
((The Ul'dah situation))
This is where I will be posting the reaction of the npc population of Ul'dah to give a sort of impact of the actions of both sides.
As it stands now, other than the rumors of a "disease" showing up in the refugee camps around Ul'dah, there is no large scale impact of Jin'li's actions. However, Osric has informed me that the Flames are now aware of something happening and are scrambling to find out more
(Status of the Poison)
The conception and construction of Blue Blood Stand 2 took nearly a month of roleplay from myself and several others. The poison is a slow-acting hemotoxin that distorts the blood, turning it blue as it deprives oxygen to the red blood cells and causes said cells to burst. The toxin has an incubation period of three to nine hours, after which the individual experiences intense agony, foaming at the mouth and trouble breath for the next four to twenty hours. Death will occur somewhere between the four hour and twenty hour markers. Trying to heal the poison via any sort of restoration magic will cause modified aetheric dust inside the toxin to explode, rupturing blood vessels and essentially killing the victim sooner through internal bleeding. There is an antidote, but at this time all knowledge of the antidote resides with the 'Doctor.'
This is where I will be posting the reaction of the npc population of Ul'dah to give a sort of impact of the actions of both sides.
As it stands now, other than the rumors of a "disease" showing up in the refugee camps around Ul'dah, there is no large scale impact of Jin'li's actions. However, Osric has informed me that the Flames are now aware of something happening and are scrambling to find out more
(Status of the Poison)
The conception and construction of Blue Blood Stand 2 took nearly a month of roleplay from myself and several others. The poison is a slow-acting hemotoxin that distorts the blood, turning it blue as it deprives oxygen to the red blood cells and causes said cells to burst. The toxin has an incubation period of three to nine hours, after which the individual experiences intense agony, foaming at the mouth and trouble breath for the next four to twenty hours. Death will occur somewhere between the four hour and twenty hour markers. Trying to heal the poison via any sort of restoration magic will cause modified aetheric dust inside the toxin to explode, rupturing blood vessels and essentially killing the victim sooner through internal bleeding. There is an antidote, but at this time all knowledge of the antidote resides with the 'Doctor.'