(10-20-2014, 10:08 AM)Inessa Hara Wrote: I dont see the problem with increased level cap. At worst, we would just be reworking hotbars and learning new rotations. Thats not going to kill anybody.
At best, we get a whole new addition of skills and abilities, new classes and probably more cross class skill slots or classes we can cross class with.
At most, the maximum amount of time you would spend on reorganizing you're hotbars is an hour at best.
Dragoon is already a bloated mess of a priority system. Monk is already tightly-bound by just-long-enough effects to keep debuffs running. Adding new buttons to those sets would throw the whole thing off or not even be used. Warrior already has two "rotations" they can use and adding extra buttons would be borderline bloaty whereas paladin could stand to have something other than 123repeat.
Class balance is difficult, and it's not just about hotbars.