
well this blew up quickly
This whole back-and-forth boils down to: why aren't more people open to walk-ups, and why are some criminals tryhard consequence-evaders?
- because they're bad or inexperienced roleplayers
- because you can't impose punishments like capture and permadeath
- because you don't pay their sub
These will always be the pitfalls of a non-pvp mmo. Only a few classic Neverwinter Nights servers offer that sweet hardcore experience of choice & longterm consequence RP.
Tbh you'd save yourself loads of time and headache by just researching PCs or linkshells/FCs you like in advance, and reaching out to their players for meetups rather than hoping for bites in cities. Ul'dah is basically Goldshire these days
This whole back-and-forth boils down to: why aren't more people open to walk-ups, and why are some criminals tryhard consequence-evaders?
- because they're bad or inexperienced roleplayers
- because you can't impose punishments like capture and permadeath
- because you don't pay their sub
These will always be the pitfalls of a non-pvp mmo. Only a few classic Neverwinter Nights servers offer that sweet hardcore experience of choice & longterm consequence RP.
Tbh you'd save yourself loads of time and headache by just researching PCs or linkshells/FCs you like in advance, and reaching out to their players for meetups rather than hoping for bites in cities. Ul'dah is basically Goldshire these days