(06-05-2017, 01:05 PM)Zhavi Wrote:(06-05-2017, 01:00 PM)Sylentmana Wrote:(06-05-2017, 11:13 AM)Zhavi Wrote:(06-05-2017, 10:52 AM)Sylentmana Wrote: Balmung is like Ul'dah: you need to pay money to get in and connections to flourish.
Mateus is like the refugee camps that surround Ul'dah: it's full of those who can't pay to get in, don't have the connections to flourish, those who are looked down on by the native population, and a small minority of genuine human garbage.
Man, I think people forget that Balmung has its share of genuine human garbage, too. It's like families. Every family has one of those people. Same with communities. No matter where you go, you won't be able to escape them.
Acting like Mateus is the only place where there's pushback is kinda ignoring the basic tenets of people being people. I mean like, what, a week or two before Balmung shut down wasn't there more tumblr vs RPC drama? (lol who am I kidding, that was every week) It's there, it happens. As other people said, the best way to fight it is just to ignore it and find people to be happy with.
Because this is a hobby. It's not worth negative emotions.
That only makes it even more like Ul'dah with its established families, individuals, and groups acting in a manner that is toxic to the overall environment.
The funny thing about most settings is that they're based off of people. You could rip pretty much any setting and say 'look, this looks like our community in this or that way!' because people are people and ...yeah.
Yes, but this one is especially relevant because it matches the game we are playing. In a way, I'm kind of saying, "Hey, look at this similarity we all share with this game world we love!" If this was World of Warcraft, I might have drawn the allusion from that instead, but its not, so I didn't.