Hi all,
Feeling in a bit of a constructively critical mood at the moment. A lot of you may remember me as founder and leader of the Flame Yataghans from about October 2013 to March 2014. Upon its founding, YATAG was defined by being very NPC adherent, to the point that we would wear the uniforms in accordance with rank and class. Contrary to popular belief, this was not just the overcoats, but the field gear you see NPCs wear on the field. This was to add authenticity and validity to the roleplay, but not necessarily authority. The Immortal Flames are not law enforcement after all!
The following are my thoughts on how people have roleplayed Grand Company material as my FFXIV career has taken me beyond YATAG (esp. as the military has become a RL thing for me now), but suffice to say a lot of these observations applied during and before YATAG, too. It has to be stressed that these are my own opinions and there are not seeking to proscribe anything. After all, each Grand Company has an 'adventurer unit' that all PCs are assumed to be in by default (RP aside), those being the Immortal Flames Free Brigade, the Order of the Twin Adder Yellow Serpents, and the Maelstrom Foreign Levy.
The below targets those that I assume are not 'adventurer' volunteers but are trying to roleplay a full-time soldier.
Everybody is Second Lieutenant
This is a big one I see. The logic is benign; the game lets me go up to 2nd Lt, so I suppose I should RP 2nd Lt. Since the game has a linear progression in rank (rather than rank-and-file vs officer being two separate tracks), it feels like it has more authority than it actually does. If we assume these Grand Companies follow their design as a modern military that far (modern insofar 18th-19th century in terms of organization), a Chief Sergeant is going to have more experience and respect than a 2nd Lieutenant. Hell, unless the 2nd Lieutenant came up from the rank-and-file (and they don't have to be the highest sergeant rank to do this), they'll basically be a new recruit. But because the game promotes you through these ranks, it can easily make one think "I'm a big deal".
Why is this even an issue? No hierarchy, and hierarchy is central to any military! If we're all second lieutenants, who the hells in charge? Secondly, you could all technically be fresh recruits! Thirdly, no sense of progression simultaneous to an increase in experience! Why not actually -start- as a private IC (ignore your in-game rank) and RP up through the ranks, only doing so via IC achievements? Fourthly, no station with the rank. You're a junior officer. Who are you in charge of? Staff officer? Who are you assistant to? What do you actually do? Most of the 2nd Lt characters I've come across don't have answers to these questions, again, because of the benign logic of "it's what the game says I am". If you RP'd a private, on the other hand, all you have to do is say 'I stand watch at aetherytes'.
Fifthly, no bearing. This relates to the points down below, but few (not all) don't seem to RP the weight of the rank. You're an officer in a Grand Company; you are held to a higher standard than all the rank-and-file beneath you. In fact, the game uses the term 'commissioned'...that's going to be a commission from the Chief Admiral, the Sultana, or the Elder Seedseer respectively. You represent them. This is unique to officers over soldiers.
The list goes on, but in short, one doesn't HAVE to RP the rank the game tells you you're at, and it might be rewarding! See what happens when a character is disciplined or ordered around by a character of higher rank! The player doesn't like having their character ordered around? They probably shouldn't be roleplaying in a military organization in the first place...
Uniform? What uniform?
Square Enix are meticulous about designing their NPCs and making it very clear who this NPC is and what they are supposed to do. Every tier of Grand Company NPC in the field are dressed according to their rank; private, sergeant, lieutenant/captain, and commander. The private and sergeant NPC sets are available on the GC store. For Immortal Flames, look at the Northern Thanalan settlements for the full array of outfits and weaponry.
Outside of the overcoats, I have yet to see any professed GC RPer try this out, bar YATAG and one other solo RPer. Of course, if one roleplays an officer (which is statistically likely), you're SOL finding the officer field uniform. Nonetheless, I found it gratifying standing around next to an identical-looking sergeant NPC. Yeah, I was the real deal alright! Ha!
Why is this even an issue? Well, why do soldiers wear uniforms IRL? It shows you are part of this organization and the real deal. When I had Kale as a sergeant, I left all sorts of cool RP outfits rotting with a retainer because it's just not his uniform. He is a soldier. Individual expression is left to civilians. As a soldier you will dress the same to show you are not an individual, but part of a team, and equal to your comrades. Want a terrible example of an army's uniformity? TERA's Valkyon Federation; one Tribune is wearing bikiniplate, while another is dressed up for a ballroom dance. No; SE designed those NPCs with a specific vision in mind, and I feel I've outlined it here.
Weekend Warriors
An Eorzean Grand Company is an army, and being in the army is a career. Very few seem to roleplay their Grand Company association with the weight that it ought to carry; in fact, it seems to be a loose commitment (which again is fine if your character is part of an adventurer unit). The most egregious example I've seen of this 'weekend warrior' thing is during conflict RP where someone needs to assert authority over another. They will mention their rank in the local Grand Company (second lieutenant to nobody's surprise, ha!) and will claim entitlement and authority because of it.
And then you never hear of their GC involvement ever again. Keep in mind that's an egregious example I've seen a couple of times, but not often. When I was RPing Grand Company, I was in only two states...
On-duty: Uniform as appropriate (Flame Sergeant's Shirt/Sarouel/Crakows set, with Ul'dahn Hoplon/Winglet), stationed at one of the many Immortal Flames in the Thanalan region. The Flames were lucky in this regard, as out of all the Grand Companies, they have the most outposts. This meant I hardly ever roleplayed outside of Thanalan, but why would I? I'm trying to roleplay a full-time soldier of a Grand Company. He has no reason to be outside Thanalan! Limiting, yes, but that's the price for authenticity, if y'like. Just like being a military member IRL comes with a whole lot of restrictions with what you can do even off-duty.
Off-duty: Something unassuming; an average soldier isn't going to be wearing anything amazing. Quicksand, Coffer and Coffin, some other tavern-esque location in Thanalan. Again, hardly ever seen in the Shroud or La Noscea. Unless there was some server event, where Kale would spend a month's pay to go visit!
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Why is this even an issue? Because how might my character even expect to believe you're a legitimate Grand Company soldier if my character never sees your character do anything related to the GC? Mine was 90% in uniform all the time standing around other NPCs, or spearheading missions and events that would pertain to Ul'dahn military business, and ignore official business RP that would not have anything to do with the Immortal Flames. Yes, that meant missing out on awesome plots in, say, Limsa Lominsa, because why would an average Flame be out there in the first place? That's the Maelstrom's job!
Special Commando
Perhaps the most obvious example of my personal taste in RP coming through is with this one. A justification for the above 'Weekend Warrior' is that one's character is part of some special unit within the Grand Company ([playful jab] this giving them an excuse to sit in the Quicksand all day [/playful jab]). I feel this is more an effort to remove one's character from the system of accountability that militaries have. "Have your cake and eat it too". I mean, sure, it's fine I suppose. Personally, I'd like to see more average soldiers in the RP mix, who would suffer IC consequences for getting involved in other players' RP plots. Of the Disciples of War characters that I have seen, Average Joe types are almost non-existent. Again, personal taste, but most of this really is to begin with!
Why is this even an issue? Mm, well, the Grand Company can't have that many special commandos, can it? Heh...
CONCLUSION
In the end, people are gonna roleplay whatever the hell they want, and that's cool, because no one's telling us we have to RP with anyone we don't want to. As such, the above is merely suggestions and thoughts from someone who really gives a shit about this stuff. Most of us have better things to do, and just want to let our hair down, pick a cool RP outfit, and play pretend! What's with all this unfun stuff, eh?!
Thanks for reading if you made it down here! Despite being the length of a freshman college essay, this is all effectively stream of consciousness. Apologies for poor grammar, syntax, and wording. I have time to talk about all this nonsense; no time to proofread it
Feeling in a bit of a constructively critical mood at the moment. A lot of you may remember me as founder and leader of the Flame Yataghans from about October 2013 to March 2014. Upon its founding, YATAG was defined by being very NPC adherent, to the point that we would wear the uniforms in accordance with rank and class. Contrary to popular belief, this was not just the overcoats, but the field gear you see NPCs wear on the field. This was to add authenticity and validity to the roleplay, but not necessarily authority. The Immortal Flames are not law enforcement after all!
The following are my thoughts on how people have roleplayed Grand Company material as my FFXIV career has taken me beyond YATAG (esp. as the military has become a RL thing for me now), but suffice to say a lot of these observations applied during and before YATAG, too. It has to be stressed that these are my own opinions and there are not seeking to proscribe anything. After all, each Grand Company has an 'adventurer unit' that all PCs are assumed to be in by default (RP aside), those being the Immortal Flames Free Brigade, the Order of the Twin Adder Yellow Serpents, and the Maelstrom Foreign Levy.
The below targets those that I assume are not 'adventurer' volunteers but are trying to roleplay a full-time soldier.
Everybody is Second Lieutenant
This is a big one I see. The logic is benign; the game lets me go up to 2nd Lt, so I suppose I should RP 2nd Lt. Since the game has a linear progression in rank (rather than rank-and-file vs officer being two separate tracks), it feels like it has more authority than it actually does. If we assume these Grand Companies follow their design as a modern military that far (modern insofar 18th-19th century in terms of organization), a Chief Sergeant is going to have more experience and respect than a 2nd Lieutenant. Hell, unless the 2nd Lieutenant came up from the rank-and-file (and they don't have to be the highest sergeant rank to do this), they'll basically be a new recruit. But because the game promotes you through these ranks, it can easily make one think "I'm a big deal".
Why is this even an issue? No hierarchy, and hierarchy is central to any military! If we're all second lieutenants, who the hells in charge? Secondly, you could all technically be fresh recruits! Thirdly, no sense of progression simultaneous to an increase in experience! Why not actually -start- as a private IC (ignore your in-game rank) and RP up through the ranks, only doing so via IC achievements? Fourthly, no station with the rank. You're a junior officer. Who are you in charge of? Staff officer? Who are you assistant to? What do you actually do? Most of the 2nd Lt characters I've come across don't have answers to these questions, again, because of the benign logic of "it's what the game says I am". If you RP'd a private, on the other hand, all you have to do is say 'I stand watch at aetherytes'.
Fifthly, no bearing. This relates to the points down below, but few (not all) don't seem to RP the weight of the rank. You're an officer in a Grand Company; you are held to a higher standard than all the rank-and-file beneath you. In fact, the game uses the term 'commissioned'...that's going to be a commission from the Chief Admiral, the Sultana, or the Elder Seedseer respectively. You represent them. This is unique to officers over soldiers.
The list goes on, but in short, one doesn't HAVE to RP the rank the game tells you you're at, and it might be rewarding! See what happens when a character is disciplined or ordered around by a character of higher rank! The player doesn't like having their character ordered around? They probably shouldn't be roleplaying in a military organization in the first place...
Uniform? What uniform?
Square Enix are meticulous about designing their NPCs and making it very clear who this NPC is and what they are supposed to do. Every tier of Grand Company NPC in the field are dressed according to their rank; private, sergeant, lieutenant/captain, and commander. The private and sergeant NPC sets are available on the GC store. For Immortal Flames, look at the Northern Thanalan settlements for the full array of outfits and weaponry.
Outside of the overcoats, I have yet to see any professed GC RPer try this out, bar YATAG and one other solo RPer. Of course, if one roleplays an officer (which is statistically likely), you're SOL finding the officer field uniform. Nonetheless, I found it gratifying standing around next to an identical-looking sergeant NPC. Yeah, I was the real deal alright! Ha!
Why is this even an issue? Well, why do soldiers wear uniforms IRL? It shows you are part of this organization and the real deal. When I had Kale as a sergeant, I left all sorts of cool RP outfits rotting with a retainer because it's just not his uniform. He is a soldier. Individual expression is left to civilians. As a soldier you will dress the same to show you are not an individual, but part of a team, and equal to your comrades. Want a terrible example of an army's uniformity? TERA's Valkyon Federation; one Tribune is wearing bikiniplate, while another is dressed up for a ballroom dance. No; SE designed those NPCs with a specific vision in mind, and I feel I've outlined it here.
Weekend Warriors
An Eorzean Grand Company is an army, and being in the army is a career. Very few seem to roleplay their Grand Company association with the weight that it ought to carry; in fact, it seems to be a loose commitment (which again is fine if your character is part of an adventurer unit). The most egregious example I've seen of this 'weekend warrior' thing is during conflict RP where someone needs to assert authority over another. They will mention their rank in the local Grand Company (second lieutenant to nobody's surprise, ha!) and will claim entitlement and authority because of it.
And then you never hear of their GC involvement ever again. Keep in mind that's an egregious example I've seen a couple of times, but not often. When I was RPing Grand Company, I was in only two states...
On-duty: Uniform as appropriate (Flame Sergeant's Shirt/Sarouel/Crakows set, with Ul'dahn Hoplon/Winglet), stationed at one of the many Immortal Flames in the Thanalan region. The Flames were lucky in this regard, as out of all the Grand Companies, they have the most outposts. This meant I hardly ever roleplayed outside of Thanalan, but why would I? I'm trying to roleplay a full-time soldier of a Grand Company. He has no reason to be outside Thanalan! Limiting, yes, but that's the price for authenticity, if y'like. Just like being a military member IRL comes with a whole lot of restrictions with what you can do even off-duty.
Off-duty: Something unassuming; an average soldier isn't going to be wearing anything amazing. Quicksand, Coffer and Coffin, some other tavern-esque location in Thanalan. Again, hardly ever seen in the Shroud or La Noscea. Unless there was some server event, where Kale would spend a month's pay to go visit!
Â
Why is this even an issue? Because how might my character even expect to believe you're a legitimate Grand Company soldier if my character never sees your character do anything related to the GC? Mine was 90% in uniform all the time standing around other NPCs, or spearheading missions and events that would pertain to Ul'dahn military business, and ignore official business RP that would not have anything to do with the Immortal Flames. Yes, that meant missing out on awesome plots in, say, Limsa Lominsa, because why would an average Flame be out there in the first place? That's the Maelstrom's job!
Special Commando
Perhaps the most obvious example of my personal taste in RP coming through is with this one. A justification for the above 'Weekend Warrior' is that one's character is part of some special unit within the Grand Company ([playful jab] this giving them an excuse to sit in the Quicksand all day [/playful jab]). I feel this is more an effort to remove one's character from the system of accountability that militaries have. "Have your cake and eat it too". I mean, sure, it's fine I suppose. Personally, I'd like to see more average soldiers in the RP mix, who would suffer IC consequences for getting involved in other players' RP plots. Of the Disciples of War characters that I have seen, Average Joe types are almost non-existent. Again, personal taste, but most of this really is to begin with!
Why is this even an issue? Mm, well, the Grand Company can't have that many special commandos, can it? Heh...
CONCLUSION
In the end, people are gonna roleplay whatever the hell they want, and that's cool, because no one's telling us we have to RP with anyone we don't want to. As such, the above is merely suggestions and thoughts from someone who really gives a shit about this stuff. Most of us have better things to do, and just want to let our hair down, pick a cool RP outfit, and play pretend! What's with all this unfun stuff, eh?!
Thanks for reading if you made it down here! Despite being the length of a freshman college essay, this is all effectively stream of consciousness. Apologies for poor grammar, syntax, and wording. I have time to talk about all this nonsense; no time to proofread it