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Final Fantasy XV


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Final Fantasy XV
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Tyndlesv
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RE: Final Fantasy XV |
#16
12-08-2016, 02:34 PM
I'd been thinking about i t and I came up with the perfect quick description for the game.

"It's like Dragon Age 3 without all the choices, romance, character development or customization.  But its sure got a whole lotta quests!"
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RE: Final Fantasy XV |
#17
12-09-2016, 05:48 AM
(12-08-2016, 09:10 AM)Gegenji Wrote: That's... kinda what I'm leaning towards as well for this game. I wasn't all that into getting it to begin with, but now if I feel the need to pick it up, I'll probably wait until the whole thing is ready rather than pick it up as is. Especially since I doubt its replayability is high enough that I'd want to go through a second time to see what they didn't have time to add the first go around.

As is, I'd put the game as a solid $40 value on its own merits. Maybe $50 if you're dying to get a fresh fix of Final Fantasy and have money to burn.

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RE: Final Fantasy XV |
#18
12-09-2016, 07:33 AM
Just wanted to add that besides the strongest points for me so far being the constant talk at every corner while driving, exploring, cooking and whatnot, making the world more alive, and the road trip atmosphere, I'm rather in awe with most of the work that went into animation. Those idle animations, or even character starting to do stuff instead of remaining static, are amazing. Everything really feels alive.

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RE: Final Fantasy XV |
#19
12-10-2016, 03:55 AM
<---- Baby black chocobo just looks like a little chicken who is tired of your shit. I named him Boco.

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RE: Final Fantasy XV |
#20
12-11-2016, 05:30 AM
I finished it after 30 hours, will 'go back' to finish up the remaining stuff for the platinum trophy which will probably end me around the 40-50 hour mark. 

This is not..an RPG. It's basically Dragon's Dogma stripped of it's RPG mechanics entirely and replaced with some really minor equipment change options. That was the biggest disappointment for me. 

Dragon's Dogma is also the way how this story is structured, but with a lot more characters and slightly more character development. The ending is also very Dragon's Dogma without spoiling things with a hint of Dark Souls 3. 

Overal though, even though I loved the story and it's twists and turns (and it's symbolic ending even though I needed tissues, as a man), if you're on a tight budget, go get Dragon's Dogma because that's a better version of this game.

FFXV is a 7.5 where Dragon's Dogma would get a 8.5 and the Elder Scrolls games a 9.5

Did I tell you that this game is a lot like Dragon's Dogma yet? Smile

Capcom..please bring Dragon's Dogma Online to the west!
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RE: Final Fantasy XV |
#21
12-11-2016, 10:03 AM
My only real problem with the game was the second half.  Not because it went linear.  Rather, because it was a slideshow.  A cut up mess of disconnected nonsense.  It was like reading a book, and just skipping around to random pages.  I'm not even sure what happened.

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RE: Final Fantasy XV |
#22
12-11-2016, 10:46 AM
I'm a good 36 hours into it and on Chapter 10ish.  I've enjoyed the exploration and side quests and the main story so far.  Is it perfect?  Nah, but it's better than the 12 and the forty or so FF13 games.

I think people forget what Final Fantasy games are like that aren't 14.  They're disjointed, often silly and kind of run the gambit.  There's a lot more here than people are finding I think.  The Adamantoise for example, was pretty amazing as well as several other things found randomly.

I do think over all, I will like the Witcher 3 better sure, but on its own merits FF15 is plenty enough if you really dig deep and don't rush through it and just enjoy the trip, as it were.
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RE: Final Fantasy XV |
#23
12-11-2016, 02:51 PM
(This post was last modified: 12-11-2016, 03:26 PM by Zelmanov.)
*has been edited for grammar and further expansion since I was typing this train of thought style*

I enjoyed the game immensely. I have clocked 80 hours into it. 

My biggest gripe is how it goes from 0 to 100 after facing Leviathan (spoilers but not spoilers because all the commercials show leviathan). You cannot return to the overworld unless its via an in game mechanic to "Relive memories" 

While it works in avoiding the old FF gripe of "Missed it, now gone forever" items it also neuters the game of a sense of flow and narrative sense. Before Leviathan, all Main Story quests happen in the Overworld and you can see the effects spiral out from there (constant rain for example or the magitek soldiers harassing you after the first chapter) 

However it all goes away after Leviathan as you are railroaded in a way that reminds me too much of FFXIII

HOWEVER, unlike FFXIII, this game is miles better, the music is amazing, the set pieces are awesome and in contrast, while the main story is lacking, if you /inhabit/ the world via doing the sidequests, driving around, camping etc. You are inundated with characterizing (not necessarily character building) moments. I feel for my 3 bros, which is way better than asshole Snow, whiny Hope and "I'VE GOT A SOOOOOOOOON" Zasz. 

The game entirely hinges on your ability to like your 3 teammates. Because from Leviathan onward, they do everything they can tear apart your group and cause the hurt and stakes via the tension of breaking their friendship. Not only that but the game appeals to a very rare sentiment of the duty of a king, a leader to one's people and to those who serve you. This in itself is hard to relate to for most. This is not just fulfilling your destiny as "Chosen One" This is doing your duty and obligation as /KING/. 

The game managed to sell me the boy band, in no small part due to Noct's stellar English voice acting to properly communicate a boy in a man's role which was less angsty and whiny than Tidus or Squall (Yes I chose English willlingly).

So when the game decided to punt me in the nuts repeatedly with its tone shift, it worked for me.

As Dunkey had said in his review, story takes a back seat to the game play and systems much like Metal Gear Solid 5, another equally polarizing game. If you enjoy the core systems, the game is far from a waste of time. Also, good on the game for promising an ending and having the balls to actually go through with it.

Also, I would suggest /against/ overleveling. The game is designed to be beaten at level 40 and I was 73 when I beat it. It made the last encounters less struggle for my life and more triumphant return and took the wind out the sails of the final fight. This isn't an old FF like say, FF7 where even if you got to level 99 you were still rewarded with the idea of sicking Knights of The Round on Sephiroth.

However, after you beat the game you are granted with a gambit of high level (Level 120+!) dungeons to put your skills to the test. It has nothing to do with story, but if you love the gameplay system, it is very rewarding.

Kingsglaive does help illuminate some things but I am /never/ a fan of periphery media to make a story understandable, it should be all digested via the game alone.


This game is deserving of an 8/10 easily, there is that AAA polish that we used to associate with quality back in the old days 10 years ago. However, we did wait ten years for this game and while I was not one of those people. I can 100% understand that for some, 8/10 should not be good enough.

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RE: Final Fantasy XV |
#24
12-11-2016, 03:02 PM
(This post was last modified: 12-11-2016, 03:04 PM by Valence.)
Well I guess tastes and all that... I really like the 3 bros. They all have character. 

But the main character? Urg. He's the most boring FF hero I have ever seen, and not totally dissimilar to Cloud in my eyes. Better than Tidus or Van? Sure. Those were insufferably whiny or childish (though at least the story made them evolve, which was by design somewhere). 

But that Noctics is just flat out tedious and boring. He makes me want to fall asleep everytime he speaks, and fortunately he doesn't speak a lot. I don't know, he feels like an apathetic scrawny dude with a severe case of bad looks and totally uninteresting lines put directly in contrast with the nice flavorful lines of his bros. He is basically the least charismatic of the band, and maybe it's by design? He's supposed to be king and is actually as Cid tells him in the first minute of the game, like his father stripped of any dignity? I haven't been to the end yet of course so... Maybe he will change and mature too like Tidus does, which I hope. 

I must also disagree on Squall. I loved the hell out of that cynical ass and while his evolution is nice enough (and expected), the first part of the game is where he literally shines.

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RE: Final Fantasy XV |
#25
12-12-2016, 03:29 AM
I will admit that, given the context and the delivery, "Dude, are you seriously trying to kill me?" is probably the greatest spoken line of dialogue in the entire series.

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RE: Final Fantasy XV |
#26
12-12-2016, 04:34 AM
I enjoyed it despite the flaws. It didn't manage to top FF12, FF9 or FF Tactics as the 'big three' which I adore the most in the franchise. (Though I guess I should consider it to be the 'big four' if I include FF14...)
I did like it a lot more than FF13 though after completing the game I was left feeling like there was a lot of lost potential in terms of character interaction, explorable zones and pacing. I also feel like too much of note happened offscreen or in media outside of the game itself.
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RE: Final Fantasy XV |
#27
12-12-2016, 05:55 AM
Looking at the old scripts and storyboards for Versus 13 and its two planned sequels, it makes me a bit sad. Cramming two games into one never does good things for the story (though it could have been worse with 3, the beginning of the series being re-purposed into Kingsglaive). There were a lot of characters from the earlier trailers that I was looking forward to seeing more of, only to find that they were barely in the game at all.

It's still a fun game though, despite being an unfinished one. That's just the norm these days, sadly. God forbid you did it before every console had an internet connection. Still, the characters were endearing and I enjoyed the combat system. Fishing though. My god. I could do that shit for hours. Even Justice Monsters 5... It's like Final Fantasy X all over again. When the minigame can stand to be more compelling than the actual game itself.

Now the question is: Will I live long enough to see Final Fantasy 16?

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RE: Final Fantasy XV |
#28
12-12-2016, 05:59 AM
(12-12-2016, 05:55 AM)Edda Wrote: Looking at the old scripts and storyboards for Versus 13 and its two planned sequels, it makes me a bit sad. Cramming two games into one never does good things for the story (though it could have been worse with 3, the beginning of the series being re-purposed into Kingsglaive). There were a lot of characters from the earlier trailers that I was looking forward to seeing more of, only to find that they were barely in the game at all.

It's still a fun game though, despite being an unfinished one. That's just the norm these days, sadly. God forbid you did it before every console had an internet connection. Still, the characters were endearing and I enjoyed the combat system. Fishing though. My god. I could do that shit for hours. Even Justice Monsters 5... It's like Final Fantasy X all over again. When the minigame can stand to be more compelling than the actual game itself.

Now the question is: Will I live long enough to see Final Fantasy 16?
Nope.

and yeah, I got two of the 99AP things strictly from fishing I think.

I want more Arenea.  (I prolly spelled that wrong)
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RE: Final Fantasy XV |
#29
12-12-2016, 06:39 AM
(12-12-2016, 05:55 AM)Edda Wrote: Fishing though. My god. I could do that shit for hours.
Catching the giant fish was definitely one of the most tense and satisfying parts of the game.

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RE: Final Fantasy XV |
#30
12-12-2016, 11:51 AM
I thought the game was a nice taste of what a FF sandbox could be. I've had other friends ask me about it and I've told them that they'd probably be disappointed. If you're going into the game looking for a robust story, tons of character development, and a unique Final Fantasy experience, you're... not going to get it?

But the gameplay is fine. It's fun, even! The game's story just plays a lot more like a movie than it does a FF game. People that have never played the series will probably not care, but.. anyone that has can see what they'd intended the game to be. Certain characters that are very well designed, more so than just your average NPC, either contribute nothing to the story at all or are only there for like two scenes. Characters that feel like they'd have once been very important to the story are cast aside. You never explore any of the character's back stories.

As a game, it's fine. As a story, it's okay. As a final fantasy story? It's... eh.

And the whole Kingsglaive thing? I thought it was a neat side thing, but I honestly wish they would have just allowed the movie to be more gameplay. ...Then again, the whole thing feels like it was just a bit of a rushed side project to give some sort of back story since absolutely none exists in the game itself.

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