(12-16-2013, 04:40 PM)LiadansWhisper Wrote:That used to be the definition of raiding. In fact it still is as far as Turn 4 and Turn 5 are concerned, the same with the difficulty spike going into Extreme Mode Primals.(12-16-2013, 04:36 PM)Suisei Wrote: The big difference is the back loaded difficulty (Raid) vs front loaded difficulty (housing).
Ultimately, this is the nature of the beast. It could change in the future but for now it's going to take a lot of man hours to hammer out what's needed for housing.
It doesn't have to be the "nature of the beast." Â That's kind of the point people are making. Â And it shouldn't be the "nature of the beast."
And no, it's not the same as a raid. Â I pay for this content, and I may never get to even see it. Â Not ever. Â Because it's so far out of reach that it might as well not exist.
Quote:Shard markets are gone. Â Crystal markets are basically gone, too. Â The Cluster market is okay, but nothing of what it once was. Â Tomestones are under 18k, and I saw a HQ Vanya chest on the AH for 129k. Â I even saw a set of HQ Vanya breeches on the AH for less money than it takes to buy the materials to make it. -_-
There are many, many ways to make large amount of Gil in today's market. The old standards don't apply anymore because they demand decreases while the supply increases. Crafted endgame gear is less important because more and more people already have endgame gear.
On the flipside, you have the new explosion that the cooking market is going to see. Now that food effects aren't removed upon death, there is a constant demand to meet. Furniture is not going to suddenly arrive and save the economy now, it's going to be a standard. Demand isn't going to be there, so don't look at it.
On the flip side alt leveling is going to get more attention with Duty Roulette and the leveling of an alt no longer hurts your progress on you main class. Equipment is still going to be a big deal but gathering/fishing will remain the big money makers, as they have been for the last month or so.
At the same time there is going to be a lot of Gil coming into the economy thanks to the new systems. Hundreds of gil coming in from Duty Roulette alone, all duty monsters dropping gil, end game dungeon monsters dropping even MORE gil, treasure chests dropping 5k gil a pop and things start to add up. The average amount of gil made during a standard single 1-50 is going up considerably. This is going to reflect in inflation in the market.
Housing is going to have an effect on the market, yes, but at the same time the price point has been set to deflate some of the interest. There are just as many FCs that are going to just ignore the feature and now have thousands to millions of Gil they are more willing to spend on progression or PvP.
There is always millions of Gil ready to be made at any moment on the market. It just takes the patience to read into the market changes.