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SMN roleplay - throwing storylines out the window


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SMN roleplay - throwing storylines out the window
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Aduu Avagnarv
Aduu Avagnar
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RE: SMN roleplay - throwing storylines out the window |
#2
07-28-2014, 01:40 PM
(07-28-2014, 04:24 AM)JFrombaugh Wrote: OK. Hopefully this should be the final thread I have to post for RPing advice before I FINALLY make my decision

The basic problem I'm having with creating my character's background story is: I've established her as an Adventurer, peaceful at heart, but strongly disagreeing with tough love. Thus, she would become disillusioned when she realized that there's more than a few reasons to believe the Conjurers aren't as good as they seem, and although Limsa Lominsa is the most freedom-loving city, my character likely wouldn't naturally want to live there long enough to learn Arcanima from the get-go due to all the alcoholic cussing sailor types that live there, and she may not be all that interested in taking up the cargo inspector job on the side.

However, unlike WHM and BLM, the Summoner Job is very different from your standard Arcanist, combining elemental powers with arcanima, and it has a certain degree of relevance to the Scions' storyline. So I had this crazy idea:

What if my character were to choose Gridania and Conjury at first for the peace and beauty, develop said disillusionment through her life experiences there, join the Scions, and then by chance stumble upon a Soul of the Summoner (or be given one after defeating Ifrit), and by extension have a reason to learn Arcanima from the Arcanist's Guild in order to help "control" her newfound powers, thereby bypassing the customs agent part of the ACN story???

Although your subclass is technically THM, lorewise, I would think that at least a fundamental skill in Conjury and knowledge of the elements would be required to master summoning, just because of the way it uses elemental aether to call forth the Primal Egis. The character you work with in the SMN story is a Conjurer herself, and your base of operations is in Gridania, after all, so it's possible my character could have known her while learning Conjury and then she called on her after learning of her defeat of the primals seeing as how that's a prerequisite to being able to summon.

I think this could be an awesome background story, and it would make full use of your ability as a RPer to sort of work around the class storylines, as well as for the most part "get around my blocks without knocking them over" as one other poster put it.

So do you think that would be doable? Or would it be too Sue-ish?
I personally don't see any requirement for Conjury with summoning, as you are calling forth the essence of the primal contained in the crystal/using the crystal as a focus to call forth the essence of the primal from the aether, as opposed to forming the egi out of the element associated with the primal. or at least that is the way that I see it

Aduu Avagnar, The Wanderer: Wiki
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Messages In This Thread
SMN roleplay - throwing storylines out the window - by JFrombaugh - 07-28-2014, 04:24 AM
RE: SMN roleplay - throwing storylines out the window - by Aduu Avagnar - 07-28-2014, 01:40 PM
RE: SMN roleplay - throwing storylines out the window - by Warren Castille - 07-28-2014, 01:45 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-28-2014, 04:22 PM
RE: SMN roleplay - throwing storylines out the window - by Goodfellow - 07-28-2014, 04:53 PM
RE: SMN roleplay - throwing storylines out the window - by Mercurias - 07-29-2014, 05:12 AM
RE: SMN roleplay - throwing storylines out the window - by synaesthetic - 07-30-2014, 06:26 AM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-30-2014, 04:24 PM
RE: SMN roleplay - throwing storylines out the window - by synaesthetic - 07-30-2014, 05:07 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 07-30-2014, 09:01 PM
RE: SMN roleplay - throwing storylines out the window - by Ralamano - 07-30-2014, 09:56 PM
RE: SMN roleplay - throwing storylines out the window - by ArmachiA - 07-30-2014, 10:21 PM
RE: SMN roleplay - throwing storylines out the window - by JFrombaugh - 08-01-2014, 05:04 PM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 08-01-2014, 05:06 PM
RE: SMN roleplay - throwing storylines out the window - by JFrombaugh - 08-02-2014, 02:31 AM
RE: SMN roleplay - throwing storylines out the window - by LiadansWhisper - 08-02-2014, 03:42 AM
RE: SMN roleplay - throwing storylines out the window - by Aduu Avagnar - 08-03-2014, 02:06 PM

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