Please click link below if you are planning on participating in the event
https://docs.google.com/forms/d/19KBrD6A...4/viewform
Event Number 2 Tommorow. Newcomers, please read this info and then combat rules below.
When: Tomorrow, we will begin gathering outside the Gate of Thal at 8:30 Central time. We are giving ourselves about 45 minutes to organize everything and the sides. We aim to actually start around 9:15.
Where: Heroes will meet Kahn'a directly outside the Gate of Thal and form groups of three. The NPCS, will meet Laforet and myself at the Tree of the Sultana.
What to wear: Heroes may dress however they please. Or not at all if that's your thing, we aren't picky. lol. NPC's we ask that you wear either the Shepard's tunic, or something white and cloth-ish for a chest piece to help you stand out.
Objecive: The goal of each hero is to slay at least three npcs zombies and then move down the road to the Sultana tree and fight Laforet, the black mage in control of this npc army. One he is defeated, the heroes win. Note, if a hero would like to just keep pummeling zombies, we will have a 1,000 gil prize for the best zombie killer, cause, why not?
How will this work: Once the groups are gathered, the NPCS will move up and start matching with the hero parties of three. Our aim is to have at least 1 NPC per group of three heroes. Combat will use normal combat rules with these exceptions:
NPC's have 1 hp, but when they are hit, they keep going, representing a slain zombie and another replacing them. Heroes need to keep track of how many npc'c they 'kill' because once a player has killed three, they may leave their current party and move to fight Laforet by the Tree of the Sultana, or keep pummeling zombies.
Heroes will have 4 hp this event to help them weather the assault of never ending zombies. Laforet will only have 3 hp because most heroes will be slightly wounded by the time they reach him.
 (Note, these are subject to change if rp occurs that alters the plans. See minor events))
"Event 1: Enemy at the Gate" will be a two pronged event. Prong one will be Jin'li and most of his allies outside the Gate of Nald creating confusion to draw the defenders of Ul'dah out. Prong 2 will be several of Jin'li's agents moving through Ul'dah poisoning water wells. How, or if, the heroes discover prong two needs to rped out still. If heroes do not discover plot before event, the only way to catch the poisoners is to see their emotes.
"Event 2: Whom Fiddled while Ul'dah Burned?" will be a second part event that will involve 2 or 3 prongs. Prong one of Jin'li agents leading a force of Voidspawn against Ul'dah as as a diversion while a small squad tries to assassinate the Sultana, forcing the heroes to split up and deal with the threats and give the Sultana time to escape. (We will probably not have a Sultan npc or pc, just say she is escaping while heroes delay the assassins, idea on this are appreciated.))
"Event 3:Â To Kill a runt." (subject to change)
"Minor Event 1: The Doctor is in"Â - Has been completed by small group whom dragged the Doctor off a cliff.
https://docs.google.com/forms/d/19KBrD6A...4/viewform
Event Number 2 Tommorow. Newcomers, please read this info and then combat rules below.
When: Tomorrow, we will begin gathering outside the Gate of Thal at 8:30 Central time. We are giving ourselves about 45 minutes to organize everything and the sides. We aim to actually start around 9:15.
Where: Heroes will meet Kahn'a directly outside the Gate of Thal and form groups of three. The NPCS, will meet Laforet and myself at the Tree of the Sultana.
What to wear: Heroes may dress however they please. Or not at all if that's your thing, we aren't picky. lol. NPC's we ask that you wear either the Shepard's tunic, or something white and cloth-ish for a chest piece to help you stand out.
Objecive: The goal of each hero is to slay at least three npcs zombies and then move down the road to the Sultana tree and fight Laforet, the black mage in control of this npc army. One he is defeated, the heroes win. Note, if a hero would like to just keep pummeling zombies, we will have a 1,000 gil prize for the best zombie killer, cause, why not?
How will this work: Once the groups are gathered, the NPCS will move up and start matching with the hero parties of three. Our aim is to have at least 1 NPC per group of three heroes. Combat will use normal combat rules with these exceptions:
NPC's have 1 hp, but when they are hit, they keep going, representing a slain zombie and another replacing them. Heroes need to keep track of how many npc'c they 'kill' because once a player has killed three, they may leave their current party and move to fight Laforet by the Tree of the Sultana, or keep pummeling zombies.
Heroes will have 4 hp this event to help them weather the assault of never ending zombies. Laforet will only have 3 hp because most heroes will be slightly wounded by the time they reach him.
 (Note, these are subject to change if rp occurs that alters the plans. See minor events))
"Event 1: Enemy at the Gate" will be a two pronged event. Prong one will be Jin'li and most of his allies outside the Gate of Nald creating confusion to draw the defenders of Ul'dah out. Prong 2 will be several of Jin'li's agents moving through Ul'dah poisoning water wells. How, or if, the heroes discover prong two needs to rped out still. If heroes do not discover plot before event, the only way to catch the poisoners is to see their emotes.
"Event 2: Whom Fiddled while Ul'dah Burned?" will be a second part event that will involve 2 or 3 prongs. Prong one of Jin'li agents leading a force of Voidspawn against Ul'dah as as a diversion while a small squad tries to assassinate the Sultana, forcing the heroes to split up and deal with the threats and give the Sultana time to escape. (We will probably not have a Sultan npc or pc, just say she is escaping while heroes delay the assassins, idea on this are appreciated.))
"Event 3:Â To Kill a runt." (subject to change)
"Minor Event 1: The Doctor is in"Â - Has been completed by small group whom dragged the Doctor off a cliff.