
I believe I posted a response about the same problem on a different thread.
Really, its just server side issues, not player side. See, too many players on a single server means that server has to work hard to provide a quality and high quality experience at that to the gamers. So basically, more players mean more processing the server has to do and if the server has too work too hard then it can cause server instability or for the server to crash entirely.
Best way I found to get around this is by making a character on a different server then transferring it over to a new server via the moogle service. It cost me around 20$ for the transfer though but I love having my main on Balmund to RP with.
Really, its just server side issues, not player side. See, too many players on a single server means that server has to work hard to provide a quality and high quality experience at that to the gamers. So basically, more players mean more processing the server has to do and if the server has too work too hard then it can cause server instability or for the server to crash entirely.
Best way I found to get around this is by making a character on a different server then transferring it over to a new server via the moogle service. It cost me around 20$ for the transfer though but I love having my main on Balmund to RP with.