So I'm curious.... how do people as a whole or in general treat teleporting in RP?
For me, it's there. People can and do teleport. However... what keeps it from becoming a mechanism that people just don't want their character in trouble. If a player character (and player) don't want capture that's fine and that's a person's character.
I feel like there's game mechanics that say "you can't teleport some where you haven't attuned to" and "you can't teleport while in battle." Other things say that it requires anima and many of those out there just don't have a lot of it or any to actually fully use it. So I imagine that you can't just keep teleporting away (you'll waste your energy and/or your gil eventually giving the guards that fee).
For me, it's there. People can and do teleport. However... what keeps it from becoming a mechanism that people just don't want their character in trouble. If a player character (and player) don't want capture that's fine and that's a person's character.
I feel like there's game mechanics that say "you can't teleport some where you haven't attuned to" and "you can't teleport while in battle." Other things say that it requires anima and many of those out there just don't have a lot of it or any to actually fully use it. So I imagine that you can't just keep teleporting away (you'll waste your energy and/or your gil eventually giving the guards that fee).