
(07-15-2014, 02:32 PM)Gaspard Wrote: Also, there's a simple, other issue. since FFXIV will receive constant updates, with more and more Lore being released through it, any plots like these stand the chance of being at serious odds with future updates. If that happens, the RP scene 'has' to retcon all roleplays leading back to the initial, overarching RP that involved Canon material. Which is like a hard-delete of all the progress everyone has made. If not, you're creating a large set of time-paradoxes and lore-breaking material, and that leads to, what I think we can all agree on, bad roleplay.
Now, before anyone goes to say 'this is getting all too technical'
Roleplay is meant to be very technical, atleast when it comes to the way you shape plots and the way you adhere to Canon Lore. The moment you not only deviate, but alter canon, you try to alter the reality for all characters on the Balmung RP server, and it's only logical that those that will have none of it will ignore said input.
To just go 'well we'll keep doing it cause we enjoy it!' is essentially giving the finger to those that like to keep rp clean and proper, and more importantly, fair and balanced. Not to mention that you're then willfully creating seperation between Roleplayers, something that is contraproductive to roleplay in general.
That being said, this was more a post to address the responses here and general opinions, not a direct reply to that Event currently going on in Ul'dah. My opinion on that one is different, simply because, as Melkire said, it's been blown out of proportions in regards to it's actual influence on the public.
Yeah, honestly, that's one of the problems we face in the prostitution ring rp with me and the rest of the gang from Heaven's Gate and everyone else. I heavily had to invent stuff in order to rp as a character who grew up on the streets of Limsa-the-city-that-is-not-represented-in-game-why-do-you-hate-Limsa-Square-Enix and who would be involved with a plethora of shady characters. There are a few npc groups in game, but I didn't want to touch those because rp means change. Change means . . . I just didn't want to mess with them. So I made some up. A lot.
The rogue's guild is incoming. I expect there to be new lore that touches on more of Limsa's pirates and smuggling. It will probably negate some of the setup I've done with HG/Path and some of the stuff I've rped with other characters.
But honestly, I'd rather have to go back and fix things then not do it at all, you know?
I do like technical. I know I said in the other thread that sometimes simplifying is for the best, but honestly, yeah -- where it's possible to nail things down to the nitty gritty, that's what I prefer. But sometimes, when you have a whole platoon of differing opinions. . .it's just not possible.