(06-12-2014, 11:20 AM)Zhavi Wrote: I don't think she has to lose. Â Ever. Â I don't think it has to be assumed that any villain does -- unless you're talking about something game-affecting, but that goes for "good" guys too (things like fixing Ul'dah and scouring it of all its corruption or annihilating most of the problems affecting npc refugees or knocking out game-established npc hot-shots who do bad things, getting rid of pirate crews in Limsa who have been noted as being bad, etc), so imo that's not really something worthy of note. Â Tailor your villain to the setting, aim for goals that you can realistically implement on the off chance that your character succeeds, and go wild.This.
Villains do not have to be throw away characters. I think it is a horrible waste for people to think, oh that villain will eventually lose and be killed... throw away!
Not that they will NEVER lose, by the by. That's not interesting either. Any good story has ups and downs, for BOTH good side and bad.Â
We've seen in this thread that there are players whose main IS a villain. Seeing them thrive and grow gives me just as much enjoyment as seeing heroes triumph!