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The Undyeable now Dyeable?


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The Undyeable now Dyeable?
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Nimarhiev
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RE: The Undyeable now Dyeable? |
#16
09-15-2013, 01:52 PM
(09-15-2013, 01:18 PM)Sini Wrote: I found the Dye system in guildwars2 best so far. You "unlock" dyes, you have to buy a dye on one char only once and use it, then that char can use that dye forever. Armors had several parts which could be dyed and you could dye around as often as you liked with the 100+ colours you could get. You could experiment!

Yeah I really loved that system... there's a bunch of things I loved in GW2, that would make this game so much better.

(09-15-2013, 01:32 PM)FreelanceWizard Wrote: The devs have confirmed an appearance tab is in the works, possibly for the first big patch (2.1). The design will let you display any equipment you can normally wear for your class (so no plate for casters Smile ). I wish I had a link for the Yoshida interview reference where he describes it, alas.

This just made me ridiculously happy.
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RE: The Undyeable now Dyeable? |
#17
09-16-2013, 04:31 AM
(09-15-2013, 01:36 PM)Roda Wrote: *cough cough*

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BLM Spoilers[Image: maxresdefault.jpg]
[Image: Black_Mage_FFXIV.png]

Well, that pretty much refutes every argument against dyeable AF gear ever made.

There are also other undyeable clothes that are not part of any iconic class. Like the robe set from Sastasha/Copperbell/Tam-Tara. The one we players get comes in green. However, there are no less than THREE NPCs who have the same set dyed in different colors: the arcanist guildmaster in Limsa Lominsa has it in a light blue; the other arcanist guildmaster (part of the storyline) has it in red; and then there's a random Miqo'te in Coerthas wearing a white one.
So apparently NPCs have a priority over the players over having unique color schemes.

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RE: The Undyeable now Dyeable? |
#18
09-16-2013, 06:08 AM
(09-15-2013, 08:34 AM)Sini Wrote: I'm pretty liberal, everyone should be able to do what they like. Poor fashion sense... personally, i dont care if others decide to have green paladin gear or pink dragoon, that doesnt affect me. Maybe i want a blue paladin gear, which could still look decent, but isnt possible. :/

You can't please everyone, certainly - though it'd be nice if a higher priority was given to players who appreciate a particular piece of armour for its core design rather than those who want to have a go at splattering a different colour all over it.
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RE: The Undyeable now Dyeable? |
#19
09-16-2013, 06:48 AM
Having the AF gear being undyeable would be fine by me. It is the Iconic class gear for the game and as such it is easier to put them in marketing when they have only one color.

However, the rest of the gear is just gear, and as such should be dyeable. I don't mind the way the dyeing system works right now, but being able to dye some of the cooler looking gear so that I'm not one of a sea of many would be awesome.

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RE: The Undyeable now Dyeable? |
#20
09-16-2013, 08:26 AM
(09-16-2013, 04:31 AM)Ildur Wrote: Well, that pretty much refutes every argument against dyeable AF gear ever made.

That's a pretty broad statement. Black Mage gear, while neat looking, isn't that iconic. Vivi's gear from FFIX is the more iconic Black Mage look for the series in my opinion. Regardless, paladin gear is almost always white, dragoon gear is almost always a dark violet/midnight blue. Plus, I'll use dragoon as an example because it's the class I know the most about, the drachenmail armor is essentially a religious artifact for the people of Ishgard. Being able to dye it just seems wrong from a lore standpoint. I'm all for dying anything you want as long as it isn't AF. For every class the AF is supposed to be an honor to have and it doesn't make much sense to me IC or OOC to just start slapping other colors on there. That's just me, but I wouldn't want to see it. Plus we already have the ability to stick a Free Company logo on the AF.

Dye whatever you want, but lets leave the iconic sets iconic. Don't ruin the classics. It's like turning Led Zeppelin's Kashmir into Puff Daddy's Come With Me. It might feel like an awesome new spin on something familiar and well-known at the time, but in the end it's pretty awful and everyone just kind of wishes it never happened.

Of course this is strictly my opinion, and people will disagree, but I'm just throwing it out there.

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RE: The Undyeable now Dyeable? |
#21
09-16-2013, 10:30 AM
I couldn't really care less about how "iconic" something is - not when the choice is between preserving some subjective "This is how it should BE!" want from FF fans (who, as someone who has not played a single FF game prior to this, come off as incredibly religious in their, uh, devotion - and about pretty odd things in my perspective) and between giving players options for their appearance.

You don't have to dye it if you want that "iconic" look. Others should have that choice.

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RE: The Undyeable now Dyeable? |
#22
09-16-2013, 10:50 AM
Prepare to Dye!


My feeling on all of this is that people should be able to design their color schemes however they want. So the purists can keep their original designs and the creationists can make whatever they want. 

Gotta have some variety. It may be lore-breaking, but it also gives room for some interesting RP.

A monk who has fought so much that his original yellow robe's have become a mottled red from all the blood, dirt and sweat they've been exposed to through the year's. Just as an example.

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RE: The Undyeable now Dyeable? |
#23
09-16-2013, 11:06 AM
(09-16-2013, 10:30 AM)Naunet Wrote: I couldn't really care less about how "iconic" something is - not when the choice is between preserving some subjective "This is how it should BE!" want from FF fans (who, as someone who has not played a single FF game prior to this, come off as incredibly religious in their, uh, devotion - and about pretty odd things in my perspective) and between giving players options for their appearance.

You don't have to dye it if you want that "iconic" look. Others should have that choice.

The preservation of iconic themes is important in an MMO that draws a lot of fans from the single player games. There's quite a lot of things present in the game that are either recurring themes in the series or affectionate references to past titles. I think it's pretty telling in itself that the game didn't launch with the option to dye the armour sets in question whilst pretty much every other piece of gear - bar a few exceptions - can be altered. That makes me assume it's an intentional move, so perhaps instead of people requesting for it to be changed they should accept that not everything needs to have customisation options to appease them?
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RE: The Undyeable now Dyeable? |
#24
09-16-2013, 11:15 AM
(09-16-2013, 11:06 AM)J Wrote: That makes me assume it's an intentional move, so perhaps instead of people requesting for it to be changed they should accept that not everything needs to have customisation options to appease them?

I appreciate the idea behind wanting something to remain "iconic", but honestly, this isn't a single-player RPG and therefor it should not be treated as such. Individuality is absolutely essential in an MMO. Do you really want to look just like everyone else? Honestly, I haven't even gotten my AF yet, and I'm already tired of the look, because you see it everywhere and it always looks exactly the same. At least being able to dye dungeon sets and other things like this would give armor some creative life. There's precious little armor variety in this game as it is.

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RE: The Undyeable now Dyeable? |
#25
09-16-2013, 11:38 AM
hmmmm

K...so i could go both ways on this.  Iconic af armor RAWR!...but...I'd be lying if i'm not just a /little/ bit curious what monk af would look like in that lovely shade of bluegreen that matches Desi's eyes.

That being said...frankly, if its not AF.......i think it should be dye-able...if its not, well, the rest of your outfit /is/...so make it match?  I think people are making entirely too big a deal about this.  Its the starting stages of the game (sorta?)...There will be more variety eventually as far as how armor looks, there always is.  

Of course i'd like to see some of the more dynamic looking armor pieces that drop in dungeons be dye-able...and perhaps the developers will listen to their audience and do so...but i think its a bit early in the game to get too bent out of shape over it.
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RE: The Undyeable now Dyeable? |
#26
09-16-2013, 11:50 AM
(This post was last modified: 09-16-2013, 11:52 AM by Ildur.)
Let's assume that the reason all this armors are undyeable is because they are iconic.
Let's consider the following questions: Why can't we go against the icon? Does it harm the icon itself in any shape or form? Do White Mages stop being White Mages for not wearing white? Does a Paladin stop being a Paladin if he doesn't wear blue (or whatever color scheme they use)? Wouldn't it be like saying that the habit makes the monk?
And, finally, if going against the icon does indeed harm the icon... is it a bad thing? Why?

Personally, I think this whole 'they are icons and as such they should not be dyeable' seems like a personal aesthetic choice forced into everyone else. Having these items be dyeable doesn't affect your aesthetic choice at all (because, arguably, their original dye color would be the iconic one), but not having them does affect other people's aesthetic choice.

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RE: The Undyeable now Dyeable? |
#27
09-16-2013, 11:58 AM
(This post was last modified: 09-16-2013, 11:59 AM by Cato.)
It serves to cheapen things considerably, though. If people want their character to be unique then they're better off requesting additional options to be added to the character creation system. Having some things remain rather exclusive isn't a bad thing and I'd go as far as to suggest it's something that's sorely needed in modern day MMO's.
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RE: The Undyeable now Dyeable? |
#28
09-16-2013, 12:23 PM
Cheapening would be making everyoone looking the same... uniqueness in the chargen only goes so far when you have armour that forces you to wear a hood or a helmet. This is 2013. We have pc,s with hard drives in the terabytes and vram in the gigabytes. There's no reason for limiting character uniqueness like there was in the early days of mmos.

Also something is not exclusive if everyone can get it... that would be more like that sword in warcraft that only one person on a server could have. I could go home and level a paladin and get the "exclusive" "iconic" paladin look if I wanted... Raubhan has unique and exclusive armour.
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RE: The Undyeable now Dyeable? |
#29
09-16-2013, 12:28 PM
(09-16-2013, 11:58 AM)J Wrote: It serves to cheapen things considerably, though. If people want their character to be unique then they're better off requesting additional options to be added to the character creation system. Having some things remain rather exclusive isn't a bad thing and I'd go as far as to suggest it's something that's sorely needed in modern day MMO's.

AF is a far cry from exclusive. Everybody and their mom who gets past 45 in-game wears or has worn or is about to wear that look. Its utter pervasiveness in the game is exactly why it needs to be dyeable, because otherwise we all end up looking like clones.

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RE: The Undyeable now Dyeable? |
#30
09-17-2013, 12:50 AM
hmmm.

The only two AF Job gear that I can think of that is in fact a constant color scheme because it really only comes from one character in all the titles, would be Dragoon. (unless you want to count freya as a dragoon, but that is an entirely different look, not that I don't want the freya look). And The ever present WHM look from the original games.

Paladin- Knight look, nothing else FF specific about it.
Monk- I don't recall any yellow monks from FF
BLM- close but really just the basic BLM look, it's no Vivi(unless your a lala, then it darn close)
BRD- reminds me more of kefka than an playable FF character
WAR- looks like it walked out of Dragon Age or Skyrim
SMN- Classic look, but mostly just the horn, it's all about the horn
SCH- I don't even remember ever seeing this in an FF game.
WHM&DRG= FF classic change the color and it looses its awesome factor by over 9000

TL;DR DRG & WHM are the only two jobs that have Iconic AF gear from previous FF titles

(unless someone can prove me wrong, and I'm not talking about SMN horns, yes they have them yes their awesome, but I don't recall a standard color between games.)

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