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		<title><![CDATA[Hydaelyn Role-Players - FFXIV News]]></title>
		<link>https://ffxiv-roleplayers.com/mybb18/</link>
		<description><![CDATA[Hydaelyn Role-Players - https://ffxiv-roleplayers.com/mybb18]]></description>
		<pubDate>Thu, 04 Jun 2026 03:11:49 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Letter from the Producer LIVE Part XLII - Q&A and Discussion]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=21361</link>
			<pubDate>Mon, 05 Feb 2018 15:17:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3787">Unnamed Mercenary</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=21361</guid>
			<description><![CDATA[The forty-second Letter from the Producer LIVE will be broadcast from the winter wonderland of Sapporo on February 10.<br />
<br />
<blockquote class="mycode_quote"><cite>Lodestone Wrote:</cite><span style="color: #6b993d;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Letter from the Producer LIVE Part XLII<br />
</span></span><br />
<span style="color: #6b993d;" class="mycode_color">Date &amp; Time</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #d98041;" class="mycode_color">Saturday, February 10, 2018 at 1:30 a.m. (PST)</span></span><br />
<span style="color: #a62137;" class="mycode_color">* Starting time is subject to change.</span><br />
<br />
<span style="color: #6b993d;" class="mycode_color">URL</span><ul class="mycode_list"><li>YouTube Live<br />
</li>
<li>Niconico Live<br />
</li>
<li><a href="http://sqex.to/htj" target="_blank" rel="noopener" class="mycode_url">Twitch</a><br />
</li>
</ul>
<span style="color: #a62137;" class="mycode_color">* The URLs will be posted in the near future.</span><br />
<span style="color: #a62137;" class="mycode_color">* Please note that the audio will be in Japanese only.</span><br />
<br />
<span style="color: #6b993d;" class="mycode_color">Show Details</span><ul class="mycode_list"><li>The Forbidden Land, Eureka<br />
</li>
<li>Patch 4.2 Q&amp;A<br />
</li>
<li>Special Guest, Sound Director Masayoshi Soken<br />
<br />
</li>
</ul>
<br />
<span style="color: #6b993d;" class="mycode_color">How to Submit Questions</span><br />
Prior to the live stream, questions will be accepted in theÂ <a href="http://forum.square-enix.com/ffxiv/forums/1461" target="_blank" rel="noopener" class="mycode_url">designated thread</a>Â on the official forum. It is also possible to ask questions during the live stream. To do so, please follow the official FFXIV Twitter account (<a href="https://twitter.com/@FF_XIV_EN" target="_blank" rel="noopener" class="mycode_url">@FF_XIV_EN</a>) and send tweets containing the â€œXIVLiveâ€ hash tag.<br />
<br />
<span style="color: #6b993d;" class="mycode_color">Q&amp;A Theme</span><ul class="mycode_list"><li>Exploring Patch 4.2<br />
</li>
<li>Questions for Sound Director Masayoshi Soken<br />
<br />
</li>
</ul>
<br />
Questions will be forwarded to Naoki Yoshida who will attempt to field as many questions as possible, to the best of his ability.</blockquote>]]></description>
			<content:encoded><![CDATA[The forty-second Letter from the Producer LIVE will be broadcast from the winter wonderland of Sapporo on February 10.<br />
<br />
<blockquote class="mycode_quote"><cite>Lodestone Wrote:</cite><span style="color: #6b993d;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Letter from the Producer LIVE Part XLII<br />
</span></span><br />
<span style="color: #6b993d;" class="mycode_color">Date &amp; Time</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #d98041;" class="mycode_color">Saturday, February 10, 2018 at 1:30 a.m. (PST)</span></span><br />
<span style="color: #a62137;" class="mycode_color">* Starting time is subject to change.</span><br />
<br />
<span style="color: #6b993d;" class="mycode_color">URL</span><ul class="mycode_list"><li>YouTube Live<br />
</li>
<li>Niconico Live<br />
</li>
<li><a href="http://sqex.to/htj" target="_blank" rel="noopener" class="mycode_url">Twitch</a><br />
</li>
</ul>
<span style="color: #a62137;" class="mycode_color">* The URLs will be posted in the near future.</span><br />
<span style="color: #a62137;" class="mycode_color">* Please note that the audio will be in Japanese only.</span><br />
<br />
<span style="color: #6b993d;" class="mycode_color">Show Details</span><ul class="mycode_list"><li>The Forbidden Land, Eureka<br />
</li>
<li>Patch 4.2 Q&amp;A<br />
</li>
<li>Special Guest, Sound Director Masayoshi Soken<br />
<br />
</li>
</ul>
<br />
<span style="color: #6b993d;" class="mycode_color">How to Submit Questions</span><br />
Prior to the live stream, questions will be accepted in theÂ <a href="http://forum.square-enix.com/ffxiv/forums/1461" target="_blank" rel="noopener" class="mycode_url">designated thread</a>Â on the official forum. It is also possible to ask questions during the live stream. To do so, please follow the official FFXIV Twitter account (<a href="https://twitter.com/@FF_XIV_EN" target="_blank" rel="noopener" class="mycode_url">@FF_XIV_EN</a>) and send tweets containing the â€œXIVLiveâ€ hash tag.<br />
<br />
<span style="color: #6b993d;" class="mycode_color">Q&amp;A Theme</span><ul class="mycode_list"><li>Exploring Patch 4.2<br />
</li>
<li>Questions for Sound Director Masayoshi Soken<br />
<br />
</li>
</ul>
<br />
Questions will be forwarded to Naoki Yoshida who will attempt to field as many questions as possible, to the best of his ability.</blockquote>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Live Letter XLI Master Discussion Thread]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=21275</link>
			<pubDate>Fri, 19 Jan 2018 13:37:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=2788">Maril</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=21275</guid>
			<description><![CDATA[For all of your reactions to the live letter.Â <br />
Official translation thread here: <br />
<a href="http://forum.square-enix.com/ffxiv/threads/356388-Letter-from-the-Producer-LIVE-Part-XLI-Update-Thread" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...ate-Thread</a><br />
<br />
What're you guys most excited over? Do you think the housing implementations will help the problem? <img src="https://ffxiv-roleplayers.com/mybb18/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[For all of your reactions to the live letter.Â <br />
Official translation thread here: <br />
<a href="http://forum.square-enix.com/ffxiv/threads/356388-Letter-from-the-Producer-LIVE-Part-XLI-Update-Thread" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...ate-Thread</a><br />
<br />
What're you guys most excited over? Do you think the housing implementations will help the problem? <img src="https://ffxiv-roleplayers.com/mybb18/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Furnishing Contest Winners!]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20916</link>
			<pubDate>Fri, 10 Nov 2017 18:31:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=12">Zhavi</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20916</guid>
			<description><![CDATA[<a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/b82453956cc4916f6027431d85ccec8720f538c6" target="_blank" rel="noopener" class="mycode_url">https://na.finalfantasyxiv.com/lodestone...8720f538c6</a><br />
<br />
edit to add - before you get too excited, keep in mind that they may or may not add any number from winners or entries.  They make zero promises.<br />
<br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_0.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_1.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_2.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_3.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_4.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_5.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_6.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_7.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_8.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_9.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_10.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<br />
...okay there are a ton, click the link.<br />
<br />
FURNITURE HYPE!]]></description>
			<content:encoded><![CDATA[<a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/b82453956cc4916f6027431d85ccec8720f538c6" target="_blank" rel="noopener" class="mycode_url">https://na.finalfantasyxiv.com/lodestone...8720f538c6</a><br />
<br />
edit to add - before you get too excited, keep in mind that they may or may not add any number from winners or entries.  They make zero promises.<br />
<br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_0.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_1.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_2.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_3.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_4.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_5.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_6.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_7.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_8.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_9.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<img src="https://img.finalfantasyxiv.com/t/b82453956cc4916f6027431d85ccec8720f538c6_10.jpg?1510304187" loading="lazy"  alt="[Image: b82453956cc4916f6027431d85ccec8720f538c6...1510304187]" class="mycode_img" /><br />
<br />
<br />
...okay there are a ton, click the link.<br />
<br />
FURNITURE HYPE!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PSU Yoshida interview - more roleplay related elements planned]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20910</link>
			<pubDate>Thu, 09 Nov 2017 16:25:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=12">Zhavi</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20910</guid>
			<description><![CDATA[<a href="http://www.psu.com/feature/34640/interview-ffxiv-yoshida-patch-4-2-eureka-future-content" target="_blank" rel="noopener" class="mycode_url">http://www.psu.com/feature/34640/intervi...re-content</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>PSU: Inside of Final Fantasy XIV there are a number of players that categorize themselves as role players, who act out scenarios within the game as their character. During patch 3.4 the â€œRPâ€ tag was implemented to let others know that we are interested in role playing scenarios. What other ideas are the developers considering to help these players become more immersed within the world of FFXIV?<br />
<br />
Naoki Yoshida:<br />
Including the new Performance Actions for bard, which will released with Patch 4.15, we have a solid roadmap of what roleplay-related elements we will be implementing in future updates. Similar to Performance Actions, we are continuing to put effort into implementing features that allow players the chance to create their own type of fun within the game. I hope that you enjoy these features and use them to enhance in-game roleplaying even further!</blockquote>
<br />
Cautious hype?]]></description>
			<content:encoded><![CDATA[<a href="http://www.psu.com/feature/34640/interview-ffxiv-yoshida-patch-4-2-eureka-future-content" target="_blank" rel="noopener" class="mycode_url">http://www.psu.com/feature/34640/intervi...re-content</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>PSU: Inside of Final Fantasy XIV there are a number of players that categorize themselves as role players, who act out scenarios within the game as their character. During patch 3.4 the â€œRPâ€ tag was implemented to let others know that we are interested in role playing scenarios. What other ideas are the developers considering to help these players become more immersed within the world of FFXIV?<br />
<br />
Naoki Yoshida:<br />
Including the new Performance Actions for bard, which will released with Patch 4.15, we have a solid roadmap of what roleplay-related elements we will be implementing in future updates. Similar to Performance Actions, we are continuing to put effort into implementing features that allow players the chance to create their own type of fun within the game. I hope that you enjoy these features and use them to enhance in-game roleplaying even further!</blockquote>
<br />
Cautious hype?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SE's asking for examples of community content. Now's our time, roleplayers.]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20821</link>
			<pubDate>Tue, 24 Oct 2017 20:10:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3985">Warren Castille</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20821</guid>
			<description><![CDATA[<a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/0ecf351415b9deb8211d819f6b690c9fa5e6ee93" target="_blank" rel="noopener" class="mycode_url">Check this out.</a><br />
<br />
<div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Copy/paste  of the link</span><br />
The FINAL FANTASY XIV community is full of talented content creators and artists of every medium, and we're constantly impressed and inspired by the works we see shared across social media. <br />
Are you one of these talented creators? Would you like to see your work featured on an official FINAL FANTASY XIV channel? Now's your chance! <br />
<br />
Introducing "Community Commendations," a brand-new feature coming to the DUTY COMMENCED stream where we feature works created by our talented community!<br />
<br />
Guidelines for Submission via the Official Forum:<br />
<br />
Submitted content can be any form of art, such as illustrations (hand-drawn or digital), photos of physical creations, video content, or a musical piece<br />
Please make sure the content is appropriate for our audience.<br />
Please make sure to follow the forum guideline and material usage license when submitting your creations.<br />
If you're sharing content created by someone else, you must first get approval from that person, give credit to the person, and link to that personâ€™s original content in your post (if possible).<br />
Square Enix reserves the right to remove or take down any content in its sole discretion.<br />
By submitting you agree to the above guidelines.<br />
If this is your first time submitting an image to the forum, follow these tips on how you can upload your image to the Lodestone and post it on the forum.<br />
<br />
Proceed to the official forum to submit your entry! <br />
<br />
Guidelines for Submission via Twitter<br />
<br />
You may also submit your creations via Twitter. To submit via Twitter, first follow the official FINAL FANTASY XIV account at @FF_XIV_EN from your Twitter account. <br />
<br />
After youâ€™ve done that, send us a Tweet that includes your creation (or a link to your creation) and the following information: <br />
<br />
Creator's full Character name and World name<br />
#FFXIV_CC hashtag<br />
An "@" mention of @FF_XIV_EN<br />
* We will send you a direct message on Twitter if we chose to showcase your content on our official channels. <br />
Please make sure that all Tweets comply with Twitter's terms of service.</div>
		</div>
<br />
SQUARE WANTS US TO THROW THE SPOTLIGHT ON OUR COMMUNITY CONTENT. This is a huge chance for us to get <span style="font-style: italic;" class="mycode_i">officially</span> noticed by senpai. I fully intend on at least throwing a link up to &lt;PRESS&gt;'s stuff once I get their blessing.<br />
<br />
<span style="font-size: xx-small;" class="mycode_size">And if any of y'all know how to do video editing and wanna give the Grindstone a shout-out, have at it.</span>]]></description>
			<content:encoded><![CDATA[<a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/0ecf351415b9deb8211d819f6b690c9fa5e6ee93" target="_blank" rel="noopener" class="mycode_url">Check this out.</a><br />
<br />
<div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Copy/paste  of the link</span><br />
The FINAL FANTASY XIV community is full of talented content creators and artists of every medium, and we're constantly impressed and inspired by the works we see shared across social media. <br />
Are you one of these talented creators? Would you like to see your work featured on an official FINAL FANTASY XIV channel? Now's your chance! <br />
<br />
Introducing "Community Commendations," a brand-new feature coming to the DUTY COMMENCED stream where we feature works created by our talented community!<br />
<br />
Guidelines for Submission via the Official Forum:<br />
<br />
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<br />
SQUARE WANTS US TO THROW THE SPOTLIGHT ON OUR COMMUNITY CONTENT. This is a huge chance for us to get <span style="font-style: italic;" class="mycode_i">officially</span> noticed by senpai. I fully intend on at least throwing a link up to &lt;PRESS&gt;'s stuff once I get their blessing.<br />
<br />
<span style="font-size: xx-small;" class="mycode_size">And if any of y'all know how to do video editing and wanna give the Grindstone a shout-out, have at it.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Full] 4.1 Patch Notes]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20694</link>
			<pubDate>Fri, 06 Oct 2017 14:15:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3346">Kage</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20694</guid>
			<description><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/cfd6b53bc9cd08b494512a662c04942848db9539" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...2848db9539</a><br />
<br />
Text-only pastebin focused<br />
<br />
06/10/2017 08:00<br />
Patch 4.1 Notes (Preliminary)<br />
<br />
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether youâ€™re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, thereâ€™s something for everyone in this exciting new update!<br />
<br />
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.<br />
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.<br />
FINAL FANTASY XIV Patch 4.1<br />
<br />
 Â  Â Playable Content<br />
 Â  Â  Â  Â Quests Guildleves Treasure Hunt Grand and Free Companies Housing Additional Updates <br />
 Â  Â Battle System<br />
 Â  Â  Â  Â PvP <br />
 Â  Â Items<br />
 Â  Â System<br />
<br />
Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:<br />
<br />
 Â  Â These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.<br />
 Â  Â These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.<br />
 Â  Â These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.<br />
 Â  Â These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.<br />
<br />
Quests<br />
New main scenario quests have been added.<br />
Arenvald's Adventure<br />
<br />
Disciple of War or Magic level 70<br />
Rhalgr's Reach (X:14.6 Y:9.4)<br />
Lyse<br />
Players must first complete the main scenario quest "Stormblood."<br />
<br />
The Darkness Below<br />
<br />
Disciple of War or Magic level 70<br />
Rhalgr's Reach (X: 12.1 Y: 12.4)<br />
Alphinaud<br />
Players must first complete the main scenario quest "Arenvald's Adventure."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "The Darkness Below."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
New Chronicles of a New Era quests have been added.<br />
Return to Ivalice<br />
Dramatis Personae<br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:12.2 Y:12.3)<br />
Keiten<br />
Players must first complete the main scenario quest "Stormblood."<br />
<br />
A City Fallen<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the quest "Dramatis Personae."<br />
<br />
Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.<br />
Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."<br />
<br />
 Â  Â Onokoro to Sakazuki<br />
 Â  Â  Â  Â The Ruby Sea (X:23.5 Y:10.4)<br />
 Â  Â  Â  Â Confederate Skipper<br />
<br />
 Â  Â Sakazuki to Onokoro<br />
 Â  Â  Â  Â The Ruby Sea (X:32.4 Y:38.1)<br />
 Â  Â  Â  Â Confederate Skipper<br />
<br />
New side story quests have been added.<br />
A Hingan Tale: Nashu Goes East<br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:10.6 Y:9.8)<br />
Conspicuously Inconspicuous Man<br />
Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."<br />
<br />
The following adjustments have been made to anima weapons.<br />
<br />
 Â  Â The rate at which weapons gain aetheric condensation has been increased for certain duties.<br />
 Â  Â More duties will contribute to aetheric condensation.<br />
 Â  Â Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).<br />
<br />
Kojin beast tribe quests have been added.<br />
<br />
A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.<br />
* This vendor is unlocked upon completing the quest "Heaven-sent."<br />
<br />
 Â  Â The Ruby Sea â”€ Tamamizu (X:29.3 Y:16.8)<br />
<br />
Quest Sync<br />
<br />
The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.<br />
Beast Tribe Main Quests<br />
Heaven-sent<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:6.8 Y:13.3)<br />
Vexed Villager<br />
Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
Beast Tribe Daily Quests<br />
<br />
To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."<br />
Beast Tribe Currency<br />
<br />
Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.<br />
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.<br />
Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.<br />
The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.<br />
Guildleves<br />
EXP awarded upon completing level 50-58 tradecraft leves has been increased.<br />
Treasure Hunt<br />
A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.<br />
Entering the Hidden Canals of Uznair<br />
<br />
Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.<br />
Progression<br />
<br />
Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.<br />
<br />
The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. <br />
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.<br />
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.<br />
Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.<br />
Grand and Free Companies<br />
The following additions and adjustments have been made to adventurer squadrons:<br />
<br />
 Â  Â The amount of EXP gained in missions by unit members has been increased.<br />
 Â  Â The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.<br />
 Â  Â The level cap for squadron members has been raised to 60.<br />
 Â  Â * Squadron members cannot exceed the level of the player's highest class or job.<br />
 Â  Â "Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.<br />
<br />
Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.<br />
<br />
While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.<br />
Requirements<br />
<br />
 Â  Â Squadron Rank 2 or above<br />
 Â  Â Listen to the squadron sergeant's explanation about new missions<br />
<br />
Eligible Dungeons<br />
<br />
* Players must have unlocked these dungeons prior to entering on command missions.<br />
<br />
 Â  Â  Â  Â Halatali The Thousand Maws of Toto-Rak Brayflox's Longstop The Stone Vigil The Wanderer's Palace <br />
<br />
Forming a Party<br />
<br />
To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.<br />
<br />
1. Select "Command missions" after speaking with the squadron sergeant.<br />
<br />
2. Select a command mission from the list.<br />
<br />
3. Choose the unit members you wish to take, and select "Deploy."<br />
<br />
4. You will now enter the command mission with the selected unit members.<br />
Giving Orders<br />
<br />
The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.<br />
<br />
The available Orders are as follows:<br />
<br />
 Â  Â Engage<br />
<br />
Tells your unit to attack the targeted enemy.<br />
<br />
 Â  Â Disengage<br />
<br />
Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.<br />
<br />
 Â  Â Re-engage<br />
<br />
Lifts the Disengage status.<br />
<br />
 Â  Â Execute Limit Break<br />
<br />
Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.<br />
This costs one level of the limit gauge.<br />
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.<br />
<br />
Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions &amp; Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.<br />
Battle Tactics<br />
<br />
Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.<br />
<br />
Speak with a unit member and select Display Orders from the enlistment papers.<br />
<br />
Selecting Display Orders opens the Specify Battle Tactics<br />
* Initially, only the Independent battle tactic is available.<br />
Glamours can be applied to the gear of squadron members whose level is 51 or above.<br />
<br />
This requires a glamour prism.<br />
* Glamours must first be unlocked by the player before this action can be used.<br />
Casting Glamours<br />
<br />
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.<br />
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.<br />
* Gear used to cast glamours will be bound upon use of a glamour prism.<br />
<br />
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.<br />
<br />
Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.<br />
The following items can now be purchased in exchange for Grand Company seals:<br />
New craftable items have been added to the Company Workshop.<br />
New rewards have been added to Exploratory Voyages.<br />
Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.<br />
Housing<br />
<br />
* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.<br />
Plots can be purchased in Shirogane.<br />
<br />
As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.<br />
Purchasing Land<br />
<br />
Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.<br />
Free Company Plots<br />
<br />
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Free company rank must be 6 or higher.<br />
 Â  Â  Â  Â Must be a free company member with authority to purchase and relinquish plots.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Individual Plots<br />
<br />
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Must be level 50 with any class or job.<br />
 Â  Â  Â  Â Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Plot Pricing<br />
<br />
The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.<br />
Initial Pricing<br />
<br />
 Â  Â Small<br />
<br />
Plot Class Price<br />
Fifth-class Plot 3,000,000<br />
Fourth-class Plot 3,187,500<br />
Third-class Plot 3,375,000<br />
Second-class Plot 3,562,500<br />
First-class Plot 3,750,000<br />
<br />
 Â  Â Medium<br />
<br />
Plot Class Price<br />
Fifth-class Plot 16,000,000<br />
Fourth-class Plot 17,000,000<br />
Third-class Plot 18,000,000<br />
Second-class Plot 19,000,000<br />
First-class Plot 20,000,000<br />
<br />
 Â  Â Large<br />
<br />
Plot Class Price<br />
Fifth-class Plot 40,000,000<br />
Fourth-class Plot 42,500,000<br />
Third-class Plot 45,000,000<br />
Second-class Plot 47,500,000<br />
First-class Plot 50,000,000<br />
Minimum Price<br />
<br />
 Â  Â Small<br />
<br />
Plot Class Price<br />
Fifth-class Plot 1,488,000<br />
Fourth-class Plot 1,581,060<br />
Third-class Plot 1,674,000<br />
Second-class Plot 1,767,060<br />
First-class Plot 1,860,000<br />
<br />
 Â  Â Medium<br />
<br />
Plot Class Price<br />
Fifth-class Plot 7,936,000<br />
Fourth-class Plot 8,432,000<br />
Third-class Plot 8,928,000<br />
Second-class Plot 9,424,000<br />
First-class Plot 9,920,000<br />
<br />
 Â  Â Large<br />
<br />
Plot Class Price<br />
Fifth-class Plot 19,840,000<br />
Fourth-class Plot 21,080,000<br />
Third-class Plot 22,320,000<br />
Second-class Plot 23,560,000<br />
First-class Plot 24,800,000<br />
<br />
* Pricing is the same for both free company and private estates.<br />
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.<br />
Building an Estate<br />
<br />
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.<br />
<br />
The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.<br />
Apartments can be purchased in Shirogane's Kobai Goten building.<br />
Purchasing an Apartment<br />
<br />
Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.<br />
* Players who already own an apartment must vacate before purchasing another.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Must be level 50 with any class or job.<br />
 Â  Â  Â  Â Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Apartment Pricing<br />
<br />
500,000 gil<br />
The relocation feature has been added for housing.<br />
<br />
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.<br />
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.<br />
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.<br />
* Apartments cannot be relocated.<br />
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.<br />
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.<br />
Eligibility for Relocation<br />
Estate Type Eligible Player<br />
Free company Authorized to purchase/relinquish plots<br />
Individual Estate owner (does not include tenants)<br />
Relocating to a New Plot<br />
<br />
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.<br />
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.<br />
* Players who are inside an estate at the time of relocation will be automatically moved outside.<br />
<br />
 Â  Â Interact with the placard and select Purchase Land.<br />
<br />
 Â  Â Choose Private Residence Relocation or Free Company Estate Relocation.<br />
<br />
 Â  Â Once the relocation fee has been accepted, the process is complete.<br />
<br />
Cost of Relocation<br />
<br />
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.<br />
<br />
(Cost of Relocation) = (Destination Plot Price) â€“ (30% of Old Plot Price)<br />
<br />
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.<br />
Furnishings<br />
<br />
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.<br />
<br />
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:<br />
<br />
 Â  Â Indoor Furnishings: 400 Items<br />
 Â  Â Outdoor Furnishings: 40 Items<br />
<br />
Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.<br />
<br />
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.<br />
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.<br />
* Private chambers and company workshops will be moved in their entirety and retain their state.<br />
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.<br />
Exterior Fixtures<br />
<br />
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.<br />
<br />
"Example: Moving from a cottage in Mist to a house in the Goblet."<br />
<br />
 Â  Â Old Plot Exterior: Riviera Cottage Wall (Composite)<br />
 Â  Â Destination Plot Exterior: Oasis House Wall (Composite)<br />
<br />
 Â  Â Old Plot Exterior: Paissa Cottage Walls<br />
 Â  Â Destination Plot Exterior: Paissa House Walls<br />
<br />
Interior Fixtures<br />
<br />
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.<br />
Miscellaneous<br />
<br />
The following will be carried over in their entirety when relocating to a new plot:<br />
<br />
 Â  Â  Â  Â Private Chambers Workshops Airships Stabled Chocobos Shared Estate Settings <br />
<br />
Sale of Old Plots<br />
<br />
Once relocation is complete, old plots will be made available for purchase to other players.<br />
Notes<br />
<br />
 Â  Â Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.<br />
 Â  Â Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.<br />
 Â  Â To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.<br />
<br />
A storeroom for furnishings has been added to estates, apartments, and private chambers.<br />
<br />
The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.<br />
<br />
 Â  Â Outdoor and indoor furnishings have separate storeroom spaces.<br />
 Â  Â Furnishings will be placed in the storeroom upon relocating an estate.<br />
 Â  Â Furnishings must be removed from the storeroom before an estate can be removed.<br />
<br />
* Relocation of an estate is not required to access storerooms.<br />
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.<br />
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a playerâ€™s inventory if they have never been used.<br />
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.<br />
Storeroom Limits<br />
<br />
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.<br />
<br />
 Â  Â Private Chambers/Apartments<br />
<br />
Furnishing Type Item Limit<br />
Indoor 100<br />
Outdoor -<br />
<br />
 Â  Â Cottage<br />
<br />
Furnishing Type Item Limit<br />
Indoor 200<br />
Outdoor 20<br />
<br />
 Â  Â House<br />
<br />
Furnishing Type Item Limit<br />
Indoor 300<br />
Outdoor 30<br />
<br />
 Â  Â Mansion<br />
<br />
Furnishing Type Item Limit<br />
Indoor 400<br />
Outdoor 40<br />
Accessing the Storeroom<br />
<br />
Access to the storeroom may vary depending on the type of estate.<br />
Estate Type Eligible Player<br />
Free company Members with furnishing placement privileges<br />
Individual Owner or tenant with furnishing placement privileges<br />
Private Chambers Owner<br />
Apartment Owner<br />
Using the Storeroom<br />
Indoor Furnishings<br />
<br />
Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.<br />
Outdoor Furnishings<br />
<br />
Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.<br />
<br />
In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.<br />
Display Preview<br />
<br />
It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.<br />
* An option to disable the display preview is available.<br />
Furnishing Contents Preview<br />
<br />
Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.<br />
<br />
 Â  Â Furnishings<br />
 Â  Â  Â  Â Aquariums<br />
 Â  Â  Â  Â Paintings<br />
 Â  Â  Â  Â Blank Partitions<br />
 Â  Â  Â  Â Flower Vases<br />
 Â  Â  Â  Â Flowerpots<br />
 Â  Â  Â  Â Garden Patches<br />
 Â  Â  Â  Â Aetherial Wheel Stands<br />
 Â  Â  Â  Â Retainers<br />
<br />
Unstorable Furnishings<br />
<br />
 Â  Â The following furnishings cannot be placed in the storeroom:<br />
 Â  Â  Â  Â Miniature Aetherytes<br />
 Â  Â  Â  Â Chocobo Stables<br />
<br />
Storerooms and Relocation<br />
<br />
When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.<br />
The Store subcommand is now available when selecting furnishings.<br />
Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.<br />
Players can now swim in all residential areas.<br />
<br />
In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.<br />
The number of NPCs in each residential area and their positions have been adjusted.<br />
New furnishings have been added.<br />
New paintings have been added.<br />
New window furnishings have been added.<br />
<br />
Light will pour in based on the time of day in Eorzea Time.<br />
* This furnishing can only be placed indoors.<br />
New blank partition furnishings have been added, which can be decorated with several wallpaper designs.<br />
<br />
There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.<br />
<br />
 Â  Â  Â  Â Blank Riviera Partition Blank Glade Partition Blank Oasis Partition Blank Hingan Partition <br />
<br />
Selecting a blank partition will give players the option to apply wallpaper designs.<br />
<br />
To remove wallpaper designs, select the partition and select Remove Design.<br />
* Wallpapers removed from a blank partition will be lost.<br />
The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:<br />
<br />
 Â  Â  Â  Â Material Supplier Permit A-3 Junkmonger Permit A-3 Mender Permit A-3 <br />
<br />
The following furnishings will no longer be destroyed when removed:<br />
<br />
 Â  Â  Â  Â Woodworking Bench Smithing Bench Armorcraft Forge Goldsmithing Bench Leatherworking Bench Clothcraft Loom Alchemy Furnace Cooking Stove Armoire Crystal Bell The Unending Journey Material Supplier Permit Junkmonger Permit Materia Melder Permit Mender Permit Steward Permit Material Supplier Permit A-2 Junkmonger Permit A-2 Mender Permit A-2 Expansion of Duties Permit Moogle Letter Box Regal Letter Box <br />
<br />
Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.<br />
* Culinarian furnishings that have been used at least once will be destroyed when removed.<br />
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.<br />
New orchestrion rolls have been added.<br />
New harvestable crops have been added.<br />
A new seed for flowerpots has been added.<br />
<br />
 Â  Â Brightlily Seeds<br />
<br />
 Â  Â Brightlily seeds can be purchased from the following NPCs:<br />
 Â  Â  Â  Â Mist (X:11.0 Y:11.4) â€“ Material Supplier<br />
 Â  Â  Â  Â The Lavender Beds (X:11.9 Y:8.3) â€“ Material Supplier<br />
 Â  Â  Â  Â The Goblet (X:10.9 Y:8.9) â€“ Material Supplier<br />
 Â  Â  Â  Â Shirogane (X:10.5 Y:12.1) - Material Supplier<br />
 Â  Â  Â  Â Apartments - Apartment Merchant<br />
<br />
Estate-related items have been added to the following NPC shops:<br />
<br />
 Â  Â Mist (X:10.8 Y:11.5) â€“ Housing Merchant<br />
 Â  Â The Lavender Beds (X:11.8 Y:8.4) â€“ Housing Merchant<br />
 Â  Â The Goblet (X:11.4 Y:9.4) â€“ Housing Merchant<br />
 Â  Â Shirogane (X:10.0 Y:11.8) - Housing Merchant<br />
 Â  Â Apartments - Apartment Merchant<br />
 Â  Â Estate Manservant and Maidservant<br />
<br />
New aquarium fish have been added.<br />
New aquarium interior items have been added.<br />
<br />
 Â  Â Sunken Treasure Tank Trimmings<br />
<br />
 Â  Â Players can now purchase this aquarium interior from the following NPCs:<br />
 Â  Â  Â  Â Mist (X:11.0 Y:11.4) â€“ Material Supplier<br />
 Â  Â  Â  Â The Lavender Beds (X:11.9 Y:8.3) â€“ Material Supplier<br />
 Â  Â  Â  Â The Goblet (X:10.9 Y:8.9) â€“ Material Supplier<br />
 Â  Â  Â  Â Shirogane (X:10.5 Y:12.1) - Material Supplier<br />
 Â  Â  Â  Â Apartments - Apartment Merchant<br />
<br />
Additional Updates<br />
New prizes are available for purchase using MGP.<br />
New Triple Triad cards have been added.<br />
The following Triple Triad battle area has been changed:<br />
<br />
The Greengrub Mudplots area has been changed to the Snail.<br />
The following additions have been made to the Challenge Log:<br />
<br />
 Â  Â A new challenge log entry has been added.<br />
<br />
Objective/Requirements Rewards<br />
The Customer Is Always Right<br />
Complete 6 custom deliveries. 1,000 gil<br />
<br />
 Â  Â Additional completion requirements have been added to pre-existing challenge log entries.<br />
<br />
Challenge Log Entry/Requirements Additional Requirement<br />
Feeling Lucky<br />
Complete 3 dungeons via the Duty Roulette. Duty Roulette: Alliance Raid<br />
Aqua Gleam Hunter Force I<br />
Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. The Hidden Canals of Uznair<br />
New vistas have been added to the Stormblood sightseeing log.<br />
The location of ninth entry in the sightseeing log has been adjusted.<br />
New emotes have been added.<br />
New aesthetician hairstyles have been added.<br />
<br />
Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.<br />
The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.<br />
Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.<br />
The following actions and traits have been adjusted:<br />
Warrior<br />
Action Adjustment<br />
Steel Cyclone HP absorption has been increased.<br />
Fell Cleave<br />
Decimate<br />
Inner Release Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar.<br />
Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP."<br />
Recast time increased from 60 to 90 seconds.<br />
Lancer / Dragoon<br />
Action Adjustment<br />
True Thrust Potency increased from 150 to 160.<br />
Vorpal Thrust Combo potency increased from 240 to 250.<br />
Impulse Drive Potency increased from 190 to 200.<br />
Heavy Thrust Potency increased from 140 to 150.<br />
Potency when executed from a target's flank increased from 180 to 190.<br />
Increased damage effect reduced from 15% to 10%.<br />
Full Thrust Combo potency increased from 440 to 450.<br />
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.<br />
Jump Potency increased from 250 to 260.<br />
Disembowel Combo potency increased from 230 to 240.<br />
Doom Spike Potency increased from 130 to 140.<br />
Area of effect has been increased.<br />
Spineshatter Dive Potency increased from 200 to 210.<br />
Chaos Thrust Combo potency increased from 230 to 240.<br />
Combo potency when executed from a target's rear increased from 270 to 280.<br />
Dragonfire Dive Potency increased from 300 to 320.<br />
Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon.<br />
Fang and Claw Potency increased from 250 to 260.<br />
Potency when executed from a target's flank increased from 290 to 300.<br />
Wheeling Thrust Potency increased from 250 to 260.<br />
Potency when executed from a target's rear increased from 290 to 300.<br />
Geirskogul Potency increased from 220 to 230.<br />
Recast time reduced from 35 to 30.<br />
Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units.<br />
Sonic Thrust Combo potency increased from 170 to 180.<br />
Area of effect has been increased.<br />
Mirage Dive Potency increased from 200 to 210.<br />
Nastrond Potency increased from 320 to 330.<br />
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.<br />
Ninja<br />
Action Adjustment<br />
Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45.<br />
Shukuchi The time required to execute this action has been reduced.<br />
Machinist<br />
Action Adjustment<br />
Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.<br />
Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.<br />
Arcanist / Summoner<br />
Action Adjustment<br />
Summon Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon II Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon III Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.<br />
Cast time reduced from 3 to 2.5 seconds.<br />
Ruin III Potency reduced from 150 to 130.<br />
MP cost reduced.<br />
The additional effect "No cast time while in Dreadwyrm Trance" has been added.<br />
Ruin IV Cast time has been made instant.<br />
Aetherpact Recast time increased from 90 to 120 seconds.<br />
No longer requires a party member within 30 yalms.<br />
Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%."<br />
Ruin Mastery Now acquired at level 54 (previously level 62).<br />
The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."<br />
The activation requirement has been removed.<br />
The icon has been changed.<br />
Arcanist / Scholar<br />
Action Adjustment<br />
Summon Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon II Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Adloquium MP cost reduced.<br />
Succor MP cost reduced.<br />
Barrier effect increased from 100% to 150% the amount of HP restored.<br />
Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.<br />
Magic Ranged DPS Role Actions<br />
Action Adjustment<br />
Addle Recast time reduced from 120 to 90 seconds.<br />
Mana Shift Recast time reduced from 150 to 120 seconds.<br />
Apocatastasis Recast time reduced from 150 to 90 seconds.<br />
Magic Ranged DPS/Healer Role Action<br />
Action Adjustment<br />
Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."<br />
The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."<br />
Duration reduced from 10 to 5 seconds.<br />
New actions have been added.<br />
Arcanist / Summoner / Scholar<br />
Level Action<br />
18 Sustain<br />
A new trait has been added.<br />
Summoner<br />
Level Trait<br />
62 Enhanced Ruin II<br />
<br />
Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.<br />
Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.<br />
Effects for the following actions will now always display regardless of graphics settings:<br />
<br />
 Â  Â Provoke<br />
 Â  Â Ultimatum<br />
 Â  Â Shirk<br />
<br />
The paladin action Sword Oath will no longer end when logging out.<br />
The help text for certain actions and traits has been adjusted.<br />
The icons of certain traits have been changed.<br />
The following effects will now display as status icons when their associated actions are used:<br />
Action<br />
<br />
 Â  Â Aetherflow<br />
 Â  Â Draw<br />
 Â  Â Royal Road<br />
 Â  Â Spread<br />
<br />
UI Location<br />
<br />
 Â  Â Party List<br />
 Â  Â Status Effects<br />
 Â  Â Focus Target Bar<br />
 Â  Â Target Info (Status)<br />
<br />
A text command to adjust the size of Demi Bahamut has been added.<br />
<br />
Further details can be found under System.<br />
A new dungeon, the Drowned City of Skalla, has been added.<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 300 or above<br />
Party Size Four players<br />
Time Limit 90 minutes<br />
Requirements<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.<br />
A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 320 or above<br />
Party Size Eight players<br />
Time Limit 60 minutes<br />
Requirements<br />
 <br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:11.6 Y:12.6)<br />
Wandering Minstrel<br />
Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."<br />
<br />
The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.<br />
* Item level restrictions do not apply when registering as a full party.<br />
Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:<br />
Trial Item<br />
The Limitless Blue (Extreme) Expanse Baleen<br />
Thok ast Thok (Extreme) Hive Forewing<br />
Containment Bay S1T7 (Extreme) Fiend Sap<br />
The alliance raid dungeon The Royal City of Rabanastre has been added.<br />
<br />
The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 305 or above<br />
Party Size Eight players, or an alliance of 24 players<br />
Time Limit 120 minutes<br />
Requirements<br />
A City Fallen<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the quest "Dramatis Personae."<br />
<br />
Role Requirements<br />
<br />
Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and DPS.<br />
Rewards<br />
<br />
You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.<br />
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.<br />
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.<br />
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)<br />
<br />
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.<br />
* Players cannot open a treasure chest belonging to another party.<br />
Completion Reward<br />
<br />
Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.<br />
<br />
In addition, players will also receive one cracked cluster per week upon completing this duty.<br />
Weekly restrictions on Mhachi matter from Dun Scaith have been removed.<br />
Entry requirements for the Labyrinth of the Ancients has been changed.<br />
Before After<br />
Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS<br />
Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.<br />
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:<br />
Requirement<br />
<br />
Players are incapacitated after having battled enemies for a certain period of time.<br />
Echo Effect<br />
<br />
Increased HP, damage dealt, and healing potency.<br />
The effect will be granted in five stackable stages<br />
<br />
Emanation / The Pool of Tribute / The Royal Menagerie<br />
<br />
Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.<br />
<br />
Emanation (Extreme) / The Pool of Tribute (Extreme)<br />
<br />
Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.<br />
The weekly restriction on rewards in Omega: Deltascape has been removed.<br />
<br />
* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.<br />
The duties listed within Duty Roulette: Expert have been reorganized as follows:<br />
Before After<br />
Ala Mhigo<br />
Kugane Castle<br />
The Temple of the Fist Ala Mhigo<br />
Kugane Castle<br />
The Temple of the Fist<br />
The Drowned City of Skalla<br />
Duty Roulette: Alliance Raids has been added to the Duty Finder.<br />
<br />
 Â  Â The Labyrinth of The Ancients<br />
 Â  Â Syrcus Tower<br />
 Â  Â The World of Darkness<br />
 Â  Â The Void Ark<br />
 Â  Â The Weeping City of Mhach<br />
 Â  Â Dun Scaith<br />
<br />
* This category can be unlocked by completing two or more of the above duties.<br />
The following duties have been added to Duty Roulette: Mentor:<br />
<br />
 Â  Â The Drowned City of Skalla<br />
 Â  Â The Royal City of Rabanastre<br />
<br />
The following additions and adjustments have been made to the Raid Finder:<br />
<br />
 Â  Â The Minstrel's Ballad: Shinryu's Domain has been added.<br />
 Â  Â Players can now queue to enter the following trials via the Duty Finder.<br />
 Â  Â  Â  Â The Pool of Tribute (Extreme)<br />
 Â  Â  Â  Â Emanation (Extreme)<br />
<br />
The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.<br />
Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.<br />
Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.<br />
PvP<br />
New PvP actions have been added.<br />
Warrior<br />
Action Description<br />
Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.<br />
Duration: 10s<br />
Dragoon<br />
Action Description<br />
Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.<br />
Duration: 10s<br />
Bard<br />
Action Description<br />
Troubadour Adds an additional effect to the song currently being sung.<br />
Army's Paeon Effect: Reduces damage taken by 5%<br />
The Wanderer's Minuet Effect: Increases damage dealt by 5%<br />
Duration: 10s<br />
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.<br />
Machinist<br />
Action <br />
Flamethrower Delivers damage over time to all enemies in a cone before you.<br />
Potency: 250<br />
Duration: 10s<br />
Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.<br />
Additional Effect: Fire damage over time, stacking up to 10 times.<br />
Potency: 250<br />
Duration: 6s<br />
Effect ends upon using another action or moving (including facing a different direction).<br />
Red Mage<br />
Action Description<br />
Vercure Restores target's HP.<br />
Cure Potency: 1,500<br />
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately<br />
Duration: 10s<br />
Action will not grant Dualcast while already under its effect.<br />
Astrologian<br />
Action Description<br />
Sleeve Draw Executes Draw and Minor Arcana in succession.<br />
Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.<br />
Duration: 30s<br />
Additional Effect: Restores 1,000 MP<br />
Will not overwrite currently saved arcanum.<br />
Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.<br />
Execute command again to use the arcanum drawn.<br />
Lord of Crowns Deals unaspected damage with a potency of 1,000.<br />
"Can only execute while Lord of Crowns is drawn. Additional Effect: Reduces target's HP recovered by healing magic by 10% Additional Effect: Unaspected damage over time"<br />
"Potency: 250 Duration: 15s"<br />
* This action cannot be assigned to a hotbar.<br />
Lady of Crowns Restores target party member's HP.<br />
Cure Potency: 2,500<br />
Can only execute while Lady of Crowns is drawn.<br />
"Additional Effect: Regen Cure Potency: 1,000 Duration: 15s"<br />
* This action cannot be assigned to a hotbar.<br />
PvP actions have been adjusted as follows:<br />
Paladin<br />
Action Adjustment<br />
Holy Spirit The additional effect "increases Oath Gauge by 5" has been added.<br />
Requiescat Duration reduced from 10 to 6 seconds.<br />
The additional effect "reduces MP cost of all spells to 0" has been added.<br />
Dragoon<br />
Action Adjustment<br />
Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%."<br />
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.<br />
Blood of the Dragon Recast time reduced from 10 to 5 seconds.<br />
Geirskogul Potency reduced from 2,000 to 1,500.<br />
Recast time reduced from 10 to 5 seconds.<br />
Dragon Gauge cost reduced from 4 to 3.<br />
Nastrond Potency reduced from 3,000 to 2,500.<br />
Recast time reduced from 10 to 5 seconds.<br />
Dragon Gauge cost reduced from 4 to 3.<br />
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.<br />
Samurai<br />
Action Adjustment<br />
Tenka Goken Action now requires a target.<br />
Ninja<br />
Action Adjustment<br />
Shukuchi The time required to execute this action has been reduced.<br />
Bard<br />
Action Adjustment<br />
Repelling Shot The additional effect "bind" has been added.<br />
Summoner<br />
Action Adjustment<br />
Energy Drain Recast time increased from 1 to 3 seconds.<br />
Red Mage<br />
Action Adjustment<br />
Verstone Increase to White Mana changed from 10 to 15.<br />
Veraero Increase to White Mana changed from 10 to 15.<br />
Verfire Increase to Black Mana changed from 10 to 15.<br />
Verthunder Increase to Black Mana changed from 10 to 15.<br />
Verholy The additional effect "restores 1,500 MP" has been added.<br />
Verflare The additional effect "restores 250 TP" has been added.<br />
Flunge TP cost reduced from 300 to 250.<br />
Monomachy Duration changed to 10 seconds.<br />
Recast time increased from 10 to 45 seconds.<br />
Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.<br />
Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.<br />
The following PvP job actions have been removed:<br />
Warrior<br />
<br />
Inner Release<br />
Dragoon<br />
<br />
Battle Litany<br />
Bard<br />
<br />
Battlefield March<br />
Machinist<br />
<br />
Report<br />
Red Mage<br />
<br />
Manafication<br />
Astrologian<br />
<br />
Draw<br />
Deorbit<br />
The amount of PvP experience received from PvP duties has been increased.<br />
The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.<br />
Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.<br />
The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.<br />
The sound effect played when using the Quick Chat option "Retreat" has been changed.<br />
The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.<br />
New items have been added.<br />
<br />
Items added in patch 4.1 will be listed at a later date.<br />
New recipes have been added.<br />
<br />
Recipes added in patch 4.1 will be listed at a later date.<br />
New dyes have been added.<br />
<br />
 Â  Â General-purpose Metallic Orange Dye<br />
 Â  Â General-purpose Metallic Yellow Dye<br />
<br />
The following items have been changed from "unique / untradable" to "untradable."<br />
<br />
 Â  Â Hero's Belt of Fending<br />
 Â  Â Hero's Belt of Maiming<br />
 Â  Â Hero's Belt of Striking<br />
 Â  Â Hero's Belt of Aiming<br />
 Â  Â Hero's Belt of Casting<br />
 Â  Â Hero's Belt of Healing<br />
 Â  Â Ardent Belt of Fending<br />
 Â  Â Ardent Belt of Maiming<br />
 Â  Â Ardent Belt of Striking<br />
 Â  Â Ardent Belt of Aiming<br />
 Â  Â Ardent Belt of Scouting<br />
 Â  Â Ardent Belt of Healing<br />
 Â  Â Ardent Belt of Casting<br />
<br />
The following items no longer share a cooldown timer with medicine items such as potions:<br />
<br />
 Â  Â Company-issue Engineering Manual<br />
 Â  Â Company-issue Engineering Manual II<br />
 Â  Â Squadron Engineering Manual<br />
 Â  Â Commercial Engineering Manual<br />
 Â  Â Company-issue Survival Manual<br />
 Â  Â Company-issue Survival Manual II<br />
 Â  Â Squadron Survival Manual<br />
 Â  Â Commercial Survival Manual<br />
 Â  Â Squadron Enlistment Manual<br />
 Â  Â Priority Seal Allowance<br />
 Â  Â Squadron Battle Manual<br />
 Â  Â Squadron Spiritbonding Manual<br />
 Â  Â Squadron Rationing Manual<br />
 Â  Â Squadron Gear Maintenance Manual<br />
 Â  Â Priority Aetheryte Pass<br />
 Â  Â Gold Saucer VIP Card<br />
<br />
The sale price of certain items has been adjusted.<br />
The order of certain items as they appear in the market board or when using the sort function has been changed.<br />
The Retrieve Materia subcommand has been added.<br />
<br />
When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.<br />
<br />
Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.<br />
* Chance of failure increases with materia grade.<br />
<br />
The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."<br />
* There is no fee required to retrieve materia.<br />
* This command can also be used on materia affixed via advanced materia melding.<br />
<br />
Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).<br />
The following items will now appear in the Currency window:<br />
<br />
 Â  Â Steel Amalj'ok<br />
 Â  Â Sylphic Goldleaf<br />
 Â  Â Titan Cobaltpiece<br />
 Â  Â Rainbowtide Psashp<br />
 Â  Â Ixali Oaknot<br />
 Â  Â Vanu Whitebone<br />
 Â  Â Black Copper Gil<br />
 Â  Â Carved Kupo Nut<br />
 Â  Â Venture<br />
<br />
Any of the above items currently in your inventory will be converted into promissory notes.<br />
Before After<br />
Ixali Oaknot Ixali Oaknot Promissory Note<br />
<br />
Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:<br />
Beast Tribe Currency Promissory Notes<br />
<br />
 Â  Â Calamity Salvager<br />
 Â  Â Beast Tribe Vendors<br />
 Â  Â * Beast tribe currency can only be traded to the vendors of their respective tribes.<br />
<br />
Venture Promissory Notes<br />
<br />
 Â  Â Calamity Salvager<br />
 Â  Â Retainers in your employ<br />
<br />
From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.<br />
Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.<br />
<br />
* Other methods of acquiring ventures have not been changed.<br />
Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.<br />
<br />
* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.<br />
The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.<br />
The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.<br />
<br />
A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.<br />
The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.<br />
The following crafter and gatherer actions can no longer be repeated while already under their effects:<br />
Carpenter<br />
<br />
 Â  Â Name of the Wind<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Carpenter<br />
<br />
Blacksmith<br />
<br />
 Â  Â Name of Fire<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Blacksmith<br />
<br />
Armorer<br />
<br />
 Â  Â Name of Ice<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Armorer<br />
<br />
Goldsmith<br />
<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Goldsmith<br />
<br />
leatherworker<br />
<br />
 Â  Â Name of Earth<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Leatherworker<br />
<br />
Weaver<br />
<br />
 Â  Â Name of Lightning<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Weaver<br />
<br />
Alchemist<br />
<br />
 Â  Â Name of Water<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Alchemist<br />
<br />
Culinarian<br />
<br />
 Â  Â Reclaim<br />
 Â  Â Whistle While You Work<br />
<br />
Miner / Botanist<br />
<br />
 Â  Â Discerning Eye<br />
 Â  Â Utmost Caution<br />
 Â  Â Single Mind<br />
<br />
The fisher skill Fathom is no longer required to activate Truth of Oceans.<br />
New miner and botanist gathering points have been added.<br />
New items have been added to gathering points.<br />
The location of gathering points in the Peaks have been adjusted.<br />
The time at which the following gathering points appear has been switched:<br />
<br />
 Â  Â Lv 70 ephemeral lush vegetation patch in Yanxia<br />
 Â  Â Lv 70 ephemeral rocky outcrop in Yanxia<br />
<br />
New fish have been added to level 61-70 fishing locations.<br />
New spearfishing locations have been added to the Ruby Sea.<br />
The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.<br />
The success rate for reeling in certain fish in Stormblood areas has been increased.<br />
The vitality attribute has been added to gatherer gear at level 60 and above.<br />
The number of yellow crafter's scripts received in exchange for collectables at the Splendors Exchange has been increased.<br />
Players can now speak with M'Naago to complete custom deliveries.<br />
<br />
By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scripts, or red and yellow gatherer's scripts.<br />
Requirements<br />
None Forgotten, None Forsaken<br />
<br />
Disciple of War or Magic level 60<br />
Rhalgr's Reach (X:9.8 Y:12.5)<br />
Galiena<br />
Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."<br />
<br />
Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.<br />
<br />
Players must be a Disciple of the Hand or Land between level 55 and 69.<br />
The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).<br />
<br />
* This change applies to both Zhloe Aliapoh and M'Naago.<br />
The display of error and warning prompts when purchasing items from shops has been adjusted.<br />
The following additions and adjustments have been made to retainer ventures:<br />
<br />
 Â  Â New items have been added to quick exploration ventures.<br />
 Â  Â New categories have been added to exploration ventures.<br />
 Â  Â  Â  Â Field Exploration XXII<br />
 Â  Â  Â  Â Highland Exploration XXII<br />
 Â  Â  Â  Â Woodland Exploration XXII<br />
 Â  Â  Â  Â Waterside Exploration XXII<br />
 Â  Â Lumythrite ore has been added to Lv 56-60 mining ventures.<br />
<br />
New mounts have been added.<br />
Players can now use a special action when riding the witch's broom mount.<br />
The Sleipnir mount can now fly.<br />
New minions have been added.<br />
New Chocobo Barding has been added.<br />
New achievements and titles have been added.<br />
Certain duties and trials will now count toward the completion of achievements.<br />
Achievement Duty<br />
A Tankless Job I (Paladin)<br />
A Tankless Job II (Paladin)<br />
But Somebody's Gotta Do It (Paladin)<br />
A Tankless Job I (Warrior)<br />
A Tankless Job II (Warrior)<br />
But Somebody's Gotta Do It (Warrior)<br />
A Tankless Job I (Dark Knight)<br />
A Tankless Job II (Dark Knight)<br />
But Somebody's Gotta Do It (Dark Knight) The Minstrel's Ballad: Shinryu's Domain<br />
Tank You, Paladin I<br />
Tank You, Paladin II<br />
Tank You, Paladin III<br />
Tank You, Warrior I<br />
Tank You, Warrior II<br />
Tank You, Warrior III<br />
Tank You, Dark Knight I<br />
Tank You, Dark Knight II<br />
Tank You, Dark Knight III The Drowned City of Skalla<br />
The Minstrel's Ballad: Shinryu's Domain<br />
The Royal City of Rabanastre<br />
Glamours can now be unlocked at level 15.<br />
<br />
The following adjustments have been made in accordance with this change:<br />
<br />
 Â  Â The quest "A Self-improving Man" can now be accepted at level 15.<br />
 Â  Â The quest "Submission Impossible" can now be accepted at level 15.<br />
 Â  Â The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:<br />
 Â  Â  Â  Â Master Carpenter: Glamours<br />
 Â  Â  Â  Â Master Blacksmith: Glamours<br />
 Â  Â  Â  Â Master Armorer: Glamours<br />
 Â  Â  Â  Â Master Goldsmith: Glamours<br />
 Â  Â  Â  Â Master Leatherworker: Glamours<br />
 Â  Â  Â  Â Master Weaver: Glamours<br />
 Â  Â  Â  Â Master Alchemist: Glamours<br />
 Â  Â The required level for the following recipes has been lowered from 30 to 15:<br />
 Â  Â  Â  Â Glamour Prism (Woodworking)<br />
 Â  Â  Â  Â Glamour Prism (Smithing)<br />
 Â  Â  Â  Â Glamour Prism (Armorcraft)<br />
 Â  Â  Â  Â Glamour Prism (Goldsmithing)<br />
 Â  Â  Â  Â Glamour Prism (Leatherworking)<br />
 Â  Â  Â  Â Glamour Prism (Clothcraft)<br />
 Â  Â  Â  Â Glamour Prism (Alchemy)<br />
 Â  Â A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.<br />
<br />
If I Had a Glamour<br />
<br />
Level 15<br />
Western Thanalan â”€ Vesper Bay (X:12.6 Y:14.3)<br />
Swyrgeim<br />
<br />
 Â  Â A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.<br />
<br />
Absolutely Glamourous<br />
<br />
Level 15<br />
Western Thanalan â”€ Vesper Bay (X:12.6 Y:14.3)<br />
Swyrgeim<br />
Players must first complete the quest "If I Had a Glamour."<br />
<br />
* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."<br />
When receiving a friend request from a player on another World, their information will now appear in the Contact List window.<br />
Players can now add other players form different Worlds within the same data center to their friends list.<br />
<br />
To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.<br />
* Friend requests cannot be sent to players who are offline.<br />
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.<br />
Players can now send /tell messages to players from different Worlds on their friends list.<br />
<br />
To send a /tell message to a friend from another World, you must also include the World name after their character name.<br />
<br />
Example<br />
/tell Character Name@Aegis [message]<br />
* Messages cannot be sent to players from another World if they are not on your friends list.<br />
* Messages can only be sent if the recipient's status is Online.<br />
A new icon has been added to the friend list to indicate whether a friend is online.<br />
<br />
If the online status of a friend in another World cannot be verified, a specific icon will be displayed.<br />
<br />
Accessing this icon will update that friend's status.<br />
* This is performed on a per-character basis.<br />
<br />
 Â  Â Online<br />
<br />
 Â  Â Offline<br />
<br />
Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.<br />
<br />
 Â  Â Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.<br />
 Â  Â * You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."<br />
 Â  Â When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.<br />
 Â  Â It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.<br />
 Â  Â When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:<br />
 Â  Â * When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.<br />
 Â  Â  Â  Â The Labyrinth of The Ancients<br />
 Â  Â  Â  Â Syrcus Tower<br />
 Â  Â  Â  Â The World of Darkness<br />
 Â  Â  Â  Â The Void Ark<br />
 Â  Â  Â  Â The Weeping City of Mhach<br />
 Â  Â  Â  Â Dun Scaith<br />
<br />
Alliance Raids<br />
Recruiting<br />
<br />
To begin, select the Alliance tab in the Recruitment Criteria window.<br />
<br />
You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.<br />
<br />
While recruiting, you can check the status of the other members from the Party Members menu, under Party.<br />
Participating<br />
<br />
When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.<br />
<br />
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.<br />
Custom Matches<br />
Recruiting<br />
<br />
To begin, select the Custom Match tab in the Recruitment Criteria window.<br />
<br />
The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.<br />
<br />
While recruiting, you can check the status of the other members from the Party Members menu, under Party.<br />
Participating<br />
<br />
When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.<br />
<br />
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.<br />
The following additions and adjustments have been made to the Party Finder:<br />
<br />
 Â  Â Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.<br />
<br />
 Â  Â A new button enabling a simplified ]]></description>
			<content:encoded><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/cfd6b53bc9cd08b494512a662c04942848db9539" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...2848db9539</a><br />
<br />
Text-only pastebin focused<br />
<br />
06/10/2017 08:00<br />
Patch 4.1 Notes (Preliminary)<br />
<br />
Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether youâ€™re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, thereâ€™s something for everyone in this exciting new update!<br />
<br />
* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.<br />
* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.<br />
FINAL FANTASY XIV Patch 4.1<br />
<br />
 Â  Â Playable Content<br />
 Â  Â  Â  Â Quests Guildleves Treasure Hunt Grand and Free Companies Housing Additional Updates <br />
 Â  Â Battle System<br />
 Â  Â  Â  Â PvP <br />
 Â  Â Items<br />
 Â  Â System<br />
<br />
Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:<br />
<br />
 Â  Â These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.<br />
 Â  Â These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.<br />
 Â  Â These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.<br />
 Â  Â These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.<br />
<br />
Quests<br />
New main scenario quests have been added.<br />
Arenvald's Adventure<br />
<br />
Disciple of War or Magic level 70<br />
Rhalgr's Reach (X:14.6 Y:9.4)<br />
Lyse<br />
Players must first complete the main scenario quest "Stormblood."<br />
<br />
The Darkness Below<br />
<br />
Disciple of War or Magic level 70<br />
Rhalgr's Reach (X: 12.1 Y: 12.4)<br />
Alphinaud<br />
Players must first complete the main scenario quest "Arenvald's Adventure."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "The Darkness Below."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
New Chronicles of a New Era quests have been added.<br />
Return to Ivalice<br />
Dramatis Personae<br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:12.2 Y:12.3)<br />
Keiten<br />
Players must first complete the main scenario quest "Stormblood."<br />
<br />
A City Fallen<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the quest "Dramatis Personae."<br />
<br />
Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.<br />
Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."<br />
<br />
 Â  Â Onokoro to Sakazuki<br />
 Â  Â  Â  Â The Ruby Sea (X:23.5 Y:10.4)<br />
 Â  Â  Â  Â Confederate Skipper<br />
<br />
 Â  Â Sakazuki to Onokoro<br />
 Â  Â  Â  Â The Ruby Sea (X:32.4 Y:38.1)<br />
 Â  Â  Â  Â Confederate Skipper<br />
<br />
New side story quests have been added.<br />
A Hingan Tale: Nashu Goes East<br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:10.6 Y:9.8)<br />
Conspicuously Inconspicuous Man<br />
Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."<br />
<br />
The following adjustments have been made to anima weapons.<br />
<br />
 Â  Â The rate at which weapons gain aetheric condensation has been increased for certain duties.<br />
 Â  Â More duties will contribute to aetheric condensation.<br />
 Â  Â Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).<br />
<br />
Kojin beast tribe quests have been added.<br />
<br />
A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.<br />
* This vendor is unlocked upon completing the quest "Heaven-sent."<br />
<br />
 Â  Â The Ruby Sea â”€ Tamamizu (X:29.3 Y:16.8)<br />
<br />
Quest Sync<br />
<br />
The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.<br />
Beast Tribe Main Quests<br />
Heaven-sent<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:6.8 Y:13.3)<br />
Vexed Villager<br />
Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
???<br />
<br />
Disciple of War or Magic level 60<br />
The Ruby Sea (X:29.4 Y:16.5)<br />
???<br />
Players must first complete the beast tribe quest "???"<br />
<br />
Beast Tribe Daily Quests<br />
<br />
To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."<br />
Beast Tribe Currency<br />
<br />
Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.<br />
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.<br />
Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.<br />
The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.<br />
Guildleves<br />
EXP awarded upon completing level 50-58 tradecraft leves has been increased.<br />
Treasure Hunt<br />
A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.<br />
Entering the Hidden Canals of Uznair<br />
<br />
Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.<br />
Progression<br />
<br />
Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.<br />
<br />
The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. <br />
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.<br />
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.<br />
Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.<br />
Grand and Free Companies<br />
The following additions and adjustments have been made to adventurer squadrons:<br />
<br />
 Â  Â The amount of EXP gained in missions by unit members has been increased.<br />
 Â  Â The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.<br />
 Â  Â The level cap for squadron members has been raised to 60.<br />
 Â  Â * Squadron members cannot exceed the level of the player's highest class or job.<br />
 Â  Â "Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.<br />
<br />
Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.<br />
<br />
While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.<br />
Requirements<br />
<br />
 Â  Â Squadron Rank 2 or above<br />
 Â  Â Listen to the squadron sergeant's explanation about new missions<br />
<br />
Eligible Dungeons<br />
<br />
* Players must have unlocked these dungeons prior to entering on command missions.<br />
<br />
 Â  Â  Â  Â Halatali The Thousand Maws of Toto-Rak Brayflox's Longstop The Stone Vigil The Wanderer's Palace <br />
<br />
Forming a Party<br />
<br />
To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.<br />
<br />
1. Select "Command missions" after speaking with the squadron sergeant.<br />
<br />
2. Select a command mission from the list.<br />
<br />
3. Choose the unit members you wish to take, and select "Deploy."<br />
<br />
4. You will now enter the command mission with the selected unit members.<br />
Giving Orders<br />
<br />
The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.<br />
<br />
The available Orders are as follows:<br />
<br />
 Â  Â Engage<br />
<br />
Tells your unit to attack the targeted enemy.<br />
<br />
 Â  Â Disengage<br />
<br />
Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.<br />
<br />
 Â  Â Re-engage<br />
<br />
Lifts the Disengage status.<br />
<br />
 Â  Â Execute Limit Break<br />
<br />
Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.<br />
This costs one level of the limit gauge.<br />
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.<br />
<br />
Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions &amp; Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.<br />
Battle Tactics<br />
<br />
Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.<br />
<br />
Speak with a unit member and select Display Orders from the enlistment papers.<br />
<br />
Selecting Display Orders opens the Specify Battle Tactics<br />
* Initially, only the Independent battle tactic is available.<br />
Glamours can be applied to the gear of squadron members whose level is 51 or above.<br />
<br />
This requires a glamour prism.<br />
* Glamours must first be unlocked by the player before this action can be used.<br />
Casting Glamours<br />
<br />
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.<br />
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.<br />
* Gear used to cast glamours will be bound upon use of a glamour prism.<br />
<br />
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.<br />
<br />
Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.<br />
The following items can now be purchased in exchange for Grand Company seals:<br />
New craftable items have been added to the Company Workshop.<br />
New rewards have been added to Exploratory Voyages.<br />
Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.<br />
Housing<br />
<br />
* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.<br />
Plots can be purchased in Shirogane.<br />
<br />
As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.<br />
Purchasing Land<br />
<br />
Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.<br />
Free Company Plots<br />
<br />
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Free company rank must be 6 or higher.<br />
 Â  Â  Â  Â Must be a free company member with authority to purchase and relinquish plots.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Individual Plots<br />
<br />
A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Must be level 50 with any class or job.<br />
 Â  Â  Â  Â Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Plot Pricing<br />
<br />
The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.<br />
Initial Pricing<br />
<br />
 Â  Â Small<br />
<br />
Plot Class Price<br />
Fifth-class Plot 3,000,000<br />
Fourth-class Plot 3,187,500<br />
Third-class Plot 3,375,000<br />
Second-class Plot 3,562,500<br />
First-class Plot 3,750,000<br />
<br />
 Â  Â Medium<br />
<br />
Plot Class Price<br />
Fifth-class Plot 16,000,000<br />
Fourth-class Plot 17,000,000<br />
Third-class Plot 18,000,000<br />
Second-class Plot 19,000,000<br />
First-class Plot 20,000,000<br />
<br />
 Â  Â Large<br />
<br />
Plot Class Price<br />
Fifth-class Plot 40,000,000<br />
Fourth-class Plot 42,500,000<br />
Third-class Plot 45,000,000<br />
Second-class Plot 47,500,000<br />
First-class Plot 50,000,000<br />
Minimum Price<br />
<br />
 Â  Â Small<br />
<br />
Plot Class Price<br />
Fifth-class Plot 1,488,000<br />
Fourth-class Plot 1,581,060<br />
Third-class Plot 1,674,000<br />
Second-class Plot 1,767,060<br />
First-class Plot 1,860,000<br />
<br />
 Â  Â Medium<br />
<br />
Plot Class Price<br />
Fifth-class Plot 7,936,000<br />
Fourth-class Plot 8,432,000<br />
Third-class Plot 8,928,000<br />
Second-class Plot 9,424,000<br />
First-class Plot 9,920,000<br />
<br />
 Â  Â Large<br />
<br />
Plot Class Price<br />
Fifth-class Plot 19,840,000<br />
Fourth-class Plot 21,080,000<br />
Third-class Plot 22,320,000<br />
Second-class Plot 23,560,000<br />
First-class Plot 24,800,000<br />
<br />
* Pricing is the same for both free company and private estates.<br />
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.<br />
Building an Estate<br />
<br />
In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.<br />
<br />
The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.<br />
Apartments can be purchased in Shirogane's Kobai Goten building.<br />
Purchasing an Apartment<br />
<br />
Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.<br />
* Players who already own an apartment must vacate before purchasing another.<br />
<br />
 Â  Â Requirements<br />
 Â  Â  Â  Â Must be level 50 with any class or job.<br />
 Â  Â  Â  Â Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.<br />
 Â  Â  Â  Â Must have completed the main scenario quest "Not without Incident."<br />
<br />
Apartment Pricing<br />
<br />
500,000 gil<br />
The relocation feature has been added for housing.<br />
<br />
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.<br />
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.<br />
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.<br />
* Apartments cannot be relocated.<br />
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.<br />
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.<br />
Eligibility for Relocation<br />
Estate Type Eligible Player<br />
Free company Authorized to purchase/relinquish plots<br />
Individual Estate owner (does not include tenants)<br />
Relocating to a New Plot<br />
<br />
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.<br />
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.<br />
* Players who are inside an estate at the time of relocation will be automatically moved outside.<br />
<br />
 Â  Â Interact with the placard and select Purchase Land.<br />
<br />
 Â  Â Choose Private Residence Relocation or Free Company Estate Relocation.<br />
<br />
 Â  Â Once the relocation fee has been accepted, the process is complete.<br />
<br />
Cost of Relocation<br />
<br />
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.<br />
<br />
(Cost of Relocation) = (Destination Plot Price) â€“ (30% of Old Plot Price)<br />
<br />
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.<br />
Furnishings<br />
<br />
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.<br />
<br />
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:<br />
<br />
 Â  Â Indoor Furnishings: 400 Items<br />
 Â  Â Outdoor Furnishings: 40 Items<br />
<br />
Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.<br />
<br />
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.<br />
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.<br />
* Private chambers and company workshops will be moved in their entirety and retain their state.<br />
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.<br />
Exterior Fixtures<br />
<br />
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.<br />
<br />
"Example: Moving from a cottage in Mist to a house in the Goblet."<br />
<br />
 Â  Â Old Plot Exterior: Riviera Cottage Wall (Composite)<br />
 Â  Â Destination Plot Exterior: Oasis House Wall (Composite)<br />
<br />
 Â  Â Old Plot Exterior: Paissa Cottage Walls<br />
 Â  Â Destination Plot Exterior: Paissa House Walls<br />
<br />
Interior Fixtures<br />
<br />
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.<br />
Miscellaneous<br />
<br />
The following will be carried over in their entirety when relocating to a new plot:<br />
<br />
 Â  Â  Â  Â Private Chambers Workshops Airships Stabled Chocobos Shared Estate Settings <br />
<br />
Sale of Old Plots<br />
<br />
Once relocation is complete, old plots will be made available for purchase to other players.<br />
Notes<br />
<br />
 Â  Â Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.<br />
 Â  Â Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.<br />
 Â  Â To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.<br />
<br />
A storeroom for furnishings has been added to estates, apartments, and private chambers.<br />
<br />
The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.<br />
<br />
 Â  Â Outdoor and indoor furnishings have separate storeroom spaces.<br />
 Â  Â Furnishings will be placed in the storeroom upon relocating an estate.<br />
 Â  Â Furnishings must be removed from the storeroom before an estate can be removed.<br />
<br />
* Relocation of an estate is not required to access storerooms.<br />
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.<br />
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a playerâ€™s inventory if they have never been used.<br />
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.<br />
Storeroom Limits<br />
<br />
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.<br />
<br />
 Â  Â Private Chambers/Apartments<br />
<br />
Furnishing Type Item Limit<br />
Indoor 100<br />
Outdoor -<br />
<br />
 Â  Â Cottage<br />
<br />
Furnishing Type Item Limit<br />
Indoor 200<br />
Outdoor 20<br />
<br />
 Â  Â House<br />
<br />
Furnishing Type Item Limit<br />
Indoor 300<br />
Outdoor 30<br />
<br />
 Â  Â Mansion<br />
<br />
Furnishing Type Item Limit<br />
Indoor 400<br />
Outdoor 40<br />
Accessing the Storeroom<br />
<br />
Access to the storeroom may vary depending on the type of estate.<br />
Estate Type Eligible Player<br />
Free company Members with furnishing placement privileges<br />
Individual Owner or tenant with furnishing placement privileges<br />
Private Chambers Owner<br />
Apartment Owner<br />
Using the Storeroom<br />
Indoor Furnishings<br />
<br />
Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.<br />
Outdoor Furnishings<br />
<br />
Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.<br />
<br />
In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.<br />
Display Preview<br />
<br />
It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.<br />
* An option to disable the display preview is available.<br />
Furnishing Contents Preview<br />
<br />
Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.<br />
<br />
 Â  Â Furnishings<br />
 Â  Â  Â  Â Aquariums<br />
 Â  Â  Â  Â Paintings<br />
 Â  Â  Â  Â Blank Partitions<br />
 Â  Â  Â  Â Flower Vases<br />
 Â  Â  Â  Â Flowerpots<br />
 Â  Â  Â  Â Garden Patches<br />
 Â  Â  Â  Â Aetherial Wheel Stands<br />
 Â  Â  Â  Â Retainers<br />
<br />
Unstorable Furnishings<br />
<br />
 Â  Â The following furnishings cannot be placed in the storeroom:<br />
 Â  Â  Â  Â Miniature Aetherytes<br />
 Â  Â  Â  Â Chocobo Stables<br />
<br />
Storerooms and Relocation<br />
<br />
When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.<br />
The Store subcommand is now available when selecting furnishings.<br />
Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.<br />
Players can now swim in all residential areas.<br />
<br />
In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.<br />
The number of NPCs in each residential area and their positions have been adjusted.<br />
New furnishings have been added.<br />
New paintings have been added.<br />
New window furnishings have been added.<br />
<br />
Light will pour in based on the time of day in Eorzea Time.<br />
* This furnishing can only be placed indoors.<br />
New blank partition furnishings have been added, which can be decorated with several wallpaper designs.<br />
<br />
There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.<br />
<br />
 Â  Â  Â  Â Blank Riviera Partition Blank Glade Partition Blank Oasis Partition Blank Hingan Partition <br />
<br />
Selecting a blank partition will give players the option to apply wallpaper designs.<br />
<br />
To remove wallpaper designs, select the partition and select Remove Design.<br />
* Wallpapers removed from a blank partition will be lost.<br />
The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:<br />
<br />
 Â  Â  Â  Â Material Supplier Permit A-3 Junkmonger Permit A-3 Mender Permit A-3 <br />
<br />
The following furnishings will no longer be destroyed when removed:<br />
<br />
 Â  Â  Â  Â Woodworking Bench Smithing Bench Armorcraft Forge Goldsmithing Bench Leatherworking Bench Clothcraft Loom Alchemy Furnace Cooking Stove Armoire Crystal Bell The Unending Journey Material Supplier Permit Junkmonger Permit Materia Melder Permit Mender Permit Steward Permit Material Supplier Permit A-2 Junkmonger Permit A-2 Mender Permit A-2 Expansion of Duties Permit Moogle Letter Box Regal Letter Box <br />
<br />
Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.<br />
* Culinarian furnishings that have been used at least once will be destroyed when removed.<br />
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.<br />
New orchestrion rolls have been added.<br />
New harvestable crops have been added.<br />
A new seed for flowerpots has been added.<br />
<br />
 Â  Â Brightlily Seeds<br />
<br />
 Â  Â Brightlily seeds can be purchased from the following NPCs:<br />
 Â  Â  Â  Â Mist (X:11.0 Y:11.4) â€“ Material Supplier<br />
 Â  Â  Â  Â The Lavender Beds (X:11.9 Y:8.3) â€“ Material Supplier<br />
 Â  Â  Â  Â The Goblet (X:10.9 Y:8.9) â€“ Material Supplier<br />
 Â  Â  Â  Â Shirogane (X:10.5 Y:12.1) - Material Supplier<br />
 Â  Â  Â  Â Apartments - Apartment Merchant<br />
<br />
Estate-related items have been added to the following NPC shops:<br />
<br />
 Â  Â Mist (X:10.8 Y:11.5) â€“ Housing Merchant<br />
 Â  Â The Lavender Beds (X:11.8 Y:8.4) â€“ Housing Merchant<br />
 Â  Â The Goblet (X:11.4 Y:9.4) â€“ Housing Merchant<br />
 Â  Â Shirogane (X:10.0 Y:11.8) - Housing Merchant<br />
 Â  Â Apartments - Apartment Merchant<br />
 Â  Â Estate Manservant and Maidservant<br />
<br />
New aquarium fish have been added.<br />
New aquarium interior items have been added.<br />
<br />
 Â  Â Sunken Treasure Tank Trimmings<br />
<br />
 Â  Â Players can now purchase this aquarium interior from the following NPCs:<br />
 Â  Â  Â  Â Mist (X:11.0 Y:11.4) â€“ Material Supplier<br />
 Â  Â  Â  Â The Lavender Beds (X:11.9 Y:8.3) â€“ Material Supplier<br />
 Â  Â  Â  Â The Goblet (X:10.9 Y:8.9) â€“ Material Supplier<br />
 Â  Â  Â  Â Shirogane (X:10.5 Y:12.1) - Material Supplier<br />
 Â  Â  Â  Â Apartments - Apartment Merchant<br />
<br />
Additional Updates<br />
New prizes are available for purchase using MGP.<br />
New Triple Triad cards have been added.<br />
The following Triple Triad battle area has been changed:<br />
<br />
The Greengrub Mudplots area has been changed to the Snail.<br />
The following additions have been made to the Challenge Log:<br />
<br />
 Â  Â A new challenge log entry has been added.<br />
<br />
Objective/Requirements Rewards<br />
The Customer Is Always Right<br />
Complete 6 custom deliveries. 1,000 gil<br />
<br />
 Â  Â Additional completion requirements have been added to pre-existing challenge log entries.<br />
<br />
Challenge Log Entry/Requirements Additional Requirement<br />
Feeling Lucky<br />
Complete 3 dungeons via the Duty Roulette. Duty Roulette: Alliance Raid<br />
Aqua Gleam Hunter Force I<br />
Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults. The Hidden Canals of Uznair<br />
New vistas have been added to the Stormblood sightseeing log.<br />
The location of ninth entry in the sightseeing log has been adjusted.<br />
New emotes have been added.<br />
New aesthetician hairstyles have been added.<br />
<br />
Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.<br />
The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.<br />
Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.<br />
The following actions and traits have been adjusted:<br />
Warrior<br />
Action Adjustment<br />
Steel Cyclone HP absorption has been increased.<br />
Fell Cleave<br />
Decimate<br />
Inner Release Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar.<br />
Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP."<br />
Recast time increased from 60 to 90 seconds.<br />
Lancer / Dragoon<br />
Action Adjustment<br />
True Thrust Potency increased from 150 to 160.<br />
Vorpal Thrust Combo potency increased from 240 to 250.<br />
Impulse Drive Potency increased from 190 to 200.<br />
Heavy Thrust Potency increased from 140 to 150.<br />
Potency when executed from a target's flank increased from 180 to 190.<br />
Increased damage effect reduced from 15% to 10%.<br />
Full Thrust Combo potency increased from 440 to 450.<br />
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.<br />
Jump Potency increased from 250 to 260.<br />
Disembowel Combo potency increased from 230 to 240.<br />
Doom Spike Potency increased from 130 to 140.<br />
Area of effect has been increased.<br />
Spineshatter Dive Potency increased from 200 to 210.<br />
Chaos Thrust Combo potency increased from 230 to 240.<br />
Combo potency when executed from a target's rear increased from 270 to 280.<br />
Dragonfire Dive Potency increased from 300 to 320.<br />
Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon.<br />
Fang and Claw Potency increased from 250 to 260.<br />
Potency when executed from a target's flank increased from 290 to 300.<br />
Wheeling Thrust Potency increased from 250 to 260.<br />
Potency when executed from a target's rear increased from 290 to 300.<br />
Geirskogul Potency increased from 220 to 230.<br />
Recast time reduced from 35 to 30.<br />
Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units.<br />
Sonic Thrust Combo potency increased from 170 to 180.<br />
Area of effect has been increased.<br />
Mirage Dive Potency increased from 200 to 210.<br />
Nastrond Potency increased from 320 to 330.<br />
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.<br />
Ninja<br />
Action Adjustment<br />
Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45.<br />
Shukuchi The time required to execute this action has been reduced.<br />
Machinist<br />
Action Adjustment<br />
Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.<br />
Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.<br />
Arcanist / Summoner<br />
Action Adjustment<br />
Summon Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon II Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon III Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.<br />
Cast time reduced from 3 to 2.5 seconds.<br />
Ruin III Potency reduced from 150 to 130.<br />
MP cost reduced.<br />
The additional effect "No cast time while in Dreadwyrm Trance" has been added.<br />
Ruin IV Cast time has been made instant.<br />
Aetherpact Recast time increased from 90 to 120 seconds.<br />
No longer requires a party member within 30 yalms.<br />
Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%."<br />
Ruin Mastery Now acquired at level 54 (previously level 62).<br />
The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."<br />
The activation requirement has been removed.<br />
The icon has been changed.<br />
Arcanist / Scholar<br />
Action Adjustment<br />
Summon Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Summon II Cast time reduced from 6 to 3 seconds.<br />
MP cost reduced.<br />
Adloquium MP cost reduced.<br />
Succor MP cost reduced.<br />
Barrier effect increased from 100% to 150% the amount of HP restored.<br />
Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.<br />
Magic Ranged DPS Role Actions<br />
Action Adjustment<br />
Addle Recast time reduced from 120 to 90 seconds.<br />
Mana Shift Recast time reduced from 150 to 120 seconds.<br />
Apocatastasis Recast time reduced from 150 to 90 seconds.<br />
Magic Ranged DPS/Healer Role Action<br />
Action Adjustment<br />
Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."<br />
The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."<br />
Duration reduced from 10 to 5 seconds.<br />
New actions have been added.<br />
Arcanist / Summoner / Scholar<br />
Level Action<br />
18 Sustain<br />
A new trait has been added.<br />
Summoner<br />
Level Trait<br />
62 Enhanced Ruin II<br />
<br />
Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.<br />
Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.<br />
Effects for the following actions will now always display regardless of graphics settings:<br />
<br />
 Â  Â Provoke<br />
 Â  Â Ultimatum<br />
 Â  Â Shirk<br />
<br />
The paladin action Sword Oath will no longer end when logging out.<br />
The help text for certain actions and traits has been adjusted.<br />
The icons of certain traits have been changed.<br />
The following effects will now display as status icons when their associated actions are used:<br />
Action<br />
<br />
 Â  Â Aetherflow<br />
 Â  Â Draw<br />
 Â  Â Royal Road<br />
 Â  Â Spread<br />
<br />
UI Location<br />
<br />
 Â  Â Party List<br />
 Â  Â Status Effects<br />
 Â  Â Focus Target Bar<br />
 Â  Â Target Info (Status)<br />
<br />
A text command to adjust the size of Demi Bahamut has been added.<br />
<br />
Further details can be found under System.<br />
A new dungeon, the Drowned City of Skalla, has been added.<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 300 or above<br />
Party Size Four players<br />
Time Limit 90 minutes<br />
Requirements<br />
???<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the main scenario quest "???"<br />
<br />
The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.<br />
A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 320 or above<br />
Party Size Eight players<br />
Time Limit 60 minutes<br />
Requirements<br />
 <br />
<br />
Disciple of War or Magic level 70<br />
Kugane (X:11.6 Y:12.6)<br />
Wandering Minstrel<br />
Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."<br />
<br />
The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.<br />
* Item level restrictions do not apply when registering as a full party.<br />
Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:<br />
Trial Item<br />
The Limitless Blue (Extreme) Expanse Baleen<br />
Thok ast Thok (Extreme) Hive Forewing<br />
Containment Bay S1T7 (Extreme) Fiend Sap<br />
The alliance raid dungeon The Royal City of Rabanastre has been added.<br />
<br />
The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!<br />
 <br />
Level Requirement Disciple of War or Magic level 70<br />
Item Level Requirement Average item level 305 or above<br />
Party Size Eight players, or an alliance of 24 players<br />
Time Limit 120 minutes<br />
Requirements<br />
A City Fallen<br />
<br />
Disciple of War or Magic level 70<br />
???<br />
???<br />
Players must first complete the quest "Dramatis Personae."<br />
<br />
Role Requirements<br />
<br />
Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and DPS.<br />
Rewards<br />
<br />
You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.<br />
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.<br />
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.<br />
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)<br />
<br />
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.<br />
* Players cannot open a treasure chest belonging to another party.<br />
Completion Reward<br />
<br />
Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.<br />
<br />
In addition, players will also receive one cracked cluster per week upon completing this duty.<br />
Weekly restrictions on Mhachi matter from Dun Scaith have been removed.<br />
Entry requirements for the Labyrinth of the Ancients has been changed.<br />
Before After<br />
Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS<br />
Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.<br />
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:<br />
Requirement<br />
<br />
Players are incapacitated after having battled enemies for a certain period of time.<br />
Echo Effect<br />
<br />
Increased HP, damage dealt, and healing potency.<br />
The effect will be granted in five stackable stages<br />
<br />
Emanation / The Pool of Tribute / The Royal Menagerie<br />
<br />
Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.<br />
<br />
Emanation (Extreme) / The Pool of Tribute (Extreme)<br />
<br />
Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.<br />
The weekly restriction on rewards in Omega: Deltascape has been removed.<br />
<br />
* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.<br />
The duties listed within Duty Roulette: Expert have been reorganized as follows:<br />
Before After<br />
Ala Mhigo<br />
Kugane Castle<br />
The Temple of the Fist Ala Mhigo<br />
Kugane Castle<br />
The Temple of the Fist<br />
The Drowned City of Skalla<br />
Duty Roulette: Alliance Raids has been added to the Duty Finder.<br />
<br />
 Â  Â The Labyrinth of The Ancients<br />
 Â  Â Syrcus Tower<br />
 Â  Â The World of Darkness<br />
 Â  Â The Void Ark<br />
 Â  Â The Weeping City of Mhach<br />
 Â  Â Dun Scaith<br />
<br />
* This category can be unlocked by completing two or more of the above duties.<br />
The following duties have been added to Duty Roulette: Mentor:<br />
<br />
 Â  Â The Drowned City of Skalla<br />
 Â  Â The Royal City of Rabanastre<br />
<br />
The following additions and adjustments have been made to the Raid Finder:<br />
<br />
 Â  Â The Minstrel's Ballad: Shinryu's Domain has been added.<br />
 Â  Â Players can now queue to enter the following trials via the Duty Finder.<br />
 Â  Â  Â  Â The Pool of Tribute (Extreme)<br />
 Â  Â  Â  Â Emanation (Extreme)<br />
<br />
The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.<br />
Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.<br />
Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.<br />
PvP<br />
New PvP actions have been added.<br />
Warrior<br />
Action Description<br />
Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.<br />
Duration: 10s<br />
Dragoon<br />
Action Description<br />
Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.<br />
Duration: 10s<br />
Bard<br />
Action Description<br />
Troubadour Adds an additional effect to the song currently being sung.<br />
Army's Paeon Effect: Reduces damage taken by 5%<br />
The Wanderer's Minuet Effect: Increases damage dealt by 5%<br />
Duration: 10s<br />
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.<br />
Machinist<br />
Action <br />
Flamethrower Delivers damage over time to all enemies in a cone before you.<br />
Potency: 250<br />
Duration: 10s<br />
Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.<br />
Additional Effect: Fire damage over time, stacking up to 10 times.<br />
Potency: 250<br />
Duration: 6s<br />
Effect ends upon using another action or moving (including facing a different direction).<br />
Red Mage<br />
Action Description<br />
Vercure Restores target's HP.<br />
Cure Potency: 1,500<br />
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately<br />
Duration: 10s<br />
Action will not grant Dualcast while already under its effect.<br />
Astrologian<br />
Action Description<br />
Sleeve Draw Executes Draw and Minor Arcana in succession.<br />
Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.<br />
Duration: 30s<br />
Additional Effect: Restores 1,000 MP<br />
Will not overwrite currently saved arcanum.<br />
Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.<br />
Execute command again to use the arcanum drawn.<br />
Lord of Crowns Deals unaspected damage with a potency of 1,000.<br />
"Can only execute while Lord of Crowns is drawn. Additional Effect: Reduces target's HP recovered by healing magic by 10% Additional Effect: Unaspected damage over time"<br />
"Potency: 250 Duration: 15s"<br />
* This action cannot be assigned to a hotbar.<br />
Lady of Crowns Restores target party member's HP.<br />
Cure Potency: 2,500<br />
Can only execute while Lady of Crowns is drawn.<br />
"Additional Effect: Regen Cure Potency: 1,000 Duration: 15s"<br />
* This action cannot be assigned to a hotbar.<br />
PvP actions have been adjusted as follows:<br />
Paladin<br />
Action Adjustment<br />
Holy Spirit The additional effect "increases Oath Gauge by 5" has been added.<br />
Requiescat Duration reduced from 10 to 6 seconds.<br />
The additional effect "reduces MP cost of all spells to 0" has been added.<br />
Dragoon<br />
Action Adjustment<br />
Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%."<br />
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.<br />
Blood of the Dragon Recast time reduced from 10 to 5 seconds.<br />
Geirskogul Potency reduced from 2,000 to 1,500.<br />
Recast time reduced from 10 to 5 seconds.<br />
Dragon Gauge cost reduced from 4 to 3.<br />
Nastrond Potency reduced from 3,000 to 2,500.<br />
Recast time reduced from 10 to 5 seconds.<br />
Dragon Gauge cost reduced from 4 to 3.<br />
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.<br />
Samurai<br />
Action Adjustment<br />
Tenka Goken Action now requires a target.<br />
Ninja<br />
Action Adjustment<br />
Shukuchi The time required to execute this action has been reduced.<br />
Bard<br />
Action Adjustment<br />
Repelling Shot The additional effect "bind" has been added.<br />
Summoner<br />
Action Adjustment<br />
Energy Drain Recast time increased from 1 to 3 seconds.<br />
Red Mage<br />
Action Adjustment<br />
Verstone Increase to White Mana changed from 10 to 15.<br />
Veraero Increase to White Mana changed from 10 to 15.<br />
Verfire Increase to Black Mana changed from 10 to 15.<br />
Verthunder Increase to Black Mana changed from 10 to 15.<br />
Verholy The additional effect "restores 1,500 MP" has been added.<br />
Verflare The additional effect "restores 250 TP" has been added.<br />
Flunge TP cost reduced from 300 to 250.<br />
Monomachy Duration changed to 10 seconds.<br />
Recast time increased from 10 to 45 seconds.<br />
Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.<br />
Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.<br />
The following PvP job actions have been removed:<br />
Warrior<br />
<br />
Inner Release<br />
Dragoon<br />
<br />
Battle Litany<br />
Bard<br />
<br />
Battlefield March<br />
Machinist<br />
<br />
Report<br />
Red Mage<br />
<br />
Manafication<br />
Astrologian<br />
<br />
Draw<br />
Deorbit<br />
The amount of PvP experience received from PvP duties has been increased.<br />
The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.<br />
Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.<br />
The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.<br />
The sound effect played when using the Quick Chat option "Retreat" has been changed.<br />
The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.<br />
New items have been added.<br />
<br />
Items added in patch 4.1 will be listed at a later date.<br />
New recipes have been added.<br />
<br />
Recipes added in patch 4.1 will be listed at a later date.<br />
New dyes have been added.<br />
<br />
 Â  Â General-purpose Metallic Orange Dye<br />
 Â  Â General-purpose Metallic Yellow Dye<br />
<br />
The following items have been changed from "unique / untradable" to "untradable."<br />
<br />
 Â  Â Hero's Belt of Fending<br />
 Â  Â Hero's Belt of Maiming<br />
 Â  Â Hero's Belt of Striking<br />
 Â  Â Hero's Belt of Aiming<br />
 Â  Â Hero's Belt of Casting<br />
 Â  Â Hero's Belt of Healing<br />
 Â  Â Ardent Belt of Fending<br />
 Â  Â Ardent Belt of Maiming<br />
 Â  Â Ardent Belt of Striking<br />
 Â  Â Ardent Belt of Aiming<br />
 Â  Â Ardent Belt of Scouting<br />
 Â  Â Ardent Belt of Healing<br />
 Â  Â Ardent Belt of Casting<br />
<br />
The following items no longer share a cooldown timer with medicine items such as potions:<br />
<br />
 Â  Â Company-issue Engineering Manual<br />
 Â  Â Company-issue Engineering Manual II<br />
 Â  Â Squadron Engineering Manual<br />
 Â  Â Commercial Engineering Manual<br />
 Â  Â Company-issue Survival Manual<br />
 Â  Â Company-issue Survival Manual II<br />
 Â  Â Squadron Survival Manual<br />
 Â  Â Commercial Survival Manual<br />
 Â  Â Squadron Enlistment Manual<br />
 Â  Â Priority Seal Allowance<br />
 Â  Â Squadron Battle Manual<br />
 Â  Â Squadron Spiritbonding Manual<br />
 Â  Â Squadron Rationing Manual<br />
 Â  Â Squadron Gear Maintenance Manual<br />
 Â  Â Priority Aetheryte Pass<br />
 Â  Â Gold Saucer VIP Card<br />
<br />
The sale price of certain items has been adjusted.<br />
The order of certain items as they appear in the market board or when using the sort function has been changed.<br />
The Retrieve Materia subcommand has been added.<br />
<br />
When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.<br />
<br />
Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.<br />
* Chance of failure increases with materia grade.<br />
<br />
The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."<br />
* There is no fee required to retrieve materia.<br />
* This command can also be used on materia affixed via advanced materia melding.<br />
<br />
Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).<br />
The following items will now appear in the Currency window:<br />
<br />
 Â  Â Steel Amalj'ok<br />
 Â  Â Sylphic Goldleaf<br />
 Â  Â Titan Cobaltpiece<br />
 Â  Â Rainbowtide Psashp<br />
 Â  Â Ixali Oaknot<br />
 Â  Â Vanu Whitebone<br />
 Â  Â Black Copper Gil<br />
 Â  Â Carved Kupo Nut<br />
 Â  Â Venture<br />
<br />
Any of the above items currently in your inventory will be converted into promissory notes.<br />
Before After<br />
Ixali Oaknot Ixali Oaknot Promissory Note<br />
<br />
Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:<br />
Beast Tribe Currency Promissory Notes<br />
<br />
 Â  Â Calamity Salvager<br />
 Â  Â Beast Tribe Vendors<br />
 Â  Â * Beast tribe currency can only be traded to the vendors of their respective tribes.<br />
<br />
Venture Promissory Notes<br />
<br />
 Â  Â Calamity Salvager<br />
 Â  Â Retainers in your employ<br />
<br />
From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.<br />
Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.<br />
<br />
* Other methods of acquiring ventures have not been changed.<br />
Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.<br />
<br />
* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.<br />
The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.<br />
The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.<br />
<br />
A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.<br />
The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.<br />
The following crafter and gatherer actions can no longer be repeated while already under their effects:<br />
Carpenter<br />
<br />
 Â  Â Name of the Wind<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Carpenter<br />
<br />
Blacksmith<br />
<br />
 Â  Â Name of Fire<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Blacksmith<br />
<br />
Armorer<br />
<br />
 Â  Â Name of Ice<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Armorer<br />
<br />
Goldsmith<br />
<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Goldsmith<br />
<br />
leatherworker<br />
<br />
 Â  Â Name of Earth<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Leatherworker<br />
<br />
Weaver<br />
<br />
 Â  Â Name of Lightning<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Weaver<br />
<br />
Alchemist<br />
<br />
 Â  Â Name of Water<br />
 Â  Â Whistle While You Work<br />
 Â  Â Heart of the Alchemist<br />
<br />
Culinarian<br />
<br />
 Â  Â Reclaim<br />
 Â  Â Whistle While You Work<br />
<br />
Miner / Botanist<br />
<br />
 Â  Â Discerning Eye<br />
 Â  Â Utmost Caution<br />
 Â  Â Single Mind<br />
<br />
The fisher skill Fathom is no longer required to activate Truth of Oceans.<br />
New miner and botanist gathering points have been added.<br />
New items have been added to gathering points.<br />
The location of gathering points in the Peaks have been adjusted.<br />
The time at which the following gathering points appear has been switched:<br />
<br />
 Â  Â Lv 70 ephemeral lush vegetation patch in Yanxia<br />
 Â  Â Lv 70 ephemeral rocky outcrop in Yanxia<br />
<br />
New fish have been added to level 61-70 fishing locations.<br />
New spearfishing locations have been added to the Ruby Sea.<br />
The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.<br />
The success rate for reeling in certain fish in Stormblood areas has been increased.<br />
The vitality attribute has been added to gatherer gear at level 60 and above.<br />
The number of yellow crafter's scripts received in exchange for collectables at the Splendors Exchange has been increased.<br />
Players can now speak with M'Naago to complete custom deliveries.<br />
<br />
By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scripts, or red and yellow gatherer's scripts.<br />
Requirements<br />
None Forgotten, None Forsaken<br />
<br />
Disciple of War or Magic level 60<br />
Rhalgr's Reach (X:9.8 Y:12.5)<br />
Galiena<br />
Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."<br />
<br />
Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.<br />
<br />
Players must be a Disciple of the Hand or Land between level 55 and 69.<br />
The weekly reset for custom deliveries has been changed from Thursdays at 1:00 a.m. (PDT) to Tuesdays at 1:00 a.m. (PDT).<br />
<br />
* This change applies to both Zhloe Aliapoh and M'Naago.<br />
The display of error and warning prompts when purchasing items from shops has been adjusted.<br />
The following additions and adjustments have been made to retainer ventures:<br />
<br />
 Â  Â New items have been added to quick exploration ventures.<br />
 Â  Â New categories have been added to exploration ventures.<br />
 Â  Â  Â  Â Field Exploration XXII<br />
 Â  Â  Â  Â Highland Exploration XXII<br />
 Â  Â  Â  Â Woodland Exploration XXII<br />
 Â  Â  Â  Â Waterside Exploration XXII<br />
 Â  Â Lumythrite ore has been added to Lv 56-60 mining ventures.<br />
<br />
New mounts have been added.<br />
Players can now use a special action when riding the witch's broom mount.<br />
The Sleipnir mount can now fly.<br />
New minions have been added.<br />
New Chocobo Barding has been added.<br />
New achievements and titles have been added.<br />
Certain duties and trials will now count toward the completion of achievements.<br />
Achievement Duty<br />
A Tankless Job I (Paladin)<br />
A Tankless Job II (Paladin)<br />
But Somebody's Gotta Do It (Paladin)<br />
A Tankless Job I (Warrior)<br />
A Tankless Job II (Warrior)<br />
But Somebody's Gotta Do It (Warrior)<br />
A Tankless Job I (Dark Knight)<br />
A Tankless Job II (Dark Knight)<br />
But Somebody's Gotta Do It (Dark Knight) The Minstrel's Ballad: Shinryu's Domain<br />
Tank You, Paladin I<br />
Tank You, Paladin II<br />
Tank You, Paladin III<br />
Tank You, Warrior I<br />
Tank You, Warrior II<br />
Tank You, Warrior III<br />
Tank You, Dark Knight I<br />
Tank You, Dark Knight II<br />
Tank You, Dark Knight III The Drowned City of Skalla<br />
The Minstrel's Ballad: Shinryu's Domain<br />
The Royal City of Rabanastre<br />
Glamours can now be unlocked at level 15.<br />
<br />
The following adjustments have been made in accordance with this change:<br />
<br />
 Â  Â The quest "A Self-improving Man" can now be accepted at level 15.<br />
 Â  Â The quest "Submission Impossible" can now be accepted at level 15.<br />
 Â  Â The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:<br />
 Â  Â  Â  Â Master Carpenter: Glamours<br />
 Â  Â  Â  Â Master Blacksmith: Glamours<br />
 Â  Â  Â  Â Master Armorer: Glamours<br />
 Â  Â  Â  Â Master Goldsmith: Glamours<br />
 Â  Â  Â  Â Master Leatherworker: Glamours<br />
 Â  Â  Â  Â Master Weaver: Glamours<br />
 Â  Â  Â  Â Master Alchemist: Glamours<br />
 Â  Â The required level for the following recipes has been lowered from 30 to 15:<br />
 Â  Â  Â  Â Glamour Prism (Woodworking)<br />
 Â  Â  Â  Â Glamour Prism (Smithing)<br />
 Â  Â  Â  Â Glamour Prism (Armorcraft)<br />
 Â  Â  Â  Â Glamour Prism (Goldsmithing)<br />
 Â  Â  Â  Â Glamour Prism (Leatherworking)<br />
 Â  Â  Â  Â Glamour Prism (Clothcraft)<br />
 Â  Â  Â  Â Glamour Prism (Alchemy)<br />
 Â  Â A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.<br />
<br />
If I Had a Glamour<br />
<br />
Level 15<br />
Western Thanalan â”€ Vesper Bay (X:12.6 Y:14.3)<br />
Swyrgeim<br />
<br />
 Â  Â A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.<br />
<br />
Absolutely Glamourous<br />
<br />
Level 15<br />
Western Thanalan â”€ Vesper Bay (X:12.6 Y:14.3)<br />
Swyrgeim<br />
Players must first complete the quest "If I Had a Glamour."<br />
<br />
* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."<br />
When receiving a friend request from a player on another World, their information will now appear in the Contact List window.<br />
Players can now add other players form different Worlds within the same data center to their friends list.<br />
<br />
To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.<br />
* Friend requests cannot be sent to players who are offline.<br />
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.<br />
Players can now send /tell messages to players from different Worlds on their friends list.<br />
<br />
To send a /tell message to a friend from another World, you must also include the World name after their character name.<br />
<br />
Example<br />
/tell Character Name@Aegis [message]<br />
* Messages cannot be sent to players from another World if they are not on your friends list.<br />
* Messages can only be sent if the recipient's status is Online.<br />
A new icon has been added to the friend list to indicate whether a friend is online.<br />
<br />
If the online status of a friend in another World cannot be verified, a specific icon will be displayed.<br />
<br />
Accessing this icon will update that friend's status.<br />
* This is performed on a per-character basis.<br />
<br />
 Â  Â Online<br />
<br />
 Â  Â Offline<br />
<br />
Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.<br />
<br />
 Â  Â Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.<br />
 Â  Â * You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."<br />
 Â  Â When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.<br />
 Â  Â It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.<br />
 Â  Â When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:<br />
 Â  Â * When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.<br />
 Â  Â  Â  Â The Labyrinth of The Ancients<br />
 Â  Â  Â  Â Syrcus Tower<br />
 Â  Â  Â  Â The World of Darkness<br />
 Â  Â  Â  Â The Void Ark<br />
 Â  Â  Â  Â The Weeping City of Mhach<br />
 Â  Â  Â  Â Dun Scaith<br />
<br />
Alliance Raids<br />
Recruiting<br />
<br />
To begin, select the Alliance tab in the Recruitment Criteria window.<br />
<br />
You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.<br />
<br />
While recruiting, you can check the status of the other members from the Party Members menu, under Party.<br />
Participating<br />
<br />
When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.<br />
<br />
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.<br />
Custom Matches<br />
Recruiting<br />
<br />
To begin, select the Custom Match tab in the Recruitment Criteria window.<br />
<br />
The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.<br />
<br />
While recruiting, you can check the status of the other members from the Party Members menu, under Party.<br />
Participating<br />
<br />
When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.<br />
<br />
Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.<br />
The following additions and adjustments have been made to the Party Finder:<br />
<br />
 Â  Â Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.<br />
<br />
 Â  Â A new button enabling a simplified ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[EU]ShopTo In-Game Item Campaign!]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20665</link>
			<pubDate>Fri, 29 Sep 2017 16:16:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3346">Kage</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20665</guid>
			<description><![CDATA[<a href="http://eu.finalfantasyxiv.com/lodestone/topics/detail/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa" target="_blank" rel="noopener" class="mycode_url">http://eu.finalfantasyxiv.com/lodestone/...af8ea0defa</a><br />
<br />
FINAL FANTASY XIV and ShopTo are partnering to offer European players an opportunity to obtain a range of Eastern-themed in-game items!<br />
<br />
Make a qualifying purchase from a range of Square Enix games on <a href="https://www.shopto.net/" target="_blank" rel="noopener" class="mycode_url">ShopTo.net</a> to obtain a unique mount, outfit, weapon and more!<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">From Friday, September 29, 2017 at 13:00 (BST) / 12:00 (GMT) to Friday, October 20, 2017</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How to Take Part</span><br />
<br />
Make a qualifying purchase from a range of Square Enix games on ShopTo.net to receive a promotional code (full range of qualifying games listed below). Items that qualify for the promotion will have a note on the store listing.<br />
<br />
After completing your purchase, you can find your promotional code in the order section of your ShopTo account. Please click the product line and you will be redirected to a new page. Once here, select the â€œActive Codeâ€ tab and the code will be displayed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Redeeming Your Code to Obtain Your Items</span><br />
<ul class="mycode_list"><li>Once you have your promotional code from ShopTo, visit the FFXIV redemption website and follow the on-screen instructions to redeem your code. You will need to login with a European Square Enix account in order to redeem<br />
<br />
</li>
<li>Upon redeeming your ShopTo promotional code, you will be emailed your three in-game item codes that you can use on the European Square Enix account of your choice<br />
Redeem these codes on the FINAL FANTASY XIV Mog Station to acquire the in-game items<br />
<br />
</li>
<li>After logging in to the Mog Station, select the "Your Account" menu from the top of the screen. <br />
<br />
</li>
<li>If you have multiple service accounts (represented as tabs), please select the service account you wish to redeem your code on.<br />
<br />
</li>
<li>Select "Enter Item Code," then follow the on-screen instructions to redeem your codes.<br />
</li>
</ul>
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Campaign In-Game Items</span><ul class="mycode_list"><li>Eastern Journey Battle Staff (Lancer/Dragoon Arm)<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_0.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
<li>50 Aetheryte Tickets<br />
</li>
<li>Eastern Journey Attire<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_2.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
<li>Flying Cumulus Mount<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_3.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Qualifying Square Enix Titles</span><br />
Buy any of the below Square Enix titles before 20th October to receive your code!<ul class="mycode_list"><li>FINAL FANTASY XIV Online Starter Edition<br />
</li>
<li>FINAL FANTASY XIV Online Complete Edition<br />
</li>
<li>FINAL FANTASY XIV: Stormblood<br />
</li>
<li>FINAL FANTASY XIV - 60 Days Game Time Card<br />
</li>
<li>FINAL FANTASY XII The Zodiac Age<br />
</li>
<li>FINAL FANTASY XV<br />
</li>
<li>Dragon Quest Heroes II - Explorer's Edition<br />
</li>
<li>Hitman: The Complete First Season<br />
</li>
<li>Just Cause 3<br />
</li>
<li>Just Cause 3 Gold Edition<br />
</li>
<li>Kingdom Hearts HD 1.5 + 2.5 Remix<br />
</li>
<li>Kingdom Hearts HD 2.8 Final Chapter Prologue<br />
</li>
<li>NieR: Automata<br />
</li>
<li>Rise of the Tomb Raider<br />
</li>
<li>World of FINAL FANTASY<br />
</li>
</ul>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Note</span></span><ul class="mycode_list"><li>Bonus item codes are valid until 31st December, 2017<br />
</li>
<li>Resale of these item codes is strictly prohibited.<br />
</li>
<li>Bonus item codes can only be redeemed once per customer.<br />
</li>
<li>Bonus item codes are only compatible with European service accounts and will not work on accounts from a different region.<br />
</li>
<li>Bonus item codes can only be redeemed once per service account.<br />
</li>
<li>The in-game items will be granted to all characters on your service account, and, once registered, cannot be removed from your service account.<br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<a href="http://eu.finalfantasyxiv.com/lodestone/topics/detail/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa" target="_blank" rel="noopener" class="mycode_url">http://eu.finalfantasyxiv.com/lodestone/...af8ea0defa</a><br />
<br />
FINAL FANTASY XIV and ShopTo are partnering to offer European players an opportunity to obtain a range of Eastern-themed in-game items!<br />
<br />
Make a qualifying purchase from a range of Square Enix games on <a href="https://www.shopto.net/" target="_blank" rel="noopener" class="mycode_url">ShopTo.net</a> to obtain a unique mount, outfit, weapon and more!<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">From Friday, September 29, 2017 at 13:00 (BST) / 12:00 (GMT) to Friday, October 20, 2017</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How to Take Part</span><br />
<br />
Make a qualifying purchase from a range of Square Enix games on ShopTo.net to receive a promotional code (full range of qualifying games listed below). Items that qualify for the promotion will have a note on the store listing.<br />
<br />
After completing your purchase, you can find your promotional code in the order section of your ShopTo account. Please click the product line and you will be redirected to a new page. Once here, select the â€œActive Codeâ€ tab and the code will be displayed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Redeeming Your Code to Obtain Your Items</span><br />
<ul class="mycode_list"><li>Once you have your promotional code from ShopTo, visit the FFXIV redemption website and follow the on-screen instructions to redeem your code. You will need to login with a European Square Enix account in order to redeem<br />
<br />
</li>
<li>Upon redeeming your ShopTo promotional code, you will be emailed your three in-game item codes that you can use on the European Square Enix account of your choice<br />
Redeem these codes on the FINAL FANTASY XIV Mog Station to acquire the in-game items<br />
<br />
</li>
<li>After logging in to the Mog Station, select the "Your Account" menu from the top of the screen. <br />
<br />
</li>
<li>If you have multiple service accounts (represented as tabs), please select the service account you wish to redeem your code on.<br />
<br />
</li>
<li>Select "Enter Item Code," then follow the on-screen instructions to redeem your codes.<br />
</li>
</ul>
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Campaign In-Game Items</span><ul class="mycode_list"><li>Eastern Journey Battle Staff (Lancer/Dragoon Arm)<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_0.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
<li>50 Aetheryte Tickets<br />
</li>
<li>Eastern Journey Attire<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_2.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
<li>Flying Cumulus Mount<br />
<img src="https://img.finalfantasyxiv.com/t/5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa_3.jpg?1506694679" loading="lazy"  alt="[Image: 5cc5dcec4cfdcedc153faa2a0e6f34af8ea0defa...1506694679]" class="mycode_img" /><br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Qualifying Square Enix Titles</span><br />
Buy any of the below Square Enix titles before 20th October to receive your code!<ul class="mycode_list"><li>FINAL FANTASY XIV Online Starter Edition<br />
</li>
<li>FINAL FANTASY XIV Online Complete Edition<br />
</li>
<li>FINAL FANTASY XIV: Stormblood<br />
</li>
<li>FINAL FANTASY XIV - 60 Days Game Time Card<br />
</li>
<li>FINAL FANTASY XII The Zodiac Age<br />
</li>
<li>FINAL FANTASY XV<br />
</li>
<li>Dragon Quest Heroes II - Explorer's Edition<br />
</li>
<li>Hitman: The Complete First Season<br />
</li>
<li>Just Cause 3<br />
</li>
<li>Just Cause 3 Gold Edition<br />
</li>
<li>Kingdom Hearts HD 1.5 + 2.5 Remix<br />
</li>
<li>Kingdom Hearts HD 2.8 Final Chapter Prologue<br />
</li>
<li>NieR: Automata<br />
</li>
<li>Rise of the Tomb Raider<br />
</li>
<li>World of FINAL FANTASY<br />
</li>
</ul>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Note</span></span><ul class="mycode_list"><li>Bonus item codes are valid until 31st December, 2017<br />
</li>
<li>Resale of these item codes is strictly prohibited.<br />
</li>
<li>Bonus item codes can only be redeemed once per customer.<br />
</li>
<li>Bonus item codes are only compatible with European service accounts and will not work on accounts from a different region.<br />
</li>
<li>Bonus item codes can only be redeemed once per service account.<br />
</li>
<li>The in-game items will be granted to all characters on your service account, and, once registered, cannot be removed from your service account.<br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Letter from the Producer Live XXXIX - 4.1 Part 2]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20590</link>
			<pubDate>Fri, 15 Sep 2017 14:09:40 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3346">Kage</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20590</guid>
			<description><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/357eaeba3082a4a64121c448d300ea0fbb94223c" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...0fbb94223c</a><br />
<br />
Friday, September 29, 2017 from 4:00 a.m. (PDT)<br />
<a href="https://www.twitch.tv/finalfantasyxiv" target="_blank" rel="noopener" class="mycode_url">Twitch</a><br />
<br />
Topic!<br />
This second part of the Patch 4.1 preview will give you a glimpse of new content including the new alliance raid Return to Ivalice, the Shirogane residential area, updates to adventurer squadrons, and more!<br />
<br />
Expect to learn 4.1's Drop date at this PLL!]]></description>
			<content:encoded><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/357eaeba3082a4a64121c448d300ea0fbb94223c" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...0fbb94223c</a><br />
<br />
Friday, September 29, 2017 from 4:00 a.m. (PDT)<br />
<a href="https://www.twitch.tv/finalfantasyxiv" target="_blank" rel="noopener" class="mycode_url">Twitch</a><br />
<br />
Topic!<br />
This second part of the Patch 4.1 preview will give you a glimpse of new content including the new alliance raid Return to Ivalice, the Shirogane residential area, updates to adventurer squadrons, and more!<br />
<br />
Expect to learn 4.1's Drop date at this PLL!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shirogane Housing, Relocation, and Suspension of Housing Demolition!]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20586</link>
			<pubDate>Thu, 14 Sep 2017 13:36:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3346">Kage</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20586</guid>
			<description><![CDATA[<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Shirogane Housing</span></span><br />
<br />
Starting 4.1, housing in Shirogane will be available. Just as with the other zones, Shirogane will have 12 wards, each with its own subdivision.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Relocation </span></span><br />
<br />
(<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/d781e0d538428aef93b8bed4b50dd62c3c50fc74" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...2c3c50fc74</a>)<br />
<br />
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Relocating to a New Plot</span><br />
<br />
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.<br />
<br />
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates. <br />
* Players who are inside an estate at the time of relocation will be automatically moved outside.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Cost of Relocation</span><br />
<br />
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.<br />
<br />
(Cost of Relocation) = (Destination Plot Price) â€“ (30% of Old Plot Price)<br />
<br />
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Furnishings</span><br />
<br />
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.<br />
<br />
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:<br />
<br />
Indoor Furnishings : 400 items<br />
<br />
Outdoor Furnishings : 40 items<br />
<br />
This limit is based on the maximum number of indoor and outdoor furnishings allowed for large plots to ensure players can immediately relocate upon the release of patch 4.1. However, you will not be able to complete relocation if the total number of items placed both in your estate and stored in your storeroom exceeds 400 indoor furnishings and 40 outdoor furnishings.<br />
<br />
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.<br />
<br />
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots. <br />
* Private chambers and company workshops will be moved in their entirety and retain their state. <br />
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exterior Fixtures</span><br />
<br />
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.<br />
<br />
Example:<br />
Moving from a cottage in Mist to a house in the Goblet.<br />
<br />
Old Plot Exterior:  Riviera Cottage Wall (Composite) <br />
Destination Plot Exterior:  Oasis House Wall (Composite)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Interior Fixtures</span><br />
<br />
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Miscellaneous</span><br />
<br />
The following will be carried over in their entirety when relocating to a new plot:<br />
<br />
Private Chambers / Workshops / Airships / Stabled Chocobos / Shared Estate Settings<br />
Sale of Old Plots<br />
<br />
Once relocation is complete, old plots will be made available for purchase to other players.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Storerooms</span><br />
<br />
Patch 4.1 will see the introduction of storerooms, which offer additional storage space for estate halls, apartments, and private chambers. Furnishings normally discarded upon removal can also be placed in storerooms to be used again at a later time.<br />
<br />
* Relocation of an estate is not required to access storerooms. <br />
* Furnishings normally discarded upon removal cannot be returned to a playerâ€™s inventory. They must be placed directly from the storeroom. <br />
* Culinarian furnishings that grant attribute bonuses can only be returned to a playerâ€™s inventory if they have never been used.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Storeroom Limit</span><br />
<br />
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.<br />
Private Chambers/Apartments:<br />
Indoor Furnishings: 100<br />
Outdoor Furnishings: -<br />
<br />
Cottages <br />
Indoor Furnishings: 200<br />
Outdoor Furnishings: 20<br />
<br />
Houses <br />
Indoor Furnishings: 300<br />
Outdoor Furnishings: 30<br />
<br />
Mansions <br />
Indoor Furnishings: 400<br />
Outdoor Furnishings: 40<br />
<br />
* When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. <br />
<span style="text-decoration: underline;" class="mycode_u"><br />
<span style="font-weight: bold;" class="mycode_b">Suspension of Housing Auto-Demolition!</span></span><br />
<br />
Commencement of Auto-Demolition Grace Period: September 15, 2017<br />
Duration: 14 days (tentative)<br />
<br />
Due to Hurricanes Harvey and Irma, Housing Auto-Demolition is getting a grace period starting September 15, 2017. In order to implement this, there is an <span style="font-weight: bold;" class="mycode_b">ALL WORLDS MAINTENANCE  From Sep. 14, 2017 11:00 p.m. to Sep. 15, 2017 2:00 a.m. (PDT)</span>]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Shirogane Housing</span></span><br />
<br />
Starting 4.1, housing in Shirogane will be available. Just as with the other zones, Shirogane will have 12 wards, each with its own subdivision.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Relocation </span></span><br />
<br />
(<a href="http://na.finalfantasyxiv.com/lodestone/topics/detail/d781e0d538428aef93b8bed4b50dd62c3c50fc74" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...2c3c50fc74</a>)<br />
<br />
Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Relocating to a New Plot</span><br />
<br />
To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.<br />
<br />
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates. <br />
* Players who are inside an estate at the time of relocation will be automatically moved outside.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Cost of Relocation</span><br />
<br />
When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.<br />
<br />
(Cost of Relocation) = (Destination Plot Price) â€“ (30% of Old Plot Price)<br />
<br />
* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Furnishings</span><br />
<br />
Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.<br />
<br />
While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:<br />
<br />
Indoor Furnishings : 400 items<br />
<br />
Outdoor Furnishings : 40 items<br />
<br />
This limit is based on the maximum number of indoor and outdoor furnishings allowed for large plots to ensure players can immediately relocate upon the release of patch 4.1. However, you will not be able to complete relocation if the total number of items placed both in your estate and stored in your storeroom exceeds 400 indoor furnishings and 40 outdoor furnishings.<br />
<br />
Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.<br />
<br />
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots. <br />
* Private chambers and company workshops will be moved in their entirety and retain their state. <br />
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exterior Fixtures</span><br />
<br />
Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.<br />
<br />
Example:<br />
Moving from a cottage in Mist to a house in the Goblet.<br />
<br />
Old Plot Exterior:  Riviera Cottage Wall (Composite) <br />
Destination Plot Exterior:  Oasis House Wall (Composite)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Interior Fixtures</span><br />
<br />
Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Miscellaneous</span><br />
<br />
The following will be carried over in their entirety when relocating to a new plot:<br />
<br />
Private Chambers / Workshops / Airships / Stabled Chocobos / Shared Estate Settings<br />
Sale of Old Plots<br />
<br />
Once relocation is complete, old plots will be made available for purchase to other players.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Storerooms</span><br />
<br />
Patch 4.1 will see the introduction of storerooms, which offer additional storage space for estate halls, apartments, and private chambers. Furnishings normally discarded upon removal can also be placed in storerooms to be used again at a later time.<br />
<br />
* Relocation of an estate is not required to access storerooms. <br />
* Furnishings normally discarded upon removal cannot be returned to a playerâ€™s inventory. They must be placed directly from the storeroom. <br />
* Culinarian furnishings that grant attribute bonuses can only be returned to a playerâ€™s inventory if they have never been used.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Storeroom Limit</span><br />
<br />
The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.<br />
Private Chambers/Apartments:<br />
Indoor Furnishings: 100<br />
Outdoor Furnishings: -<br />
<br />
Cottages <br />
Indoor Furnishings: 200<br />
Outdoor Furnishings: 20<br />
<br />
Houses <br />
Indoor Furnishings: 300<br />
Outdoor Furnishings: 30<br />
<br />
Mansions <br />
Indoor Furnishings: 400<br />
Outdoor Furnishings: 40<br />
<br />
* When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. <br />
<span style="text-decoration: underline;" class="mycode_u"><br />
<span style="font-weight: bold;" class="mycode_b">Suspension of Housing Auto-Demolition!</span></span><br />
<br />
Commencement of Auto-Demolition Grace Period: September 15, 2017<br />
Duration: 14 days (tentative)<br />
<br />
Due to Hurricanes Harvey and Irma, Housing Auto-Demolition is getting a grace period starting September 15, 2017. In order to implement this, there is an <span style="font-weight: bold;" class="mycode_b">ALL WORLDS MAINTENANCE  From Sep. 14, 2017 11:00 p.m. to Sep. 15, 2017 2:00 a.m. (PDT)</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PAX West 2017 - Questions for English Localization Lead Michael-Christopher Koji Fox]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20302</link>
			<pubDate>Mon, 07 Aug 2017 15:45:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3787">Unnamed Mercenary</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20302</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>Greetings, everyone!<br />
<br />
English Localization Lead Michael-Christopher Koji Fox will be on hand to host a panel at PAX West 2017 featuring tales from the lore and localization of Stormblood! In addition, heâ€™ll also be answering questions gathered from this thread!<br />
<br />
Please post questions related to the localization of Stormblood or the lore found throughout Hydaelyn!<br />
<br />
When submitting your question, we ask that you follow these steps:<ul class="mycode_list"><li>Please post your question(s) as a reply to this thread<br />
</li>
<li>Please limit posts to your question(s) only and do not use this thread for discussion<br />
</li>
<li><span style="color: red;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">If another player already asked a question you had in mind, simply click the "Like!" button instead of re-posting the question</span></span><br />
</li>
<li>Please post only one question per reply (of course you are allowed to post several replies!)<br />
</li>
</ul>
<span style="color: red;" class="mycode_color">* ClickÂ <a href="http://na.finalfantasyxiv.com/lodestone/" target="_blank" rel="noopener" class="mycode_url"><span style="color: darkred;" class="mycode_color">here</span></a>Â for more information regarding the PAX West 2017.<br />
* Please note that once the event is over, we will be closing this thread.</span></blockquote>
<br />
Feel free to link your questions in the thread to boost views!<br />
<br />
Link: <a href="http://forum.square-enix.com/ffxiv/threads/340608-PAX-West-2017-Questions-for-English-Localization-Lead-Michael-Christopher-Koji-Fox" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...r-Koji-Fox</a>]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>Greetings, everyone!<br />
<br />
English Localization Lead Michael-Christopher Koji Fox will be on hand to host a panel at PAX West 2017 featuring tales from the lore and localization of Stormblood! In addition, heâ€™ll also be answering questions gathered from this thread!<br />
<br />
Please post questions related to the localization of Stormblood or the lore found throughout Hydaelyn!<br />
<br />
When submitting your question, we ask that you follow these steps:<ul class="mycode_list"><li>Please post your question(s) as a reply to this thread<br />
</li>
<li>Please limit posts to your question(s) only and do not use this thread for discussion<br />
</li>
<li><span style="color: red;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">If another player already asked a question you had in mind, simply click the "Like!" button instead of re-posting the question</span></span><br />
</li>
<li>Please post only one question per reply (of course you are allowed to post several replies!)<br />
</li>
</ul>
<span style="color: red;" class="mycode_color">* ClickÂ <a href="http://na.finalfantasyxiv.com/lodestone/" target="_blank" rel="noopener" class="mycode_url"><span style="color: darkred;" class="mycode_color">here</span></a>Â for more information regarding the PAX West 2017.<br />
* Please note that once the event is over, we will be closing this thread.</span></blockquote>
<br />
Feel free to link your questions in the thread to boost views!<br />
<br />
Link: <a href="http://forum.square-enix.com/ffxiv/threads/340608-PAX-West-2017-Questions-for-English-Localization-Lead-Michael-Christopher-Koji-Fox" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...r-Koji-Fox</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Changes in Preferred/Congested worlds.]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20141</link>
			<pubDate>Tue, 18 Jul 2017 09:16:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=9329">Skae</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=20141</guid>
			<description><![CDATA[It seems the incentives have helped and people have moved around quite a bit, so SE has changed which worlds are considered Preferred/Congested.<br />
<br />
Of particular interest to people around here would likely be that Mateus is no longer a preferred world.<br />
<br />
<br />
<a href="http://forum.square-enix.com/ffxiv/threads/337708-Regarding-Changes-in-Congested-Preferred-Worlds" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...red-Worlds</a>]]></description>
			<content:encoded><![CDATA[It seems the incentives have helped and people have moved around quite a bit, so SE has changed which worlds are considered Preferred/Congested.<br />
<br />
Of particular interest to people around here would likely be that Mateus is no longer a preferred world.<br />
<br />
<br />
<a href="http://forum.square-enix.com/ffxiv/threads/337708-Regarding-Changes-in-Congested-Preferred-Worlds" target="_blank" rel="noopener" class="mycode_url">http://forum.square-enix.com/ffxiv/threa...red-Worlds</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shirogane to be released 4.1x]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19984</link>
			<pubDate>Tue, 04 Jul 2017 01:57:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=3346">Kage</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19984</guid>
			<description><![CDATA[<a href="https://www.reddit.com/r/ffxiv/comments/6l0h6d/shirogane_housing_to_be_released_in_41/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/ffxiv/comments/...sed_in_41/</a><br />
<br />
<a href="http://game.watch.impress.co.jp/docs/interview/1065476.html" target="_blank" rel="noopener" class="mycode_url">http://game.watch.impress.co.jp/docs/int...65476.html</a><br />
<br />
Famitsu: Information on Shirogane was missing in the PLL, but when will it be implemented?<br />
Yoshida: It's a while away, so you won't have to worry about that yet.<br />
Famitsu: In other words, do you mean to release it in patch 4.2?<br />
Yoshida: No, I won't wait until patch 4.2. I think it will be somewhere in patch 4.1.<br />
<br />
This puts it late September to sometime in October.]]></description>
			<content:encoded><![CDATA[<a href="https://www.reddit.com/r/ffxiv/comments/6l0h6d/shirogane_housing_to_be_released_in_41/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/ffxiv/comments/...sed_in_41/</a><br />
<br />
<a href="http://game.watch.impress.co.jp/docs/interview/1065476.html" target="_blank" rel="noopener" class="mycode_url">http://game.watch.impress.co.jp/docs/int...65476.html</a><br />
<br />
Famitsu: Information on Shirogane was missing in the PLL, but when will it be implemented?<br />
Yoshida: It's a while away, so you won't have to worry about that yet.<br />
Famitsu: In other words, do you mean to release it in patch 4.2?<br />
Yoshida: No, I won't wait until patch 4.2. I think it will be somewhere in patch 4.1.<br />
<br />
This puts it late September to sometime in October.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Temporary Suspension of World Transfer to the Omega World]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19936</link>
			<pubDate>Fri, 30 Jun 2017 12:51:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=744">Aldotsk</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19936</guid>
			<description><![CDATA[<span style="font-family: Arial;" class="mycode_font"><a href="http://eu.finalfantasyxiv.com/lodestone/news/detail/72b256b3e08e343c1511f88a1e355929598ee32d" target="_blank" rel="noopener" class="mycode_url">http://eu.finalfantasyxiv.com/lodestone/...29598ee32d</a></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">With the help of new and existing players, the number of active players on the Omega World is now on the same level as the other Worlds on the Chaos data centre. Thank you very much for your cooperation.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">With that said, we will be temporarily suspending all transfers to the Omega World to prevent any further congestion.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">Additionally, if we continue to see an increase in population on the Omega World, we may change the status to â€œCongestedâ€. Please note that once the status is changed to â€œCongestedâ€, players on the Omega World will no longer receive the EXP bonus.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">For more details on the balancing of World population, please view the topics below.Â </span></span></span><br />
<span style="font-family: Arial;" class="mycode_font"><a href="http://sqex.to/_PP" target="_blank" rel="noopener" class="mycode_url"><span style="color: #2556b8;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">http://sqex.to/_PP</span></span></a><span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">Â </span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Arial;" class="mycode_font"><a href="http://eu.finalfantasyxiv.com/lodestone/news/detail/72b256b3e08e343c1511f88a1e355929598ee32d" target="_blank" rel="noopener" class="mycode_url">http://eu.finalfantasyxiv.com/lodestone/...29598ee32d</a></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">With the help of new and existing players, the number of active players on the Omega World is now on the same level as the other Worlds on the Chaos data centre. Thank you very much for your cooperation.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">With that said, we will be temporarily suspending all transfers to the Omega World to prevent any further congestion.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">Additionally, if we continue to see an increase in population on the Omega World, we may change the status to â€œCongestedâ€. Please note that once the status is changed to â€œCongestedâ€, players on the Omega World will no longer receive the EXP bonus.Â </span></span></span><br />
<br />
<br />
<span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">For more details on the balancing of World population, please view the topics below.Â </span></span></span><br />
<span style="font-family: Arial;" class="mycode_font"><a href="http://sqex.to/_PP" target="_blank" rel="noopener" class="mycode_url"><span style="color: #2556b8;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">http://sqex.to/_PP</span></span></a><span style="color: #404040;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">Â </span></span></span>]]></content:encoded>
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			<title><![CDATA[Simultaneous Logout Measures]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19897</link>
			<pubDate>Wed, 28 Jun 2017 11:25:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=5858">AquiziTC</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19897</guid>
			<description><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/news/detail/263f9a10fe534e8c93e43d08fde73eaba1c52976" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...aba1c52976</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>We are experiencing a situation where several Worlds are consistently reaching the maximum number of players that can be logged into the game during peak hours. This has led to extended login queues for players to log in.<br />
<br />
In order to ease congestion issues at launch, we have placed a measure to automatically log out players who have been idle for 30 minutes. However, we have noticed a number of players using methods to circumvent this automatic logout. This has created a situation where the login queue cannot move forward during periods of heavy congestion.<br />
<br />
As such, weâ€™ll be instituting a temporary measure that will log all characters out simultaneously across all Worlds on a data center once a day. Announcement for when this will take place will be made one hour prior via in-game system message. Please note that you will be logged out of the game even while inside of instances or duties.<br />
<br />
Players will not be able to log back into the game for about 10 minutes while this is being processed.<br />
<br />
As a reminder, weâ€™re offering special incentives to those who transfer from a Congested World to New/Preferred Worlds. These incentives include the waiving of transfer fees, and 10 gold chocobo feathers which can be exchanged for in-game items. We appreciate your consideration of these offers.<br />
<br />
Learn more about New World and World population balancing incentives: <a href="http://sqex.to/iw6" target="_blank" rel="noopener" class="mycode_url">http://sqex.to/iw6</a><br />
<br />
We apologize for the inconvenience the congestion has been causing our players, and thank you for your understanding and continued support.</blockquote>
<br />
Because SE's preferred solution is a rusty hatchet.]]></description>
			<content:encoded><![CDATA[<a href="http://na.finalfantasyxiv.com/lodestone/news/detail/263f9a10fe534e8c93e43d08fde73eaba1c52976" target="_blank" rel="noopener" class="mycode_url">http://na.finalfantasyxiv.com/lodestone/...aba1c52976</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>We are experiencing a situation where several Worlds are consistently reaching the maximum number of players that can be logged into the game during peak hours. This has led to extended login queues for players to log in.<br />
<br />
In order to ease congestion issues at launch, we have placed a measure to automatically log out players who have been idle for 30 minutes. However, we have noticed a number of players using methods to circumvent this automatic logout. This has created a situation where the login queue cannot move forward during periods of heavy congestion.<br />
<br />
As such, weâ€™ll be instituting a temporary measure that will log all characters out simultaneously across all Worlds on a data center once a day. Announcement for when this will take place will be made one hour prior via in-game system message. Please note that you will be logged out of the game even while inside of instances or duties.<br />
<br />
Players will not be able to log back into the game for about 10 minutes while this is being processed.<br />
<br />
As a reminder, weâ€™re offering special incentives to those who transfer from a Congested World to New/Preferred Worlds. These incentives include the waiving of transfer fees, and 10 gold chocobo feathers which can be exchanged for in-game items. We appreciate your consideration of these offers.<br />
<br />
Learn more about New World and World population balancing incentives: <a href="http://sqex.to/iw6" target="_blank" rel="noopener" class="mycode_url">http://sqex.to/iw6</a><br />
<br />
We apologize for the inconvenience the congestion has been causing our players, and thank you for your understanding and continued support.</blockquote>
<br />
Because SE's preferred solution is a rusty hatchet.]]></content:encoded>
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		<item>
			<title><![CDATA[Fly the Falcon Campain]]></title>
			<link>https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19825</link>
			<pubDate>Wed, 21 Jun 2017 14:43:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ffxiv-roleplayers.com/mybb18/member.php?action=profile&uid=4903">Gegenji</a>]]></dc:creator>
			<guid isPermaLink="false">https://ffxiv-roleplayers.com/mybb18/showthread.php?tid=19825</guid>
			<description><![CDATA[<a href="http://na.finalfantasyxiv.com/mount_campaign_2017/" target="_blank" rel="noopener" class="mycode_url">Link to the event page is here!</a><br />
<br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/U/aEcVEAXA-y7-s7l81nak2aACr4.jpg" loading="lazy"  alt="[Image: aEcVEAXA-y7-s7l81nak2aACr4.jpg]" class="mycode_img" /><br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/d/KwLqQrYUju5pjyGgIUBvWXGCas.jpg" loading="lazy"  alt="[Image: KwLqQrYUju5pjyGgIUBvWXGCas.jpg]" class="mycode_img" /><br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/R/BgdGEm1fSaNSpNaq0naOSS_Yls.jpg" loading="lazy"  alt="[Image: BgdGEm1fSaNSpNaq0naOSS_Yls.jpg]" class="mycode_img" /><br />
<br />
... I kinda want one. However, I'm worried because I'm on a big reoccurring payment plan and I don't know if the pay date falls within this window! <img src="https://ffxiv-roleplayers.com/mybb18/images/smilies/sad.gif" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
Is there any way to check and make sure, for myself and whoever else might have such a payment plan in place? I'm not seeing anything, but then again I kinda just glanced over it.]]></description>
			<content:encoded><![CDATA[<a href="http://na.finalfantasyxiv.com/mount_campaign_2017/" target="_blank" rel="noopener" class="mycode_url">Link to the event page is here!</a><br />
<br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/U/aEcVEAXA-y7-s7l81nak2aACr4.jpg" loading="lazy"  alt="[Image: aEcVEAXA-y7-s7l81nak2aACr4.jpg]" class="mycode_img" /><br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/d/KwLqQrYUju5pjyGgIUBvWXGCas.jpg" loading="lazy"  alt="[Image: KwLqQrYUju5pjyGgIUBvWXGCas.jpg]" class="mycode_img" /><br />
<img src="http://img.finalfantasyxiv.com/lds/promo/h/R/BgdGEm1fSaNSpNaq0naOSS_Yls.jpg" loading="lazy"  alt="[Image: BgdGEm1fSaNSpNaq0naOSS_Yls.jpg]" class="mycode_img" /><br />
<br />
... I kinda want one. However, I'm worried because I'm on a big reoccurring payment plan and I don't know if the pay date falls within this window! <img src="https://ffxiv-roleplayers.com/mybb18/images/smilies/sad.gif" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
Is there any way to check and make sure, for myself and whoever else might have such a payment plan in place? I'm not seeing anything, but then again I kinda just glanced over it.]]></content:encoded>
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