Once a player has 3 people standing in front of them, no other player may enter the fray until a player is beaten. An example of said formation is below with "O"representing one side and "X" the other
OÂ OÂ O
   X
3) But what if a friend is in trouble against three people? You may run over and engage one of the enemies one on one by walking over and standing in front of them with your weapon unsheathed. Whisper them you are engaging them and both you and the person you've engaged move a few feet away to show your ally is only engaged with 2 people now. Visual example below.
OÂ OÂ O = OÂ OÂ O =Â OÂ OÂ Â Â Â Â O
   X    =    X X =      X     X
4) IMPORTANT:  During combat, your emotes should be no more than a few sentences long. This is to keep combat flowing quickly and from jumbling up the chat window with long posts.