
I am not an altoholic, but perhaps this will be useful.
I stay focused on one character because I am terrified of the time investment required for a fresh alt. Between the length of the story quests and patch content, and the incentives for leveling new classes and jobs on the same character, I'm pretty solidly discouraged from making a new character.
Of course, I'm looking at this from the perspective of PvE. Your post indicates you're looking at character concepts and roleplay. That makes things a bit trickier. In such instances I usually think about the time I have available and how likely I am to actually see the character used in roleplay beyond a few scenes at most. There are a lot of concepts I have that I like but will never use because I suspect they'd wind up largely decorative when put into actual play.Â
Obviously, the above attitude requires a pretty cynical outlook on what will and won't be received well in RP, but it's served me well in keeping me focused.
I stay focused on one character because I am terrified of the time investment required for a fresh alt. Between the length of the story quests and patch content, and the incentives for leveling new classes and jobs on the same character, I'm pretty solidly discouraged from making a new character.
Of course, I'm looking at this from the perspective of PvE. Your post indicates you're looking at character concepts and roleplay. That makes things a bit trickier. In such instances I usually think about the time I have available and how likely I am to actually see the character used in roleplay beyond a few scenes at most. There are a lot of concepts I have that I like but will never use because I suspect they'd wind up largely decorative when put into actual play.Â
Obviously, the above attitude requires a pretty cynical outlook on what will and won't be received well in RP, but it's served me well in keeping me focused.
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Current Fate-14 Storyline:Â Merchant, Marine
Current Fate-14 Storyline:Â Merchant, Marine