(07-10-2014, 07:59 PM)Zhavi Wrote: What we need:The Member is good, but yeah, the space is tight. Though the little walkway outside and the balconies offer a bit of an open addition that would allow spillover of folks to chat there. I mean, the Quicksand really doesnt have a ton of space either to be honest, but folks have used the railing as a means to subsidize the seating or lack thereof. , and many just move outside to chat more anyway.
A "local" hangout, so to speak, something that when people say "I'm having a hard time finding rp in Limsa" we can point out "oh, have you tried going to ____ ?"
This is something that will need to be developed organically as well as theoretically; we can posit places all day, but if no one actually goes there, it won't happen. Â
One idea would be the Rum'n'Rumble, but the major drawback to that is that it's difficult for new rpers who aren't on the RPC to stumble across it, and would take rp away from the streets. Â I'm not particularly fond of the Wench or Bismark, but there is that little gem tucked away next to the aftcastle: The Missing Member. Â Major drawback? Â It's cramped. Â But it does feature balconies!
What about you guys? Â What are your favorite places in Limsa to rp or, barring that, favorite places that you wish you could find more rp in?
Ideas
I love tossing ideas back and forth, so please do throw out some of your own! Â Some very basic seeds I had in my head that could maybe develop into something greater:
- Bounties
- Treasure hunting (details would need to be ironed out, and someone would need to be willing to take helm, but it would be neat for there to be a pot at the end of the rainbow for those who find it)
- Disappearances potentially tied in to some sort of magical whatsits.
- Murdering something on the loose (would need someone to play the murdering something) -- double whammy: have the murdering something hanging out in revitalized hangout spot, and people need to figure out who and how. Â Possibly allow for eventual capture + turning into authorities end in escape
- Carnival. Â Everyone loves carnivals, right? Â Especially when they involve booze and wenches, yo ho!
- Mysterious artifact with some sort of magical application that causes Negative Whatever that keeps popping up and disappearing.
So there you have it. Â Suggestions, ideas, running wildly around shouting random things in the hopes that something sticks are welcome -- I'll take all of it. Â
The Wench is good for a bar setting. I do like that, and the tables offer good intimate discussion settings, unless you are a Lalafell and then the space between the seats makes you feel like Bruce Wayne and Vicky Vale in the 1989 Batman movie. *waits for someone to know the scene I am referencing....long table? Bueller?*
The Bismarck would be better is it wasn't right there with the culinary guild.
The docks are good for the shady types and I know we have used it. But not really a hub for folks. That's the trickiest part....so many good places once into the city, but a central spot for new folks and such is needed. Like the Anchor Yard, the Docks, the Aftcastle area, some areas tucked away like the Arcanist Guild lower level, etc. And I agree. The Rum n Rumble may be too out of the way for some folks who want to rp in town.
As for ideas? I'm always up for political intrigue and clashing dynamics in town. Criminals, Yellowjackets, the friggin' Maelstrom officers, Pirates and Smugglers? Surely these forces need to clash at some point. I am personally tweaking my alt, Melodia to use as a Yellowjacket within the city, so if anyone else wants to make an alt and join that'd be awesome. I'd love to hear from some of the different FCs and groups that have posted or SHOULD post. LOL! We need to get more input.
*Lala puts stepstool soapbox away and waits.*