Ok this has rolled on for a few pages so I thought I would chime in again. My take on the DRK comes down like this. It is not the only way it could happen and I of course have no special knowledge, this is all strictly based on my observations as a DRK vet from 11, and my 20+ years playing Final Fantasy games.
First off I believe we are looking at the glass cannon of glass cannons. There will me some if not all skills based on HP sacrifice so in the end VIT may be near as important as STR for this DPS as to fuel their attacks without killing yourself, that and the duality, and the tradition of Sword and Shield in the class (not greatsword or scythe as 11 lead some to believe) is what brings me to the conclusion that GLD will be the most likely choice. It may even turn out that the Gladiator skills that mediate damage may reduce the HP sacrifice of the skills. Also Yoshida has mentioned a connection between the job and class before.
As for those pesky enmity skills like Shield Lob and the RoH combo, its nothing a good toggle skill can't fix. My money is on one toggle skill, Blood Oath.
Blood Oath - Toggle
- User takes a recoil equal to 10% of all damage made
- User damaged raised by 10%
- Nullifies all added enmity multipliers on skills used
I see the other 4 skills as standard glass cannon buffs and obvious attacks. I see at least one sacrifice skill making it in, something like burning 90% of your HP to buff your attack power for some odd seconds, maybe 10sec. That would probably be how Souleater would work. Also a counter to Spirits Within, something with a potency of 300 or 400 that adds a debuff of some kind. Your guess is as good as mine on the other three.
All I know for sure is that it will come in time. I can feel the darkness approaching.
First off I believe we are looking at the glass cannon of glass cannons. There will me some if not all skills based on HP sacrifice so in the end VIT may be near as important as STR for this DPS as to fuel their attacks without killing yourself, that and the duality, and the tradition of Sword and Shield in the class (not greatsword or scythe as 11 lead some to believe) is what brings me to the conclusion that GLD will be the most likely choice. It may even turn out that the Gladiator skills that mediate damage may reduce the HP sacrifice of the skills. Also Yoshida has mentioned a connection between the job and class before.
As for those pesky enmity skills like Shield Lob and the RoH combo, its nothing a good toggle skill can't fix. My money is on one toggle skill, Blood Oath.
Blood Oath - Toggle
- User takes a recoil equal to 10% of all damage made
- User damaged raised by 10%
- Nullifies all added enmity multipliers on skills used
I see the other 4 skills as standard glass cannon buffs and obvious attacks. I see at least one sacrifice skill making it in, something like burning 90% of your HP to buff your attack power for some odd seconds, maybe 10sec. That would probably be how Souleater would work. Also a counter to Spirits Within, something with a potency of 300 or 400 that adds a debuff of some kind. Your guess is as good as mine on the other three.
All I know for sure is that it will come in time. I can feel the darkness approaching.