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Unnamed Mercenary

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About Unnamed Mercenary

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    Grumpy Garlean
  • Birthday August 20

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    Franz Renatus
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  1. Here're some lore snippets from in-game things as compiled by Sounsyy (link). Perhaps these will be of use! They certainly show that vampiric mythology exists. Disclaimer: compiled in 2015, there are perhaps some missing newer snippets and flavortext that could be found in the game. Garlean Garlic: A pungent spice used to flavor many different varieties of dishes. It is also thought to ward off vampiric bats, but there is no evidence to substantiate that claim. Vampiric Tapestry: Despite the fear-inducing moniker, this flying cephalopod neither sups on blood nor transforms into a bat. Rumors that it does not cast a shadow are unfounded, and all manner of stakes, from oak, to iron, to granite, to cermet, have been found effective in impaling this rather peaceful creature of the clouds. Vampire Lampern: Just as its name implies, the vampire lampern is indeed a sucker of blood, using its multiple rows of teeth to latch onto its prey, whether it be sea or land creature, and bore a hole from which to drink. Barbastelle: The vampire bat Barbastelle has many epithets, the only remotely flattering one being "the laird of Blind Iron Mines." While cattle mutilations are hardly any one creature's domain, experts are united in the view that the infamous mass draining of the herd at Red Rooster Stead - the so called "Big Gulp" - is the work of Barbastelle. Wulgaru: Wulgaru, the false tree. Not a few poachers have vanished after being bound overnight to these vampiric man-eaters by unsuspecting Wood Wailers. The Wulgaru is also drawn by noise and commotion, breaking its arboreal disguise to feast on the blood of its favorite prey: man. In other words, go quietly and fight stealthily, adventurer. If a tree comes alive in the forest, you're not likely to notice until too late. Choke Hold: Since Mih Khetto's Amphitheatre hosted a performance of Dusk, the tale of a lovelorn maiden forced to choose between a walking corpse and a nightwolf, chokers like the one worn by the play's moody heroine have been flying off the shelves. Ever sensitive to the needs of their customers, Black Rabbit Traders seek skilled leatherworkers to assist them in supplying the spiraling demand.
  2. They're probably meant to move around. In much the same way that Hrothgar ears are also basically static on their heads despite Miqo'te having tons of ear animations. My personal take is that SE rushed to get the new races out and those animations were a cut corner.
  3. I'd say for the most part, people are pretty chill and rather friendly. I hope you don't run into more like the initial experience. Especially when people use a TON of in-game terms and other MMO speak that someone may not have seen before whether new to FFXIV, MMO RP, RP in general, etc. If you happen to still be getting acquainted with FFXIV in general, https://ffxiv.gamerescape.com/wiki/Dictionary_of_Terms_and_Slang may be helpful as I know there are certain terms and slang that tend to be used in FFXI/FFXIV that are different from the ones that someone may have encountered in say, WoW. Otherwise, more of the MMO-ish ones can be tricky because some are up for interpretation. I'd definitely recommend asking about any specifics you encounter and hopefully someone here can help answer or shed some light if the person using that term isn't as friendly. For the most part, I usually only see people with these: RP - common RP designator ERP - erotic/sexual roleplay. Some may look down on it, but it's both more common than people say, but way less common than rumors about RP/Balmung would have you believe. MRP - Mature RP. This is one of those tricky ones as it's "mature themes" but that's up to interpretation. It could mean general 18+ stuff, ERP, or other forms of explicit material like extreme violence. It's best to just ask the other person what they mean by it to get an idea. DRP - "Dark" RP. See MRP as I've personally found these to be interchangeable. WU - Walk ups. I don't usually see people using this unless they're trying to squeeze more information in the limited search info box. /tell - FFXIV's version of a private message. IC/OOC - in-character/out-of-character PVE - this person also plays the game for content/raiding ILVL - item level. End game term to give people an idea of how good your equipment is CRP - (in the RP sense) I have no idea. One of my friends has this, but I haven't asked.
  4. Exactly what Valence said. If you are looking for more resources though, I'd suggest perusing some of Sounsyy's posts on the matter! Main lore index: https://mirkemenagerie.tumblr.com/post/167534982764/mirkemenagerie-update Mito'te lore and Races of man
  5. Yeah, it's basically a confirmation of the same stance SE's always had in regards to roleplay. "Just go do it and stop worrying about the reasons." My view's that they've (SE) always had this stance of "just say you did and go from there if you want." They didn't provide an in-world justification for the not-main-characters, but perhaps 5.X will lead to that because we can't just leave our companions torn across worlds forever. It's the same sort of answer that Yoshi-P or SE provides any time a "why are these RPers in the 'West' getting so caught up on this" event occurs. Ultimately, people should just find like-minded RPers and RP out those concepts. If that involves getting to the First using some means we've seen in game, an extrapolation of that (Caster Role quests), or whatever other reason, then go for it. Maybe the Exarch screwed up and dragged more people over than expected. There in't some "I need to win at the lore" aspect here. Just be respectful to those who do and those who don't. Or do it my way, avoid talking loudly in public RP spaces about it.
  6. I swapped out the links in my post above. Something's wonky with the fancier embeds which I'm gonna look into. Fixed. (There was a forum patch to apply)
  7. Hey there! Welcome to the RPC! There isn't a RPC discord, but there are some other community-run ones that you might be interested in like the Mateus RP Hub and some of the general Crystal DataCenter discords that others run. Mateus RP Hub: https://discord.gg/mateusrphub Crystal DC: https://discord.gg/jVXurfS
  8. Hello! While the larger RPer-populated servers like Balmung and Mateus (both are Crystal Datacenter) should still have a pretty decent number of people online, things like events might be a little more tricky depending on how they fit into your schedule. I have known a few Australian players who managed ot make it work and found the RP they were looking for! One thing to note though is that connecting to the North American datacenter may not give you the most pleasurable gaming experience. Certainly better now that it's on the west coast of the USA instead of the east like pre-Stormblood, but the Japanese DCs would probably have the lowest latency, which aren't quite as RP heavy. I'd recommend making a character on a Crystal server to poke around Balmung and Mateus to see what's available. The RPC also has some imported calendar feeds to list events. (The full calendar pages show a lot more information than the sidebar, which just grabs the most recent upcoming ones.)
  9. In the case of MCH though, aren't you the player making the soul crystal? For many of the jobs though, they are more indeed like getting shortcuts, tips, and tricks to said job as opposed to "this is vital." Most of the physical jobs fall into this category. You unlock a chakra before becoming a monk. Paladin is extra arts and teachings that they could just teach you if given the time. Non-official-titled dragoons really meant "has killed a dragon." And so on. And even then, the job had to have existed before someone could make a soul crystal for it. *cough* BLM *cough* ...but the difficulty of "just figuring it out" especially when most people are playing average intelligence teen-20-something year olds is a bit of a statistic impossibility when it comes to an entire school of magic.
  10. Try this one https://discord.gg/bnBSTeU
  11. These days, even just mostly doing your MSQ will get you outleveling a lot of content 1-60, especially if you're doing any daily roulettes for experience. The biggest hurdle I usually see people have is getting their Grand Company rank up as you will have a much higher level/msq completion rate than expected and you may need to grind some FATEs or do Company Levequests to rank it up to a point that you can do provisioning/turn-ins for ease. If you do all the 2.0/3.0/4.0 side quests, you will definitely outpace things. Not particularly bad if you have later expansion content, but they can also be a nice break from the main story or to give to alt classes/jobs for leveling. The side quests in 5.0 content all level sync, which makes them handy for any use.
  12. Update: A patch for our OAuth-based login system has been applied. After some additional testing, I'll be re-disabling the legacy login method as it has a few glitches.
  13. As an aside, I've confirmed an issue regarding wiki logins. Our regular OAuth-based plugin is currently not working due to a bug in IPS 4.4.5's OAuth server. I've logged a support ticket and they are working on a fix which should be included in the next forum update. (Hopefully soon!) In the meantime, I've enabled our legacy login bridge based on a MediaWiki plugin that can authenticate users with forum credentials. The normal "login" link will load this page. ( https://wiki.ffxiv-roleplayers.com/index.php?title=Special:UserLogin ) However, this plugin isn't update for our version of MediaWiki and cannot autocreate a user. If you haven't logged into the wiki previously, or if you've changed your username, I'll need to manually update your wiki user profile or create an account as a stop-gap. If you have any difficulty getting logging in to the wiki, please make a thread over in Requests and Feedback and I can assist!
  14. Hearers and Conjurers are two separate things. A Conjurer (in the sense of the proper noun) is a person learning the Gridanian style of conjury. It's important to note that there are other varieties and other methods of healing magic that work differently. None of them, however, can raise the dead. A Hearer is, as their title implies, someone capable of hearing the Elementals. How exactly they interpret what a force of nature given form's thoughts and wishes to be is a bit more vague. Often, a Hearer makes a really good Conjurer, but that's more due to their relationship with nature and the Elementals than say innate magic ability. IT's also important to note that Conjury (in either sense) is not strictly healing. The spells we see/have in the game's battle content are only a sliver of OOC decisions. Back in FFXIV 1.0, Conjurers had access to the full elemental wheel. (And might've been better DPS.) For some good overviews of magic (and lots of lore things in general), I recommend Sounsyy's posts. Some may need some updating as newer information from later expansions may have expanded upon them, but they're a great resource. AETHER & MAGIC THEORY The Elementals, the Hearers, and the Greenwrath Schools of Magic Sounsyy's Lore Index
  15. A lot of their armor is enhanced and made differently from more Eorzean designs and styles. As a basically 99% racial trait for not being able to manipulate aether, they use materials that do not/cannot conduct aether, etc. (The first lorebook does state that it's not impossible for a pureblooded Garlean to manipulate aether, but that it is a rarity.) You'll find that a handful of people have done this concept and have had success at various points. Take Nero as an example. Yes, from the Fan Fest lore panels, it was confirmed that the Garlean third eye is really...just another eye. IT allowed them better sight/perception, but it's not magitek, or specially implanted, or any of NPC rumors.
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