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[Balmung] Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14


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Balmung Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14
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Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#1
01-24-2017, 07:18 PM
(This post was last modified: 08-03-2017, 08:26 AM by Anstarra.)
~Previous OOC Thread can be found here~
~Previous IC Thread can be found here~

~Current IC Thread can be found here~

~Current Turns!~


~CURRENT EVENT POST~


~DRAMATIS PERSONAE~


Welcome to Starsfall, Once Again!

Starsfall is a plot centered around the advent of a savage tribe of miqo'te - the Falling Stars - and their powerful and ambitious Nunh.

Located in a cruel and barren tundra which the story has placed north of the Shroud, east of Coerthas, and in the lee of Xelphatol, these isolated and xenophobic tribals have kept to themselves for thousands of years, mercilessly slaying any who enter their lands. Disinterest in a land both clearly resourceless and aether-starved (for Eorzea) on the part of the outside world has helped ensure this insulation. The majority of the Falling Stars' interactions are with the Ixal to their east and north, and the rare hapless traveller.

Now, however, this isolation is ending. The latest Nunh holds more interest in the Outside than is healthy, and has already shown himself willing to kill for what he wants... and where he goes, his fanatic tribe follows in step.

Show Content
In the previous chapters of Starsfall... ACT I A force of Immortal Flames, aided (some would say spearheaded) by Adventurers, pushed into the trackless depths of south-eastern Thanalan to confront and expunge a sept, an outpost of the Falling Stars called the Bloody Prints, which had been established following the massacre of the nascent township of Rock Falls. The clash was brutal, the Falling Stars revealing inhuman toughness and strength to go with peerless cruelty. The Flames-led forces triumphed in a pitched battle, an assault on their own freshly-established Camp Nowhere, under the leadership of Flame Captain Maximillian Maximus, who personally slew the Warlord of the Bloody Prints, X'yhulud Tia, the Sand Worm.

In the aftermath prisoners were taken, and Rock Falls was invested, the slave caste (called Clip-Tails) of the Falling Stars finding liberation into Adventurer hands. Other Adventurers confronted a voidsent who had come into existence on the unsanctified grounds of Rock Falls' citizens' slaughter, and there retrieved proof of the demise of the township's founder, the late Mister Gagaruju (whose more-famous cousin had sent the heroes to discover his fate).

In the depths of hidden caves in the outpost was found a beastman-style aetheryte, purportedly leading directly to the homeland of the invaders... but before Adventurers could make use of it, X'zarann Silverfall, the Nunh himself, took prisoner a girl, Echo-blessed, who had served as guide (and gave crucial forewarning of the attack on Camp Nowhere) and departed, leaving his lieutenant to fight the interlopers. The lieutenant, a hulking monstrosity names X'zam, was barely defeated, but it was too late to follow; the aetheryte was deactivated on the far end.

The trail now pointed far to the north, to the home lands of the Falling Stars...

Show Content
In the previous chapters of Starsfall... ACT II
To be written!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Days pass, sennights and moons, and what was once a furious blaze ebbs, burns low, until naught but ashes remain. Yet ashes may be stirred, sparks rising once more, catching... and once more burning bright. Consuming. The drive for glory is not so easily constrained, ambition unveiled once again...



ACT III: Fanning Sparks

Scene I: Missing Purrsons



a) Where Goes The Neighborhood? (Friday, February 3rd, 2017, 9 pm CST)

Several moons ago, twoscore tribal miqo'te were given a home in the Goblet, bought and paid for by registered Adventurers. At first there was concern, as rumors abounded (everything from warmongering to cannibalism) about their parent tribe, and yet they have proven to be as close to ideal neighbors as one could hope for. Now, something seems to be amiss, as none of them have been seen to enter or leave in over a sennight. The Goblet Housing Committee requires Adventurers to investigate.
"They pay their bri- erm, dues on time, keep the lawn clean and, incredibly for miqo'te, have yet to generate a single noise complaint. They are perfect tenants, it would be a shame if their house was demolished for inactivity. What if some hooligans claimed the spot? No good, no good at all."

1. Khunbish Adarkim
2. Nihka Mioni
3. Zaphir Zurlac
4. (Zanzan Yanzan) Enju Abbagliato

b) The Pride Of The Golden Prints Sept (Saturday, February 4th, 2017, 2 pm CST)

Ul'dah has many districts, rich and poor (especially poor) and in the latter are known to lurk any number of squatters and ne'er-do-wells... and, of course, street gangs. One has, in the past year, made itself known for its restrained yet very efficient brutality in enforcing its territory; the so-called Golden Prints Sept. Consternation, then, to find a leveplate posted which would direct Adventurers there. Confusion, that the leve seems to originate from the gang itself!
"Fell and efficacious investigators and initiators of violence are required most expeditiously at the lieu and location described above, there to offer services including but not limited to the above-mentioned, and the below-mentioned as well, to wit, knowledge of Ul'dah's byways, spyways, roundabouts and irritatingly obtuse underworld. Please do not carry raw meat or wear offensive and/or alluring perfumes. -U"

1. X'cinna Ares
2. Jana Ridah
3. Marian Greyashe
4. L'rinhi Kett

c) When The Cat's Away, The Birds Will Prey (Tuesday, February 7th, 2017, 9 pm CST)

Two days north of the border of the North Shroud and the tundra of southern Xelphatol sits Camp Glorious, a recently-established trading post between the savage Falling Stars Sept and the rest of the world. Uneasy peace has been the order of things for almost half a year. Now, X'indro, the Southern Warlord, comes with a task for willing Adventurers.
"The Nunh does like to take long journeys... and this one is longer than most. Our feathered friends to the east begin to grow excitable, in his absence. It's taken them some time... and I have other things to worry about, quite aside from not being responsible for our Eastern border. Might I entice some of your hunters to follow in your Warrior of Light's footsteps, and make the birdies squawk a little? Bring me back something nice~ It will keep our relationship sweet, and earn our good graces besides."

1. S'imba Tia
2. Virara Wakuwa
3. Khira Lhizahla
4. Enju Abbagliato


Reserve List

1. Arblis Ellhis
2. Orrin Halgren ©





Important notes regarding Starsfall:

With the introduction of Fate-14 2.0 revision, I will be moving over to the revised system. Updates to character sheets shouldn’t be hard and I can help with those.
Additionally, I will be adopting the “turn” system that Verad is using for Merchant, Marine. A full explanation will follow.

[/list]
Story Aspects:
Like all aspects, Story Aspects can be used via a FP by anyone, even those not responsible for its creation.

Aspect TBD: TBD

Turn System:

This system was taken from Verad, who himself adapted it from a different system. I like how it has been working for him so much that I’m going to start using it myself!.

Show Content
Turn RulesForewarned is forearmed, and preparation is an important part of any adventurer's long-term survival. However, there's only so much time in a day to find out important information before going into an event. Even the most powerful magician, richest Monetarist, and strongest warrior has to contend with the rise and fall of the sun.

To represent the issue of limited time in a storyline between events, a modified version of the Turn system from the Guild-Fate (or Seasons) FC management system, by Halren Rhalsgard, will be used to limit the amount of actions players can take between events. Actions will be broken down into one of three categories, with a different turn value for each:

Prepare
Cost: 1 Turn
Prepare actions involve single characters gaining advantages to improve their own chances of success. These actions are performed on their own time, and often require little personal investment on the characters' part.

Common Prepare actions include looking for/making new equipment, getting consequences healed, hiring help for a future event, or in the case of ship-based events repairing damages and replacing crew.

Research/Investigate
Cost: 2 Turns
Some actions take a lengthier time commitment because they require the character to spend a lot of time reading books, talking to old contacts, or piecing together clues. Attempts to take actions involving the Lore, Investigate, and Contacts skills in particular are considered research actions. However, these actions can often yield information and results critical to resolving a plot.

In general, actions that take suggest a long period of time to work like the skills above indicate a Research/Investigate. Actions that require multiple different skills to work are also candidates. It's possible for a simple Prepare action to become a Research/Investigate as the situation becomes more complicated.

Discussion
Cost: 2 Turns
Getting together to pool information with other players requires some organization and time spent gathering everyone in one place, in addition to the actual RP scene itself. No rolls are needed for a Discussion.

Discussions indicate fairly large gatherings of characters, at least four or more. If you need to coordinate everyone's schedules OOC, it's a Discussion. No rolls are necessary.

Act
Cost: 3/4 Turns
Why wait for the DM to come up with events all the time? This is supposed to be a proactive system, and you're adventurers! You don't always have time to wait for other people to cause problems for you to solve. Get out there and cause problems of your own!

Acting indicates that you want to organize an event outside of the usual list that come with sign ups. The cost varies based on the size of the event. Small events with no more than three players cost 3 Turns. Larger ones that would be the size of a normal event, up to four to six players, cost 4 turns. Make sure everybody's schedules are clear for this - especially the DM!

Restrictions
There are only a few restrictions on being able to use Turns to prepare outside of events, as follows:

Characters who have signed up for events marked as TRAVEL events cannot perform actions - they are too busy getting to the event itself.
There are only a limited number of Turns to be used in each round, collectively shared between all members of the plot. Turn usage will be tracked in the sign-up thread, but once they're gone, you're out of time.
Turns do not guarantee success - they give you a chance at success.

Current Turns for Starsfall: 30

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#2
01-24-2017, 07:22 PM
Event c

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#3
01-24-2017, 07:22 PM
(This post was last modified: 01-24-2017, 07:31 PM by Khunbish Avagnar.)
Khunbish for where goes the neighborhood

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#4
01-24-2017, 07:23 PM
Dumping Arblis into the general reserve! Might as well, just in case things miraculously turn right~

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#5
01-24-2017, 07:25 PM
Nihka has a stake in those missing people. 
Where goes the neighborhood, please.
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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#6
01-24-2017, 07:25 PM
I'll sign up for 'Where Goes The Neighborhood.'
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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#7
01-24-2017, 07:26 PM
MIssing purrrrrsons

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#8
01-24-2017, 07:38 PM
Event C sounds good for Virara.

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#9
01-24-2017, 07:41 PM
(This post was last modified: 01-24-2017, 08:06 PM by LystAP.)
Give Cinna, A! Or if Zan means A, B! NYAH!

She don't want to see Indro's ugly mug so soon.
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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#10
01-24-2017, 07:49 PM
Sign Khira up for Event C please, she never got to properly meet X'indro last time~

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#11
01-24-2017, 08:05 PM
Assuming it's not full from sign-ups elsewhere, I'll send Jana to event B.

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#12
01-25-2017, 08:07 AM
C, if it's not too late.

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#13
01-25-2017, 03:15 PM
(This post was last modified: 02-10-2017, 03:46 PM by Anstarra.)
Starsfall Turn Status For Act III, Scene I: Missing Purrsons

Last updated: Jan 25

It should be noted that in this instance the large number of Turns relates principally to all the time that has passed since Starsfall's last round of events. Players should not be assumed to have IC knowledge of the current Events until roughly the day before. This being said, Turns can of course be used for actions players WOULD have taken in span of 5 months of so which have passed without incident. Additionally, you may perform Event-related Turn use ahead of time; you are just limited in how many specific actions you can, personally perform with relation to the Events.

Player Turns: 30
- X'cinna Ares, Investigate (2 Turns) - Rooting through castoffs, getting arm broken...
- S'imba Tia, Prepare (1 Turn) -
- S'imba Tia, Investigate (2 Turns) -
- X'cinna Ares, Act (2 Turns) - Where's Dederu? Meanderings...
- Nihka Mioni, Prepare (1 Turn) - Shaking up some potions.
- Nihka Mioni, Prepare (1 Turn) - Fixing a silly cat's arm.
- Orrin Halgren, Act (2 Turns) - What's happening in Camp Glorious...
- Virara Wakuwa, Prepare (1 Turn) -
- Virara Wakuwa, Prepare (1 Turn)
- Nihka Mioni, Prepare (1 Turn)
- Nihka Mioni, Act (2 Turns)
- S'imba Tia, Prepare (1 Turn)
-

Remaining Player Turns: 14

NPC Turns: 40
- X'zarann Silverfall Nunh, Act (4 Turns)
- ????, Prepare (1 Turn)
- ????, Act (4 Turns)
- X'zarann Silverfall Nunh, Prepare (1 Turn)
- ????, Investigate (2 Turns)
- ????, Investigate (2 Turns)
- X'indro Tia, Investigate (2 Turns)
-
Remaining NPC Turns: 24

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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#14
01-25-2017, 06:21 PM
I'd like to sign my character Marian up for event B please.
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RE: Starsfall, Once Again, Sign-Ups OOC Masterpost [Fate-14 |
#15
01-27-2017, 09:08 AM
*IMPORTANT NOTE* The start time for the Saturday February 4th event The Pride Of The Golden Sept has changed to 2 pm CST, apologies for the inconvenience, I hope everyone can still make it!

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