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Heavensward Ilevel Requirements. Strange Design Choice?


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Heavensward Ilevel Requirements. Strange Design Choice?
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Spiritual Machinev
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#166
05-28-2015, 10:12 PM
(This post was last modified: 05-28-2015, 10:14 PM by Spiritual Machine.)
(05-26-2015, 03:37 PM)BroodingFicus Wrote:
(05-26-2015, 02:29 PM)Telluride Wrote: Also, another reason why I defy SE's insistence that THOU SHALT BOW DOWN TO OUR STORY:

Dear SE,

YOU ARE GIVING US A NEW RACE.

This race has played no part, no part, NO PART in your MSQ, save for one individual whose arrival is as much a Deus Ex Machina to keep us interested in her mystery. She is utterly disposable as an Au Ra.

Why, then, could I not start an Au Ra up in Ishgard, since I AM NOT A RACE INVOLVED IN THIS STORY, and take one of the three classes that also ARE NOT INVOLVED AT ALL IN YOUR MSQ (Remember, Yugiri is a Ninja), and let me jump into the new story as it is?

I'm perfectly willing to have you say, "Finish the main story first!" I'm done. I know what happens. Let me play the Au Ra Dark Knight/Mechanist/Astrologian who steps in to revive the Wild Roses.

Because if you allow me to Fantasia into an Au Ra, then an Au Ra must have been the Warrior of Light the whole time. You can't get around this, SE, except by permutations that would have any Novel Publishing Editor laugh your story out of circulation.


Perhaps SE has figured this all out, but they're remaining closed mouthed, and as things stand, there are direct contradictions aplenty in what we're getting. If you insist upon your Story being the #1 consideration, you have a responsibility to make the thing WORK.

Hm. Yep, I'm on a rant n' roll today.

You know...I never thought of that. As far as I know Au Ra are the one thing accessible from the get go however we don't know where they came from or how they fit into the story if at all. Even if they make a reason for their appearance it does mean that the warrior of light would have needed to be an Au Ra from the beginning. Though as I say this, there is a little nagging voice in the back of my mind saying we should just pray they decided to ignore this and allow us to at least be the race we want from the get go since the alternative is they lock that behind MSQ too.

The Warrior of Light is a foreigner.

See, considering that as soon as we found out what race Yugiri was, we also knew that it would be a playable race from the start of the MSQ, I figured that it was never really a matter of Au Ra needing to hide themselves in Eorzea.


"Lady Yugiri, forgive me for observing, but... your choice of attire seems like to evoke feelings of mistrust."

"Men are wont to fear the unfamiliar. We know this from experience. We seek only to spare the people of Ul'dah unnecessary disquiet."


"We."

It's pretty clear that she thought a bunch of foreign refugees in Ul'dah would cause enough of a stir as it was without their leader being revealed to be of some rarely seen, horned weirdo race. At best it would draw attention away from her people's plight, and at worst it would be even harder for Eorzeans to relate to and therefore sympathize with the Domans.

And wasn't she always thinking about the Domans over herself?
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#167
06-01-2015, 03:36 PM
(This post was last modified: 06-01-2015, 03:39 PM by Wymsical.)
Just gonna leave this here...

"First off, equipment rewards will be added to the Main Scenario quests.  He didn’t go into too much detail here, but presumably this will help you reach the item level requirements for duties, if not bring you all the way there by itself.
Second, so that you can do the required content without getting stuck in queues for an eternity (especially for dps classes), players new to a given duty will be placed in a priority queue.  Basically, you can go straight to the front of the line so you can progress your quests quickly.
Additionally, pre-50 main scenario quests will give double experience so you don’t have to do side content, and if you own Heavensward you’ll get experience from the 2.1-2.55 quests as well, so you can get a few levels before even entering Ishgard.
And if you have friends or a helpful FC, they’re adding the ability to join with a partial group, bypass the duty finder, and not get level synced.  (This part is actually from other articles)  With this, if you really want to skip ahead even with the inprovements, you can just have a level 60 player rush you through the old content quickly.  There are plenty of great FC’s out there that would help with this."
http://www.mmorpg.com/gamelist.cfm/game/...cerns.html
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#168
06-01-2015, 03:39 PM
You might find this easier

Quote:First off, equipment rewards will be added to the Main Scenario quests. He didn't go into too much detail here, but presumably this will help you reach the item level requirements for duties, if not bring you all the way there by itself.

Second, so that you can do the required content without getting stuck in queues for an eternity (especially for dps classes), players new to a given duty will be placed in a priority queue. Basically, you can go straight to the front of the line so you can progress your quests quickly.

Additionally, pre-50 main scenario quests will give double experience so you don't have to do side content, and if you own Heavensward you'll get experience from the 2.1-2.55 quests as well, so you can get a few levels before even entering Ishgard.

And if you have friends or a helpful FC, they're adding the ability to join with a partial group, bypass the duty finder, and not get level synced. (This part is actually from other articles) With this, if you really want to skip ahead even with the inprovements, you can just have a level 60 player rush you through the old content quickly. There are plenty of great FC's out there that would help with this.
from http://www.mmorpg.com/gamelist.cfm/loadNews/35086
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#169
06-01-2015, 03:41 PM
Aw man. Mobile posting sucks. And I just edited my post to fix all that formatting... oh well, it's there now!
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#170
06-01-2015, 03:49 PM
I loved the announcement of level-sync and item-sync off so much. Gooooooood memories of solo'ing the level 10 TOR flashpoints as my level 55 BH. =D

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#171
06-01-2015, 04:03 PM
(06-01-2015, 03:49 PM)Chris Ganale Wrote: I loved the announcement of level-sync and item-sync off so much. Gooooooood memories of solo'ing the level 10 TOR flashpoints as my level 55 BH. =D

This does sound promising.

My old SWTOR Guild had "Naked Black Talon Run" for those times.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#172
06-01-2015, 04:10 PM
I think we did that once. But by "guild" I mean me, my girlfriend, and our one friend, because we were the only friends we had there. XD Part of what led us to abandoning TOR.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#173
06-01-2015, 04:18 PM
Regarding the i90 loot requirements to progress, I wouldn't be surprised if SE added some i90 crafted gear recipes.  You make a few hundred grand easy doing the MSQ, you'd be able to afford basic armor to continue on.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#174
06-01-2015, 05:00 PM
(06-01-2015, 04:18 PM)K Wrote: Regarding the i90 loot requirements to progress, I wouldn't be surprised if SE added some i90 crafted gear recipes.  You make a few hundred grand easy doing the MSQ, you'd be able to afford basic armor to continue on.

There are already?

They also mentioned that the gear will be added into the MSQ. Assuming that it will be Darklight-Myth gear
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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#175
06-02-2015, 10:50 AM
(06-01-2015, 03:36 PM)Wymsical Wrote: And if you have friends or a helpful FC, they’re adding the ability to join with a partial group, bypass the duty finder, and not get level synced.

Hah. Took them long enough. xD Now to do something about that duty timer...

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#176
06-02-2015, 11:29 AM
Im failing to understand the "new player" problem or the gear requirement is.

To me HW is a DLC basically or if you want to be old school,  a locked part of the map. You want to get there? You have to be geared and up to date. It's been said all it takes is two monsters to kill a PC in Ishgard areas. Why would anyone want to go there in under level 50 or with sufficient gear? Thats basically asking to be one shotted and constantly have to return whenever you step outside a safe zone. I honestly see no issue with the gating of the content. Because outside of a rp standpoint why would any new person or such even think about stepping into a level 60 area? SE is using common sense. Same with the gated jobs. Theres like 12 other jobs that go 1 - 50 + 10 more to 60, if everyone before you came had to have at least ONE 1 - 50 grind , why should the new people get to go from 30 - 60? They didn't earn it and they have to start from the bottom like everyone else.

And ques shouldn't be a issue since HW is a 50-60 area the new jobs will be leveling in pre 3.0 areas. So past level 30 new people are bound to be able to quickly get into content. That coupled with the large mass of new and returning players starting from below 30 in classes even then they should all be getting into ques.

No offense to anyone here and this is more a broad statement than a personal view on a single person so apologies if you want to punch me after this. But it seems like a lot of people are just looking for shit to whine and complain about whenever something new is shown that isn't 100% babying their personal wants and needs.

Ok im done ranting. Sorry.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#177
06-02-2015, 11:34 AM
(06-02-2015, 11:29 AM)Aaron Wrote: Theres like 12 other jobs that go 1 - 50 + 10 more to 60, if everyone before you came had to have at least ONE 1 - 50 grind , why should the new people get to go from 30 - 60? They didn't earn it and they have to start from the bottom like everyone else.

The issue with this point is really just their decision to get away from the class/job duality. Without having a "starting class" to match the jobs, they could either start it at 1 or at 30 like the other jobs. They went with the latter.

However, ROG/NIN was new and you got to unlock it without doing the 1-50 grind. You just had to reach level 10 in a class and then go to Limsa to get it. I'm not entirely sure why they didn't do the same with the new classes - have you get to 30/40/unlock another job first, then just go pick up DRK/MCH/AST from some location that wasn't in Ishgard proper.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#178
06-02-2015, 11:40 AM
(06-02-2015, 11:34 AM)Gegenji Wrote:
(06-02-2015, 11:29 AM)Aaron Wrote: Theres like 12 other jobs that go 1 - 50 + 10 more to 60, if everyone before you came had to have at least ONE 1 - 50 grind , why should the new people get to go from 30 - 60? They didn't earn it and they have to start from the bottom like everyone else.

The issue with this point is really just their decision to get away from the class/job duality. Without having a "starting class" to match the jobs, they could either start it at 1 or at 30 like the other jobs. They went with the latter.

However, ROG/NIN was new and you got to unlock it without doing the 1-50 grind. You just had to reach level 10 in a class and then go to Limsa to get it. I'm not entirely sure why they didn't do the same with the new classes - have you get to 30/40/unlock another job first, then just go pick up DRK/MCH/AST from some location that wasn't in Ishgard proper.
ROG/NIN in itself leveled from 1 - 50

A level 10 was just to unlock it. Im saying though is every long standing player had to suffer at least 1 1 - 50 grind. Why would a new player suddenly be able to just do a 30  - 60 and avoid the other 30 levels altogether? That's unfair to the people who grounded all those levels before when they coulda just waited to buy HW, get a 30 - 60 and be in Ishgard with a "lol fuck you" to everything pre 3.0

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#179
06-02-2015, 11:47 AM
(06-02-2015, 11:40 AM)Aaron Wrote:
(06-02-2015, 11:34 AM)Gegenji Wrote:
(06-02-2015, 11:29 AM)Aaron Wrote: Theres like 12 other jobs that go 1 - 50 + 10 more to 60, if everyone before you came had to have at least ONE 1 - 50 grind , why should the new people get to go from 30 - 60? They didn't earn it and they have to start from the bottom like everyone else.

The issue with this point is really just their decision to get away from the class/job duality. Without having a "starting class" to match the jobs, they could either start it at 1 or at 30 like the other jobs. They went with the latter.

However, ROG/NIN was new and you got to unlock it without doing the 1-50 grind. You just had to reach level 10 in a class and then go to Limsa to get it. I'm not entirely sure why they didn't do the same with the new classes - have you get to 30/40/unlock another job first, then just go pick up DRK/MCH/AST from some location that wasn't in Ishgard proper.
ROG/NIN in itself leveled from 1 - 50

A level 10 was just to unlock it. Im saying though is every long standing player had to suffer at least 1 1 - 50 grind. Why would a new player suddenly be able to just do a 30  - 60 and avoid the other 30 levels altogether? That's unfair to the people who grounded all those levels before when they coulda just waited to buy HW, get a 30 - 60 and be in Ishgard with a "lol fuck you" to everything pre 3.0

Right, which is why I'm surprised they didn't have a method like ROG done with the new jobs. You'd still have at least one 1-50 grind. You level one class (likely a similar or cross-class, like GLD for DRK) to 30/40/job unlock... then level the new job from 30-60.

Instead, you have to level a class to 50, complete the MSQ up to this point, reach the required iLevel to go into the new content, and then go into Ishgard to get a new job that you have to level from 30. It's a lot more work than any other class/job, including ROG/NIN. That's where a lot of the issue comes from, I think.

As I mentioned before, if you just had to get a class (or even a related role) to 30/40 and then could go to someplace outside Ishgard proper to pick up the new jobs... then I don't think there would've been as much backlash.

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RE: Heavensward Ilevel Requirements. Strange Design Choice? |
#180
06-02-2015, 11:54 AM
No, I don't think you should have to do any "suffering" through playing on a class/job you don't want to play on just to be able to go back and mindlessly grind through an area on FATEs and dungeons to level up your actual desired job.

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