Hello, Gilgamesh. While the event threads might not be the appropriate place for the discussion I am looking to facilitate, the state of the other posts on the 'Gilgamesh Events' is my reason for writing.
Gilgamesh is full of roleplayers, but recently I've been concerned with the state community. Events and happenings posted on the Coalition are by no means the only methods of roleplaying, but looking at the listed events of the site reveals only two in-character events since October.
There is nothing wrong with hosting a shared story between friends and guildmates, nor remaining entirely outside of these types of roleplay all together, but I believe we our denying ourselves of a better experience.
What I want to propose, or at least discuss, is what we as a server can do to strengthen the community as a whole.
This thread is open to ideas, but this is mine: I believe we need elements of public and consistent roleplay. Concepts such as player run taverns/restaurants/combat arenas/city guards/ or any type of service fall into this category. They are establishments that do not need to be key elements in a character's individual roleplay, but add to the greater community.
The issue with these types of roleplay typically face are the amount of player input and responsibility in not only starting, but maintaining these establishments. Fortunately, it is possible to create many of these types of roleplay with relatively small numbers of peoples who operate on a schedule.
While I do not have a great deal of time to run these sorts of events with my personal life, I want to see if there are others willing to create small teams and form ideas for these types of 'public' communal roleplay.
Gilgamesh is full of roleplayers, but recently I've been concerned with the state community. Events and happenings posted on the Coalition are by no means the only methods of roleplaying, but looking at the listed events of the site reveals only two in-character events since October.
There is nothing wrong with hosting a shared story between friends and guildmates, nor remaining entirely outside of these types of roleplay all together, but I believe we our denying ourselves of a better experience.
What I want to propose, or at least discuss, is what we as a server can do to strengthen the community as a whole.
This thread is open to ideas, but this is mine: I believe we need elements of public and consistent roleplay. Concepts such as player run taverns/restaurants/combat arenas/city guards/ or any type of service fall into this category. They are establishments that do not need to be key elements in a character's individual roleplay, but add to the greater community.
The issue with these types of roleplay typically face are the amount of player input and responsibility in not only starting, but maintaining these establishments. Fortunately, it is possible to create many of these types of roleplay with relatively small numbers of peoples who operate on a schedule.
While I do not have a great deal of time to run these sorts of events with my personal life, I want to see if there are others willing to create small teams and form ideas for these types of 'public' communal roleplay.