If Your Character was in a Fighting Game... - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: Fun Prompts (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=43) +--- Thread: If Your Character was in a Fighting Game... (/showthread.php?tid=9232) |
If Your Character was in a Fighting Game... - Oli! - 12-10-2014 ...Because these threads are always fun and I haven't seen one here yet. Hopefully everyone has played a fighting game at least once. So how about a fun brainstorming exercise! What sorts of win-quotes and specials would your characters have if they were in one? What would their stage be? Would they have a Nemisis / Special Boss fight? Here's a template below to get you started! Code: [b]Character Name[/b] Feel free to add to the template as you see fit! Maybe your character has specific win-quotes for certain people, or multiple enemies, or various other things! Go nuts! RE: If Your Character was in a Fighting Game... - Oli! - 12-10-2014 Here's an example: Oliwat Kokiwat Theme Chilly Castle -- Sonic and All Stars Racing Transformed Stage Description A grassy plain near the sea, with a Plainsfolk village in the background. Some Lalafell sit at the edges of the stage to watch the fight, while others go about their daily business. Moveset Description Mid-ranged magic attacks with high mobility but low damage. Good for zoning and staying out of reach, but a lack of heavy moves and low health makes for trouble if an opponent closes in. Special Moves (or Limit Breaks if you wanna be fancy) Astral Achoo!: Oliwat takes a deep breath, and then sneezes a fireball that covers half of the screen before dissipating, and blows him away from his opponent. Umbral Ice-Skating: Oliwat skates towards his foe in the blink of an eye, and causes a giant ice spike to erupt from the ground below them, tossing his opponent into the air. Buddy Beatdown: Oliwat's Mammet and Chocobo rush in from off-stage to pummel his opponent. Oliwat himself stands on the side and eats a sandwich during the special. Nemesis None! Intro Quotes General 1: "It's Oli!" General 2: "It was YOU that took my orange juice!" General 3: "Want a sandwich when this is over?" Against Surilian Blu: "Well! I wonder how good you've gotten!" Against Adaji Oonarund: "Stupid hat-scribbler!" Against a Thaumaturge: "My robes look nicer." Against Flynt Reddard: "DON'T BITE ME, I'LL DO ANYTHING!" Against a Lalafell: "You wouldn't hurt someone this cute, would you?!" Against Himself: "AGH! GET AWAY FROM ME!" Win Quotes General 1: "And now...Time for Sandwiches." General 2: "Well! Time to keep wandering!" General 3: "Now where did Clatterpouch get to..." Against a Thaumaturge: "Guess you didn't bring enough boom!" Against a Lalafell: "I'm the taller one, and that's that!" Against Surilian Blu: "You've grown a bit, that's for sure!" Against Adaji Oonarund: "...So yeah. Don't touch my hat." Against Flynt Reddard: "...Gross." Against Himself: "This hat's just not big enough for the both of us!" Lose Quotes General 1: "Owie, sandwich cramps..." General 2: "Too much orange juice..." General 3: "...I need a nap." Against a Thaumaturge: "I feel c-cold all of a sudden." Against a Lalafell: "If only I had been born a Roegadyn..." Against Surilian Blu: "Guess you don't need me anymore." Against Adaji Oonarund: "My hat! You...You touched it!" Against Flynt Reddard: "You bit me! WHY DID YOU BITE ME!" Against Himself: "Deja Vu sure hurts more than it used to." RE: If Your Character was in a Fighting Game... - Gegenji - 12-10-2014 Well, I'll give it a shot. ![]() For some reason, I keep imagining Chachan being like Dan from Street Fighter or Gon from Tekken... 3 (?) or even Deadpool in MvC. Basically a "joke" character that could possibly be dangerous in the right hands. As I started thinking up moves for him, he somehow became that obnoxious counter-character some people don't like. Chachanji Gegenji Stage Description The streets in front of the Quicksand, right where the fountain is. A few generic Ul'dah citizens lined up along the stairs and upper levels. Cameo characters would be hidden amongst the crowd for the sharp-eyed, and the whole thing would be a hooting, hollering, energetic affair. Moveset Description Chachan's moveset would be mostly quick, ultra-close-range attacks to utilize his small stature and high speed. They'd probably hit decently hard, but most of his hits could probably be blocked through a neutral or - more likely - low block, though the assault could steadily lower health through chip damage. A definite pressure/combo character. As a fan of Guilty Gear, I would most likely try to include an additional mechanic for players to utilize. With Chachan, I'd either make either a "Chutzpah" meter or crib the Sunder idea from the "Your Character as an Instance" thread. I'll break down both ideas briefly here. Chutzpah - As Chachan keeps landing hits without being hit in return, he builds up a meter (seperate from the special meter). As it goes up, so does his attack speed and damage. If he's in a costume that includes his helmet, the rabbit eyes glow more fiercely as the meter fills. In fact, that would probably be the "meter" for it. Sunder - Landing certain moves on an opponent inflicts stacks of "Sunder," which makes the opponent take more damage. These either stay for the duration for the fight or, much more likely, last until the opponent gets enough time free of attacks to let it fade. Considering I already used the Sunder effect before, along with the fact that it's definitely more of an MMO mechanic than a fighting one, I'm leaning more towards Chutzpah. Special Moves Hare Splitter: Chachanji's only ranged attack, flinging his shield at his opponent. Whether you hit Light, Medium, or Fierce will aim the throw Low, Mid, or High for purposes of blocking. His "Hadoken," so to speak. A "Shinkuu Hare Splitter" (Tranced?) would probably entail throwing the shield with an aftereffect, causing sizable multi-hit damage and dizziness on impact. Caught'em Tail: A counterattack move where Chachanji bashes aside an attack with his buckler. The move both nullifies the opponent's attack and spins them around to face the other direction, leaving them open to immediate assault. Super version would be multiple bashes, spinning the opponent like a top before leaving them dizzied. Rabbit Riposte: A counterattack move where Chachanji dodges behind the opponent, evading the attack and punishing the opponent with a multi-hitting rising slash. This both damages and knocks the opponent into the air for aerial combos. Super version would include a Rabbit Medium "dummy" left in his wake, and an energy-wreathed rising blade for more hits and damage. Usagiado: Chachanji's "Limit Break." The Lalafell sheaths his blade and waits to be hit. Should he be, the screen darkens and a rice paper door (stylized with a Doman painting of a rabbit running through a meadow) slides shut across the screen as the eyes on Chachanji's rabbit helmet flash. Numerous slashes then cut through the door, followed by one final cut that sends all the pieces exploding outward like a shattered window. Massive damage. Nemesis TBD. Intro Quotes General 1: "Hero time!" General 2: "I'm Chachanji Gegenji, nice ta meetcha!" General 3: "Well, haldo dere!" vs. Warren Castille: "A-ah! Ser Warren! I have to fight you?" Mirror Match: "Whoa! I've never fought me before!" Win Quotes General 1: *waving at the screen* "Ser Warren! Ser Warren, didja see?" General 2: *rewards self with a Yellow Drop, flicking it up in the air and catching it in his mouth* * Easter Egg: Should the remaining time's numbers match (ex. 44, 22, etc), Chachanji will fumble the catch and run off screen after his wayward treat. General 3: "Bunnytrick!" *removes helmet, revealing the Rabbit Medium, which then disappears in a puff of smoke* vs. Warren Castille: "I... I won? Don't tell me you were holdin' back, Ser Warren!" *fume* Mirror Match: "Yay! I think...?" *thoughtful pose* Lose Quotes General 1: "Owowowow! I yield, I yield!" General 2: "Wow, you're strong!" General 3: *exaggerated pouting* vs. Warren Castille: "Ehehehe... guess I still gotta lot ta learn from ya, huh?" Mirror Match: "Wait... I'm confused. Who won?" *thoughtful pose* RE: If Your Character was in a Fighting Game... - Steel Wolf - 12-10-2014 Squee! This looks like fun!! :3 Steel Wolf Theme Stage Description Outside of the Whitebrim Front fort; varying levels of snowiness or sun, randomly generated Moveset Description Steel is a close to mid-range fighter, specializing in strong attacks and heavy strikes. She doesn't string together combos greater than three or four hits, but when she does connect, she HITS. Most of her moves will involve closing gap and bringing her greataxe to bear. She has no range attacks of any sort. Special Moves (or Limit Breaks if you wanna be fancy) Shatterheart Strike: Throw move - Steel knocks the opponent over with her shoulder, buries her axe in to the chest and throws the opponent away from her. Falling Edge: Gap closer - Steel leaps at the opponent. If the initial strike lands, she unleashes a flurry of three more upward axe strikes. Wolf's Fury: Ultra move, only available as a counter - Steel interrupts with a sharp thrust of the bottom of her axe haft, then unloads a massive upwards swing that sends the opponent skyward. Steel positions herself beneath the target, thrusts her axe in to the opponent as they fall, then slams them in to the ground repeatedly back and forth for four more hits. Nemesis N/A Intro Quotes General 1: "Right then...let's get this goin'!" General 2: "Yer not gonna enjoy this..." Against Another Axe Wielder: "Oi! Don't hold back, alright? I need to know if I'm doin' this right!" Against a Sultansworn: "I'll show ye how brutality works, 'Ser Knight'!" Win Quotes General 1: "Whew! That was a workout an' no joke! Thanks!" General 2: "I'd feel better about this if you had put up more of a fight." General 3: "Sorry, but you swung first! ...eh, I'm not that sorry." Against a Sultansworn: "Your techniques will not avail you. Fighting isnae an honorable endeavor." RE: If Your Character was in a Fighting Game... - Aaron - 12-10-2014 Aaron Iceblood Theme - [youtube]0wIedhX6Oyw[/youtube] Stage description - A ruined landscape with ice scarred buildings in the back drop broken and destroyed and a snowy sparse covering on the ground. A sunset on the horizon with an orange and gold colored sky akin to dusk. Moveset Description - Close range blades fighter. His dual wield offense makes him extremely efficient at close range with a burst of aether damage between attacks Limitbreaks - Fenrirs Breath - Aaron makes a blinding set of one handed hand sigs before inhaling and exhaling a subzero breath of ice that freezes over the screen then shatters it. Shiva's Fate - A beautiful white wing sprouts from Aarons left shoulder resembling a dragons and flaps violently at his opponent sending thousands of needle like ice shards towards the enemy. Glaciem Draconem (Ultimate) - Aaron raises a hand to the heavens palm upwards saying a incantation that calls forth a ice dragon from the aether to lease a frozen hyper beam at his opponent creating a beautiful pillar of ice that spirals towards the sky. Intro Quotes - General 1 - "Are you ready. . .?" General 2 - "Ice is cold and heartless. . . Do you think im like that?" General 3 - "I'm not as dangerous as you'd think. . . " Against a Highlander - "I'm not inferior to you. . ." Against Niklas Gran - "You're everything im not. ." Against Himself - "I'd think we were cursed. . . " Win Quotes - General 1 - "No hard Feelings. . ." General 2 - "I try not to show anyone my power. . ." General 3 - "I'm not dangerous. . . Youre just weak." Against a Highlander - "Still think you were born superior?" Against Niklas Gran - "I'm still stronger. . ." Against Himself - "Doesn't feel like a victory. . . " Against a Fire user - "Seems Im living in your embers. . . As always." Lose Quotes - General 1 - "Damn. . . " General 2 - "I just. . . dont know." General 3 - "I told you I wasnt dangerous." Against a Highlander - ". . . Guess skill is birth right." Against Niklas Gran - "Always one step ahead of me. . . Go ahead, lecture me as always." Against himself - "No wonder im broken. . . Not strong enough." Against a fire user - "Those flames . . . Always stop me. ." RE: If Your Character was in a Fighting Game... - Dogberry - 12-10-2014 Character Name Dogberry Himalspyr Theme Stage Description In a bustling port in Lower Limsa Lominsa, with observers placing down bets while stevedores unload a ship in the background. Moveset Description Close range, MMA style fighter with striking combos and grapples. Some moves involve using a spear. Move set is mostly based on close range stunning and grappling. Special Moves The Goozle: Dogberry grabs his opponent by the throat, lifts them up, and then uses his magitek legs to jump into the air. He throws the opponent down on the ground, and lands on them, thrusting down with a spear. Just The Tip: Dogberry spins his spear and catches the opponent on the tip. He flings the opponent in the air, then throws the spear, hitting them in mid-air. Catch and Release: Dogberry hurls a harpoon on a rope at mid-range, and pulls the opponent in to close range. Intro Quotes General 1: "If you're feelin' froggy, mate, all y'gotta do is hop." General 2: "Yer mouth's writin' checks what ain't been properly endorsed, kiddo." General 3: "Fight now, drinks later?" Against a Roegadyn, Elezen, or Highlander female: "Oh, I think I'm in love." Mirror Match: "Oh twelve, the mushrooms..." Against Stormwind: "I always figured it'd come to this." Win Quotes General 1: "So much wind outta your gob I oughta tie you up behind my sails." General 2: "Y'can't run with th'wolves at night if you grapple with the puppies all day." General 3: "So, how 'bout that drink?" Against a Roegadyn, Elezen, or Highlander female: "Can we put this unpleasantness behind us? I've got a fine bottle of cognac in m'quarters..." Mirror Match: "Oh twelve here comes the purge..." *Dogberry doubles over and heaves* Against Stormwind: "Hubris. Shoulda looked it up. Who's the genius now?" Lose Quotes General 1: "Bah, I've had worse done t'me by better'n you." General 2: "'Ey, how'd you that that one thing.. with the pain?" General 3: "Ugh... Drinks now, yes?" Against a Roegadyn, Elezen, or Highlander female: "Oh, I am definitely in love." Mirror Match: "I'm sure there's a lesson about bein' m'own worst enemy but -ohgodsthepurge!" Against Stormwind: "I hope all this was worth it, mate. Good luck when it all blows up in yer face." RE: If Your Character was in a Fighting Game... - Warren Castille - 12-10-2014 Posting in thread as an excuse to post the best fighting game music ever. Stage Description - A well-traveled stretch of desert dust beside a stream and small encampment. Ul'dah is visible in the background, quite a ways in the distance. Yes, of course it's the Grindstone location. Character archetype - Slow, defensive character centered on highly-punishing counters. Limitbreaks - Savage Riposte: Counter-special. Briefly disables opponents special attacks. Ironclad: Short duration enhanced-defense and Super Armor mode To the Last: Being KO'd with a full super bar drains the bar and recovers 33% of his health bar, usable once per round Intro Quotes - Generic 1: "If it's a fight you want, you got it." Generic 2: "Let's see what you've got, then." Generic 3: *low, affirmative grunt* Mirror Match: "Really? They make a big deal about you?" Against a Sultansworn: "There's a lot you can learn outside of those walls." Against Chachanji: "Alright, one more round..." Against Howl: "Go easy on me, alright? I still remember last time..." Against Melkire: "I can't help but feel like we've done this before." Victory Quotes - High health: "About what I expected." Medium health: "I think we both learned something today." Low health: "Almost took me by surprise!" After To the Last: *panting* "And I'm... just... getting warmed up..." Mirror Match: "Only room for one. You can't have them." Against a Sultansworn: "Back to the academy." Against Chachanji: "Get some rest. Same time tomorrow." Against Howl: "There! We're even now." Against Melkire: "You'll live. I used the flat again." Losing Quotes - Enemy High health: "Not even close...?!" Enemy Medium health: "Almost..." Enemy Low health: "Every night is anyone's night." After To the Last: *angry bitter sounds* Mirror Match: "How is this possible...?" Against a Sultansworn: "I've got some learning to do myself, I suppose." Against Chachanji: "I... suppose I did a good job...?" Against Howl: "Damn! Next time... Maybe..." Against Melkire: "Tricks from the gutter. Should have seen them coming..." RE: If Your Character was in a Fighting Game... - Gegenji - 12-10-2014 (12-10-2014, 02:04 PM)Warren Castille Wrote: Posting in thread as an excuse to post the best fighting game music ever. Is... is it wrong that I want there to be a fake Warren that uses the... other version of that song? (Love me some Guilty Gear musics. Perusing them online now thanks to you.) I also went back and added a couple mirror match lines, lines for fighting Warren, and an Easter Egg because I thought it'd be cute. RE: If Your Character was in a Fighting Game... - Kellach Woods - 12-10-2014 RESERVED BECAUSE I'LL EVEN DO FICTIONAL FRAME DATA THAT IS JUST HOW MUCH I AM INTO FIGHTING GAMES. All right then. Since most people went ArcSysWorks and ANIMEEEEE I'll go that route. Character Name Kellach Sinclair Woods (abbreviated to Kellach on char select and in-game UI) Theme [youtube]umJZVQEuBU0[/youtube] Stage Description Summerford Farms, 3 AM Moveset Description This is for Kellach as a Marauder/Warrior. He's more than that (and really the MNK version of Kell would essentially be Hakan/Beowulf/Wolf Hawkfield/Jaycee rolled into one character so...) but let's keep it damned simple. Format : Move name (command) - Startup - Active - Recovery - Adv. on Hit - Adv. on Block - Special effects NORMAL MOVES 5P - 3 - 2 - 3 +3 +0 6P - 12 - 6 - 8 - +10 - -6 - *Upper-body invincibility from start of active frames to end of active frames 5K - 7 - 4 - 6 +5 +2 5S - 10 - 6 - 13 +0* - -6 *Launches on counter-hit 5HS - 22 - 6 - 15 +1 - -14 Dust - 22 2P - 4 - 2 - 3 - +2 +0 2K - 6 - 3 - 5 - +3 -2 2S - 7 - 5 - 9 - +3 -1 2HS (HS) - 7 - 5 - 20 - * -23 * (HS)Launches on hit, Jump Cancellable 2D - 13 - 8 - 4 - * -6 *Sweeps on hit 8P - 8K - 8S - 8HS - 8D - 8 - * - xx - * - +1 - *Active until landing, causes hard knockdown. Special Moves Special 1: Special 2: Special 3: Special 4 Limit Breaks: Inner Beast: Limit Break 2: Instant Kill: Instant Kill: 25 - 10 - N/A - -20 - *Removes LB gauge on miss. Nemesis: Do they have an enemy of note? A special boss they defeat in their campaign? Intro Quotes General 1: General 2: General 3: Get back, Pinchyshell. This one's serious! Win Quotes General 1: General 2: General 3: Next time, they're all yours Pinchyshell! RE: If Your Character was in a Fighting Game... - Ha'uruh Nunh - 12-10-2014 Excellent thread. Here goes. Character Name Howl Theme [youtube]YK9Y1EqjDpY[/youtube] Stage Description Sagolii desert at sunset, in between two towering sanddunes, wind whipping sand around periodically to obscure vision, and heat lines wavering the air. A few tribal Seekers watch in the distance with weapons drawn, ready to interfere if the combatants seem to be a threat. Moveset Description Short to mid-range punches and kicks - think Hitomi from DoA. Limited throws/grapples. Character wears you down with lighter jabs then moves in for the big combos for the KO. Special Moves Gambler's Haymaker: Slow punch that takes off a large chunk of HP if it lands. Dragonslayer Uppercut: Low crouch that builds into a jumping uppercut that lifts and knocks away the opponent. Something Eternal: KO Combo at low health. Flurry of punches at the head followed by a massive knockback kick. Intro Quotes General 1: "Fight me as a man ought!" General 2: "Ain't nothing personal; you're just in my way." General 3: "First rule is no killing." Against a cute girl smaller than him: "Know how this one's gonna end..." Against Xhosa Tauzeh: "I know better than to hold back against you." Against Renae Lecuyer: "No teeth now!" Against Virara Wakuwa: "You gotta learn what to use strength for." Against Iron Sea: "Gonna need all my luck for this one." Against any Dragoon: "I've beat such as you before, y'know." Against Warren Castille: "... Better take me seriously." Against Himself: "Getting fat and slow." Win Quotes General 1: "A man never gives up." General 2: "Ain't no reason to give up, as long as you're alive." General 3: "On to the next round!" Against a cute girl smaller than him: "Must be some mistake!" Against Xhosa Tauzeh: "It ain't because I'm better, Mistress." Against Renae Lecuyer: "Nothing changed - not for me, anyways." Against Virara Wakuwa: "You'll understand for yourself, one day." Against Iron Sea: "You just haven't found what you're looking for yet." Against any Dragoon: "I ain't gonna lose to anyone with a lance." Against Warren Castille: "Maybe I'm finally on your level." Against Himself: "A man can't master himself, he's no good." Lose Quotes General 1: "Peace! Enough!" General 2: "Can't catch a break..." General 3: "... Scrubbed out early again." Against a cute girl smaller than him: "Why is it always like this...?" Against Xhosa Tauzeh: "Feels familiar, huh Mistress?" Against Renae Lecuyer: "My luck 'gainst cute girls..." Against Virara Wakuwa: "Maybe it's because... all I do is run..." Against Iron Sea: "It ain't always about fighting..." Against any Dragoon: "I just want to forget that place..." Against Warren Castille: "Drinks on me tonight, yeah?" Against Himself: "Looks like I still got a ways to go." RE: If Your Character was in a Fighting Game... - Lanza - 12-11-2014 I never post in the forums, however I saw this thread and absolutely had to. Character Name Lanza Razaul Theme [youtube]EVCPSFvNlsY[/youtube] Stage Description Over by Highbridge, with a crowd of Brass Blades (Along with Hunberct and his ladies in the background) watching over and cheering on the fight. Moveset Description As a lancer with a very high level of footwork, Lanza's main method of attack would be a constant dance of coming in for a critical hit, then trying to zip to the far end of the screen. Though a close range fighter, many of his attacks work best when started from a distance, close in, then retreat to try and leap forward again. High damage, but also very high risk and difficult to pull off moves properly. Special Moves Dragon Crusher (For added fighting game authenticity, scream out "DORAGUN KURASHA": Running forward, he rams his opponent with his lance, leaping up in the air to use the momentum to drive the person into the ground, dragging them across it. Full swing: Stabbing his opponent with his lance, he lifts him/her up over his head and slams them down on the ground behind him. Boot stomp: Beside a downed opponent, repeatedly hit Forward-down + Kick to stomp on him! Nemesis Too many to list. Intro Quotes General 1: "Dun' think I'mma go down easy, eh?" General 2: "Oy, If you was smart, you'd run home now!" General 3: "I ain't havin' nunna' yer' shite!" Against Liliana Nazareth: "I put yer arse down once, dun' think I wont do it 'gain!" Against Dartanon Nobis : "Oyy oy...lez' do it fer' real this time, eh?" Against Arky Mosuke : "...so boss, 'bout my raise...." Against Keroa Mosuke : "Like I said, it's step on 'er get stepped on, eh?" Against Osric Melkire : "Eee-hee-hee-hee~ Show me 'ow mister flame burns, eh!?" Against C'eleni Meztli "C'mon, jus' a lil' sparrin' run, eh?" Win Quotes General 1: "Oy, I ain't lettin' you or anythin' else stop me, eh!?" General 2: "Izzat' all yous got?" General 3: "Tch! -spits- Bloody walk all over yer' arse..." Against Liliana Nazareth : "...." Against Dartanon Nobis : "...'spose bein mister 'knight' only does so much 'fer ya, eh?" Against Arky Mosuke : "...as I sas sayin, twenny' thousand a week now?" Against Keroa Mosuke : "...an it looks like ahm' th'one with the bigger boots on." Against Osric Melkire "Oy, so hows' a few drinks sound, eh?" Against C'eleni Meztli "C'mon woman, y'can do better than that!" Lose Quotes General 1: "C-chocoboshite..." General 2: "I...bloody cant lose...!" General 3: "Oy, oy, OY!!" -Slams fist into the ground- Against Liliana Nazareth : "...oy, so this is how it ends...eh?" Against Dartanon Nobis : "Have yer' bloody vengance already!" Against Arky Mosuke "...ahm so gettin docked 'fer this, aint I?" Against Keroa Mosuke "Looks like... my arse is th'one who got stepped on...eh?" Against Osric Melkire "...mebbe it burns a lil' too hot." Against C'eleni Meztli "Good gal; keep it up, eh?" RE: If Your Character was in a Fighting Game... - Melkire - 12-11-2014 This thread was only tempting... until Razaul posted in it. Gods damn you. Character Name Osric Melkire Theme [youtube]4F7yrMt4aoU[/youtube] Stage Description The Goblet! Houses, mansions, backalleys, waterways... mwuahahahahahaha! Moveset Description Thrown daggers provide incentive to close with Osric; stay too far out, and he'll win by way of attrition. Close, though, and you have to deal with a pugilist's and monk-in-training's devastating blows. Of course, since he's a ruttin' whoreson of a sneaky thief shite, gap closers are par for the course. Special Moves (or Limit Breaks if you wanna be fancy) Bluff: Osric raises a hand to one ear. Opponent takes minimal damage regardless of relative position unless opponent guards/blocks/parries. Mutilate: Osric plucks downed opponent from the floor only to draw his knives and slice them up, cutting right through them to the other side. Call for Backup: A line of explosives erupts along the ground, three times in rapid succession, from Osric's side of the arena to the opposite side, juggling the opponent if any of the hits connect. The last round is immediately followed up by three volleys of arrows fired through the air along the same direction. Nemesis Jameson Jameson JAMESON no, I won't get you pictures of Spider-Man, you'll just have to get Parker on that for you. Intro Quotes General 1: "Cheat, run, or die!" General 2: "Care for a game?" General 3: "This is for her." Against Warren Castille: "Twelve forbid you step out o' that tin can, ser, lest we start thinkin' y'aint a coward." Against Lanza Razaul: "Shite, Razaul, there anythin' up there that ain't stuffin'?" Win Quotes General 1: "Cheaters prosper." General 2: "I win, you lose." General 3: "You've kept me away long enough." Against Warren Castille: "This must be downright embarrassin' for you. What's that? The Grindstone? This ain't it, man." Against Lanza Razaul: "Gods, man, there ain't anything down there, either!" Lose Quotes General 1: "Can't... endure..." General 2: "Cardsharp...!" General 3: "Shite... she's... waitin' for me... t'come home..." Against Warren Castille: "Stow the speeches, eh? Paladins ain't supposed t'gloat." Against Lanza Razaul: "Aight, aight, Thal's Balls, drinks are on me." RE: If Your Character was in a Fighting Game... - Liliana Nazareth - 12-11-2014 Oooh, I LOVE these! I'M DONE TRYING TO FIX SPOILER TAGS. EDIT 2: I KNOW HOW TO FIX THE SPOILER TAGS AAAAAAA. Liliana Nazareth Theme Normal Fight Against Nemesis/Special Fight Stage: Coerthas Central Highlands - The Fury's Gaze There would be blizzard and night/daytime effects, all affecting the view of Ishgard in the background. Sometimes, you might be able to see a dragon or two flying around in the distance, at least on a clear day! Moveset Description Liliana, as a Scholar/Arcanist, is mostly a zoning-type. She has moves that can be used at both long and short range, and setting up juggles for each is a little tricky. Her strength lies in the fact that she is a technical character--not at all the strongest nor the one with the most defense, she is all about putting someone right where she wants them to be, then slingshotting ahead of someone for a clutch comeback. Limit Breaks Nemesis Lily does have quite a few different enemies and of varying degrees -- however, she would consider Lanza, an ex of hers, and "Inky" to be the "special bosses" of her campaign. Intro Quotes Win Quotes Lose Quotes RE: If Your Character was in a Fighting Game... - Berrod Armstrong - 12-11-2014 Berrod Armstrong Theme https://www.youtube.com/watch?v=Tr_tXh4cqnI Stage Description Out in the deserts of Southern Thanalan at night, in a clearing amidst the smoldering ruins of a campsite. Moveset Description Devastating close range attacks with only two occasionally available ranged ones that do much less damage. There'll also be a timed gap closer that will require the opponent to move away very quickly or risk taking serious amounts of damage. Limit Breaks Fist of Man: A simple, thrusting fist, augmented by both lightning and fire aspected aether. High damage and a chance to stun. Fist of Rhalgr: A ranged attack that smashes the ground and does high damage in a line to everything in front of Berrod, can be avoided with a precisely timed jump. Asura: The seventh chakra is unleashed, granting Berrod the Asura form which gives him health equal to half the damage of each of its high-damage, high-speed blows. Nemesis None! Intro Quotes General 1: "Come." General 2: "Let me show you the power of destruction." General 3: "..." Win Quotes General 1: "A shame. You had potential." General 2: "This is the power of my god." General 3: "Did you expect otherwise?" Lose Quotes General 1: "...impossible!" General 2: "Is this as far as I've reached?" General 3: "I'll acknowledge it. You're stronger." RE: If Your Character was in a Fighting Game... - ProvaDiServo - 12-11-2014 TL: DR Would be patched after 3 weeks. XD |