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Random Observations - Printable Version

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RE: Random Observations - Sounsyy - 04-12-2016

(04-12-2016, 01:51 PM)Askier Wrote: You get me a screenshot I'll eat my hat!

...also I'll send some gil to you or something for the trouble. lol

GhostlyMaiden beat me to it, but there's a bell and belltower in Whitebrim. There's a quest about it called It Tolls For Us. Apparently the bell, symbol of Durendaire, was broken in a dragon attack. But through the quest you go through and fix it.

Benedict Wrote:You want what? Oh, to repair the bell! I cannot well recall its peal - I was still falling off chocobos when the dragons cleft it thus.


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(04-12-2016, 11:54 AM)Askier Wrote: Why is it called Drybone when it rains there more than anywhere else?

It has more to do with the hot sun leaving nothing but the bones of poor merchants who can't make the trek through the desert than it does with the amount of rainfall in the region.

Ermegarde Wrote:The sun is as hot hands pressing down on you here. There's naught left of those who succumb to the heat but dry bones, hence the camp's name. I don't envy you adventurers in the slightest, what with all that gear and armor you must be carrying.

Also, there is a reason why Thanalan gets a lot more rain/vegetation than your average desert/arid/savanna region, and it has little to do with the calamity, at least... not this latest one. Thanalan gets rainfall because Thanalan is NOT a natural desert. Thanalan used to be a lush forest region.

U'bokhn Wrote:Never heard of the Desert Shade, have you? See, there? You've only proved my point. Well, I'll enlighten you. It is a group of concerned souls fighting for the ecology of Ul'dah. We do what we can to stop these arid lands becoming even drier. I hail from Gridania, myself. Couldn't believe me own peepers first time I laid eyes on Ul'dah. Never knew there to be landscapes without the merest trace o' green.

Willing to wager you didn't know this whole area used to be forests, either, did you? Aye, well it was. It pains me heart to think of all them trees and shrubs and whatnot, slowly drying up and dying. And look at this hellish-hot, barren wasteland left in the wake of it all. That's why I gathered together all those who felt as I did and founded the Desert Shade. Even got sanctioned by the Botanists' Guild so as we could register guildleves and get you willing and able-bodied adventurers to help our cause. Trouble is, on them rare occasions when we are able to get seeds to sprout in these fallow barrens, those damned stuffed dodos come along and gobble 'em up! It's enough to make you think Mother Nature don't know what's in her own best interests!

Sightseeing Vista #060 Wrote:The Sagolii Desert
According to the Sons of Saint Coinach, the Sagolii Desert was once a verdant sea of lush plains capable of sustaining great civilizations, as is evidenced by the ruins recently discovered in the area. How such a place devolved into a lifeless desert remains a mystery, but recent disaster tells us an ancient Calamity is the likely culprit.

When did this desertification happen? Well, we can narrow it down to sometime during the 4th Astral Era. By the 5th Astral Era (whether by the 5th Umbral Calamity or not is unknown) and the time of the War of the Magi, the uninhabited Sagolii was already a desert, so we can rule out 5th Astral Era involvement.

Magic Carpet Wrote:Every night around the communal bonfires, children of the U tribe are regaled with epic tales of ancient battles fought by wizards riding the backs of magicked dune mantas. If the children's claims are to be believed, such mantas still swim the dunes of the Sagolii as they did in ages past.


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(04-12-2016, 11:56 AM)Warren Castille Wrote: Shares a zone with the giant corrupted Burning Wall after all.

The Burning Wall we "see" in ARR is also not the actual Burning Wall, which no longer exists thanks to the Calamity. So while the name is still kinda apt due to the glowy corrupted crystals caused by the Calamity, the actual Burning Wall is gone.

Sightseeing Vista #055 Wrote:The Burning Wall
Once an unscalable precipice severing eastern Thanalan from the Grand Wake, the Burning Wall earned its name for the deep red glow it would emit each evening as the sun set. Toppled by the Calamity, that cliff no longer exists, in its place a queer forest of crystalline sentinels and malformed creatures shunned by Nature herself.



RE: Random Observations - LiadansWhisper - 04-12-2016

(04-12-2016, 06:11 PM)Sounsyy Wrote: It has more to do with the hot sun leaving nothing but the bones of poor merchants who can't make the trek through the desert than it does with the amount of rainfall in the region.

That still suggests extreme desertification. Bone breaks down and decomposes just like everything else if it's exposed to enough moisture to foster bacterial growth while remaining exposed to the air. Fossils are generally formed because the body is covered completely (i.e. airtight/airless) by soil or other matter


RE: Random Observations - Sounsyy - 04-12-2016

(04-12-2016, 06:19 PM)LiadansWhisper Wrote:
(04-12-2016, 06:11 PM)Sounsyy Wrote: It has more to do with the hot sun leaving nothing but the bones of poor merchants who can't make the trek through the desert than it does with the amount of rainfall in the region.

That still suggests extreme desertification. Bone breaks down and decomposes just like everything else if it's exposed to enough moisture to foster bacterial growth while remaining exposed to the air. Fossils are generally formed because the body is covered completely (i.e. airtight/airless) by soil or other matter

All I'm doing is quoting lore, not saying it necessarily makes perfect scientific sense.


RE: Random Observations - LiadansWhisper - 04-12-2016

(04-12-2016, 06:46 PM)Sounsyy Wrote: All I'm doing is quoting lore, not saying it necessarily makes perfect scientific sense.

I know, I know. It just bothers me because it relates to the field I went to school for. Tongue


RE: Random Observations - Askier - 04-12-2016

(04-12-2016, 05:24 PM)GhostlyMaiden Wrote:
(04-12-2016, 01:51 PM)Askier Wrote:
(04-12-2016, 01:05 PM)GhostlyMaiden Wrote:
(04-12-2016, 12:44 PM)Askier Wrote:
(04-12-2016, 12:15 PM)Roen Wrote: Since the passage of time in-game is much faster than the actual passage of time, I think chiming a bell hourly in-game would become an annoying background noise that happens way too often.
That's a fair point, but where would the sound come from? I don't know if I've ever even seen a large bell in-game. lol

Don't hold me to it, but I think somewhere in the Ishgard/Coerthas area they have a bell.
I'm probably going to be looking around for that later this evening......if I remember.
You get me a screenshot I'll eat my hat!

...also I'll send some gil to you or something for the trouble. lol
I found one!
[Image: C87ujr8.jpg]
[Image: 8cI8kls.jpg]
I believe I need to eat a hat now -scarffing noise-

Also thank you Sounsy! Big Grin

Your knowledge is impressive as ever. I'd tip my hat to you but I just ate it.


RE: Random Observations - GhostlyMaiden - 04-12-2016

(04-12-2016, 07:43 PM)Askier Wrote: I believe I need to eat a hat now -scarffing noise-

Also thank you Sounsy! Big Grin

Your knowledge is impressive as ever. I'd tip my hat to you but I just ate it.

Was it tasty?


RE: Random Observations - Askier - 04-12-2016

(04-12-2016, 08:59 PM)GhostlyMaiden Wrote:
(04-12-2016, 07:43 PM)Askier Wrote: I believe I need to eat a hat now -scarffing noise-

Also thank you Sounsy! Big Grin

Your knowledge is impressive as ever. I'd tip my hat to you but I just ate it.

Was it tasty?
Little sweaty. Cry