(07-19-2013, 12:42 AM)doctorgalactic Wrote: This is great feedback!  I' have to be honest, I didn't click all of the links, nor watch the video as having not played 1.0 I don't want to have any spoilers.  And monkey wrench's are fine, that's what I'm here for!  I asked for help with development, not a soapbox to be praised for my "awesome" ideas  Â
1)  I agree that the concept of his Father being an actual Dragoon may be bit far fetched.  I've read though that Ala Mhigo was known to have a strong Lancer's presence, along with the Monk's.  The concept was that Kayle's father (and step-father) told him stories about the dragoons when he was little.  I know that him being 3 when his father died may be to young to have these memories with him specifically, WIP.  However, it could have been his father's dream to become one, or his dream that Kayle could one day become one, etc etc.  Kayle may feel that it's an obligation to his father's memory to at least seek out information regarding the legendary Dragoons.
Just remember that there's a huge difference between guys that wield spears, and an actual, holy knight of Ishgard that is bound to, and sworn to slay dragons in the name of Halone, the Fury.Â
(07-19-2013, 12:42 AM)doctorgalactic Wrote: 5) Â We know the pilgrimage thought the Shroud wasn't a pleasant one, it's where he got the scar across his left cheek. Â As far as the Gridanian's on a whole go, are we saying specifically that all Gridanians hate Ala Mhigans based on a failed invasion that happened a hundred years ago?
It's not the people you'd have to worry about. It's the forest. The Twelveswood is a conscious, thinking thing. One hundred years isn't such a huge deal to a tree.
(07-19-2013, 12:42 AM)doctorgalactic Wrote: Â The other concept I'm toying with however is that rather than passing through the Shroud they sail from the Velodyna River along the coast and eventually landing in the Bay of Dha'Yuz. Â A great departure from the previous concept, but it's kind of one or the other. Â How did the rest of the higlander's get to Ul'Dah? Â Keep in mind that as they are travelling, the Battle of Silvertear Skies and the war at the Carteneau Flats in Mor Dhona all happen. Â Kayle's mother is under the 'never again' mentality, and urges her family to flee. Â Assuming that the Garleans came from the 'recently' occupied Ala Mhigo when they made their way west to Mor Dhona, that would put Kayle's family directly in their path, pushing them further south and both physically and emotionally further from his dream of visiting Ishgard. Â He basically resigns himself at 23 to being the proverbial man of the house.
Your timeline's a bit messed up. Silvertear Skies happened before the entirety of the events of 1.0 (during 1562). Carteneau Flats happened at the end of 1.0, a full ten years later.
Also, Silvertear was entirely between the Garleans and Midgardsormr. None of our troops were deployed to that.
By the time Silvertear was said and done, the Ala Mhigan exodus was largely done. As for the sailing route? That's likely the faster, safer way. Garlea attacked by air, and a small vessel could easily slip by the imperial air fleet. They'd also avoid getting eaten by trees.
(07-19-2013, 12:42 AM)doctorgalactic Wrote: However, we know that they DO leave Ishgard, as there are PC's running around with the job.  Like I said, I don't know all of the 1.0 storyline, but I have to assume that if/when I login to a Legacy server for the first time there's gonna be more than a couple lvl 50 Dragoon's running around Eorzea, and if not there eventually will be.  Which begs the question: are the PC's actually becoming true Dragoon's or some bastardized version of it?  Granted, we all can't be the chosen one, but you simply cannot pretend that there aren't guys running around in Artifact armor...  Please keep in mind, I'm not questioning your sources, nor your logic.  I'm simply asking open ended questions for the sake of understanding.
Again, there's a break between what the player can access, and what the world says makes sense. If every player running about was a Dragoon, and also master of the lost art of the Warrior, and was a member of the dying Bard circles, and also able to tap the forbidden (for real) practice of White Magic to it's fullest, that would be one bizarre world.
PC's, for the most part could not possibly all be true Dragoons. They can dress like them. They can mimic them through whatever means they please. After all, it's not like you can't just commission a set of armor, and ask whatever smith that cranks it out to make it look just so.
Likewise, red patterns on a white robe doesn't mean that the Seedseers of Gridania have decided that you're good to go on hurling around a magic practice that brought a golden age to an end.
I'm not saying that there are no PC's that are really, truly Dragoons. But it's better to be cautious with these labels (because seriously, the Jobs, as they are, are usually closely guarded secrets trusted to absolutely goddamned nobody), and remember that there are concessions the game has to make in order to allow people to play it.
Short of it: Chances of being a real Dragoon are about as good as winning the lottery. Fudge it.