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IG Travel


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IG Travel
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LiadansWhisperv
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RE: IG Travel |
#31
12-09-2013, 04:56 PM
(This post was last modified: 12-09-2013, 04:56 PM by LiadansWhisper.)
(12-09-2013, 04:18 PM)Haven Wrote: Depends on how people treat ingame time itself? Where one day on the game clock is about 70 minutes. Then on the other side a good RP conversation around say a dinner table could be a few hour deal... Does that mean we ate and talked for over an entire day with game time?

Bear in mind that the time system in the game has 0 to do with any sort of reality.  It's in place solely for the purpose of times nodes for Botany and Mining, and for timed fish for Fishing.  That's it (and that is why it goes so fast - so people have the chance to visit those nodes/fishing spots multiple times a day).

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RE: IG Travel |
#32
12-10-2013, 07:56 PM
(This post was last modified: 12-10-2013, 07:57 PM by Haven's Fox.)
It has to do more with the games reality (outside of rp). Also lot's of MMO's have this enhanced internal game time for day/night cycles and weather in the case of ARR. Additionally, In the sense of zone scale the internal game time fits sorta with Forgotten Springs being maybe 2-3 days away.

Like I said depends on how IG time is treated and goes back to another thread where someone was asking how weather is treated. Since it can change multiple times during a rp in one zone along with the day/night cycles.



Random thought but is there a game that mimics a full 24 hour day/night cycle?
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RE: IG Travel |
#33
12-10-2013, 08:34 PM
(12-10-2013, 07:56 PM)Haven Wrote: Random thought but is there a game that mimics a full 24 hour day/night cycle?

Entropia does, I believe. But I haven't played it in years, so I don't know if that's the case any longer. If there are any others, I am not certain.
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RE: IG Travel |
#34
12-10-2013, 09:17 PM
(This post was last modified: 12-10-2013, 09:17 PM by Fates Skein.)
If I'm RPing the -journey- specifically, then I walk/run along or ride my chocobo.  If the intent is to be at 'destination A' and then 'destination B' (for instance, Anais meets someone in Gridania but they need to go to the far south of the South Shroud to do something), then I handwave the journey, much like movies and games utilize cuts or montages.  However my character got there, the point is, she got there.  I do also utilize the in-game travel options- typically aetherytes, though I have also used the ferries.  I don't tend to reference the airships as I do see airship travel being either rare or very regulated.

I don't see any reason why anyone can't play having an airship pass, though if everyone got them from the Sultana/Kan-E/Merlwyb I might side-eye that a touch.  Still, there's stowing away, friendships with people that have passes, bribing the airship operators, any number of ways that someone could use the airships in their RP.

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RE: IG Travel |
#35
12-11-2013, 12:28 PM
Me, I utilize in game time to simulate time passage. But I use multiple routes of travel. I can travel by land via mount, by sea via ship/ferry, and occasionally by air via the airship. Oh and I also will utilize the Aetherways via aetherytes as well. But I don't tend to be literal with my travel times. Whatever time passes in game is what I will count.

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RE: IG Travel |
#36
12-11-2013, 02:25 PM
(12-10-2013, 08:34 PM)SeijiTataki Wrote:
(12-10-2013, 07:56 PM)Haven Wrote: Random thought but is there a game that mimics a full 24 hour day/night cycle?

Entropia does, I believe. But I haven't played it in years, so I don't know if that's the case any longer. If there are any others, I am not certain.
 Very few do, mainly because most gamers tend to play about the same time of day IRL. It would get tedious if you're always/never playing during game night.
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RE: IG Travel |
#37
12-11-2013, 10:39 PM
(This post was last modified: 12-11-2013, 10:39 PM by Cato.)
I tend to avoid airships and other forms of instant travel where possible as they have the nasty habit of eliminating a lot of potential for random role-play and the indulgence of the vast game world that's available to indulge in. A lot of people complain about the lack of role-play outside of taverns and yet they're often part of the issue themselves due to skipping large portions of the game world for the sake of convenience.
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RE: IG Travel |
#38
12-12-2013, 01:14 AM
Folks have been talking about who gets to use an airship without talking about the more important question:

Why?

Every bit of literature seems to imply that regardless of who gets an airship pass, travel is limited to "those whose need is great" as "only a few airships are permitted to take flight at any given time". Even with commercial (that is, open to everyone who can pay) flight being available, airship travel isn't a luxury people choose for the sake of leisure travel. No, that would be sea travel, or travel by caravan, or even via aetheryte.

It wouldn't just be the pilots who would be hesitant to fly without good reason. Every flight is a potential risk, and even a group who somehow has a personal airship would be reasonably hesitant to take a joyride in their incredibly-expensive-to-build-and-maintain airship knowing that that is just asking for trouble.

Prudent, frugal people are avoiding flight, and people taking pleasure trips probably find ferries cheaper and more romantic.

So it seems like common sense to me: most people aren't flying even if they can.



Now, the thing that's got me scratching my head is how aetheryte travel is limited in lore. Its usage is a lore fixture, but what is the limit on it? In FFXIV 1.0, wasn't it limited by personal stores of aether, so that you could literally be too exhausted to teleport multiple times?

Now it somehow only costs gil. I wonder if THAT part is based in lore, as well.
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RE: IG Travel |
#39
12-12-2013, 05:01 AM
(12-12-2013, 01:14 AM)Spiritual Machine Wrote: Now, the thing that's got me scratching my head is how aetheryte travel is limited in lore. Its usage is a lore fixture, but what is the limit on it? In FFXIV 1.0, wasn't it limited by personal stores of aether, so that you could literally be too exhausted to teleport multiple times?

Now it somehow only costs gil. I wonder if THAT part is based in lore, as well.
That's a good question. The first time I considered using aetherites for IC travel instead of walking, I wondered what the implications were. Right away when you start the game, when you are but a fresh unknown adventure, they send you to bound with aetherites. But is it something that can be considered for lore, as in everybody can use them and easily, or is it just for game mechanics? Because I personally don't remember anything about the topic, from game, but I'm likely missing something.

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SeijiTatakiv
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RE: IG Travel |
#40
12-12-2013, 05:25 AM
My understanding of Aetheryte travel is that literally anybody can do it to any distance and location, as everyone has some sort of store or reserve of Aether in their being. That energy is consumed and used to resonate with the crystal and transport you on the Aetheric stream. However, the amount of aether reserve you have available determines how far and how and often that you can use this method of traveling before it starts to become detrimental to your person. However, since the Aetherytes that we have access to are all in Eorzea, we can freely use them to transit about without concern of any single given transit immediately effecting us negatively. That said, the City-States discourage over-use of this convenience since you really have no way to gauge how many is too many, and so people still tend to use conventional means of travel as a regular day to day.

Basically, everyone should have little to no problem with using Aetheryte to make expeditious trips without concern or cause of worry. People who are strong at using or manipulating Aether can use it even more so, with those who are not familiar with it probably only using it excessively at their own risk (or their lack of care or understanding) with there probably being a good probability of repercussion. People use other methods of travel simply because it's safer or because it's the only way; there's no demonstrated use of Aetherytes for transit of goods, so merchants and their sellsword guards would certainly have to hoof it on foot. People who are just overly cautious or suspicious of such magic would probably never use it, either. There's probably a handful of people who are just Aether inept who this kind of travel is probably ill advised to, as well.
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RE: IG Travel |
#41
12-12-2013, 05:44 AM
aren't people transformed into lifestream energy and shunted from crystal to crystal? that's the explanation i recall was given for aetheryte travel

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RE: IG Travel |
#42
12-12-2013, 09:49 AM
This is the dev post with the current lore on Aetherytes.

In short, the gil cost is a charge for Aetheryte maintenance collected by the guards (even though that's not seen in game), and the limit on spells like Teleport is a function of one's spiritual energy (anima). Because "only a fraction of the populace can utilize aetherial travel habitually," other forms of travel remain relevant.

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RE: IG Travel |
#43
12-12-2013, 10:10 AM
Oooh thank you all so much for the info! There's some things in lore that are so basic and yet for some reason I still ignore, I can feel the shame. I'm also reading that whole thread now.

Now came to my mind the curiosity as to why I've never seen anyone roleplaying being intoxicated/fatigued by this pratice, does anybody ever do that?

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RE: IG Travel |
#44
12-12-2013, 12:37 PM
(12-12-2013, 01:14 AM)Spiritual Machine Wrote: Now, the thing that's got me scratching my head is how aetheryte travel is limited in lore. Its usage is a lore fixture, but what is the limit on it? In FFXIV 1.0, wasn't it limited by personal stores of aether, so that you could literally be too exhausted to teleport multiple times?

Now it somehow only costs gil. I wonder if THAT part is based in lore, as well.

I play it as it still requires a significant control of one's aether, and can be draining if done too frequently. The gil is simply a tax instated by the city states to cover the rather high cost of rebuilding the aetherytes post-Calamity.

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RE: IG Travel |
#45
12-12-2013, 03:51 PM
(12-12-2013, 10:10 AM)Tlamila Wrote: Now came to my mind the curiosity as to why I've never seen anyone roleplaying being intoxicated/fatigued by this pratice, does anybody ever do that?


I play C'rhisi as growing ill each time she uses an aetheryte.  Something about being tossed from place to place unsettles her stomach.  She's also a 'tribal' miqo'te and as such didn't have access to an aetheryte until she was nearly an adult so I use that as a reason why it affects her poorly.

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