Yeah, you are probably correct. Its just that the two tribes generally follow those naming guides, but SE said that not all Roegadyn would follow it. I have a Hellsguard who is using a native name ^^.
RPC has moved! These pages have been kept for historical purposes
Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.
Culture in Eorzea Discussion. |
|
|
RE: Culture in Eorzea Discussion. |
07-01-2013, 08:49 AM
(07-01-2013, 01:48 AM)Bea Wrote:(06-28-2013, 09:30 PM)FreelanceWizard Wrote: Fast or instant travel isn't really an issue here, I think, because it's fairly limited--Aetherytes don't exist everywhere Well... you have to consider that there's an implicit time compression in the setting (that is, the world is smaller in gameplay than it'd be in reality for technical and gameplay reasons), and that there's bound to be more of the world than what we see in the zones (for the same reason). Now, certainly, one can extrapolate that every town, hamlet, nomadic tent city, and the like has an Aetheryte, but to me, it seems more likely that only major settlements -- such as the ones we see in game -- have such massive magical devices. Also, we do see some settlements in game that don't have Aetherytes, so clearly they don't exist everywhere. Also, if Aetherytes were present everywhere, why would you have caravans and merchants needing escorts at all? Why wouldn't you just instantly teleport goods and people wherever they needed to go? Sure, you might have such things when you're getting the Aetheryte set up, but after that, you'd just attune to it and teleport around. Eventually, there'd be so few people using alternate modes of transportation -- including roads -- that they'd be rare, difficult, and expensive. (07-01-2013, 01:48 AM)Bea Wrote: I'm not saying that those sort of traditional tribes shouldn't exist, but more that they would be extremely rare and I honestly think that there should be less of an emphasis on it within the RP community. I'd definitely agree that there should be comparatively little emphasis on playing traditionalist characters in the RP community, if only because PCs are adventurers and by definition are going to be "citizens of the world." If nothing else, they're people who live in and hang around the city-states, and so they'll likely have a less traditional stance. That said, if someone is very traditional (for instance, a tia going out into the world to gain strength so they can go back to challenge their tribe's nunh), they may react negatively to all of this culture-blending and become even more hardened in their ways. The Freelance Wizard
Quality RP at low, low prices! ((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages)) |
RE: Culture in Eorzea Discussion. |
07-01-2013, 12:47 PM
I would look to Europe as a means of comparison. For thousands of years Europeans have lived in close proximity with a variety of cultures as well as a variety of evolving modes of transportation. Yet distinct cultures grew and flourished there, despite similar technologies and the potential for travel. This is because most people associated with a certain tribe or cultural heritage, leading to tribal or nationalist rivalries. Even to this day, with modern means of transportation and communication, many remain insular and distrustful of the other cultures around them due to generations of competition and conflict.
Now consider the possibility that Neanderthal, Cro-Magnon, and two other extinct hominid species were thrown into the mix. Competition would be staggering, and it is likely that the average human or Neanderthal would stick to their own species with its familiar culture for stability. The worldly traveler, in my mind, would be the rare exception in this sort of society. Adventurers, by definition, are generally exceptional individuals, but not everyone will be RPing an adventurer. Also, the myriad of off-camera NPCs would likely conform to more traditional cultural norms. For the typical farmer, laborer, artist, or foot soldier (whom we assume to exist off-camera because the giant city-states don't appear to be rife with starvation or deterioration), the economic balance of the world would dictate that they have little time or money for world travel and cultural or cross-cultural pursuits. It is likely that the cost of a teleport would amount to a large percentage of the yearly expendable income for the typical working stiff. I'm a tinker! Tinkerer? Hrm.... I'm an artificer! - Myxie Tryxle | Impressions and Memories
|
RE: Culture in Eorzea Discussion. |
07-01-2013, 01:23 PM
Regarding miqo'te cultural history, I have to wonder if many miqo'te who live in cities maintain something of an echo of their historical large family/tribal units. Sharing living space, supporting one another financially, personally, and spiritually, and perhaps even following along similar mating rules.
That's really more of an idle thought than anything, as my time spent exploring Gridania, Ul'dah, and Limsa Lominsa didn't reveal much insight into the personal lives of the cities' denizens. However, it's fun to ponder! |
RE: Culture in Eorzea Discussion. |
07-02-2013, 04:17 AM
I like to think that though Eorzea might be a 'melting pot' of cultures and races, that there will still be those that cling to traditions or cultural mores based on their upbringing or race.
For all the examples people have mentioned before me in comparison to Earth: Amish, traditional Asian beliefs and habits in the midst of big cities, even Aborigines in Oz! They know of modern life, are exposed to it... yet still many live in the Bush. Do these more traditional societies all distrust 'modern' things? No... they simply are not as comfortable, or it just isn't 'how things are done'... or 'how we do it in my family.' Everyone has traditions and culture that shapes us- some are stronger than others, but we all have them, and we share them. Would it be unusual to meet a Hyur that married a Miqo- and then took up some of the Miqo's 'ways'? Naw... neither is the reverse. I love culture. It is what makes each of us different and interesting. If we all thought, believed, behaved and worshiped the same, this word (and Hydaelyn in general) would be a very boring place. I love to explore varying cultures, it adds interest and quirks to RP sometimes. But do I think that we should encounter some backwoods rube that is awed by technology, cities, and the stylus on a regular basis? Heck no. Will we? Gods, I hope not. Culture/tradition adds flavor, helps us not all be same-same, helps RP flourish and take new avenues at times, brings up different viewpoints and so on. .... however, speaking of: was there ever an explanation as to why the male Miqo'te are now more visible? Was it just because of the aftermath of Dalamuld and the need for EVERYONE to come out and help rebuild? |
« Next Oldest | Next Newest »
|
|
|
|
Users browsing this thread: 1 Guest(s)