Blood on the Sands Episodic rp event (Rules for Event 2 in first post) - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Resources (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=17) +--- Forum: Roleplay Events (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=20) +---- Forum: Chronicled Events (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=52) +---- Thread: Blood on the Sands Episodic rp event (Rules for Event 2 in first post) (/showthread.php?tid=7548) |
RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Erik Mynhier - 07-15-2014 (07-15-2014, 04:57 AM)Kanaria Galanodel Wrote: Natilie... I'm calling you out right now... If that's the way you think, you are heartless. I'm glad to know that if any of your family or loved ones were collared that you would gladly let them die... Ok, this is where I have to raise a hand, something I never do. I don't like confrontation so I tend to sit back when the fire starts, but I have an understanding of this way of thinking, and as much as I love people here I have to say something to this. Willingness to sacrifice for the greater good is nothing to be ashamed of. When I was in the service, which many of you know I was, I learned what that meant. It isn't heartless, it is often tragic, but never heartless. To give of yourself to spare others is heroic. There is no need to go down that road and insult a person's integrity over a videogame. That is out of line I feel. Do not let this get personal or the event Askier has worked so hard for will fall apart and the thread will get locked. Remember there are real people behind every player, and you, me, and everyone deserves a level of respect. Keep the fact that it is a game in perspective. XXOO, Erik RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Knight Kat - 07-15-2014 (07-15-2014, 04:42 AM)Tiergan Wrote: I think that's the main thing that has rattled me about all of this. This^^^^ Also, some people are getting awfully technical about the consequences that they think our characters should suffer, and sound like they expect us to adhere to it. I would like to state something that is obvious, but not being regarded. No one can OOCly force me or anyone else to do anything. End of story. Anyone can ICly do what they want, but if someone shuns me because my character is not being punished the way they think my character should be, they will get the same treatment. Not only from me, but from my friends, and my contacts. And this person who is shunning me will tell their friends and contacts. Then the whole community will have a big ol shun-fest. How about we just decide how our characters will react, and stop being so worried about what other people should do with their characters. My character is by no means a villain, but even if she was, do you -really- want to make things OOCly hard for me? There is a reason why Askier has so few villains on his side of the plot. Without villains, who would heroes fight? IRL, the world could use less villains, but in a fictional world like this one, villains make being a hero fun. Stop reminding the "villains" that they need to face consequences. Everyone gets it now. No one here is an actual OOC villain. And can we please keep OOC and IC separate. I see many people claiming to be keeping them separate, but insulting each other for opinions, and stating things like "Your character is forfeit now" is unnecessary and definitely an OOC offense. We should discuss this stuff for fun in a collaborative story kind of way. We should encourage the villains, not threaten them with consequence like putting their characters in an IC prison for a few OOC months. Yes, they did a bad thing. However, they did it to -fake- people! No one's character, or NPC relative/friend needs to die or get poisoned if they don't want them to. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Melodia - 07-15-2014 As an outsider to this, and not involved in this rp, and a relatively new rp'er I have to say I am disheartened by this....this whole thread, really. Askier has tried to do something fun and people get so....damn....nitpicky and it just rips the fun out of it. Why would anyone new want to join in when the people involved can't seem to do anything but fight and bicker. Askier tried hard yesterday to just calm everyone down with a thoughtful reply and without fail, everyone continued to argue. With these kinds of events people need to be a little more flexible and try be creative rather than so set in this-one-and-only answer, because setting onself in stone with no wiggle room, only creates the "fun" thread here. And I feel bad for new folks who see this as the hottest thread and those shy folks or new rp'ers who may be turned away by this. I think Askier did good here, but the blowback from everyone makes me hesistant to ever join in a big rp event. ![]() RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Kahn'a - 07-15-2014 So despite the fact that I lent my aid to Askier to have this event integrate people as smoothly ICly as possible, I have been awfully quiet on those forums. Until now. Let me preface this by saying that Good storytelling, Gathering RPers and Fun are, no matter what is said and or believed, the primary objectives of this large scale event. This has been a conscious effort initiated by Askier right there to bring the community together and to give anyone who could have been a little hesitant to jump into RP a chance to join in the fun, and focus on a common goal, thus creating opportunities for all people involved to make lasting connections. This is exactly what occured during his first event, and discussing about it later we came to agree that this was without a doubt the most positive of aspects that could be taken away from the event. And the good man Askier, as the crazy creative mind that he is, and encouraged by people who heard about his first event and wanted more, wished to revisit the deed. Who can blame him? The first of points I want to address is the format. I will begin this with a simple statement: we did not see the width of the attendence coming in the slightest. Comparing to the first series of events, there are easily 2 to 4 times more players interested into playing this out, and this is not even counting all the people outside who, not willing to participate in the main events, enjoy hearing about the whole plot but in a more private setting. To be honest, this is what we wanted the plot to be about. The big events were there to give directions for people to move, but the big of it was to be played in smaller groups, outside of any scheduled large scale meeting, people basically acting/rolling with the plot in their own way, and their own understanding of it. Why so? Because even in the first events, we could easily see what could be improved, and what had to disappear from events to improve the quality of the storytelling. And also because you know... it's easier to play your character and have an impact on things when you're not RPing away with 20+ people around doing just the same. Yet those scheduled events had to have some big impact to be relevant and to make the plot advance. Second, the organization. We were very few. Very very few. Essentially, Askier is the mastermind, who knows exactly what are the ins and outs of the plot, knows pretty accurately what direction to take for the plot to end in a good way, and moves ICly as Jin'li to do just that. Melkire and I, as two people who are regularly playing with Askier, accepted to lend a hand into the organization without a simple question. No reasons to say no, we had quite some success with this way of working for the first event, and we had no reasons that things could go awry for the second. Thus we began, about a month ago, to RP the pre-event, where essentially Jin'li who was a mere pawn on the boards of his masters, came to be this completely and insanely overpowered threat that needs to be dealt with. And before anyone says anything, yes, he is overpowered, and I believe that is suitable for the character. He is most certainly to die at the end of this whole plot, and the fact that he is so powerful encourages people to gather against him. At least that is how I view this. Then the collars happened. It was a way to bring Osric down and slight the threat he was posing to Jin'li, and even to use his momentum against the very city he gave his life for. The night it happened was certainly strong with feels, bleed-through and what not, but this was certainly a strong moment. Back on point. That collar was designed to be somewhat of a crippling mechanism, yet one that was interesting to play with, for people actually asked if their character could be bound with such an item, moving completely outside of our expectations. And here it is another time: every one of the players whose characters are currently collared have given the permission to Jin'li to do so. I can see myself having wanted to have one for my own character, just so I could interact with the mechanism for some time. But we needed to have people for both sides to try and organize things, and bringing people in, and so I agreed on my character being essentially untouchable, for the need of the plot. While some might argue that such a thing is overpowered, I will answer you that with this few people involved into the makings, we kind of had to take a conveniance agreement. Some people, which to avoid any kind of repercussion thrown their way, I will not identify, did chime in to bring help and increase the numbers of participants, and all the better to them, because that, personnally, was a nasty splinter taken out of my hands. And I am only saying this because of the sheer amount of people that wanted to meet my character Kahn'a as a gateway into the plot for the Heroes side, because each interaction I had to achieve that goal was interesting, and I had fun, but like I just said, the number of those was dazzling. Third, the first event in itself. Due to Askier's scheduling, there were concerns that he might have not been able to make it in time for the event, in which case we would have had to roll with some unexpected developpements. I say this to show that we tried to have a lot of unexpected situations/curved balls covered to ensure the plot would go in the right direction. Guess what? We were not prepared enough, yes yes we goofed. But people seemed to have had their share of fun, which was satisfying enough for us to be relieved that it did not turn out into a disaster. Some of the complaint I heard/read about was the lack of interactions with the Villains squad that walked around poisoning wells. If people insist that defensive patrols should have been organized to keep the waters safe, then I guess I am to blame for more or less purposely screwing that up. During my round of RPing new characters into the plot, several times Kahn'a has been suggested that water poisoning could be a thing, to the point where he sort of became convinced that it would happen sooner or later. However, let us take a stop right there and think about the greater scheme of this plot. How impactful would have Jin'li's attack on the city been if he got completely blocked while poisoning the wells? Would he have been able to get out alive with a strong organization on the look for him? Probably not. Or at least not without some kind of powerplay, which always leaves a sour taste in the mouth of those who got tricked. Also let us discuss about what did happen. A bomb exploded at the Gates of Nald, massing a crowd towards the gates to see what was happening. Expected. Goodies see baddies who made the explosive set off, and defend themselves against the assault? Expected. A little squad of Villains go around the town, fooling whoever asked them about the barrels they were carrying, and that in order to dump the poison into the water source mostly undetected? Expected. Some NPCs gathered around the curious scene of supposed alcohol being dumped into the water and tried to get some for themselves? Expected. But that certainly does not mean that this was a large scale massacre. If anything, the poison ran into the water undetected for a bell more or less. That leaves time for your thristy average john to go grab his fresh drink of poisoned water, and die from it, but not enough to provoke a complete drop in Ul'dah demography. Results? Hundreds of victims, yes, much like the spread of an uncurable disease, but not something that wiped Ul'dah off the map. We also tried to ICly give people some direction to handle the rising crisis as quickly as possible, and that with the clear intent to have it sorted ASAP, to avoid interferences with people who just were not interested/unaware of the plot. We certainly did not want any sort of awkwardness happening for those people just because they did not attend. So in short, poison is detected, orders are given to ship water and cut the access to the main fountains/water places in town until they are drained away, and filled again with unsullied water. Tadaaaaa. Everything's clean. Does that mean the attack would have had too little of an impact? Certainly not. It created some panic, shook the shaky organization of the heroes - shakiness that, again, I am mostly responsible for - and gives Jin'li more space to act in the future, knowing that he has moved people enough so that they might direct their attention onto the poison and the dead more than on what's coming... We'll have to see where that goes, though. My final point will be directed at all this talk about consequences. Again, I will refer to the first event Askier wrote. So he had his character make a pretty nasty attempt on the city of Ul'dah, one that would have affected people much like it happened with the poisoning. And yet... if you were to meet him ICly those days, you'd find a much different person, and most importantly, one that's free. Why is that? Well, because this is the result of some long-term RP plans that involved only a handful characters. So yes, it is very understandable that there is confusion regardless Askier IC status, but that's something that was RP'd out, my character knew what was at stake, he dove to take someone out of a nasty fate, and succeeded. That's all there is to be known about this. I do bring this up because people seem very keen to suggest consequences should be faced by other players' characters. From an IC point, I do understand it completely, however remember that you as a player can only have so much impact on another player's character. Everyone is free to play the consequences the way they want to, for their own character, including completely dodging the bullet. It's their choice, not ours, and that's an occasion for some real IC struggle, should they choose to face such consequences. That does not give anyone the right to shun them if they simply don't want to deal with it extensively. Again, the reason behind this plot was to give some interesting story for people to get sucked in, and bring them together towards a common goal, either good or bad, for them to make connections. Certainly not for the RP to be cleaved towards a chase against the bad guy who got used, that might eventually just devolve into tensions from the people who are not willing to have their character endlessly chased and those who, for IC reasons, won't just let go. This post was certainly very sloppy and rambling-like, but I find it is an accurate description of how all this passionate conversation seems to be, to me. A big mess. And one that has the potential to grow nasty thorns. So please let's just step back for a second, take a big breather to make sure we can get back into the game with better spirits, and overall less frustration. This is already pretty disheartening to see that people are looking more in the direction of flaws and what is headache-inducing rather than focus on what fun can be had from this. I guess we could have handled it better too. But again, there is so much a tiny group of persons can do. Especially with tight schedules. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Kage - 07-15-2014 This thread got somewhat heated, but hopefully it's simmered down by now. A lot of the OOC conversation about the collared people are quite similar to what some may consider to be IC conversation. Since we are -not- in the know (and it's perfectly fine that this is the case) people are just as free to discuss those characters -because- of how big and fun and immersive RP can be because peoples' characters have interacted with them. Characters have opinions about what's going on. Some of us are just stating OOCly the IC opinions so that perhaps things can be played out in a way that doesn't massive alienate those who did take certain measures. Is there a limit to what you are willing to do for your loved ones? No? Yes? Double standards came up and it's true. I was going to let it out in RP but if anyone expected Natalie to come under some fire again for her orchestrating events that were meant to save one's person's life .... and well ended up somewhat ruining others', Kage would blow a gasket. The actions taken by those who have been (ICly) forced into a collar and are accessories to the taking the lives of so many is even worse in his mind and since he was ICly exposed to the fact that PEOPLE WANTED HER HUNG than he would expect the same for those who became terrorists. But OOCly, Kage wanted to help with the situation. He doesn't know how they were being pressured just that their loved ones were involved. In that way Kage does understand but in his mind there are limits, even when he said he would do anything. He'd rather have the syndicate kill him than be forced to kill the Sultana, kill a large portion of the city etc. In the same vein because it is hard to herd 19924514212 RPers around, OOCly I understood that things were being worked on and so ICly I just had Kage go "well I wanted to know but I think you have it handled so I'll let you handle it... but if I see them myself I can't just let them walk freely around Ul'dah and will have to deal with them as I see fit." Everyone has a steak stake in this somehow, and we all want to promote the best type of story and fun for everyone which is why we continue to talk things out. Discussion, so long as it is kept civil and not attacking anyone's OOC opinions, is perfectly fine and it promotes a fun and better story. I've probably not said it enough, but everyone here who has organized the event and has participated, very much kudos for all the hard work and such. Things get lively because we all do have a vested interest in our RP and we all just want the best for everyone involved. Thanks again to those who have organized this and those who want a good story told and for everyone to have fun. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Berrod Armstrong - 07-15-2014 It's interesting to see how far this thing is spreading beyond the original participants -- for example,  my character was not placed to participate in the events because of other commitments; however, characters that he's associated with are involved, and things began to bleed into his world. Hornet was hurt on the evening that she and he had a little moment. From that, he began to learn bits of what was going on. I began to learn things OOC that painted a bigger picture and now I'm at the point where I have to decide how much I'm going to let this affect my guy. He lives in the Goblet, after all, training hard and drinking lots of water. I suppose I can easily wigglefinger around poisoning by saying that his residence stores water in barrels and tanks -- something like that. It's just really really intriguing to see how this has put me in a position that requires me to pick my canon. It seems like everyone is having a lot of fun, though -- kudos to the folks who got things going! I guess I'll have to read this thread from the start and make a decision based on what I read. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Kage - 07-15-2014 I have a friend who, from what I can tell, is considering highly getting into RP because of this and mentions of it (on Reddit), so I think Askier and those helping have done wonders in promoting RP and connections. ...I might have alluded to it in a post of mine when someone asked about an RP server still being Balmung.... I think some major questions people had about dealing with this is is the scope of the poisoning. Now, we know that it will eventually dilute to a point where it won't be an issue in the flowing water (like water falls or that they're not issues at all). However free standing pools I assume are being quarantined etc. because those have no ways of breaking down the poison. It's past the time that people have said people will have been affected. How many are  dead and approximately how many may be dying, can we still save them? We can continue to skirt around it and say that we just need to be careful, a large amount of people died (not specify numbers anymore), etc. In other news, as OOCly as I can state it, there's no Brass Blades really RPing. So... I'm not sure how to proceed with that on a Brass Blades angle but for the fact that the NPC blades will be on the lookout for Jin'li or Osric or both. Other than that... Kage's looking for a force of healers, magic-wielders, and people willing to not falter in the face of darkness. I'm not sure how to deal with the fact that Kage knows there needs to be a strike force or a defensive force but uh... OOCly I... don't have Blades xD; So he may just be working as a Free Paladin with those forces...??? More Edits to go with all the edits: I don't think people are saying "these are the exact consequences people -must- face" but that there is going to be some RP that goes about that if character opinions are going to be changed. This is not a bad thing. At all. Characters ICly will have opinions, and it's up to the wonderful story telling in RP that things may happen and change. I had to come to the event late. I had to be bonked by friends to even join because ICly Kage had no knowledge of what is going on. People are wondering how this affects their RP because if the city was attacked... everyone would know about it. In fact, that was what was handwaved for Kage to come running out of the Gate of Thal in order to join in. It was public. So, people -do- need to start talking about the loads of people who died or did not die etc from the poison because it does affect general RP. However, this is only something Askier, Haeden, Osric, and/or Erik can answer (or just Askier) because those involved in the event might have started to misunderstand the scope of the poison event. But I think we've started to say that this has been mostly dealt with ICly, but OOCly we just need to be sure of the scope and how open this can be. If loads of people died, how many? How long did it take? The massive scale of what people were saying (dehydration and whatnot) does impact RP and that was the implication people started to get within this thread. I think this is what some of those not involved want squared away, especially if they live in Ul'dah or RP in it. But I think a lot of people got hit by the "every water source was contaminated" and it snowballed. It's starting to seem that it's not that big, and I for one think further talk about the scope of it will have to wait until we have a clear understanding of it. ... Mainly from Askier? I'm more worried about the fact that I don't have Brass Blades to RP with ; ; /shot Kage needs to get a force ready ; ; RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Coatleque - 07-15-2014 (07-15-2014, 03:56 AM)Erik Mynhier Wrote: They dodge those balls like nothing. Giggidy RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Erik Mynhier - 07-15-2014 Take heart Askier and Kahn'a. If you had heard some of the absolute mean-spirited and ugly personal things said to me, even by people I thought were friends, when I was organizing the Ball. It is a wonder I didn't quit the game right there. Tis the nature of large RP. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Kage - 07-15-2014 Personally, any of what I say here is only for discussion for a continuation of fun RP. I think people have valid concerns, we just need to be more mindful to not have it become heated. I'd personally love some insight on how to proceed on Kage's end. OOCly I'm not sure how I can muster anything in terms of the Brass Blades except that the guards will be on the lookout (easy for this to be gotten around by use of disguise if characters ICly use them a lot). On the other angle, he can just work as a Free Paladin to bolster forces he deems fit. On that note, again, Kage's looking for a force of healers, magic-wielders, and people willing to not falter in the face of darkness. But Erik I loved the Ball ; ; It ended up getting Kage's arse beaten in a few suns later... RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Warren Castille - 07-15-2014 It's folly to assume everyone wearing a collar is willingly complicit. Have faith. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Askier - 07-15-2014 Okay, after an attempted night of sleep, I have realized: We need a statuesque. This is an attempt at a compromise all round. Here goes ![]() 1) All wells, fountains, and contained water sources inside the Ul'dah and the Goblet are contaminated and will be for one week, after which the poison will disperse in the water. This does not include the pond/river/waterfall thingy in the middle of the Goblet, nor does it affect the surrounding water sources such as the river outside the Gate of Nald. 2) The death toll: High hundreds, low thousands. I'm putting my foot day and giving us something. Why these numbers? Well first, in my mind, Ul'dah is not like Rome during the height of it's Empire, which housed nearly a million people. Ul'dah is a city state like Athens or Sparta and would likely house around 50,000 to 100,000 people. So if we keep the number of dead low, people who do not wish to rp tons of people dying, or are not part of the event all, simply rp as they please, and those whom are part of this event say the named npcs never got a chance to drink the contaminated water and that anyone rping drinking drinks from the Quicksand are drinking non-contaminated beverages. Secondly, we must remember Jin'li was caught in the act, so people knew something bad had just happened within minutes of his completion and those whom nearly nabbed him: Warren, Saravena, Alexei, and Erik, spoke. IC law enforcement players such as Erik, Kahn'a, and Kage were sending out orders about sealing off the water sources immediately afterwards, just like would have happened in a real crisis, and started shutting down the water supply down for testing. These facts, mixed with the fact that a bomb went off outside the gate and caused a distraction to the npc civilians, means that the window for people to actually obtain the poisoned water was, even in real world time, extremely small, thus leading to a small number of infected. 3) I have gathered from Kage's posts that the water supplies are under lock down by the Brass Blades and other law enforcement, but fresh water is still obtainable via the river outside Ul'dah and the pond/river/waterfall-thingy inside the Goblet. This means that the city of Ul'dah can still function, albeit with a high level of tension. 4) Anyone whom has a collar is free to have it disarmed after this evening and the player is more than free to rp the fallout of their character as they see fit. There has been statements saying fallout is needed to be appropriate for the crime and I understand from personal experience both sides of this arguement. Askier tried to blow up Ul'dah to save his sisters's life. He failed, was put on trial, had to fake his own death, laid low for awhile, slunk back to Ul'dah, was hired by Natalie to kidnapped Roen, had the kidnapping backfire on him, was skinned alive and tortured and lost his arm, developed PTSD from the event and has to now sleep with a stuffed animal nightlight, and now works for Erik Mynhier, whom in turns serves Ul'dah. I still get repercussions all the time from Askier's actions. Last night alone, a lynch mob showed up and tried to lynch Askier and Erik and Kahn'a had to drive the mob off. I understand these repercussion are mandatory for his action. However: None of it was without my permission. That is the most important thing. I don't have time to level or redevelop rp connections with my RL responsibilities plus I am way to attached to the one-armed bonehead. I ask all those whom have shown concern about how justice will be handed out to those involved on the bad side to just trust in the players rping and see how things ultimately roll out. If, in the end, their punishment isn't as severe as you believe it should it should be, or it is a bit hand waved, please remember, it is the player-of-that-character's choice to ultimately decide what happens with their character. There was once a person who wanted to chop off Askier's tail and really, Askier couldn't have stopped him, but I said, OOC'ly, I was not okay with losing the tail. Perhaps it was a tad unrealistic, but Askier is my character, no one else's, and at the end of the day, I want to be able to enjoy rping my character and no one has the right to make me rp in a way l don't want to. That said, I have zero right to make someone who is uncomfortable with the whole poison idea to rp it it at all. If someone tells me they don't want to rp it, I understand 100% and Askier can rp about something else with the person in question. I one hundred percent believe those whom participated on the bad side will rp appropriately. ![]() I want to say, Everyone here on this forumn is a stellar rper. If you all weren't, I certainly wouldn't be running this event. ![]() ![]() ![]() ![]() ![]() ![]() ![]() I hope that this 4 point post is something we can all agree upon. This is my attempt at working with those whom have voiced opinions all around. Is this list perfect? Probably not. But it is a compromise and I hope it is an indication that I am happy to work with people. My one request is that we DE-escalate this thread. There is a lot of tension in this thread at the moment and I really, really, really don't want Freelance Wizard to lock this sucker down. Because I would need permission to open a second thread to finish the event off. Thank you all again for all your feed back and I will continue to work at this event. I did say there would be hiccups in my event post. I think it's safe to say we found a couple. LOL. Thank you everyone for be understanding with me. RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Gaspard - 07-15-2014 (07-15-2014, 07:25 AM)Haeden Wrote: I do bring this up because people seem very keen to suggest consequences should be faced by other players' characters. From an IC point, I do understand it completely, however remember that you as a player can only have so much impact on another player's character. Everyone is free to play the consequences the way they want to, for their own character, including completely dodging the bullet. It's their choice, not ours, and that's an occasion for some real IC struggle, should they choose to face such consequences. That does not give anyone the right to shun them if they simply don't want to deal with it extensively. Again, the reason behind this plot was to give some interesting story for people to get sucked in, and bring them together towards a common goal, either good or bad, for them to make connections. Certainly not for the RP to be cleaved towards a chase against the bad guy who got used, that might eventually just devolve into tensions from the people who are not willing to have their character endlessly chased and those who, for IC reasons, won't just let go. * I was going to intitially disagree, but you are right. It 'is' everyones own choice how to play said 'consequences'. I think those that voiced concerns in this regard simply do not want to see it being brushed off like nothing happened. Moreso, my Orange outline is meant to highlight a slight double standard. If Everyone is free to choose how their characters will face their consequences in said scenario, and it is entirely unrelated to the outside RP world, or the events happening in said RP world, then everyone is also free to choose the reality of his character (By proxy). With that notion, we can also decide who to acknowledge IC wise and who to ignore. It's a catch 22 argument, where you cannot condemn one yet support the other. That being said, I have to concur with most on the notion that this has (mostly to my own credit) been going on for a bit too long, and I could've taken it to PM's and the likes. Still, I find things like these are necessary to be adressed atleast once, If only because now we have a certain understanding who view RP which way, which can be beneficial in planning future events and roleplays. EDIT: Nice post Askier :o RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Sophia_Grave - 07-15-2014 I find that this is one of those cases where philosophies collide, sometimes radically. Sometimes people forget that collaboration is a double edge sword, and there isn't always a right side and and a wrong side. Regardless, I wish everyone involved the best, and major kudos to the people in charge. Also, its fantastic to see this picking up casual RPers and those who are just curious about the concept. Keep it up! \o/ RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) - Kage - 07-15-2014 ((I seriously need a law enforcement LS again because I left the old one because ICly the blades were getting lots of shunnnnns so I didn't see a point to it)) Great post Askier! Indeed Kage would have the grunt Brass Blades start cutting things off. I'll see about how they'd want things distributed (Tension. Maybe the Syndicate wants all that water to themselves or rations! Curfews!?) But safe to say that they'd have guards posted at all the water places. But he's personally more worried about upcoming threats! ((Cause he feels like he can trust those he knows are working on an anti-toxin/antidote/relief.)) Fighters! Healers! Magic-wielders. The darkness approaches! ((yes I'm trying to get help oocly ;p)) |