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Gamespot Review


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Gamespot Review
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Sweet Spiritv
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Re: Gamespot Review |
#16
10-08-2010, 05:34 PM
I have agree with Zeah completely, and honestly. XI's PC interface was not difficult to use. It DID take a long time to get used to, but you could get used to it. Everything is exactly like you said, you just need patience.

I only mentioned APB because I heard of that unsettling rumor. It has barely been out and it was already shut down? I did a quick google search about it and found this;
<!-- m --><a class="postlink" href="http://www.wired.co.uk/news/archive/2010-09/17/apb-servers-shut">http://www.wired.co.uk/news/archive/201 ... rvers-shut</a><!-- m -->

That is the only thing I fear; A complete and utter shut-down o_O.

-=-=-=-=-

And about why the features of XI were not put into XIV, I got this funny idea while walking around campus at college that came from that thing I heard a long time ago that when FFXIV would come out, Square Enix would keep XI up for a year before closing it down/completely ceasing updates, I forgot which it was. Maybe they are planning on doing this so that they can release XIV early and give it a year to 'Catch up and exceed' XI before completely quitting on XI?

Just random conjecture Big Grin

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Zeahv
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Re: Gamespot Review |
#17
10-08-2010, 05:54 PM
And yes, All Points Bulletin was shut down. I know one of the concept artists who was largely responsible for most of the character designs. It was his biggest game he ever had the opportunity to work on and he's pretty sad that it's being shut down only after a few months. I never tried it, though it looked very interesting, I guess. It was definitely a new take on MMOs, using a GTAIV sort of world, most MMOs are fantasy-based from my experience.
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TeeBeeDeev
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Re: Gamespot Review |
#18
10-08-2010, 06:45 PM
I actually think that for a first week review of an mmo just out of beta, this was decently accurate.

I have to agree, the game is beautiful. The cutscenes are acceptably well done (I do have one giant glaring ommission on the uldah one where you are accused of evesdropping....while standing in the room....next to everyone....for about 5 minutes. And really? Silent protaganist? C'mon.)

The faults they poke in this review are not "bugs" but rather ommisions or design flaws.

The leve system is a poor excuse for not having legitimate quests. But since there is nothing out there other than the camps, it almost makes a twisted sort of sense.

The retainer system is a disaster in so many ways its almost frightening, no I am not talking about the lack of AH, I actually kind of like the flea market bazaar, but not forcing everyone to set up at a stall with a little speak bubble over their head with a description of their wares is like asking for a big pile of Fail. Oh and, no renaming the nickname? really?

Crafting is amazingly in-depth and wonderful.....but the gear created is a semi permanant fixture of the world once crafted. Gear made today could theoretically still be used by low rank characters 4 years from now, it simply needs to be repaired and its either 100% or 75% as good as the day it was made. I expect eventually most of the work of crafters will be repairing gear rather than creating gear as the sheer amount of gear available will force prices to the floor.

Mix and match classes, great idea, cant complain, but why bother having a physical exp level if it essentially means little to nothing? I would have been perfectly content with rank levels alone and have gear make up the difference in regards to stats. As for the Rank leveling system....random is bad. you can use Variance, but random is just bad.This is especially true when the best possible way to gain said skill points is to spam the same default rank 1 ability repeatedly interwoven with the occasional heal or TP based move.

As for the UI, what can I tell you that you dont already know. First of all, I've heard that the UI is processed Server side, this would explain the lag and also means that the lag will never go away. I can only imagine that such a horror of a design decision was made to fight botting which usually uses hacks that speak directly to the UI processing client side. I could go on a tangent for 10 pages on the word "bot" but I'll spare you. The chat limitation is so stupid its mind boggling. It was also likely one of the first things noticed in beta and alpha....yet its still here. Targetting is abysmally slow and far too reliant on line of sight considering the camera line of sight doesnt always match the character....who stands at an odd angle which makes it difficult to quickly ascertain what ability will or will not work. Considering that plus the agro hopping monsters my heal spells are usually met with "target is not in sight" halfway through the cast.

I had a whole section here just for grouping, but I'm going to turn it into more of a discussion than a rant and post it elsewhere.

So, I agree with the Gamespot review, much like FF13, I find it visually striking and developmentally stunted. Can it be turned around? yes. The question is if the turn around will be fast enough or big enough to make us care and keep our monthly subscription.

~Tzain Nival (Balmung)
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blueblackskyv
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Re: Gamespot Review |
#19
10-08-2010, 09:38 PM
Keep in mind that the 30th was also the last day of the fiscal year. I think that meeting some sort of sales goal might have been part of the decision to release it earlier instead of later.
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Zyrusticaev
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Re: Gamespot Review |
#20
10-09-2010, 01:07 AM
The poor reviews keep piling on...

<!-- m --><a class="postlink" href="http://www.gametrailers.com/video/review-hd-final-fantasy/705893">http://www.gametrailers.com/video/revie ... asy/705893</a><!-- m -->
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Volkaiv
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Re: Gamespot Review |
#21
10-09-2010, 11:03 AM
Sweet Spirit Wrote:I sure hope so. I heard about a rumor that APB was completely shut down simply because they found some huge issue with the way the game was designed. Is that true? O.o Because it makes me worry about any other future MMOs if that happens to be true...
No, that is not true. APB was completely shut down because Realtime World (the company running it) went bankrupt.

(One of the guys wrote extensively about it: http://lukehalliwell.wordpress.com )
Relevant Posts Wrote:Goodbye, Realtime Worlds
Where Realtime Worlds went wrong
Where Realtime Worlds went wrong, part 2
Where Realtime Worlds went wrong, part 3
Realtime Worlds was an amazing place to work

"Don't take life too seriously, you can't get out of it alive."

"The Seventh Pillar of Power is Persistence. You haven't truly lost until you've given up."
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Satisiunv
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Re: Gamespot Review |
#22
10-09-2010, 01:36 PM
Volkai Wrote:
Sweet Spirit Wrote:I sure hope so. I heard about a rumor that APB was completely shut down simply because they found some huge issue with the way the game was designed. Is that true? O.o Because it makes me worry about any other future MMOs if that happens to be true...
No, that is not true. APB was completely shut down because Realtime World (the company running it) went bankrupt.

Right. And they went bankrupt because the "huge issue with the way the game was designed" was that it was designed to not sell well, thus leading to bankruptcy. Laugh

That was an awful joke. I know. Though it reminds me, remember what happened after Squaresoft lost all that money from The Spirits Within?

Yeah. Undecided

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I walk through the sea, swim through the sands.
To the edges of the earth, to your rescue when you hurt,
Only thing I learnt is I'm not Superman.

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blueblackskyv
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Re: Gamespot Review |
#23
10-09-2010, 03:22 PM
They didn't put every asset they had into FFXIV's development the way they did into The Spirit's Within. It was a supremely stupid move that ended up working out for the best. Enix buying Squaresoft out pulled their ass out of the fire and ended the Final Fantasy/Dragon Quest rivalry for good.

SE makes a killing in the DS and PSP markets, FFXI is pure profit at this point, despite it's polarizing nature FFXIII was a financial success, and Dragon Quest IX was a huge success. The past two years they've posted record profits. XIV could flop completely and SE would be fine.
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Satisiunv
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Re: Gamespot Review |
#24
10-09-2010, 03:27 PM
blueblacksky Wrote:They didn't put every asset they had into FFXIV's development the way they did into The Spirit's Within.

SE makes a killing in the DS and PSP markets, FFXI is pure profit at this point, despite it's polarizing nature FFXIII was a financial success. The past two years they've posted record profits. XIV could flop completely and SE will be fine.

I wasn't alluding to that, but thanks for taking the bait. Wink I sort of had a hunch if I left my post ambiguous someone would. Laugh Not to mention I was more just making a comparable to my (bad) joke/reason for APB's makers going belly up, not Squaresoft to Square-Enix.

A friend to the end to depend on you can.
I walk through the sea, swim through the sands.
To the edges of the earth, to your rescue when you hurt,
Only thing I learnt is I'm not Superman.

~Giant Panda - Strings


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blueblackskyv
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Re: Gamespot Review |
#25
10-09-2010, 03:29 PM
Bait would imply a trap that I've somehow stumbled into. Not seeing that.

You wanted to bait someone into going over the history of the company I guess?
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Satisiunv
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Re: Gamespot Review |
#26
10-09-2010, 03:38 PM
blueblacksky Wrote:Bait would imply a trap that I've somehow stumbled into. Not seeing that.

You wanted to bait someone into going over the history of the company I guess?

I guess I did!

But, no, you're reading too much in to it. I made my post, realization set in upon proofreading that I could be mistaken for meaning something I hadn't meant in the first place, got too lazy to make myself more clear, left it as is, then simply got a chuckle when someone (you) walked in to what I didn't originally mean to allude to. Made a joke about it being a 'trap', or 'bait', and that's that.

A friend to the end to depend on you can.
I walk through the sea, swim through the sands.
To the edges of the earth, to your rescue when you hurt,
Only thing I learnt is I'm not Superman.

~Giant Panda - Strings


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blueblackskyv
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Re: Gamespot Review |
#27
10-09-2010, 03:47 PM
Well, I took no offense and meant none. Just discussing things as bluntly as I usually do. I'll just blunder my way on hoping that all is well.
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