Hydaelyn Role-Players
Red Mages - Printable Version

+- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18)
+-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8)
+--- Forum: Making Connections (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=35)
+--- Thread: Red Mages (/showthread.php?tid=18926)



Red Mages - Asunasari - 03-23-2017

Hey all,
I'm looking to establish some contacts with others who are currently or who plan on becoming red mages when Stormblood comes out. Would it make sense for red mages to just suddenly pop up out of nowhere, or would they have been there all along. I'm new to Final Fantasy lore, so I'm not sure what would make sense. Would red mages start out in the far east (since that is where the expansion is opening up)? Trying to plan out my characters background and future plans, so any information would be appreciated! Thanks!

ps. Are mages sort of frowned upon? They seem to not be very trusted from what I've gathered from some rp'ing. Also, is it true that black mages pretty much keep their powers a secret? Why is this? (Sorry for so many questions!)


RE: Red Mages - Kilieit - 03-23-2017

(03-23-2017, 12:37 PM)Asunasari Wrote: ps. Are mages sort of frowned upon? They seem to not be very trusted from what I've gathered from some rp'ing. Also, is it true that black mages pretty much keep their powers a secret? Why is this? (Sorry for so many questions!)

Black magic is both rare and illegal, due to the damage it can do both to the person and to their surroundings (other people, and the fabric of the very world itself). It requires a special artefact (a soul crystal) in order to be safe to the caster. And that still doesn't guarantee that the caster will use it without significantly damaging their environment. So, illegal; so, secret.

(White magic is in a similar state - illegal for the general populace to use - with the added conundrum that the soul crystals for it are heavily regulated and guarded by the government of Gridania.)

However, "class" spellcasters - conjurers, thaumaturges, and arcanists - are quite respected in their respective societies (Gridania for conjurers, Ul'dah for thaumaturges, Limsa Lominsa for arcanists). Their guilds usually hold positions of authority in their society, and said guilds can influence law enforcement and policy-making. Their magic is generally safe to use, safe to teach, doesn't require any special rare artefacts (just a spell focus), and is an accepted part of life in Eorzea.

I hope that explains a little!


RE: Red Mages - Jonexe - 03-23-2017

In addition to what Kilieit mentioned:

Black Magic can literally kill you to use without the Soul Crystal. This is seen in the BLM quest line several times over.

White Magic can only be used by those who have been granted the ability by the Elements; otherwise it's completely blocked off.

Summoning is only possible if you are able to fight and defeat a primal without being tempered, thus requiring the Echo which only select MSQ characters (and you) have. The ancient Allagans created the art, though, so it's possible there are ways around that restriction.

Scholarly magic is probably the only one of the 'job' level magic that could be usable by the laymen. Even then, you'd have to find a very rare Nymian fairy to technically accomplish it.

Overall, specific magic that isn't a part the base classes can't really exist for commoners according to the in-game lore. That said, it's kinda boring to play that way, so do what you will. People typically are suspicious of claims of black/white/summoners because of the lore behind them though.

As for Red Mage, it's all going to depend on how it's put out there. Is it like the Paladin, where anyone with the Soul Crystal can be taught? Or is it like Summoning where it can only be you? No one knows yet.


RE: Red Mages - Kilieit - 03-23-2017

(03-23-2017, 01:27 PM)Jonexe Wrote: Summoning is only possible if you are able to fight and defeat a primal without being tempered, thus requiring the Echo which only select MSQ characters (and you) have. The ancient Allagans created the art, though, so it's possible there are ways around that restriction.

Show Content



RE: Red Mages - Teadrinker - 03-23-2017

(03-23-2017, 12:37 PM)Asunasari Wrote: Hey all,
I'm looking to establish some contacts with others who are currently or who plan on becoming red mages when Stormblood comes out. Would it make sense for red mages to just suddenly pop up out of nowhere, or would they have been there all along. I'm new to Final Fantasy lore, so I'm not sure what would make sense. Would red mages start out in the far east (since that is where the expansion is opening up)? Trying to plan out my characters background and future plans, so any information would be appreciated! Thanks!

Afaik there is just nothing concrete or official yet regarding Red Mage origin lore. Sad

There's a lot of SAM hype right now and I think we'll get a dose of that with the MSQ pt 2 but we'll probably have to wait for someone to either straight ask the question in an interview or play the RDM class quest in June to find out.

Most folk are assuming that it's going to be Sharlayan related since the one NPC we have that might be a RDM is Sharlayan so if lore is a primary concern of yours it could be worth taking that into account and planning accordingly.

Could peek around this thread if it interests you.

http://ffxiv-roleplayers.com/showthread.php?tid=18784


RE: Red Mages - Asunasari - 03-23-2017

Thanks for the replies and information! Seems like I have a bit more reading/researching to do then before I make a determination on what path I'll choose for the future of Asuna. It's one of those things that opens a door, only to discover that there are half a dozen other doors that you have to open and figure out whats behind each one. Dazed


RE: Red Mages - Teadrinker - 03-23-2017

Yeah, I'm not exceedingly pleased with the lack of RDM info. I can only hope we'll get more info or one of these websites or magazines that are landing interviews with Yoshi will hit on the topic. I certainly don't wanna wait till June.

As far as chargen suggestions, what I'm doing is just focusing on every other aspect of the character possible and fleshing it out. I'll have to change some things depending on origin and lore but I'm trying to make her as transplantable as possible but her general personality, attitude and themes should remain intact. Hope that's helpful. Thumbsup


RE: Red Mages - Asunasari - 03-23-2017

(03-23-2017, 02:56 PM)Teadrinker Wrote: Yeah, I'm not exceedingly pleased with the lack of RDM info. I can only hope we'll get more info or one of these websites or magazines that are landing interviews with Yoshi will hit on the topic. I certainly don't wanna wait till June.

As far as chargen suggestions, what I'm doing is just focusing on every other aspect of the character possible and fleshing it out. I'll have to change some things depending on origin and lore but I'm trying to make her as transplantable as possible but her general personality, attitude and themes should remain intact. Hope that's helpful. Thumbsup

Sounds good, thanks! At some point soon I'll have more information on my RPC. It's all in my mind I just have to write it out. Hopefully if you read that you might be able to get a better idea of what would make sense for her to suddenly start studying magic. I appreciate the help!


RE: Red Mages - TK Hikaru - 03-23-2017

(03-23-2017, 02:56 PM)Teadrinker Wrote: Yeah, I'm not exceedingly pleased with the lack of RDM info. I can only hope we'll get more info or one of these websites or magazines that are landing interviews with Yoshi will hit on the topic. I certainly don't wanna wait till June.

As far as chargen suggestions, what I'm doing is just focusing on every other aspect of the character possible and fleshing it out. I'll have to change some things depending on origin and lore but I'm trying to make her as transplantable as possible but her general personality, attitude and themes should remain intact. Hope that's helpful. Thumbsup
I agree with the bolded. It's a little frustrating trying to come up with a canon compliant reason for a character to become a red mage without any information what so ever.


RE: Red Mages - Warren Castille - 03-23-2017

I recall the "lore" we got prior to Heavensward for the new jobs consisted of 1-2 paragraphs of information. You could probably play ad libs with it.

<JOB> is a class of people who hail from <LOCATION> and are trained in <CONCEPT, TRAIT AND IDEAS>. They tend to <FLUFF THAT MIGHT NOT EVER COME UP IN QUESTS, OR EVER> and are known for <DOING THEIR JOB>.


RE: Red Mages - lyrax123 - 03-24-2017

Hello hello!

I'm currently rping a character trying to learn what she calls 'sword magic' aka proto red mage things. It's basically combining basic thamaturgy with her training as a gladiator! 

I have a basic system I've been rping with it so far, kinda using what I saw from the trailer as a base guide to get to. I'm also rping it as a trial and error system. At first she was just setting her sword on fire with magic, now she's slowly incorporating a smell scepter in her off hand to 'spark' the magic for her sword. Eventually I'll get to the detchable sword/ore thing combo. Also with her attack and endurance I'm slowly working up.

But if you want to talk about it more, feel free to PM me, or hit me up on discord Amanda#7359 ! Can't wait to talk!