So I don't have much experience in the RP department and even less in being a GM/DM (don't know if there is a difference between the two). I attended one that Meat threw at release (our resident rock star Roegadyn) and kind of just worked my way from there with the small bit of experience I picked up from it.Â
I have thrown a few events myself and added in some mechanics from time to time (like double attacks and defensive characters using cover), but I really want to start playing around with HP bars and such now. I want to add a bit more of randomness to the fights I host and I want the PC's involved to sometimes fail and suffer the consequences of it.Â
My question for those of you who run RP battle events (or have been involved in them in the past), what mechanics do you use and what advice can you give?
I have thrown a few events myself and added in some mechanics from time to time (like double attacks and defensive characters using cover), but I really want to start playing around with HP bars and such now. I want to add a bit more of randomness to the fights I host and I want the PC's involved to sometimes fail and suffer the consequences of it.Â
My question for those of you who run RP battle events (or have been involved in them in the past), what mechanics do you use and what advice can you give?
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote
- Domino Quixote





. I have no problem with tavern RP, but its really nice to get a break from it all and have people go out and face the dangers in the world. I just want them to feel like the world is dangerous and not that they are some supreme adventurer who can just go charging into beastmen camps and coming out with 100 Amal'jaa heads.
