
(09-01-2016, 07:06 PM)K'nahli Wrote:(09-01-2016, 11:36 AM)Gegenji Wrote: So, my hat is off to those that can juggle more than a couple characters and keep them all going on various plots and whatnot. I just don't think I can split my time that many ways.
Ahaha ;;;;Â I must admit that while each character does have their own story behind them, I am a highly inactive RP'er considering that I extremely rarely participate in it publicly and don't find the opportunities to play many of them in private very often at all. Though that doesn't stop me from enjoying their concept, taking screenshots of them, simulating scenes in the same sense, grabbing new glamours for them and simply trying new job classes - as I only level one Job per character.
*snip*
(09-01-2016, 11:36 AM)Gegenji Wrote: Which is important based on the second question: How many people do you think would partake in this process? There's a lot of reasons for this question, which weigh on both sides of the spectrum. If there's not enough interest in having the extra slots, SE may not feel it's worth the effort to add that level of functionality to the game when large percentage of players don't need more than the set amount (especially considering the "one character can be everything" setup, which could mean this matter is mostly for RPers - and then a smaller subset of said RPers who can successfully juggle 8+ characters).
If there's a huge amount of people who want to do this, then the cap would have to be set at something that won't unintentionally cause unforeseen problems. After all, if it's a popular enough thing, you could have thousands of people utilizing it adding thousands of new characters. Which very well COULD lead to an impact just from the extra character data being stored - and the changes needed to be made to allow for the purchase/addition of more character slots.
I cannot answer that because I do not know how many other people on here and elsewhere feel about alts nor how many they have created - just that a few of us have reached the cap and would certainly welcome more. Frankly, my RP scene is not the healthiest thing to look at so you could almost argue that I am not doing this for RP purposes even if my intention would be to give them stories and designs all the same. I do know that many people love FF's models and have a lot of fun with character design so I would hope that the desire for such a thing branches far beyond just mere roleplayers.... though I wouldn't dare suspect that it was as popular as I'd like.
I just want to touch on these two points here if I may. You mention that you're not actually using these characters for RP - mainly just for setting up pictures and for visual reference for glamours and the like. So, I pose to you this question: if they're not actually going to interact with other RPers, why do they need to be on Balmung?
The locations, the gear, all of that is a constant across servers. The only difference is if you're looking to set up a scene with a specific character or personal/FC housing locale that is specific to Balmung. In fact, you might even want to be on a lower population server if you're just going for nice scenic shots - less players to accidentally run in and ruin the shot, and housing is much more plentiful so you could farm up enough gil and have your own house purely for background.
Of course, doing that has its own issues. On those other servers, you can't be in LSes or send tells to your friends over on Balmung. However, you can also work around that by using Discord or Skype.
I just get the feeling that - if you want SE to allow more character slots per server - you'd probably want to be using them for more than popping on for a couple screenshots.