My normal preference is using rolz.org. Normally I prefer a simple 1d6 system I can up with for my events. Basically, attacker rolls attack first them defender rolls their defense. The higher wins, defender wins on ties. If attacker is higher, defender loses 1 HP. Defender wins, no damage. Then the rolls switch and this exchange goes until.someone loses three ho at which point they lose and rp out result. I find this to feel more organic and makes sure the fight is fair to both sides.
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How do -you- Combat RP? |
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