The community of EVE - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Off-Topic (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=42) +--- Forum: Off-Topic Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=14) +--- Thread: The community of EVE (/showthread.php?tid=6687) Pages:
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RE: The community of EVE - Ignacius - 03-19-2014 (03-19-2014, 03:51 PM)Koninbeor Wrote: I'm not going to spend hours defending it simply because I don't devote that much time to forums. Oh I'm aware of EVE Uni, like I said, I played the game for a while. Â Luckily, the RP community friends I had showed me the ropes. Â I wasn't just talking about local, forums are the same way. Â Strikingly, people are REALLY sensitive on the forums to pretty much anything. Â It was a weird dichotomy, playing a game where everyone tells each other to toughen up, but it's really easy to hurt people's feelings (not talking about you here, you're alright, just a lot more of them there than here). Â Maybe it's because I'm harder to write off as a troll or a moron? I definitely get the feeling CCP devs are lazy, though. Â It's not an issue of what they add; those solar systems are, as I intimated, pretty benign and empty places. Â It's not what they add, but the rate and pace they add it, as well as their responsibilities elsewhere. Â Essentially, they care if someone hacks your account or finds some really cheap exploit they don't like (there's a story there). Â Other than that, they don't have to regulate anything, which is probably a healthy chunk of our MMO cost of living. Â So without that, you'd think they'd make more ships, more kinds of anomalies, more everything. Â They don't. Â Last expansion (patch, for the information of others', you aren't charged for expansions in EVE), they worked through a few balancing issues, issued like three more ship models, and a new type of cosmic anomaly (using their hacking game and tractor beam collection sweepstakes >.<). Â For the same subscription, look at what we're getting from Square for our next, likewise-free, patch. And EVE doesn't really have a graphical content excuse, nebulas sometimes change but they don't have gravity fluctuations happening in three-star systems or anything. Â It's all nice and stable and easy. Â They just don't feel the need to further develop. Â What they did I wouldn't call positive. Â Time dilation is terrible; nothing made a thousand-ship starfight more boring than everything happening at 10% speed, so we all alt-tab out while we wait for weapons to cycle (unless you're in a recon frig, where you HAVE to be watching). If there was one thing that soured me on CCP, it was their handling of their last live event. Â The one that was supposed to gather people together to attack a pirate base. Â There's nothing easier; it's dungeonmaster 101: get the people together, go somewhere, fight something, come back. Â I'm kind of lucky I'm in the U.S. and all their events happen when I'm at work. Â Got to see footage of CCP leading people in TiDi in a horribly organized mess straight into the teeth of player pirate alliances, trickling them in slowly into systems that are maxed and locked, and essentially giving up. Â The response they gave was mesmerizing. Â I'm assuming you read it, but I wasn't surprised at the negative reaction to it. Â CCP dropped the ball and said, "Well, we didn't expect that, so whatever." As soon as I saw that, I was done with them. Â It's their event, it's their game, it's their baby. Â They should have fallen on the sword for it and I'd have respected them. Â Instead, they kind of shrugged and said it was the players' fault that they didn't somehow overcome the organization they were responsible for putting together. And actually, EVE University was setting up pirate raids in the Bleak Lands? (I think) to show people the ropes there, too. Â So, yes, since I'm not Eve Uni, I was going to be on the menu. Â You guys, as nice as you might have been, weren't any different than any of the other people that were online at the time trying to kill me. Â I mean, my corp wasn't as big, but the rules were exactly the same. Â Don't trust anyone, barely trust the corp members because people will alt in spies. Â Definitely don't trust anyone that isn't tagged, because if you assume they'll all want to kill you and take your stuff, 9/10 times you're right and the 1/10 you'll never meet. Just the sort of stuff you don't need when contractors are screwing up the mechanical work and hoping you don't notice you'll fail inspection. It's not a myth that everyone but the corp that profits from you wants you dead, you said it yourself, the game is entirely PVPcentric. Â It's all the content that's challenging or matters. Â About the only thing CCP did that I really applaud them for were the Sansha Incursions, and FFXIV FATEs are just downright more varied and entertaining. I mean, if you ever get bored of PVP (and I did), EVE doesn't have anywhere near enough meat on its bones to keep you full. Â I tried pretty much everything after that, but there's really nothing it does that other games aren't leaps and bounds better at unless you like FFA PVP. I did when I started EVE, obviously. Â I definitely don't now, not for a monthly fee. Â It's just not worth it when there are more lethal games, PVE and PVP, that don't charge you. Â If you aren't constantly meeting new people and making new friends, you might as well not be playing an MMO. |