(12-05-2014, 12:24 PM)Oli! Wrote: This sort of advice certainly isn't for everyone (I'm big on whimsy), but from time to time, I've found that people tend to lose their touch with characters because they're taking them too seriously, or they're super hung-up on only one facet of their characterization or personality.
Do something silly with them. Go on a misadventure. Or, if that's not that character's style, look for characters to interact with that serve as a foil for them, or make a character to contrast them yourself.
That's always a good thing to do, imho! Human brain enjoys funny, silly things. I am sure that you (whoever it is that bothers to read my scribble) get along easier with funny, chilled out people that can crack a joke and take one with a smile. Same thing goes for characters in role playing, even if it's your character. Back when I was playing Guild Wars 2, my char, Nat Chapel, was a bit of a goof. Whenever it happened, 'twas a refreshing change of pace from his more serious, single-minded stance. Give your character a funny accent (y mean, g've yór char'cter ae funny axe-ent), make his only living relative an old Uncle that used to tell him his war misadventures when he got drunk, make him buy himself a golem pet who, while obeying his master, cracks sarcastic one liners at him...
Fun is fun, but drama is also important. Not only can it dramatically (badum-tisch!) push your character's development forward, it also serves as an emotional link between you and that pile of pixels you made. Implement a flaw into your character that can turn a usually random situation around, like make him/her afraid of deep water due to some trauma. Make him lose an arm (and then, later, get him an awesome, FMA/Trigun/Berserk style arm with a cannon! Rawr).
Hope that helps .
I just discovered tonberrys, and all I got was this stupid avatar... no, wait, it is hilarious!