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Unnamed Mercenary

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About Unnamed Mercenary

  • Rank
    Grumpy Garlean
  • Birthday August 20

RP Related

  • Main Character
    Franz Renatus
  • Server
    Balmung
  • Time zone
    UTC-8

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  1. These days, even just mostly doing your MSQ will get you outleveling a lot of content 1-60, especially if you're doing any daily roulettes for experience. The biggest hurdle I usually see people have is getting their Grand Company rank up as you will have a much higher level/msq completion rate than expected and you may need to grind some FATEs or do Company Levequests to rank it up to a point that you can do provisioning/turn-ins for ease. If you do all the 2.0/3.0/4.0 side quests, you will definitely outpace things. Not particularly bad if you have later expansion content, but they can also be a nice break from the main story or to give to alt classes/jobs for leveling. The side quests in 5.0 content all level sync, which makes them handy for any use.
  2. Update: A patch for our OAuth-based login system has been applied. After some additional testing, I'll be re-disabling the legacy login method as it has a few glitches.
  3. As an aside, I've confirmed an issue regarding wiki logins. Our regular OAuth-based plugin is currently not working due to a bug in IPS 4.4.5's OAuth server. I've logged a support ticket and they are working on a fix which should be included in the next forum update. (Hopefully soon!) In the meantime, I've enabled our legacy login bridge based on a MediaWiki plugin that can authenticate users with forum credentials. The normal "login" link will load this page. ( https://wiki.ffxiv-roleplayers.com/index.php?title=Special:UserLogin ) However, this plugin isn't update for our version of MediaWiki and cannot autocreate a user. If you haven't logged into the wiki previously, or if you've changed your username, I'll need to manually update your wiki user profile or create an account as a stop-gap. If you have any difficulty getting logging in to the wiki, please make a thread over in Requests and Feedback and I can assist!
  4. Hearers and Conjurers are two separate things. A Conjurer (in the sense of the proper noun) is a person learning the Gridanian style of conjury. It's important to note that there are other varieties and other methods of healing magic that work differently. None of them, however, can raise the dead. A Hearer is, as their title implies, someone capable of hearing the Elementals. How exactly they interpret what a force of nature given form's thoughts and wishes to be is a bit more vague. Often, a Hearer makes a really good Conjurer, but that's more due to their relationship with nature and the Elementals than say innate magic ability. IT's also important to note that Conjury (in either sense) is not strictly healing. The spells we see/have in the game's battle content are only a sliver of OOC decisions. Back in FFXIV 1.0, Conjurers had access to the full elemental wheel. (And might've been better DPS.) For some good overviews of magic (and lots of lore things in general), I recommend Sounsyy's posts. Some may need some updating as newer information from later expansions may have expanded upon them, but they're a great resource. AETHER & MAGIC THEORY The Elementals, the Hearers, and the Greenwrath Schools of Magic Sounsyy's Lore Index
  5. A lot of their armor is enhanced and made differently from more Eorzean designs and styles. As a basically 99% racial trait for not being able to manipulate aether, they use materials that do not/cannot conduct aether, etc. (The first lorebook does state that it's not impossible for a pureblooded Garlean to manipulate aether, but that it is a rarity.) You'll find that a handful of people have done this concept and have had success at various points. Take Nero as an example. Yes, from the Fan Fest lore panels, it was confirmed that the Garlean third eye is really...just another eye. IT allowed them better sight/perception, but it's not magitek, or specially implanted, or any of NPC rumors.
  6. Good morning/day to most! Some recent forum maintenance/updates have finally broken the rigged IPS4 Dark theme on our backend. I'd like to take this time to properly suggest moving over to a newer dark theme that is supported, named Carbon. This theme is quite a bit more stylized than the mostly stock IPS layout, and we will be continuing to support the default light theme, which resembles the older MyBB-based RPC. To change the site theme, scroll to the bottom of the page and select it from the themes selector. Some minor changes to the navigation bar will likely follow as I work to optimize what displays where to make everything easy to access. If you don't see a category, it will be in the "More" block, similar to the main theme.
  7. Or she's saying they do not have superior hearing at all. That first sentence heavily depends on context preceding it. Possibly the other localizations can help fill in some blanks, as when I was doing those crafter quests, I took it as "Viera/Vis have ordinary hearing" just like a Miqo'te/Mystel does.
  8. Here's a manually created info table that can be adjusted for colors. It's not quite as robust as the template version as you'll need to make sure your images and categories are set manually, but it should offer you a bit more control! I recommend using the regular infobox first to gather all the generated categories, which you can ten use to flesh out the manual entry. Or you could skip them, but then your character won't show up on those pages if someone's browsing them. For colors, you can reference something like https://htmlcolorcodes.com/ to get the hex code. Everything should be in the format of #RRGGBB to work, with common choices being #FFFFFF for white, #000000 for black, #FF0000 for max red, and so on. To add a section, copy the "optional text" block starting from the |- line above it and then the two lines below that, so you have 3 lines with "|- | left content | right content" to add an entry. Combined with the div tags on top and bottom (or per text block or section), you should be able to make style and color adjustments! Likewise, if there's an entry you don't want/need, you can just remove its lines as well, or reorder them to your liking. (The normal infobox is hardcoded into a particular order). {| class="infobox" style="background-color:#FF0000; color:#00FF00; font-size:89%; width:300px; align:right;" |- | colspan="2" style="font-weight:bold; background-color:#000000; color:#FFFFFF; font-size:150%; padding:3px;" | [[Image: Ul%27dah-transparent.png | 48px]] &nbsp; NAME |- style="text-align:center;" | colspan="2" style="padding:0.5em;" | [[Image: Placeholder_person.gif | 250px]] <br/>''caption'' |- style="background-color:#000000; color:#FFFFFF;" | colspan="2" | <center>'''Title'''</center> |- style="background-color:#000000; color:#FFFFFF;" | '''Gender''' | Gender |- style="background-color:#000000; color:#FFFFFF;" | '''Race''' | [[Category:Race]] Race |- style="background-color:#000000; color:#FFFFFF;" | '''Clan''' | [[Category:Clan]] Clan |- style="background-color:#000000; color:#FFFFFF;" | '''Citizenship''' | [[Category:Citizenship]] City |- style="background-color:#000000; color:#FFFFFF;" | '''Server''' | [[Category:Server]] Server |- style="background-color:#000000; color:#FFFFFF;" | '''Optional Thing''' | Right side text |} [[Category: Character]] [[Category: Player Character]]
  9. You'd need to copy the infobox template to a new template page and make changes to it generation code. Unlike character pages, the infoxbox templates make use of some really complicated code and plugins for their templating features. It's rather fickle and complex to edit and I would not advise doing so unless you're well-acquainted with HTML, CSS, wikicode, and MediaWiki parser functions. The infobox-roe template can give you an idea of how to add stylizing to the infoxbox-character template, but it's by no means a casual edit to make, I'm afraid.
  10. The code snippet above wasn't correct HTML. (Meant more as an example). For CSS, you'll need to use #000000 to #FFFFFF hex codes for colors. ..and a semicolon to separate them like so. Do note that some elements, like the table of contents or the character infobox won't be affected by these changes because they're generated separately from the actual page. <div style="background-color:#000000; color:#FFFFFF;"> content here use <h2 style="CSS stuff here">Heading2</h2> instead of ==Heading2== to colorize headings </div>
  11. Hello! There's no dark-mode theme or anything of the like. However, you can easily make the changes you want for your own wiki pages with the help of a little HTML/CSS. Our wiki software, Mediawiki, allows for inline CSS in most common HTML tags. You can probably accomplish the changes you want by wrapping most elements in <div> tags, unless the page template you're using is already making use of them. Then you'd need to set it per field. <div style="background-color=000000 color=000000"> your wiki page's content here </div> You can refer to https://www.w3schools.com/cssref/default.asp for some of the things you can use. The CSS background and color fields should do the trick.
  12. SE's official site has a lot of the game-related information here: https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/worldvisit/ Aside from those, the social aspects are where I'd really make the call. Make the server you have the most friends/activity on your home server. Granted, while still figuring all of that out, poke around with the options you have! If you've already got a group of friends somewhere, or if there's a group/fc/ls that you've got interest in, I'd start there!
  13. Basically just Free Company/House options, in my opinion. There are a host of FC-related gameplay features that you'd only be able to use on your home server. And it can be kinda nice to hang out in FC chat with friends/etc, whether for RP or not. If you make a character on a preferred world, you will get an exp boost, but it also locks your ability to transfer (set a new home world) for 90 days. While unlikely, SE does occasionally adjust congested server status. (But exp anywhere should be pretty good these days, as it has gotten increased. Best combined with main story quests and the exp accessories, if you have them.)
  14. Any time! If you run into a snag, feel free to PM and I can take a look. I try to check over wiki pages here and there to fix any errors I find template-wise.
  15. I'd...definitely recommend a computer for wiki edits. It's not a particularly mobile-friendly experience, I'm afraid. (You certainly can, but I wouldn't, as the code blocks will eat up a lot of space and make it harder to see things). My general process for a new wiki page goes like this: 1. Find a template you like, unless planning to make your own, copy the text from it's template piece. 2. Create the new wiki page (search for the name, it should be red if nothing found). - I recommend keeping things in the main workspace, which is default, so linking from other wiki pages is easy. 3. Copy the full template text to the new page. Save it just like that. From there, you should see the basic template and you can more easily edit by section. I'm familiar with that template and know the person who made it, so I can usually help debug any glitches pretty quickly!
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