
I'm a little late joining this thread, but I wanted to add a few things.
Okay, now that we know what stats do, we can start looking at which are beneficial to each class. As someone who has all of these classes (minus arcanist) at 50 and has played them all throughout the beta, here are my recommendations.Â
At Lv50 you get 30 allocation points.
Archer/Bard :Â Full 30 DEX. BRD no longer has access to heals making MND useless. Focus damage.
Arcanist : Because stat allocations come from class level only, I would split 15/15 MND and INT. MND for Scholar. INT for Summoner.
Conjurer/White Mage : Either full 30 MND or 20MND/10INT for some damage increase on Aero, Stone, Holy.
Gladiator/Paladin : STR and either VIT or DEX. My personal recommendation is 20STR/10VIT.
Lancer/Dragoon : Full 30 STR. No other stat does anything for you.
Marauder/Warrior : STR and either VIT or DEX. My personal recommendation is 20STR/10VIT.
Pugilist/Monk : Full 30 STR. No other stat really benefits you.
Thaumaturge/Black Mage : Either full 30 INT. You could add some PIE but considering just how effective Umbral Ice Buff regenerates your MP, there's not really any benefit to having a larger MP pool. You're just wasting damage.
I also noticed that there was a lot of tanking questions going on in here. My main is a tank and I'd love to answer any questions you have about tanking, but I think this post has gotten a little long already. I have a tanking guide that I've written over the course of Beta Phase 3. I'll link that here and hopefully it'll answer your questions. If not feel free to message me.
ARR Tanking Guide
Okay, now that we know what stats do, we can start looking at which are beneficial to each class. As someone who has all of these classes (minus arcanist) at 50 and has played them all throughout the beta, here are my recommendations.Â
At Lv50 you get 30 allocation points.
Archer/Bard :Â Full 30 DEX. BRD no longer has access to heals making MND useless. Focus damage.
Arcanist : Because stat allocations come from class level only, I would split 15/15 MND and INT. MND for Scholar. INT for Summoner.
Conjurer/White Mage : Either full 30 MND or 20MND/10INT for some damage increase on Aero, Stone, Holy.
Gladiator/Paladin : STR and either VIT or DEX. My personal recommendation is 20STR/10VIT.
Lancer/Dragoon : Full 30 STR. No other stat does anything for you.
Marauder/Warrior : STR and either VIT or DEX. My personal recommendation is 20STR/10VIT.
Pugilist/Monk : Full 30 STR. No other stat really benefits you.
Thaumaturge/Black Mage : Either full 30 INT. You could add some PIE but considering just how effective Umbral Ice Buff regenerates your MP, there's not really any benefit to having a larger MP pool. You're just wasting damage.
I also noticed that there was a lot of tanking questions going on in here. My main is a tank and I'd love to answer any questions you have about tanking, but I think this post has gotten a little long already. I have a tanking guide that I've written over the course of Beta Phase 3. I'll link that here and hopefully it'll answer your questions. If not feel free to message me.
ARR Tanking Guide