(02-14-2015, 08:27 AM)Bopdoot Wrote: It was my first time, and I had a lot of fun!ÂShhhhh! *duct tapes Amelia's mouth shut* Auri was never there! Auri isn't a fighter! Nope! Just a healer! *fast nods*
I think Oli is right, though. Maybe there should be a predetermined number of people allowed per night to ensure that the brackets break down appropriately? Also maybe we could employ an "automatically forfeit" for situations where it seems like someone has AFKd so that the competition does not have to stop and wait for the next post. I think this happened to a few people last night.
Other than that I really liked the /random roll system. And I couldn't be happier to have Amelia bust her gums open on Auriaune's fist XD. I definitely want to come next week
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Friday Night Fisticuffs (Friday Nights at 10pm EST) (2/27/2015 IS GREENLIT) |
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-14-2015, 01:13 PM
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-14-2015, 02:04 PM
(This post was last modified: 02-14-2015, 02:19 PM by Inessa Hara.)
The event was great and very fun last night.
Though I do have a huge beef with the judges trying to eject one of us to stabilize the rosters. They should not have the right to reject people if they want to participate. (Unless there is a more underlying reason for ejection, like God-modding or drama, but that was not part of the issue or the cause of it.) Edit: However, offering incentive to drop out on the flip-side of things wouldn't be too bad of an idea. Just offer proper compensation for the person that drops out should a few people need to be dropped to stabilize the rosters. Example: Judge: "Hey, there is too many people. A few of you need to be dropped." Participant: "Hey! You cant do that, we want to fight!" Judge: "I will give 10k to every person who volunteers to drop out." Participant: "Well, when you put it like that. . ." Well, not exactly the best example, and the player would need to agree to drop out on his own (which means he would need to either settle for less or try and shoot for more if he is lucky) But it's better than ejecting someone just because there are too many people. |
RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-14-2015, 02:41 PM
I believe what the Grindstone would often do in the same situation is just make some people fight one round less to try and keep everyone in the tournament. Might not seem fair, but I think it's more fair than saying "you can't fight" period.
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-14-2015, 03:37 PM
I suggested that perhaps all the folk that had lost their fights could be given a chance to roll and the highest roller would be allowed a second chance. It seemed more fair to me, and everyone technically has the right to participate. At least in a situation where last night we started out with 10 (I think?) and then down to 5 after the first round ^-^.
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 05:13 PM
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 05:24 PM
Jana is correct; When faced with an odd-number scenario we have to make the hard decision sometimes to skip someone ahead a round. There's no real basis for the decision process - I skip ahead anyone I forgot to pair up with someone try to select randomly if things don't break down.
I keep a mental tab of anyone I've given a bye to, and try to not select them more than once for any given period of time. |
RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 05:53 PM
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 06:10 PM
I love how I have people to host this for me and it's my own event.
Regardless, my rules only fly when I'm host, I gave Edda the rundown to do with what she pleases. If it works, it's in use. So that means she has the full ability to deal with outliers as she pleases. Chances are, I'd do the same thing, if there's nobody to squish in last minute in order to even out the bouts, you get the boot for being last in. Try again next week. |
RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 07:11 PM
How do you tell who will be there first and who will be there last though? Like, anyone could go and say they have been there for a while and your likely not to keep tabs on who comes and goes so that rule itself would be flawed.
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 08:20 PM
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RE: Friday Night Fisticuffs (Friday Nights at 10pm EST) (+Updates) |
02-15-2015, 08:24 PM
In truth, how it ended with a three way battle was odd. Never done such a thing before so I just allowed the judge to see our rolls and call the victor. It is their event and I still had fun, especially when Auri bent the helm of the Lancer who then flipped on her.
But overall, as a community it is important to support others and their events. Each will have their own rules and some many not agree with them. Your character was fun to have there Inessa but I will be showing up there again next week so Auri or my alt can get their stress relief in at the end of the week. I want to support this and can see it becoming something fun for everyone! That and watching the lalafell run around with the yellow horse hat made me giggle constantly. |
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