
I always, always mark when I'm tanking (excepting special situations like boss fights and intentional AE/SR pulls). Part of it is because, as a PLD, my AE threat rotation requires that I change targets a lot. Marking acts as a sort of passive "main assist," keeping fire focused while I jump around, checking threat, topping up my threat to keep the healer safe, etc. (You may surmise that I prefer the threat combo over Flash once the fight is going in earnest.
) The other part is that, IMO, marking is part of good communication. It says two things: "Hey, whoever is top on the kill list is who I'll focus most of the threat generation on, so try to kill him first," and "Be aware that guys higher on the kill order are more dangerous and need to die first."
On the DPS/healer side of the fence, I vastly prefer when tanks mark, as it tells me how the pull is going to go down. If I'm new to an instance, it tells me who should die first and who I should be wary of; if I'm not, it gives me a quick way to select targets, ensures fire is focused, and lets anyone doing CC know what they should be controlling.
If it makes you feel better, I've been thanked by DPS for putting up marks before, so I think most players prefer it and those who don't care don't view it as an insult. The rest of the team looks to the tank to say how the fight will proceed, and marking is part of that. To use a well-worn football analogy, think of it like the quarterback calling the play.
As for DPS who attack the wrong target, I don't get bent out of shape about it until the player does it consistently, and then I just shrug, decide it's a test of my threat management skills, and try to make the best of it.

On the DPS/healer side of the fence, I vastly prefer when tanks mark, as it tells me how the pull is going to go down. If I'm new to an instance, it tells me who should die first and who I should be wary of; if I'm not, it gives me a quick way to select targets, ensures fire is focused, and lets anyone doing CC know what they should be controlling.
If it makes you feel better, I've been thanked by DPS for putting up marks before, so I think most players prefer it and those who don't care don't view it as an insult. The rest of the team looks to the tank to say how the fight will proceed, and marking is part of that. To use a well-worn football analogy, think of it like the quarterback calling the play.

As for DPS who attack the wrong target, I don't get bent out of shape about it until the player does it consistently, and then I just shrug, decide it's a test of my threat management skills, and try to make the best of it.

The Freelance Wizard
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((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))