I'm sort of a weird player, I suppose, in that I tend to fly by the seat of my pants (I don't often plan things ahead of time too closely), but I have VERY little emotional attachment to my characters. Â I think it's because of how I play them; they're very different from me. Â Normally, when I've had to referee an IC/OOC issue, it almost always comes back to someone's character being a lot like them.
If anyone's met Ignacious and had the opportunity to be offended by him yet, I'm not like him. Â I'm a fairly decent person with a fairly normal 9-5 job in a respectable field, with a wife and two dogs outside a city in Ohio. Â Ignacious is a former-soldier-turned-mercenary with a very nihilistic view on life, an often lazy streak to go nicely with his mean streak, and a violent personality. Â Hell, sometimes, if things happen to him that aren't so good, I kind of figure the asshole deserves it. Â I mean, he's not a completely horrible person, but he does kill animals and people for a living so he wouldn't make a decent living in customer service.
It's just one of those things where sometimes people make their characters very similar to themselves, living vicariously through them. Â It's probably not a good idea in a setting where we can all influence the story; it's probably better for just pure storytelling on your own time. Â If you're feeling too attached to your character, try developing parts of their personalities to be unlike you. Â Otherwise, every insult, failure, and relationship breakup that happens in-character is going to feel like it happened to you personally.
Which, if that's your thing, that's fine. Â It just makes OOC relationships with people a little strained when they're constantly having to alter character angles to account for your personal feelings.
If anyone's met Ignacious and had the opportunity to be offended by him yet, I'm not like him. Â I'm a fairly decent person with a fairly normal 9-5 job in a respectable field, with a wife and two dogs outside a city in Ohio. Â Ignacious is a former-soldier-turned-mercenary with a very nihilistic view on life, an often lazy streak to go nicely with his mean streak, and a violent personality. Â Hell, sometimes, if things happen to him that aren't so good, I kind of figure the asshole deserves it. Â I mean, he's not a completely horrible person, but he does kill animals and people for a living so he wouldn't make a decent living in customer service.
It's just one of those things where sometimes people make their characters very similar to themselves, living vicariously through them. Â It's probably not a good idea in a setting where we can all influence the story; it's probably better for just pure storytelling on your own time. Â If you're feeling too attached to your character, try developing parts of their personalities to be unlike you. Â Otherwise, every insult, failure, and relationship breakup that happens in-character is going to feel like it happened to you personally.
Which, if that's your thing, that's fine. Â It just makes OOC relationships with people a little strained when they're constantly having to alter character angles to account for your personal feelings.