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[Cancelled] The Aethersteel Tournament


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Cancelled The Aethersteel Tournament
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Caex Vaeriarv
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The Aethersteel Tournament |
#1
03-30-2016, 08:37 PM
(This post was last modified: 04-23-2016, 05:30 PM by Caex Vaeriar.)
Aethersteel Tournament


IC:
Aether and Steel.


The two are believed best kept seperate. Do you want to be a grand master of steel? Then fight steel and draw blood by blade.


Do you want to be a grand master of the Aether and Magic? Then practice in your books, study, and come to dominate your opponents with your mind.


But when the two comes together, we get the Aethersteel. The combination of Might and Magic - the culmination of Intellect and Brawn. Those who fight with more than their mind, and more than their base strength will emerge victorious.


Do you have what it takes to face your opponent - no matter what may be standing on the other side? Then step forward and fight.




OoC:
The Aethersteel Tournament is a Tournament that will be following a system very similar to systems found in Rock Paper Scissors system, where two players face eachother One-On-One and are pitted into combat.


In effect, this is a “Rock, Paper, Scissors” Duel-style System!


In place of Dice, we use a system of Attack - Fast Attack - Heavy Attack. Each member will be given 3 HP. The one who wins the 'round' will be given the first post, followed by the one who lost 'recieving' the attack.


Attack: Beats “Fast Attack”
Fast Attack: Beats “Heavy Attack”
Heavy Attack: Beats “Attack”
In Laymen's Terms, this means that Attack > Fast Attack > Heavy Attack > Attack.


In the case of attacks matching, both players will recieve a point of damage and will post in order. 


A Fight Master will be used for each match, so we will be keeping the tournament a little bit smaller while we test and use this system, gain further Fight Masters for the fight to accommodate more people, and work out any complaints or suggestions that arise to better the tournament!


How Attacks are to be handled:
At the start of the match, each person will enter with a total of 3 HP.


Upon the start of the match, both combatants will send a tell to the Fight Master with either “Attack”, “Fast Attack”, or “Heavy Attack.”


The winner will be announced in local (Say) chat by the Fight Master, and the first post (to represent an attack) will go to the Winner, with the Loser reacting on taking damage.


This process will then repeat itself, until one of the members have reached 0 HP.




The Time

The Time: 
3:00 PM EST
7:00 PM GMT


The Day:
The next tourney will be on Saturday, April 30th 2016 at 3:00 PM EST. 


The Location:
This tournament will take place at the Lifemend Stump, in Central Shroud
This location is subject to change if we get a sponser that prefers to use a house*


Lifemend Stump, Central Shroud (x27, y15) [Thanks given to Ilwe'ran and Nefzan for the clarification!]



Current Needs:


Sponser(s): Currently, we would welcome an "IC sponser" - someone who wants the fights hosted at their home, or likewise, someone who wants to have their name attatched to the tournament as an RP. There is an opportunity for RP in this, I believe. No gil needs to be given to be a sponser, we are however asking for support (weather in manpower or word of mouth.)


Fight Masters: We are in need of additional Fight Masters. We are hoping to have 3-5 Fight Masters total for the first tournament. Once we have the requisite amount of Fight Masters, we will be able to have a proper tournament.


Healers: This is a fight tournament where injuries are expected. We will need healers.


You/Combat Participants! We want to know what you think, if you want to participate, if you’d be able to participate! Having more input, people, etc. Will help us build a strong, unique system that is well distinguished from the common combatant type tournaments!






PLEASE MESSAGE HERE IN PM, IN TELL (Caex'ra Vaeriar), or in skype at Katosu.sotaka if you are interested. Thank you! 
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RE: The Aethersteel Tournament |
#2
03-30-2016, 08:40 PM
(03-30-2016, 08:37 PM)Caex Vaeriar Wrote: Attack: Beats “Fast Attack”
Fast Attack: Beats “Heavy Attack”
Heavy Attack: Beats “Attack”
In Laymen's Terms, this means that Attack > Fast Attack > Heavy Attack > Attack.

This made me think of Suikoden.

Neat idea. Good luck with your event. o/
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Caex Vaeriarv
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RE: The Aethersteel Tournament |
#3
03-30-2016, 08:43 PM
(03-30-2016, 08:40 PM)Teadrinker Wrote:
(03-30-2016, 08:37 PM)Caex Vaeriar Wrote: Attack: Beats “Fast Attack”
Fast Attack: Beats “Heavy Attack”
Heavy Attack: Beats “Attack”
In Laymen's Terms, this means that Attack > Fast Attack > Heavy Attack > Attack.

This made me think of Suikoden.

Neat idea. Good luck with your event. o/

You know, the original description was meant to be a Suikoden-style system. However, I realised that referencing it that way was a bit vague, sadly. 

In Suikoden, "Heavy Attack" would do more damage (Deathblow), and I couldn't find a way to balance that for this without adding a lot of complexity to it. If there's more interest in it, I think it is possible.
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RE: The Aethersteel Tournament |
#4
04-01-2016, 09:24 PM
Hello, just to say that Lifemend Stumps is actually in Central Shrouds Smile

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RE: The Aethersteel Tournament |
#5
04-01-2016, 09:42 PM
[Image: 20-PSOGL593.jpg]

Should have to say a hint line before each exchange lol. 
Though whether "DIE PIG" implies an attack or a deathblow is anyone's guess.

5 added some interesting changes in regards to choosing the same action. For instance, you clash weapons if you both Attack, and exchange hits if you both use deathblow. Guard you just stare awkwardly at each other...

I don't know how those mechanics would necessarily translate to this system, but perhaps a roll if you hit the same action.

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RE: The Aethersteel Tournament |
#6
04-01-2016, 11:04 PM
This sounds PRECOSELY up Steel's alley....BUT GUESS WHO HAS TO WORK??

T_T

All the same, best of luck at your event. <3

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RE: The Aethersteel Tournament |
#7
04-01-2016, 11:18 PM
The Chessboxing of Eorzea.

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RE: The Aethersteel Tournament |
#8
04-02-2016, 10:28 PM
(This post was last modified: 04-02-2016, 10:38 PM by Caex Vaeriar.)
(04-01-2016, 09:24 PM)Ilwe Wrote: Hello, just to say that Lifemend Stumps is actually in Central Shrouds Smile

Thanks for the clarification. XD Sorry, I went overgeneral with it, and appreciate the correction. I'll update the original post. <3

Steel Wolf Wrote:This sounds PRECOSELY up Steel's alley....BUT GUESS WHO HAS TO WORK??

T_T

All the same, best of luck at your event. <3

I hope we can catch you next time Smile I don't plan to have this be a one-time event; I'd love to give people a fun way to do alternative methods to Dice, even if it's something silly like Rock-Paper-Scissors.

Kellach Wrote:The Chessboxing of Eorzea.

Lol. I know it's silly. x3 Though I looked up Chessboxing. That seems... Almost magical. XD
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RE: The Aethersteel Tournament |
#9
04-03-2016, 10:12 AM
(04-02-2016, 10:28 PM)Caex Vaeriar Wrote:
(04-01-2016, 09:24 PM)Ilwe Wrote: Hello, just to say that Lifemend Stumps is actually in Central Shrouds Smile

Thanks for the clarification. XD Sorry, I went overgeneral with it, and appreciate the correction. I'll update the original post. <3

Just an fyi for the future, folks like specifics with location so here ya go:

Lifemend Stump, Central Shroud (x27, y15)

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RE: The Aethersteel Tournament |
#10
04-03-2016, 10:30 AM
(04-01-2016, 09:42 PM)Caspar Wrote: [Image: 20-PSOGL593.jpg]

Should have to say a hint line before each exchange lol. 
Though whether "DIE PIG" implies an attack or a deathblow is anyone's guess.

5 added some interesting changes in regards to choosing the same action. For instance, you clash weapons if you both Attack, and exchange hits if you both use deathblow. Guard you just stare awkwardly at each other...

I don't know how those mechanics would necessarily translate to this system, but perhaps a roll if you hit the same action.

There's been a few ideas spitballed, such as having 3 versions of attacks / 3 versions of defense and alternating which one you get (And doing attack/defense a la grindstone) - but again, complexity.

The original idea was going to be following a system of 1/1/2, where Attack/Fast Attack both dealt 1 damage and Heavy dealt 2, but we realised that lakced balanced. The idea of it might work if we are able to create a system that alternates turns and punishes someone trying to spam the heaviest-damaging attack (Thus creating an actual risk: reward scenario.) 

At the same time, it needs to be kept simple enough to be accessible to everyone. This is why the Grindstone's and Mystic Runestone's systems really are ideal in many ways. No matter who you are, it's easy to understand that "I win because my numbers are bigger than yours." 

(04-03-2016, 10:12 AM)Nefzen Wrote:
(04-02-2016, 10:28 PM)Caex Vaeriar Wrote:
(04-01-2016, 09:24 PM)Ilwe Wrote: Hello, just to say that Lifemend Stumps is actually in Central Shrouds Smile

Thanks for the clarification. XD Sorry, I went overgeneral with it, and appreciate the correction. I'll update the original post. <3

Just an fyi for the future, folks like specifics with location so here ya go:

Lifemend Stump, Central Shroud (x27, y15)

Officially updated the OP with the notes, and gave credit to the both of you. Thanks for helping out o/
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RE: The Aethersteel Tournament |
#11
04-06-2016, 12:53 PM
Currently, we have two fight masters. I've recieved messages from about two people showing interest, and would definitely love to hear more input, if people will be attending, and likewise what they think overall of the concept. Thanks!
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RE: The Aethersteel Tournament |
#12
04-09-2016, 10:24 AM
Today's the day! 

I'll be doing a PF about 2 hours before to help spread the word a little more. Hopefully we can get a decent showing for this. If anyone's got any questions or concerns still, please forward them my way as I'll be in game up until the time it starts.
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RE: The Aethersteel Tournament |
#13
04-09-2016, 05:14 PM
(This post was last modified: 04-09-2016, 05:38 PM by Caex Vaeriar.)
we had a fun set of matches today, and would definitely like to do it again if there's any interest in it. 

One of the mentions of need for improvement I got was that the fights might feel a little slow - namely, because of the fact that you have a tertiriary person involved, and that requires the micromanaging. 

I'm not sure how to address this, so I would welcome any thoughts and opinions to be offered up to it. 

There was another suggestion, in the occurance of Multiple draws, to have an occurance where both opponents take damage and can post 'attacking eachother.' I think this is a good idea, and hope we can integrate it soon. 

======================

For any curious what our fights looked like; I've transcribed them. 

HUGE thanks to everyone that participated today, and congratulations to Kalm Yugure who took home the match! 


Show Content
Hannah Vs. Kalm
Hannah Castille glances over at Mr. Favored Student, and nods to him lightly.  "Let's have a good match, yeah?"  She smiles, drawing her daggers, giving one a small flip as she settles into a combat stance.

Kalm Yugure: "Yes, lets have a good fight!"

Caex'ra Vaeriar raises his hand, "Make it a good fight, th'both of y'! We'll be watchin' over the two of ya!"

(Heavy vs. Heavy, rerolled) (Attack vs. Heavy, Point to Kalm)  [0-1]
Kalm Yugure would slow his breathing for a brief moment. the surrounding wind would start to pick up speed as he tapped into his Aether and energy. "Alright, here we go!" With a yell he would simultaniously draw his greatsword and dash towards Hannah Castille. The weapon whirrs to life as he attempts to slash his opponents chest.
Hannah Castille is taken a bit aback by the strange weapon, and though she atempts to deflect the blade with one of her daggers, metal scraping against metal, she takes a hard slash across her chest and stumbles back with a grunt of surprised pain.

(Heavy vs. Fast) [0-2]
Kalm Yugure wastes no time, he quickly sends another swing at Hannah Castille but she parries the blow and sends a powerfull kick to his chest. Kalm grunts as he slides back from the blow. He quickly switches Dusk into his off-hand and holds it in a quick-draw fashion. He wind would be seen gathering at the grip of the blade, he quickly draws as second blade from his greatsword and shouts. "Wind Arts: Slashing Gust!" As he draws his longsword, Dawn, a gust of cutting wind emenates from the blade and slashes at Hannah Castille.
Hannah Castille is totally thrown off by him shouting the name of his technique like in one of those Doman novels.  She takes a Wind Arts Slashing Gust (?) strike to her already-bleeding chest and growls out a curse too vile to repeat.

(Fast vs. Fast) (Fast > Heavy, point to Hannah) [1-2]
Hannah Castille gets her feet back from under her after that attack and feints a sharp stab at Kalm's chest in return, her true attack coming in from the right, a low strike aiming at his side.  "Uh... Hannah Attack, flying steel daggers!"  She laughs, trying to throw him off just as much as she'd been with an attack name.
Kalm Yugure grins at the joke, definately a mistake. He winces as the blade cuts into his side, staining that part of his coat crimson red. He quickly places the now hiltless Dusk on his back.

(Heavy Vs. Heavy) (Attack Vs. Attack) (Fast vs.Heavy) [1-3]
Kalm Yugure gathers energy in his feet, he dashes towards Hannah Castille and sends two guick strikes at her hands with the flat of his blade in an attempt to disarm her.
Hannah Castille loses one dagger, but she does have two.  That said, she raises her now-empty hand, signalling a yield.  "Okay, enough.  Ya got me."  She flashes an easy smile and sheathes the other dagger with a practiced flip of her wrist.


Show Content
U'xi vs. Kuroko
(Heavy>Attack, First point to Xi - First post to Xi) [0-1]
U'xi Krash quickly dashes forth at Kuroko, leaping up to avoid any horizontal swing she might aim at her to quickly try and get a spinning kick to the girl's head or shoulder.
Kuroko Koumori cursed as her sword swing passed right under her opponent, managing to take the kick on her armoured shoulder rather than her exposed head. The force still ran through her arm, but she didn't let the pain faze her now, it was only the first blow, after all.

( Attack > Fast Attack; Point to Xi) [0-2]
U'xi Krash quickly bobs and weaves around Kuroko, light on her feet as she'd watch for the right moment to strike, quickly trying to aim a kick at one of Kuroko's legs, hoping to bring her off balance.
Kuroko Koumori had attempted a quick pommel bash, but again her opponent had seen it coming, her mistake penalised by a lance of pain shooting along her leg. Still, the stalwart Xaela remained standing, green eyes almost burning as she glared at her opponent.

 ( Heavy Attack > Attack, Point and Match to Xi) [0-3]
U'xi Krash quickly leaps up, aiming to simply get over any swings Kuroko might throw at her, only to try and land on the girl's shoulders, kicking her down into the dirt.
Kuroko Koumori made the swing, but the Miqo'te was already in the air, before she had time to realise, she felt the feet slam into her shoulders, and she fell backwards, heavy sword dropped into the dirt. "Guh!" She spat. "I yeild."




Show Content
U'xi vs. Kalm; FINAL MATCH
Matches
U'xi Krash: You'll learn a valuable lesson today, Kalm... we'll just have to see which it'll be.
U'xi Krash stretches her arms and legs, shaking herself loose before fixing a smirk upon Kalm.
Kalm Yugure closes his eyes for a moment and recall memories from his past as an Axe user. The Inner Beast resonates within him and when he opens his eyes, his blind one was a crimson red. One could assume its sight was restored, temporarily at least.

( Attack > Fast Attack, first point to Kalm) [0-1]
Kalm Yugure examines U'xi Krash for a brif moment. She was faster, so he needed to be stronger. Wind wont be much help here, but the earth....Kalm quickly stomps his foot into the ground. A small stalagtite rises from below her foot.
U'xi Krash raises a brow to Kalm's fighting style, only to notice what it is when she gets a stalagmite striking her foot, groaning to the boy's little trick and poor knowledge of geology!

(Recast, Attack=Attack)  (Recast, Attack=Attack) ( Attack > Fast Attack; point to Kalm) [0-2]
Kalm Yugure wastes no time at all. He draws Dawn from Dusk and drops the now gripless greatsword onto the ground. Just like Kay had taught him, he thrusts his parries her punch with a slap from his blade and grit grimmaces as he suffers a kick to his ribs. He stabs U'xi Krash's in her laft arm, hoping to hinder her power now.
U'xi Krash would move fast, only to have her blows deflected, being just a bit too slow to avoid Kalm's forward stab, sustaining a cut to her arm. "You're so going to get detention."

(Attack>Fast, point to Xi.) [1-2]
U'xi Krash is not entertained and shows it in a brutal fashion, quickly dodging and  blocking anything Kalm might throw at her up close before aiming to send an aether charged punch straight for his stomach and possibly his poor ribs.
Kalm Yugure: "Urk." Kalm grimaces as a few ribs are cracked from her punch. "Perservere..."

(Fast>Heavy, Match to Kalm.)
Kalm Yugure drops Dawn to the ground. "Gotcha." He taunts as he grabs onto the hand that punched him. Stone began to form on his head. She knew what was coming, but she was trapped. "KO!" He shouts as he headbutts U'xi Krash right on her forehead with his own rock enforced forehead!
U'xi Krash takes the hit like a champ... a champ with a severe headache, stumbling back as she'd reach up her hand to Caex'ra; "Fine, give it to the boy... before I show him a KO."
 




Show Content
Kuroko vs. Gehenna; BONUS MATCH
(Fast=Fast; Recast.)(Fast=Fast; Recast.)(Fast=Fast; Recast.)(Heavy=heavy; Recast.)(Attack>Fast, first point to Kuroko) [0-1]

(Heavy=Heavy; Recast.)(Attack>Fast; point to Kuorko) [0-2]
Kuroko Koumori was wary of that smile, not wanting to risk getting caught in some magic trap, she grabbed her sword by the secondary hilt and drove the flat of the blade into her opponent's side, aiming to bash the air out of the Raen's lungs.
Gehenna Dys is smashed in the side, flopping into the ground again like a ragdoll, though her smile stayed on her lips.. a moment's time passes and she laughs lightly -shaking her head. Maybe she was used to worse or was a mascohist or just found his own distress amusing!

(Fast>Heavy, point to Gehenna) [1-2]
Gehenna Dys pokes her finger down into the wet  ground, one of those purple flames hovering about her dashing down low to strike Kuroko! But.. misses and streaks right through her legs along the ground leaving a trail of burning embers behind it. That doesnt seem right, esepcially since she's now rolling away. A fractino of a second passes and that ember trail brightens vasty and a shockwave of localized explosions bursts through that trail it made, the blasts forceful and means to knock even a heavily amrored foe away. Gehenna gets up during this, shaking her wrist to get the dirt off her finger..
Kuroko Koumori was caught off guard by the magical explosions, knocking her back, putting a few more feet between her and her opponent. Despite this, she couldn't help but smile a little herself, this felt like a real fight now, not simply an assault on a ragdoll.

(Fast>Heavy, point and match to Kuroko)
Kuroko Koumori dashed forward, knowing that she was at a disadvantage at this distance. She moves faster than one would think someone wearing such heavy armour could move, and used the momentup to send her blade swinging at her opponent, twisting it to strike her with the flat edge, rather than cleave the woman in two.
Gehenna Dys is struck once more, though the blade is laid flat, the blade passes through her swiftly as it was swung, her body becoming a pitch black silhouette with a burning purple aura around it..  the image of a skeleton flcikering within the silhouette liek a dying lgihtbulb as her torso is cleaved right off, laughing all the while before both parts of her body burst and scatter in ashes. All but one of the purple flames that hovered about her die out, the remaining one poofing in a big plume of smoke as Gehenna stands there instead. "Well that was fun." She nods to Kuroko, smiling.

Kuroko Koumori manages to stay balanced, a testament to her control of her blade that the blow didn't send her flying as it passed through its target. "Hmph!" The Xaela turned to face the mysterious Raen. Ever one for tradition and rules, she was still on her guard, since there hadn't been any official calls of victory or surrender yet.
Gehenna Dys rubs her side a bit, holding the smile towards Kuroko. "You certainly hit hard, miss. And don't worry, I felt all of.." She wiggles her fingers at her. "That... I think I'm done.."
Caex'ra Vaeriar raises his hand, "MAtch to Kuroko!" He'd call out. He'd smirk, bringing his hand down. "Was a hell of a set of fights today."

Concerns: 
Combat can be a little 'slow' this way.
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RE: The Aethersteel Tournament |
#14
04-16-2016, 12:36 PM
Won't be able to hold this today due to some personal issues, my appologies. There will, however, be another tournament showing on the next week, with the following updated rules: 

+ HP Will be raised to 5
+ "Draws" will be 1 damage to each player, with each player posting continuing in the order from the last attack (For example, say you recieved the last attack, you would get to post for this one first.) 

Will update the OP when I am able! Sorry again for the trouble!
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RE: The Aethersteel Tournament |
#15
04-18-2016, 07:15 PM
(04-16-2016, 12:36 PM)Caex Vaeriar Wrote: Won't be able to hold this today due to some personal issues, my appologies. There will, however, be another tournament showing on the next week, with the following updated rules: 

+ HP Will be raised to 5
+ "Draws" will be 1 damage to each player, with each player posting continuing in the order from the last attack (For example, say you recieved the last attack, you would get to post for this one first.) 

Will update the OP when I am able! Sorry again for the trouble!

So is this going to be every week?

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