Just throwing in my 2 cents here
Everything looks pretty okay so far, only changes I'd make are:
1) Drop the sky pirate idea, become a normal pirate instead. It'd blend very well with the Maelstrom and could serve as a viable shared experience that other characters you may interact with might have.
2) I wouldn't do the experimentation bit, it's -extremely- cliche in my opinion. Honestly you don't need to work so hard if you want to give him some kind Aether based disease/sickness, you could link it to his pirating. Perhaps he raided a Garlean ship and the raid set something off?
Everything looks pretty okay so far, only changes I'd make are:
1) Drop the sky pirate idea, become a normal pirate instead. It'd blend very well with the Maelstrom and could serve as a viable shared experience that other characters you may interact with might have.
2) I wouldn't do the experimentation bit, it's -extremely- cliche in my opinion. Honestly you don't need to work so hard if you want to give him some kind Aether based disease/sickness, you could link it to his pirating. Perhaps he raided a Garlean ship and the raid set something off?