
(06-18-2015, 11:30 AM)Nero Wrote: One thing I think is important to note is the flexibility to player-made tribes.
Because really, think about it. In the terms of the game universe and FFXIV's setting....who, exactly, is documenting all 51 of these tribes? The "51 tribes" idea is a completely arbitrary number. That is to say, Square Enix is giving us examples with these 51 tribes, not a hard line of "There can only be 51 tribes with super rare exceptions". It's not as rigid as the guidelines to Seeker Miqo'te who are dependent on the availability of the alphabet to enforce the presence of "canon" tribes.
Maybe I'm way off base and delusional because I was excited to make my own tribe concept or something, but still. I know Square Enix said that new tribes are usually undiscovered or secretive or split off from the already existing 51, but something about it just rubs me the wrong way with this number of "51". What if I want a tribe who's not secretive or undiscovered but also isn't on the list of 51? Who is maintaining this list of 51 and the documentation of these tribes in the context of Eorzea? What determines if a tribe is "undiscovered" as opposed to merely being isolationist?
I disagree. There are 51 "existing clans". That is pretty concrete lore, IMO.
Wanna chime in that I'm impressed by the detail of the Xaela lore but also extremely disappointed that most of it is pretty much just backstory fodder. :/
![[Image: AntiThalSig.png]](https://dl.dropboxusercontent.com/u/179079766/AntiThalSig.png)
"Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven."
Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki