I think the keyword form is 'Dynamic'.
A character should be a living breathing entity that adapts and changes as they progress through their own stories and the stories of those around them. Character generation isn't and end in itself, it's a starting point. So long as the characters grow and change there's a good chance we'll get along.
Another thing that I think is very important is this: Can I imagine this character in repose? By that I mean, is your character presented in such a way that it is impossible to imagine them without something going on around/involving them? I love imagining a characters down-time. They can't be busy and active all the time, so what do they do when they're resting or relaxing? What would they do with a day that they have all to themselves and nothing to do? These are very important questions I feel that sometimes get lost in the rush of drama and adventure.
A character should be a living breathing entity that adapts and changes as they progress through their own stories and the stories of those around them. Character generation isn't and end in itself, it's a starting point. So long as the characters grow and change there's a good chance we'll get along.
Another thing that I think is very important is this: Can I imagine this character in repose? By that I mean, is your character presented in such a way that it is impossible to imagine them without something going on around/involving them? I love imagining a characters down-time. They can't be busy and active all the time, so what do they do when they're resting or relaxing? What would they do with a day that they have all to themselves and nothing to do? These are very important questions I feel that sometimes get lost in the rush of drama and adventure.