I don't know if it's the same for others, but even in casual rp, I occasionally drop hints about things that will potentially happen later. Sometimes in the dialog of the character, because it actually involves a secret they know about, or in the events that occur without their actions, and even sometimes just in my emote text or narration text, if it's an event I'm running.
This however is more to make myself happy as I find I do it unconsciously a lot of the time. The format does not seem to favor this kind of rp unless you play with the same people continuously. I had an important plot event happen with a set group of people, but a large number of them are not available or haven't played with me in a while. I am concerned that my efforts to set up a big payoff later might never see fruition. I'm not too bothered by it, as like I said, it's just my style to do it, but it's a bit of a shame. I've been very successful in encouraging other players to do their thing in such a way as to move both our plots in the direction we want, even in in unscripted rp, and I still foreshadow events.
I wonder if anyone else has had success trying to essentially call the pocket they're going to sink the ball into, so to speak. A situation where you basically hinted at the events to come, independently of the character's knowledge or awareness (It wasn't a conscious hinting by the character IC.) and it actually came about. The payoff is worth it to me, and since I do it all the time anyway, no big deal when it never comes to be, but I dream of seeing it happen and watching other rper's look back and say "Whoa, you had it planned even as far back as that dinner our characters had? No way..."
This however is more to make myself happy as I find I do it unconsciously a lot of the time. The format does not seem to favor this kind of rp unless you play with the same people continuously. I had an important plot event happen with a set group of people, but a large number of them are not available or haven't played with me in a while. I am concerned that my efforts to set up a big payoff later might never see fruition. I'm not too bothered by it, as like I said, it's just my style to do it, but it's a bit of a shame. I've been very successful in encouraging other players to do their thing in such a way as to move both our plots in the direction we want, even in in unscripted rp, and I still foreshadow events.
I wonder if anyone else has had success trying to essentially call the pocket they're going to sink the ball into, so to speak. A situation where you basically hinted at the events to come, independently of the character's knowledge or awareness (It wasn't a conscious hinting by the character IC.) and it actually came about. The payoff is worth it to me, and since I do it all the time anyway, no big deal when it never comes to be, but I dream of seeing it happen and watching other rper's look back and say "Whoa, you had it planned even as far back as that dinner our characters had? No way..."
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.