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Roleplayer Uncertainty/Insecurity Theater - Printable Version

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RE: Roleplayer Uncertainty/Insecurity Theater - Kurt S. - 12-22-2015

(12-22-2015, 11:17 PM)Erah Wrote:
(12-22-2015, 10:26 PM)Kurt S. Wrote: One more thing to add.

Maybe it's just me but you see those people just sitting around, standing around. And you want to walk up to them but then you can't because their squad arrived. And then it makes you wonder if they actually ever had the time of the day for your random walk up if you moved earlier and before their squad arrived.

Just me?

Ocake :3

I get like that too at times.  That "damn, I'll be interrupting" feeling.  Some days, I just say screw it and stick my nose right in the middle of their crew.

Oh sometimes I do that too. Fortune favors the bold because then you sort of realize that the worst that could happen is they brush you off as a whole and you're back to square one.

@u@-b


RE: Roleplayer Uncertainty/Insecurity Theater - Accendie - 12-23-2015

(12-22-2015, 11:35 PM)Kurt S. Wrote:
(12-22-2015, 11:17 PM)Erah Wrote:
(12-22-2015, 10:26 PM)Kurt S. Wrote: One more thing to add.

Maybe it's just me but you see those people just sitting around, standing around. And you want to walk up to them but then you can't because their squad arrived. And then it makes you wonder if they actually ever had the time of the day for your random walk up if you moved earlier and before their squad arrived.

Just me?

Ocake :3

I get like that too at times.  That "damn, I'll be interrupting" feeling.  Some days, I just say screw it and stick my nose right in the middle of their crew.

Oh sometimes I do that too. Fortune favors the bold because then you sort of realize that the worst that could happen is they brush you off as a whole and you're back to square one.

@u@-b

I look at it like this: 

Watch the scene they are doing. Is this something that looks like it would be perfectly IC for someone to stumble in the middle of? Like people just sitting/standing around chatting? Or are they actually DOING something? If they are just chatting, i'll frequently barrel in, at least on Nef, cause that's what she does. It's kinda like sticking your foot on the door and then just waiting for them to either open it, ignore it, or shut it. Just try to, no matter what happens, make sure I don't take it as an ooc slight because sometimes you just can't keep up with everyone/everything. If there is "WALL-o-TEXT" going on it might be best to send a whisper beforehand.

Oh.. that wall-o-text.. bane of our RP existence. It's wonderful because it means there is so much going on but it makes everything so hard to keep up with. I'm always frantic trying to make sure I don't miss someone's posting, but it can be easily missed when someone tries to join in the convo. I dunno about everyone else but my screen is completely covered with text boxes while I'm RPing. I don't always SEE what folks are doing so if I don't respond PLEASE PM ME!!


RE: Roleplayer Uncertainty/Insecurity Theater - Cassandra - 12-23-2015

Speed

I am forever anxious my writing speed will not be fast enough, or that I won't be able to match my partner if they write a lengthily paragraph. Coming off forum RP, rapid-fire is not something I am overly accustom to unless it's short "im" style RPs. I'm also not the most astute when it comes to grammar. I'll occasionally leave out a word or something. And due to how the chat works, it's hard to go back and proof-read. So I'm left hoping I didn't make any errors. 

Approaching people for RP is also not something that comes easy. I always feel I might be inconveniencing someone, or won't necessarily have a specific plot at the ready to offer. What ends up happening is I either don't ask at all or put off actually setting one up.


RE: Roleplayer Uncertainty/Insecurity Theater - Caspar - 12-23-2015

A lot of people have anxiety about playing villains. I think that recent discussion has made me realize that such characters are a delicate matter.

If it's a character designed to fulfill the role of antagonist within a story arc, I can see the use in making them NPCs. That is generally the approach I take. If the character is meant to be morally ambiguous and resemble a PC, I think that perhaps not specifically defining them as a villain in your own mind can help. "A crafty hero and crafty villain differ in but a word." I think it makes sense to simply juxtapose the PC's goals opposite others in a story line, and other players will organically come to see them as an adversary for their own characters. There was never a specific intent to make the character a villain, but you did make their goals adversarial, and so they maintain the behavior and overall feel that makes a PC engaging for you personally to play, while at the same time fulfilling the role you intended them to in a greater overarching narrative. There was a slot for a villain open and your PC naturally gravitated there flexibly as part of your plans. That is just my idea. Perhaps if there is fear that the character won't be received well, lure others in with likability and gradually develop them into a foe.

Aggressively anti-social villains that cannot function within the day to day environment PCs occupy naturally may not always be easy to play in a casual, impromptu RP encounter because of the massive conflict they heap upon anyone who approaches them. That is why such villains in my RP are exclusively NPCs.

That being said, anxieties. Spoilered for length. I get the feeling this is too telling, but to hell with it.

Show Content



RE: Roleplayer Uncertainty/Insecurity Theater - Cato - 12-23-2015

I never really struggled to find consistent role-play in the other MMO's that I invested in over the years. Yet in FFXIV I often feel as though what I want is completely different to what the majority of role-players desire.

I've never really cared much for large events that are bloated with participants. Even if there's a valid reason for my character to attend I often just avoid going simply because dealing with the chat scroll alone is troublesome. It also risks becoming very stale to attend ball after ball and drinking contest after drinking contest.

Now, obviously people are free to do what they wish but I've noticed that a lot of role-players will give lip service to the idea of wanting to get out into the game world and commit to some long term travelling role-play with a focus on character development.

Many, however, cease to invest the moment they realise that my character isn't going to bed them within a few minutes of meeting them. Others turn out to not actually want to get away from their usual haunt (taverns and housing wards for the most part) and yet more will simply add someone to their friend list and then...never contact them again. Sometimes there's valid reasons for this - something may not work out or the real world can suddenly become very busy.

If this were an isolated incident then I'd be willing to shrug it off. Yet it is incredibly disheartening for it to happen again and again. Even when I actively seek people out to make connections or when I approach people who actively advertise themselves as being open and eager to escape the usual stagnation.

I've mentioned this in the past (knowing full well how controversial it may be) but quite a lot of role-players within this community can be rather frigid as well...especially if someone isn't 'in' with their circle of friends or wants something a bit more in-depth than attending one of the aforementioned busy events.

At this point people usually counter with 'well make your own events'. The thing is, I do (even though time-zones are a real pain to work around) and so I usually end up worrying that despite my enthusiasm for the game as a whole it just isn't worth investing in when it comes to role-play.

So I guess in many ways FFXIV is something of a culture shock. I often wonder if I'm alone in this regard or if I'm just not approachable. I'm not particularly shy nor do I doubt my ability to create and play a consistent and lore abiding character. Though I do think that the bulk of role-players simply want to interact with characters that are designed to fit in with whatever event happens to be the 'next big thing' rather than those who seek to get people to head out into the wilds on a classic adventure.


RE: Roleplayer Uncertainty/Insecurity Theater - Valence - 12-23-2015

I suppose I can echo on a lot of the things that have been brought up..

My main issue though currently, is fighting against the game that makes it extremely difficult for people not in the same FC to stay in touch, and that even worse for people that aren't in any FC yet. It makes it a real chore, and reaching a few players out doesn't mean that you will forge something lasting, and you will have to keep harassing them so that the relationship between character, good or bad or anything else, doesn't fall flat...

I am currently trying to friendlist people so that I can at least get a clue when they are online... Then it's the usual chore of trying to /tell them "hey want to RP?" again and again to the point you start to wonder if you are not being an annoying drag for them..

Also may be just due to the fact that i'm terrible at reaching people out. I'm just shy, or I don't know exactly what, but I always have to violence myself to do so. I'm learning though, but I never had to do that in other MMOs with more chat options available, which is a bit paradoxical considering that I have never been in such a huge, boiling RP community either...

Another thing that stems from that, is that RP is hard to make happen naturally. What I mean is that most of the time you have to initiate it by reaching people out (again and again), and except for the obvious places like the Quick Sands, walking up to a group of people doing something or someone or some event happening, is hard to do. You have to know that something is happening there or there to do it in the first place, and people are not necessarily going to be welcoming.

And it's even more frustrating knowing that for once in my life, it's a MMO with a RP community where there is always many things happening everywhere...

And there is that... I might very well just lack connections, a lot. I guess...

So i'll maybe eventually resolve myself to use that connection forum instead of rambling here.


RE: Roleplayer Uncertainty/Insecurity Theater - Rusty Knight - 12-23-2015

I'd probably say my biggest insecurity is my lack of faith in my own RP ability. I know I can type well and have roleplayed for years as a storyteller with some great feedback; yet the moment I get behind a singular character I just feel like my roleplay is either subpar, lacking character or plain boring. On FFXIV I've struggled to get into the full swing of plot driven roleplay simply because my shift pattern means I'll do an event then disappear for 5-6 days before being able to do the next. By then I'm normally too tired to do an event.

Another uncertainty seems to be the lack of people (Probably I just haven't met them yet) willing to write a really no holds barred story. I dislike having to tone down emotes or censor content because XYZ subject offends people and some people really seem to take things OOC when a character brings them up IC. Its irritating as often they are decent folk OOCly but that bleed through man. NTY.

I guess lastly, trying to expand my network is the biggest uphill struggle I've ever had in a MMO. Coming from a 24/7 100% IC Roleplaying server where you could always find some sort of roleplay and interaction to having to practically throw nets over people to drag them into some initial roleplay, whilst being incredibly persistent sometimes. Then you factor in time zones and it just becomes a massive headache trying to catch people online without waking up at about 3pm the next day from having to stay up so late.


RE: Roleplayer Uncertainty/Insecurity Theater - FallenFedora - 12-23-2015

(12-21-2015, 01:19 PM)Warren Castille Wrote:  Are you playing a bad guy and worry about people mixing OOC and IC and getting a bad impression of the person behind the monitor?

So much this right now.
I've had this issue before in the past with people being unable to see the distinct line between IC and OOC - more so with my playing a villain. Those that did, were sometimes very off-put by the lengths the character would go as a baddie - and weren't very keen on the fact that he would lie frequently IC, but never once bothered to ask OOC (though I never thought much of telling them he was lying to their face OOC either at the time.) about it. 

I don't care to revisit this type of scenario again, especially as I'm tailoring a story around a baddie... But it's hard not to reflect back on that situation, but I'm so sick and tired of playing a neutral or kind-hearted individual to appease a niche.


RE: Roleplayer Uncertainty/Insecurity Theater - Ashe - 12-23-2015

(12-22-2015, 04:11 AM)Solenne Wrote:
(12-21-2015, 07:04 PM)Ashe Wrote: I get worried about how my IC decisions OOCly affect other people...
Like sometimes Ashe does weird things or gets into weird situation and I'm always scared to OOCly piss someone else off because of it.

I'm also scared to plot things with new people 'cause I'm worried if the idea is stupid...also scared to plot things with people I know...I'm afraid that I'm too....overbearing about ideas even when I try to step back from IC situations I get worried then that people think I am ignoring their characters.

Another insecurity would be that my insecurities to people I don't usually RP with come off as stand-offish in OOC or people think I am intentionally slighting them when it's really just me being unsure how to proceed or trying to be general in communication when my character is surrounded by 10 other people >.<
I was a little intimidated by you at first, but I wouldn't call you stand-offish. Wink And I think Asheloux is a delight. Characters who act unexpectedly keep RP fresh and entertaining.

It's so unfair when people judge you (general you) by your character. I sometimes wonder how other RPers see me when they only know me as Solenne. She's reckless, snobbish, privileged, slightly diabolical, and very used to being the queen bee, while I'm this little mouse of a person who spends most of her free time hiding at home because people are scary. That's not to say Solenne doesn't have a lot of good qualities, but they aren't always what people see first. I just hope that doesn't end up reflecting too poorly on me. 

On a completely unrelated note, I'm now slightly paranoid because one of my characters recently got OOCly rejected by someone whose character was romantically interested in her. His reason? He found out that I don't ERP. Now, I don't have anything against ERP - I want to make that perfectly clear. I just avoid it for personal reasons. But now I'm wondering, do I not write interesting characters? Are they not complex enough, not dynamic enough, to be worth pursuing for their own sake? Ugh... this is why romantic RP is such a minefield, and why I usually don't actively pursue it.
You'd be surprised how nervous I am RPing with people for the first time in general. I was really scared the first time I RP'd with you and Isa 'cause I'm like....trying to include everyone but don't want people to be turned off by Ashe so afraid to interact with them?

I think this is the problem I have with Sah and Aiden too...I'm so afraid that I will do something wrong that doing it at all makes me super nervous.

IRL I am quiet and not really super outgoing or anything which is weird when I am in a leadership position in an FC. I think people expect me to be super confident and sure of everything I choose for the FC but then in my head I'm all...am I bringing everyone down? or something >.<

URGH FEELINGS MAN.

Ask Orrin what it was like when I was first setting stuff up with him...I would apologize for EVERYTHING haha.


RE: Roleplayer Uncertainty/Insecurity Theater - SicketySix - 12-23-2015

I actually have a lot of insecurities when it comes to roleplaying. A fact that surprises me because I do not really have any at all outside of said roleplay.

The whole idea behind roleplaying makes me nervous and I often question if it's something that is even for me. When I do actually roleplay I have a million questions and thoughts going threw my head.

Am I doing this right?
Is my character interesting enough?
Am I interrupting this person?
Oh God, they para rp and I'm struggling to think of interesting replies.
"Why have they not answered my /tells for rp the last few days?
Am I boring to them?
Do they not like me OOC?
That person is really popular on the RPC, they'd have no time for me.

*sigh*
Man that list just goes on & on.

These questions usually cause me to re-roll my characters into something that I hope is more interesting. But even doing that has had a real negative effect on my roleplay, of which is a different topic for a different time.


Last night I got to roleplay with 2 people from the forums here. One of which I consider to be a very good OOC friend. And, even roleplaying with her makes me anxious that I will do something dumb or stupid and be looked down upon for it even though I know she'd never do that.

But for some stupid reason, the fear is still there.

Oh man, where did all this honesty come from!?


RE: Roleplayer Uncertainty/Insecurity Theater - Warren Castille - 12-23-2015

I want to reiterate what a delight the responses in this thread have been. The Dark Lord is pleased with the airing of grievances. I think it does a good thing for perspective to see friends, peers and strangers alike all concerned over the same things. That person you like but haven't been able to approach? She's got worries just like you do. That cool person who seems to always be so certain? Giant bundle of nerves. That person you've never seen around, let alone met properly? Fretting over the same issues you yourself have.

Thank you all for sharing!


RE: Roleplayer Uncertainty/Insecurity Theater - Valence - 12-23-2015

Also, I want to say that like for artists, the feeling you will always get out of your character will always, always be different than what people get out of him/her. You simply lack detachment, everyone does, and it's something you can't really fight against. 

Honest feedbacks are probably the best tools to get past that issue when it arises.


RE: Roleplayer Uncertainty/Insecurity Theater - Martiallais - 12-23-2015

Alright, insecurity ramble mode go!

I think my biggest uncertainty/insecurity comes from having ideas for things (events, plots, even an FC) but wondering if they're interesting or fun enough to get any interest at all behind them. The last time I ran a plot with my FC, I literally was a ball of stress and worry that it'd be some uninspired trash tier story.

I mean I definitely wonder/doubt about my characters and how interesting/engaging they are, along with my writing (oh man, my writing LOL I feel so rusty). I (still) don't have wiki pages up (which is my fault, another insecurity dealing with writing there) so I have to try to hook people through RP or general chatter which does and doesn't always work as my characters don't go spilling their life stories within the first two or three meetings.

Speaking of, I've worried now and then, even with Ishgard being open and playable and all that, if playing a knight (a simple, lowborn, archetypal knight of sorts) is just too boring/not what people look to include, even as a side/background character. It's not an edgy dark knight. It's not some Not-Game-of-Thrones styled noble or even a dragoon. (none of which I'm knocking, just a comparison/statement).

To a somewhat lesser extent, I wonder now and then how I'm perceived. I know there's at least one person out there (*waves*) who has a rather passionate dislike of yours truly (oh the Guild Wars 2 days...) so when I interact with someone new a small part of me wonders if I'm fighting against xyz opinion/thoughts on me already.

SO yeah. Those and a lot of the ones that have already been mentioned. @_@


RE: Roleplayer Uncertainty/Insecurity Theater - Accendie - 12-23-2015

(12-23-2015, 11:28 AM)Martiallais Wrote: ...

Speaking of, I've worried now and then, even with Ishgard being open and playable and all that, if playing a knight (a simple, lowborn, archetypal knight of sorts) is just too boring/not what people look to include, even as a side/background character. It's not an edgy dark knight. It's not some Not-Game-of-Thrones styled noble or even a dragoon. (none of which I'm knocking, just a comparison/statement).
...

Just my two cents to you and anyone else who feels this way...

quite frankly I -love- finding people who play 'simple' characters. Why? Because they almost invariably are some of the most interesting people to RP with. Having an awesome backstory is cool and all, but it can also be a crutch or even a weight to bring you down. Starting simple and just BEING can make your character's personality just shine through because there is no... preconceived notion of who they are based on what they are? Dunno if that makes sense. 

When I first started RPing... back in the old days before there were MMOs or even forums (anyone remember Rollmaster or MERPS?) I would so over analyze and make almost a novel for my character's backstory. But when things came right down too it.. 90% of it wasn't used or even mattered for the campaign. Occasionally the DM would bring in a few ties or something, but over all it was a waste of time and I spent too much time going "how does this fit with my character and their backstory?"

As you can tell *prods her wiki page* I really don't do that anymore. I've got some stories and whatnot, but it's all actually come after I started RPing and figuring out who Nef was though interacting with people. But that's lead to it's own insecurities in that with so little of Nef posted that maybe folks just don't take her, or I as a player, as a serious RPer. Doesn't' help that with the holidays I've had IRL stuff keeping me from logging in and RPing, and when I do log in it feels like I've "just missed" everyone. Then I have to stop myself. It's freaking christmas... I'm not the ONLY one who's having IRL intrude on RP. Just trying to make myself be patient is HARD though. >_<;;


RE: Roleplayer Uncertainty/Insecurity Theater - Erah'sae - 12-23-2015

I have to echo Nefzen on this one Martiallais.  

Sometimes with everyone trying to make their characters notable or important.  Edgy, special, not boring, etc.  It makes the simple characters the most interesting (and often rare).  These characters tend to stand on their own merit, not the merit of what happened before.

In the old days of "that other mmo" one of the most interesting characters I had ever run across was a young lady who was 'technically' a rogue by class, but really was just this average everyday woman trying to cope with all the other insanity swirling about the game world around her.

That lowborn knight, or even knight errant, I think would do well in a world full of dragons, primal gods, and people who shape aether like some do clay.

Hell, I'm playing a courier.  It's working out well for myself so far, perhaps we'll cross paths.