
I like a good combination of rolls and free-form/pre-determined combat. Â IE: OOCly discuss what I and the others in the combat would like it to accomplish, who will end up winning, any major wounds/disfigurements we're open to, then use rolls to actually decide who hits on which attacks. Â I've found that my time in the Grindstone has really made the simplicity of a d100 roll appealing.