(06-12-2014, 12:28 PM)Roen Wrote: Not that they will NEVER lose, by the by. That's not interesting either. Any good story has ups and downs, for BOTH good side and bad.Â
Agreed! For most rps (Askier's first event rp being one of the exceptions -- he knew from the get go that his character could not blow up Ul'dah, and therefore his character needed to lose) I always prefer to think in terms of chance for success. Sometimes it's low, sometimes it's high, sometimes it could go either way.
But almost always, there is a chance -- which gives the rp some leeway for unpredictability. :3
Some of my most fun rps were where I and my rp cohorts were pitting our characters against each other and going all out in our efforts to make our individual characters come out on top. My favorite one ended very poorly for my character -- but did it ever give her drive and a reason to come back for revenge! My second favorite wound up making my character unplayable -- technically her side "won", but the things that happened along the way wrecked her to the point that she probably would have gone off to die (I had her disappear, that was the sole rp where I just didn't have it in me to rp out exactly what happened to her).
Point being what Roen said. Both are awesome. Both lead to great character development.